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Sidequest FAQ by Fox Fire

Version: 1.3 | Updated: 10/23/04


Phantasy Star IV: Side Quest FAQ
by Fox Fire

QUICK LEGAL STUFF: I don't own PS4, Sega does. I do, however own the FAQ
contents, so ask me before you wanna post this some where. My e-mail is
cottonseed57@hotmail.com.

VERSION HISTORY:

Version 1.3: Added some more enemy skills, added some combos to the elemental
move list (I knew Blizzard existed, but its element puzzled me), and fixed a
stupid spelling error I missed.

Version 1.2: Found some new enemy abilities. Fixed that translation error with
the Photon Eraser (didn't see that "e" in there...). Added some notes about the
Silver Tusk.

Version 1.1: Fixed a few spelling errors and also included some elemental moves
I had forgotten about/didn't know about. Also decided to add elemental weapons
in the element list.

Version 1.0: FAQ made and put up on GameFAQs!

This is a run down of all the side quests of Phantasy Star IV. As a quick
warning, I've tried to keep spoilers to a minimum, but there still might be one
 or two minor ones. Also, I wrote all the weapon/armor names out to make the
FAQ look nicer. So, things like "CRMC-KNIFE" become "Ceramic Knife."

I've also decided to do a quick rundown of each of the enemies you'll face in
the side quests. I've written down special strategies to use against them, and
their special attacks, resistances and weakness. If you don't know which
skill/tech has which element (and the names are kinda confusing, especially if
you don't have the manual), here's a list of elemental attacks:

FIRE
Techs: Foi, Gifoi, Nafoi
Skills: Flaeli, Burst Roc
Combos: Shooting Star (Burst Roc + any level Foi, Burst Roc + Flaeli)
Fire Storm (Any level Foi + any level Zan, Flaeli + any level Zan, any level
Foi + Hewn, Flaeli + Hewn)
Weapons: Napalm Shot (weapon for Wren, find in Kuran), Flame Sword (weapon for
Chaz, buy in Zosa)

GRAVITY
Techs: Gra, Gigra, Nagra

LIGHT
Skill: Efess, St. Fire
Combo: Grand Cross (Crosscut + Efess)
Weapons: Silver Tusk (weapon for Rika, get from Mysterious Cave side quest),
Elsydeon (weapon for Chaz, get after events in Ryrkos)

NOTE: Light elemental weapons WILL damage "normal" enemies (animals and
machines), unlike the skills.

LIGHTNING
Skills: Tandle
Combos: Conduct Thunder (Any level Wat + Tandle)
Weapons: Thunder Claw (weapon for Rika, buy in Zosa)

WATER:
Techs: Wat, Giwat, Nawat
Combos: Blizzard (Any level Wat + any level Zan, any level Wat + Hewn)

NOTE: Because of its wind component, Blizzard will still damage enemies with
resistances to water. The only time it will not work is when the enemy has FULL
resistance to water, like the Snow Slug. Thanks go to SirPobalot for telling me
this.

WIND
Techs: Zan, Gizan, Nazan
Skills: Hewn
Weapons: Tornado Dagger (weapon for Chaz and Hahn, buy in Zosa)

And now without further ado, the side quests!

---

1) THE FALLEN METEOR

BECOMES AVAILBLE: Right after you finish the Bio-Plant and have Rika in your
party.
BECOMES UNAVAILABLE: Never.

ENEMIES:

Tracer - Tan version of the Whistle, and slightly stronger.
Resistant: Fire, gravity, light, water.
Weakness: Lightning.

Whistle
Resistant: Fire, gravity, light.
Weakness: Lightning.

Warren286 - Weakest of the android class. Pretty strong at this stage of the
game, though.
Special attacks:
-Flare Shot - Powerful attack on one ally.
Resistant: Fire, light, water.
Weakness: Lightning.

ITEMS:

Ceramic Shield (shield for Alys, Chaz, Gryz, and Rika)
1500 meseta
Dimate
Ceramic Knife (weapon for Hahn or Chaz)
Ceramic Mail (body armor for Alys, Chaz, Gryz, and Rika)

BOSSES:

None.

Your first side quest opens up just after you get Rika. The bridge northwest of
Zema will now be fixed, opening the way to Nalya, Aiedo, and the meteor site.
To start this side quest, simply enter the crash site.

