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Plants FAQ by adam3k3

Version: 1.00 | Updated: 04/15/15


                        Plants vs Zombies 2: Plants FAQ
                           Written for IOS version
                               FAQ version 1.00
                              
                                By Adam Cooper
                       Email: adam3k3[at]gmail[dot]com  
                        Website: http://adamcooper.me
             YouTube Channel: http://www.youtube.com/user/Adam3k3

                  This FAQ is Copyright (c) 2015 Adam Cooper

                       Last Revision April 15th, 2015


Table of Contents

1. About this Guide......................................[100]
 1-1. Availability...................................[110]
 2-1. Copyright and License..........................[120]
 3-1. Searching the Guide............................[130]
 4-1. Version History................................[140]

2. FAQ Explained.........................................[200]

3. Plants................................................[300]
 1-3. Sunflower......................................[301]
 2-3. Peashooter.....................................[302]
 3-3. Wall-nut.......................................[303]
 4-3. Potato Mine....................................[304]
 5-3. Bloomerang.....................................[305]
 6-3. Cabbage-pult...................................[306]
 7-3. Iceberg Lettuce................................[307]
 8-3. Grave Buster...................................[308]
 9-3. Twin Sunflower.................................[309]
10-3. Bonk Choy......................................[310]
11-3. Repeater.......................................[311]
12-3. Snow Pea.......................................[312]
13-3. Kernel-pult....................................[313]
14-3. Snapdragon.....................................[314]
15-3. Power Lily.....................................[315]
16-3. Spikeweed......................................[316]
17-3. Coconut Cannon.................................[317]
18-3. Cherry Bomb....................................[318]
19-3. Spring Bean....................................[319]
20-3. Spikerock......................................[320]
21-3. Threepeater....................................[321]
22-3. Squash.........................................[322]
23-3. Torchwood......................................[323]
24-3. Jalapeno.......................................[324]
25-3. Imitater.......................................[325]
26-3. Marigold.......................................[326]
27-3. Starfruit......................................[327]
28-3. Hypno-shroom...................................[328]
29-3. Pea-nut........................................[329]
30-3. Chomper........................................[330]
31-3. Homing Thistle.................................[331]
32-3. Hurrikale......................................[332]
33-3. Fire Peashooter................................[333]
34-3. Dandelion......................................[334]

4. Closing...............................................[400]
 1-4. Contacts.......................................[410] 
 2-4. Special Thanks.................................[420]



======================
100: About this Guide  \
===============================================================================
_______________________________________________________________________________
'-- 110: Availability --------------------------------------------------------'

The Latest version of this FAQ and all of my work is always available on 
my website [1], GameFaqs [2] and IGN [3].

[1] http://adamcooper.me
[2] http://www.gamefaqs.com/users/Adam3k3/contributions/faqs
[3] http://www.ign.com/blogs/adam3k3

_______________________________________________________________________________
'-- 120: Copyright and License -----------------------------------------------'

This FAQ is Copyright (c) 2015 Adam Cooper, and released under the terms of
the Creative Commons Attribution NonCommercial, No Derivatives License.

This License enables you to distribute this FAQ provided it remains in 
its full form, unchanged and full credit is given. Publishing it under 
your name on websites or otherwise is prohibiting. You may not use this 
work for commercial purposes. For any reuse or distribution, you must make 
clear to others the license terms of this work along with the notice in the 
availability section.

All trademarks and copyrights contained in this document are owned by 
their respective trademark and copyright holders.

[3] http://creativecommons.org/licenses/by-nc-nd/3.0

_______________________________________________________________________________
'-- 130: Searching the Guide -------------------------------------------------'

Press "CTRL+F" to Search the FAQ. Copy, paste the code to the desired section 
from the tables of content into the search bar and click Find.

_______________________________________________________________________________
'-- 140: Version History -----------------------------------------------------'

Version 1.00 April 15th, 2015.

. List complete.


==============================
200: FAQ Explained             \
===============================================================================
This is a Plants list along with best uses and tips. The list is complete as
of April 15th 2015 update. Future added plants will be updated in the FAQ.


