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Noob Saibot by adam3k3

Version: 1.5 | Updated: 08/09/13

  "If you like my work, please recommend this FAQ to others as a thank you"

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                        Title:    Ultimate Mortal Kombat 3
                        System:   Sega Genesis
                        Type:     Noob Saibot FAQ/Move List
                        Version:  1.5
                        Author:   Adam3k3
                        Email:    adam3k3@gmail.com  
                        Revision: Mar 3, 2016

                    FAQ Copyright (c) 2016 Adam Cooper

             For contact details, please see Contacts section.



Table of Contents

1.  About this Guide
2.  Copyright and License
3.  Version History
4.  Introduction
5.  The Basics
6.  Story
7.  Moves
8.  Combos
9.  Fatalities
10. FAQs
11. Closing
12. Contacts
13. Special Thanks

Use "CTRL+F" to Search the FAQ by section title.

=========================
   About this Guide       \
===============================================================================
_______________________________________________________________________________
'-- Copyright and License ----------------------------------------------------'

This FAQ is Copyright (c) 2016 Adam Cooper, and released under the terms of
the Creative Commons Attribution NonCommercial, No Derivatives License.

This License enables you to distribute this FAQ provided it remains in 
its full form, unchanged and full credit is given. Publishing it under 
your name on websites or otherwise is prohibiting. You may not use this 
work for commercial purposes. For any reuse or distribution, you must make 
clear to others the license terms of this work along with the notice in the 
availability section.

All trademarks and copyrights contained in this document are owned by 
their respective trademark and copyright holders.

[3] http://creativecommons.org/licenses/by-nc-nd/3.0

_______________________________________________________________________________
'-- Version History ----------------------------------------------------------'

Version 1.5 Mar 3, 2016

. Updated FAQ to my new Format.
. Added more in-depth strategies
. Corrected Fatalities
. Corrected grammar and spelling mistakes.


Version 1.00 August 9th, 2013

Finished the FAQ. Every move that I know of is here, if you have something 
to add, drop me an email.


=========================
   Introduction           \
===============================================================================
Noob Saibot is available only in Genesis, SNES and Mortal Kombat Trilogy. And 
although you can access him in other versions via hacks, he controls nothing 
like his original form covered in this faq.

Note that the strategies covered in this FAQ can be used on any version
unless noted otherwise.

=========================
   The Basics             \
===============================================================================
_______________________________________________________________________________
'-- Controls -----------------------------------------------------------------'

Here are all default commands and their explanations as per the respected
system.


Command            Short-Cut         SEGA Genesis         

Low Punch             LP                  A
High Punch            HP                  X

Low Kick              LK                  C  
High Kick             HK                  Z

Block                 BLK                 B
Run                    R                  Y

Up                     U               D-Pad Up
Down                   D               D-Pad Down
Left                   L               D-Pad Left
Right                  R               D-Pad Right

+ Press two buttons at once.


Story

Noob Saibot emerges from the darkest region of reality - a region known as 
the Netherealm. He belongs to a group called the Brothers of the Shadow, and 
worships an evil and mysterious fallen Elder God. His mission is to spy on 
the events taking place in the battle between the realms and report back to 
his enigmatic leaders.

Ending

At first a passive observer, Noob Saibot would soon receive orders to side 
with the evil Emperor Shao Kahn. Saibot's leaders in the Netherrealm want 
him to join Kahn's battle to gain his trust and to gain entrance into the 
Earth Realm.

When Kahn drops his guard, Noob Saibot is ordered to attack. With both the 
Earth Realm and the Outworld's Emperor defeated, the fallen Elder God known 
as Shinnok can take both realms and gain the power he needs to strike back 
at the Elder God who banished him into the Netherrealm. 

                                  . . .

Background

Noob Saibot was first introduced as a playable character in the Genesis port
of Ultimate Mortal Kombat 3. And although he first appeared in Mortal Kombat
2 by doing certain tasks he wasn't playable without using a cheating device.
For some strange reasons Noob was taken out of the Arcade and Sega Saturn
ports as a playable character but could still be challenged via other methods.

Many consider playing as Noob unfair due to his famous Shadowball attack
that makes you invincible for a few seconds enough to score two uppercuts.
The attack got nerfed in Mortal Kombat Trilogy. Even without the Shadowball
attack, Noob is very fast and responsive with his combos and other moves that
can be used at both short and mid-range.

His Genesis / SNES versions win pose is similar to scorpion but controls
undependably while in Sega Saturn and Arcade versions he is basically Kano.

_______________________________________________________________________________
'-- Moves --------------------------------------------------------------------'

Noob has three but powerful moves that can be used at all ranges. His quick
combos are a good way to go with some of his the moves as well.