From the entrance, head left, up, left, and up. You'll see a doorway right in
front of you. Don't go in there yet; take the path to the right to a room
containing a Ceramic Shield and 1500 meseta. Now retrace your steps to that
first doorway you saw.

No go up and left. You'll pass a treasure box containing a Dimate. Keep going
left, then up and enter the elevator.

From the elevator, go left and up to a box containing a Ceramic Knife. From
this box, first go right, then keep going up until you reach a doorway. Go in
the door to find another box containing Ceramic Mail. Go back out the door,
then go down, take the first left, go up, left and go in the elevator.

In the next room, just go through the doorway. In the room after that, just
follow the path to the next doorway. Go straight on through the next hallway to
another door. No go up to the terminals to see an event. That's all there is to
see here, so just exit the wreckage afterward.

2) THE RANCH OWNER

BECOMES AVAILABLE: When you get to Aiedo.
BECOMES UNAVAILABLE: After you get the Elsydeon.

ENEMIES:

None.

ITEMS:

5000 meseta

BOSSES:

Sandworm

This is the first job offered at the Hunter's Guild. Even though this is
available now, I don't suggest *doing* it right now. The Sandworm boss will
have you for lunch at this point in the game, unless you have lots of levels on
you. Wait until you get to Termi, and have bought the Psy-armors.

Take on this job at the guild, and then warp to Mile. Talk to the rancher guy,
and he'll move out of the way. Then walk around the ranch area (be careful so
that you don't leave the village instead!) until you encounter the Sandworm.

Throw all your best techs or skills at it. If you've already been through the
Plate System, Demi's Phononmezer combined with Chaz's Air Slash creates the
Silent Wave combo that takes a nice chunk of HP out of the big worm. Gryz
should just attack normally, but if he has the War Cry skill, boosting his
attack power first is also not a bad idea. Rika should use Double Slash and
heal anybody that needs it. Chaz should use Crosscut until he can't do it
anymore, and then switch to his Thu tech. Demi should attack normally, but
use her Medical Power if everyone's HP are getting too low. If you have Rune,
his Giwat tech will shred the Sandworm nicely.

If you're still having trouble with the Sandworm, then go do the Plate System
side quest first. If you're STILL having trouble, then go into Laeda Tower and
snatch Rune. And if the Sandworm is still a problem after that, then finish
Laeda Tower first and then go fight it.

Once you've killed the Sandworm, talk to the rancher then warp back to Aiedo.
Pick up your reward at the guild.

IMPORTANT NOTE: The Sandworm boss you fight here is NOT the same as the
Sandworm enemies around Termi. The Termi area Sandworms are ungodly powerful,
and can't be successfully defeated until near the end of the game!

3. TINKERBELL'S DOG

BECOMES AVAILABLE: After you get the Land Rover.
BECOMES UNAVAILABLE: Never.

ENEMIES:

None.

ITEMS:

1720 meseta (2000 meseta reward minus cost of the Shortcake)

BOSSES:

None.

This is the second job offered at the Hunter's Guild. Right after you get the
Land Rover, warp back to Aiedo and enter the guild. Agree to take on the job,
then go to Tinkerbell's house, which is between the mall and the fortune
teller's house. Talk to everybody in there, then head for the exit. However,
don't actually leave to city. Walk past the guards, then go left and creep
around the wall. Follow the wall to the northeast section of town and enter
the building. Go downstairs and buy a Shortcake. Now warp to Monsen. The dog
is in the south part of town, sitting in a corner next to the fence
surrounding the big crack. Talk to the dog twice, and you'll automatically
warp back to Tinkerbell's house. Now go back to the guild to receive your
reward.

4. THE PLATE SYSTEM

BECOMES AVAILABLE: After you get the Land Rover
BECOMES UNAVAILABLE: Never.

ENEMIES:

Gunner Bit - Weak enemies, but show up in large numbers. Rune's Hewn skill will
get rid of them easily.
Special attacks:
-Rail Gun - Fairly weak attack on one ally.
Resistance: Fire, light, water.
Weakness: Lightning.