======================
300: Plants            \
===============================================================================
_______________________________________________________________________________
'-- 301: Sunflower -----------------------------------------------------------'

Toughness: Typical
Recharge: Fast
Sun cost: 50

Sunflowers are essential for sun production which in turn lets you plant more 
plants and better plan your defense.

This plant can take a few bites so it’s balanced between tough and weak. 
A group attack will kill it very fast though. Thankfully it recharges fast.

_______________________________________________________________________________
'-- 302: Peashooter ----------------------------------------------------------'

Toughness: Typical
Damage: Normal
Range: Straight
Recharge: Fast
Sun cost: 100

Peashooters are the first available and arguably the best low cost defense 
line. Planting 3 in a raw will most likely stop any enemy. The fast recharge 
and normal Toughness is what makes this plant great.

_______________________________________________________________________________
'-- 303: Wall-nut ------------------------------------------------------------'

Toughness: High
Damage: n/a
Range: Straight
Recharge: Sluggish
Sun cost: 50

The ultimate defense plant. Very though against most enemy types. Takes very
long to be eaten which gives you time to plan a defense or plant something 
behind it. Very cheap to reproduce. Plant 2 in a row for best defense.

_______________________________________________________________________________
'-- 304: Potato Mine ---------------------------------------------------------'

Toughness: Typical
Damage: Massive
Range: Tile
Recharge: Sluggish
Sun cost: 25

Takes some time to be ready but once is; kills nearby enemies with one 
explosion. A very powerful one time use plant but needing the time to 
be armed is something that needs to be considered in mid battle.

Very cheap to reproduce, plant in advance.

_______________________________________________________________________________
'-- 305: Bloomerang ----------------------------------------------------------'

Toughness: Typical
Damage: Normal
Range: Multi-Hit
Recharge: Fast
Sun cost: 175

Bloomerang is a very powerful plant as it can hit up to 3 targets twice. 
Planting two in a row along with other attack or defense plant can almost 
always lead to victory.

The only downside is that its little costly and kind of slow against 
fast zombies.

_______________________________________________________________________________
'-- 306: Cabbage-pult --------------------------------------------------------'

Toughness: Typical
Damage: Normal
Range: Lobbed
Recharge: Fast
Sun cost: 100

Good for attacking further enemies at different lines. Not an aggressive
plant but good as an extra long range attacker.

_______________________________________________________________________________
'-- 307: Iceberg Lettuce -----------------------------------------------------'

Toughness: Typical
Damage: n/a
Range: Touch
Recharge: Sluggish
Sun cost: 0

Iceberg Lettuce is a slowdown plant as it freezes zombies for a short
period of time giving you more space to think and plant. Since its free,
use it as much as you can saving precious time.

_______________________________________________________________________________
'-- 308: ---------------------------------------------------------------------'

Toughness: n/a
Damage: n/a
Range: Touch
Recharge: Mediocre
Sun cost: 0

Grave Buster is not a normal plant and can only be used on graves. A 
onetime use and the grave is gone.  Free but useful as graves keep popping up.

_______________________________________________________________________________
'-- 309: Twin Sunflower ------------------------------------------------------'

Toughness: Typical
Damage: n/a
Range: Touch
Recharge: Mediocre
Sun cost: 125

Costly but you get what you pay for. Replace the normal Sunflowers with
these once you get the sun and time. Faster and more sun production is
the key to a successful defense line and Twin Sunflower gives you exactly that.

_______________________________________________________________________________
'-- 310: Bonk Choy -----------------------------------------------------------'

Toughness: Typical
Damage: Heavy
Range: Close
Recharge: Fast
Sun cost: 150

Costly but effective against normal zombies. Repeatedly punches close
zombies but I don’t recommend it due to cost and very short range attack.

_______________________________________________________________________________
'-- 311: Repeater ------------------------------------------------------------'

Toughness: Typical
Damage: Moderate+
Range: Straight
Recharge: Fast
Sun cost: 200

The best value for its cost and personal favorite. Place it with a Wall-nut
and any other plant and you got yourself a dangerous team.