Shadowball            D, F, LP

Shadow Toss           F, F, HP

Teleport Slam         D, U


Here are the explanations and strategies for each move: 

Shadowball            D, F, LP

The most controversial move in Mortal Kombat history. Upon performing the
move, Noob will fire a shadow ball that will disable your opponent attacks
for a few second making you invincible. The effect last long enough for you
to perform two uppercuts but can be blocked normally. Should you attempt to
use the move again while in effect, the scenario will be reversed and you
will be open for attacks while your opponent enjoys the invincibility for a
few seconds, kinda like using Subzero's freeze attack twice.

If you're having trouble catching your opponent as he will most likely
bounce around, try running toward him and quick combo. You can throw him
as well provided you got close. You can wait for him to jump toward you
and uppercut, the possibilities are endless. Just make sure to memorize
and get the feel of this move's active timing.


Shadow Toss           F, F, HP

Best used from far away, after a successful Shadowball. Once your opponent
is in the air, uppercut him as he lands. Another strategy is to jump forward
while kicking as your opponent will suspect your move and will try dodging
it by jumping toward you.

The move can easily be blocked so don't over do it, instead, wait for your
opponent to be open as he lands from a jump or in any other situation. Using
it in closeups can be dangerous but rewarding as you opponent will have little
chance to react but will most likely be locking regardless.


Teleport Slam         D, U

A tricky move that requires timings and luck. Doing it will open you for an
easy attack f your opponent blocks or simply moves away. The best use for
this kind of move is to execute it as you opponent is landing or uses his
special move such as freeze attack. Use it once or twice but no more as your
opponent will start to pay attention and predict it.

Using it at close range combat is nor recommended as your opponent will punch,
kick or even block easily.

_______________________________________________________________________________
'-- Combos -------------------------------------------------------------------'
 
4 Hit Combo HP, HP, LP, HK

4 Hit Combo LK, LK, LK, LK

4 Hit Combo HP, HP, D + LP, LK


Strategie on using combos: 

While all combos cause a good amount of damage, I personally recommend doing
the LK combo for two reasons, being easy to pull and fast. Super effective
against an opponent who is under the effect of a shadow ball. Run toward your
opponent and combo kick him into the corner. Attempt again as soon as he gets
up.

You can also cancel your combo and instead hit throw as another finish.
Pulling a combo on a near opponent can be a little challenging as he will
most likely be blocking so hit throw instead.

_______________________________________________________________________________
'-- Fatalities ---------------------------------------------------------------'

Noob Saibot fatalities differ from version to version, For example, some
of the fatalities can only be used in Mortal Kombat Trilogy and not the
Genesis version. Animality loose a round. Pulling  off fatalities require
you to know the correct range to execute them at as well so make sure of
your position as you attempt each fatality.


Close        Stand close to your opponent, don't leave any space in between. 

Sweep        About 4-6 steps away from your opponent. 

Far          Stand far away from your opponent. 

Mercy        To perform it you will need lose one round. at the finish him 
             scene hold R, D, D, let go of R. This will Enable your opponent 
             to fight again with one hit left on his/her health. 


Fatality:    B, B, F, F, HK           (Sweep)   -MK Trilogy only-
 
Fatality 2:  Hold BLK, D, D, U, R     (Close)   -MK Trilogy only-

Animality:   B, F, B, F, HK           (Close)   -MK Trilogy only-

Friendship:  F, F, B, HP                        -MK Trilogy only-

Babality:    F, F, F, LP                        -MK Trilogy only-

Stage Fatality: F, D, F, BLK          (Close)   -MK Trilogy only-

Brutality:   HP, LK, LP, BLK, LK, HK, HP, LP, BLK, LK, HK

*To perform Friendships and babalitys you should not block during 
 the winning round. 


=========================
  FAQS                    \
===============================================================================
Q: What versions can I use this faq with?

A: While this FAQ was written for the Sega Genesis version, you can use
   the same tactics on SNES and even Mortal Kombat Trilogy.

                                  . . .

Q: What about Sega Saturn and Arcade ports?

A: While Noob Saibot can be fought in both mentioned versions and even
   unlocked using a hacking device, he controls like Kano thus making
   the tactics in this FAQs useless.

                                  . . .

Q: I can't pull any fatality?!

A: The fatalities are only available in Mortal Kombat Trilogy. The Sega
   Genesis version of Noob Saibot can only use brutality although the CPU
   can use stage fatality.

=========================
  Closing                 \
===============================================================================
_______________________________________________________________________________
'-- Contacts -----------------------------------------------------------------'

I may be contacted any time via my email, Twitter or Blog. Just make 
sure to properly mention the subject. I welcome questions, contributions, 
corrections, requests or anything else.

E-mail:   adam3k3@gmail.com
Facebook: https://www.facebook.com/adam3k3
Website:  http://adam3k3.com
YouTube   Channel: http://www.youtube.com/user/Adam3k3

_______________________________________________________________________________
'-- Special Thanks ------------------------------------------------------'
 
. http://www.mortalkombatonline.com - Got some info                        
. All listed websites for accepting my FAQs.
. You for reading this FAQ.




FAQ Created by 
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