_______________________________________________________________________________
'-- 312: Snow Pea ------------------------------------------------------------'

Toughness: Typical
Damage: Normal
Range: Straight
Recharge: Fast
Sun cost: 175

Slows enemies down due to firing frozen peas. A good but costly alternative
to Peashooter.

_______________________________________________________________________________
'-- 313: Kernel-pult ---------------------------------------------------------'

Toughness: Typical
Damage: Light
Range: Lobbed
Recharge: Fast
Sun cost: 100

While not a heavy damage, still a very important plant due to its butter
attack which gets fired randomly and totally freezes the target for a 
couple of seconds. Normal attacks are useful as well especially as it can 
attack any target at any line.

The normal sun requirement makes this a considerable choice.

_______________________________________________________________________________
'-- 314: Snapdragon ----------------------------------------------------------'

Toughness: Typical
Damage: Moderate
Range: Close+
Recharge: Fast
Sun cost: 150

Snapdragon can attack zombies up to 6 tiles in front so it is above average. 
The attack itself is not bad but considering the price it’s not something used
often. A good front attack plant.

_______________________________________________________________________________
'-- 315: Power Lily ----------------------------------------------------------'

Toughness: Typical
Damage: n/a
Range: n/a
Recharge: Very Slow
Sun cost: 175

Instantly creates one Plant Food. A onetime use plus a huge sun cost makes
this plant’s impact questionable not to mention a slow recharge rate.

_______________________________________________________________________________
'-- 316: Spikeweed -----------------------------------------------------------'

Toughness: High
Damage: Normal
Range: Tile
Recharge: Fast
Sun cost: 100

Cannot be eaten but can be crashed by the rolling zombie which in turn
destroys it. Hurts any other type once walked on.

_______________________________________________________________________________
'-- 317: Coconut Cannon ------------------------------------------------------'

Toughness: Typical
Damage: Huge
Range: 3x3
Recharge: Fast
Sun cost: 400

Once manually fired, explodes in a straight range causing damage to the
nearby zombies. A very powerful explosion tool but sadly overpriced making
it difficult to consider.

_______________________________________________________________________________
'-- 318: Cherry Bomb ---------------------------------------------------------'

Toughness: n/a
Damage: Massive
Range: 3x3
Recharge: Slow
Sun cost: 150

Causes a Massive explosion killing nearby zombies. Very affordable and useful
in a sticky situations where time is not an option and immediate action is 
needed. Save it for when you really need it.

_______________________________________________________________________________
'-- 319: Spring Bean ---------------------------------------------------------'

Toughness: Typical
Damage: n/a - Death
Range: Touch
Recharge: Sluggish
Sun cost: 50

A somehow useful defense plant that will push back a zombie once stepped on.
If water is nearby, it will push the zombie into it instantly killing it. Goes
to sleep for a  while after every attack.

_______________________________________________________________________________
'-- 320: Spikerock -----------------------------------------------------------'

Toughness: Typical
Damage: Moderate
Range: Tile
Recharge: Fast
Sun cost: 250

Can take up to three hits from rolling zombies while destroying them.
Cannot be eaten. The cost makes this a an important plant in the Pirate
Seas world.

_______________________________________________________________________________
'-- 321: Threepeater ---------------------------------------------------------'

Toughness: Typical
Damage: Normal
Range: Multi-Lane
Recharge: Fast
Sun cost: 300

Fires 3 shots a time but expansive to reproduce. Fires in 3 lanes so it’s not
a massive damage plant.

_______________________________________________________________________________
'-- 322: Squash --------------------------------------------------------------'

Toughness: Typical
Damage: Massive
Range: Close
Recharge: Sluggish
Sun cost: 50

Single use, instant kill. Cheap to reproduce but takes time.

_______________________________________________________________________________
'-- 323: Torchwood -----------------------------------------------------------'

Toughness: Typical
Damage: Moderate+
Range: Straight
Recharge: Fast
Sun cost: 175

Doubles the damage caused by peas that pass through. Best used with Repeater.

_______________________________________________________________________________
'-- 324: Jalapeno ------------------------------------------------------------'

Toughness: n/a
Damage: Massive
Range: Lane
Recharge: Slow
Sun cost: 125

Destroys all zombies in a single lane with a onetime use. Use on dangerous
zombies or a lane with a huge crowd. 

_______________________________________________________________________________
'-- 325: Imitater ------------------------------------------------------------'

Toughness: ???
Damage: ???
Range: ???
Recharge: ???
Sun cost: ???

Imitates other plants allowing you to use the same plant twice during a level.

_______________________________________________________________________________
'-- 326: Marigold ------------------------------------------------------------'

Toughness: n/a
Damage: n/a
Range: n/a
Recharge: n/a
Sun cost: n/a

Gives you coin rewards in Zen Garden.

_______________________________________________________________________________
'-- 327: Starfruit -----------------------------------------------------------'

Toughness: Typical
Damage: Normal
Range: 5 Way
Recharge: Fast
Sun cost: 125

Shots in 5 directions making it a high priced support plant.

_______________________________________________________________________________
'-- 328: Hypno-shroom --------------------------------------------------------'

Toughness: n/a
Damage: Normal
Range: Single
Recharge: Sluggish
Sun cost: 75

Makes the zombie who eat it fight for you. A low cost defense plant that may
save you sometime while the victim fights another zombie.

_______________________________________________________________________________
'-- 329: Pea-nut -------------------------------------------------------------'

Toughness: High
Damage: Normal
Range: Straight 
Recharge: Mediocre
Sun cost: 150

A Wall-nut alternative that also deals damage to zombies. Costly but effective.

_______________________________________________________________________________
'-- 330: Chomper -------------------------------------------------------------'

Toughness: Typical
Damage: Single
Range: Close
Recharge: Fast
Sun cost: 150

Swallows a whole zombie but takes time chewing which opens it for attacks.
Costly and not that effective.

_______________________________________________________________________________
'-- 331: Homing Thistle ------------------------------------------------------'

Toughness: Typical
Damage: Moderate
Range: Anywhere
Recharge: Mediocre
Sun cost: 250

Fires seeking shots at targets closest to home. Strange and somehow effective
but not cheap.

_______________________________________________________________________________
'-- 332: Hurrikale -----------------------------------------------------------'

Toughness: Typical
Damage: n/a
Range: Lane
Recharge: Fast
Sun cost: 100

Blows a wind that pushes the zombies back and knocks off any flying zombies
with a single use.

_______________________________________________________________________________
'-- 333: Fire Peashooter -----------------------------------------------------'

Toughness: Typical
Damage: Normal
Range: Straight
Recharge: Fast
Sun cost: 175

Immune to frost, this plant fires a line of fire followed by a firing pea.
Unfreeze nearby plants.

_______________________________________________________________________________
'-- 334: Dandelion -----------------------------------------------------------'

Toughness: Typical
Damage: Heavy
Range: Multi-Lane
Recharge: Mediocre
Sun cost: 275

Sends splash bombs straight and above/bellow lines. Additionally, if Blover or
Hurrikale is used, two Dandelions on screen in the case of Blover, or two in
its lane if Hurrikale is used, will release 12 small bombs, and then have to
recharge before they can start attacking again.


======================
400: Closing           \
===============================================================================
_______________________________________________________________________________
'-- 410: Contacts ------------------------------------------------------------'

I may be contacted any time via my email, Twitter or Blog. Just make 
sure to properly mention the subject. I welcome questions, contributions, 
corrections, requests or anything else.

E-mail: adam3k3[at]gmail[dot]com
Twitter: @Adam3k3
Website: http://adamcooper.me
YouTube Channel: http://www.youtube.com/user/Adam3k3

_______________________________________________________________________________
'-- 420: Special Thanks ------------------------------------------------------'

. http://plantsvszombies.wikia.com for some info.
. All websites that are hosting my FAQs.
. You for reading this FAQ.




FAQ Created by 
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