Loader - Looks big and bad but doesn't have a lot of HP. You can probably take
one down before it even attacks you! A fairly rare enemy.
Special attacks:
-Laser Cannon - Attack on one ally.
Resistance: Fire, light, water, wind.
Weakness: Lightning.

Seeker
Special attacks:
-Laser Cannon - Attack on one ally.
Resistance: Fire, light, water, wind.
Weakness: Lightning.

Slave - Watch out! These guys are tough! Found on the bottom floors of the
Plate System. Fortunately, they're pretty uncommon encounters.
Resistance: Fire, light, water, wind.
Weakness: Lightning.
Drop: Repair Kit

Worker Pod
Resistance: Light.
Weakness: Lightning.

ITEMS:

Repair Kit
Ceramic Armor (armor for Demi)
Titanium Gear (head armor for Demi)
Phononmezer (skill for Demi and ONLY Demi. If you try to come back here later
with Wren, nothing will happen)
Laser Knife (weapon for Chaz)
Laser Axe (weapon for Gryz)
Laser Barrier (shield for Chaz, Gryz, Rika, and Rune)
Stun Shot (weapon for Demi)

BOSSES:

None.

As a quick suggestion, I'd say first go to Termi and purchase the Psy-armors
for some of your characters so they'll be prepared for the enemies in the Plate
System. I also like to stop in the Laeda tower and snag Rune so he can level up
before you have to take on the tower. Besides, his Hewn skill can take out
large numbers of Gunner Bits.

To start this, warp to Monsen and talk to the guy standing outside the big
crack. Watch the event that follows, then exit the town. Now go northeast from
Monsen around some mountains to find the Plate System. Enter the building, and
go up from the entrance, then right and down. You'll find a box containing a
Repair Kit. From the box, go back up, all the way left, then up to find an
elevator. Take the elevator to the next floor.

On the next floor, go left and up. Now you'll be in a big room with two
hallways; one leading left, and one leading right. Go right first, then up to
snag a Ceramic Armor from the box. From the box, go all thw way down for
another box. This one contains Titanium Gear. Now go back up, go all the way
to the left, up, then right to find the next elevator. Go down the elevator to
the next floor.

From the elevator, go down and left, then go all the way down the hall to find
another elevator. Take this elevator first.

On the next floor, follow the path to a box containing the Phononmezer skill.
Demi will install it. Now go back to the elevator and go back up to the
previous floor.

From the elevator, go back up and take the first right. Go all the way right,
down, then left to find the next elevator. Take this elevator down.

On the next floor, go right, up, left, and down. Now you'll be in a big room
with a few boxes. Take the box in plain sight to get a Laser Knife. From the
box, go all the way left to another box containing a Laser Axe. From the second
box, go back to the right, then down and right some more to find a third box.
This one has a Laser Barrier. Now go all the way left to find the next
elevator. Take it to the next floor.

On the next floor go all the way to the right to find a Stun Shot in a box. Now
go back to the left and go up. Check out the terminals and watch the event. Now
exit the building.

5. THE MISSING STUDENT

BECOMES AVAILABLE: After you defeat Zio.
BECOMES UNAVAILABLE: Never.

ENEMIES:

None.

ITEMS:

2960 meseta (3000 meseta reward minus the cost of the Perolymate)

BOSSES:

None.

This is the third job offered at the Hunter's Guild. Apply for the job at the
guild, then warp to Termi. Buy a Perolymate cake from the gift store in the
north part of town. Now warp to Piata. Go into the dorms, which is the building
just southwest of the Academy. Talk to the guy in the hallway. Now warp to
Kadary. Go inside Zio's church and talk to the orange haired girl. After the
short event, talk to the old man again, then talk to the girl. You'll be warped
back to the dorms in Piata. After the conversation here, warp back to Aiedo and
collect your reward at the guild.

6. THE FISSURE OF FEAR

BECOMES AVAILABLE: After you defeat Zio.
BECOMES UNAVAILABLE: Never.

ENEMIES:

Zol Slug - Same enemies you fought in the cave passage to Kadary. They should
be easy now.
Resistance: Gravity, light, wind.
Weakness: Lightning, water.

Meta Slug - Two Zol Slugs combined! However, this guy will probably be easy by
now. They also give you much more experience than their components.
Resistance: Gravity, light, wind.
Weakness: Lightning, water.

Jr. Ooze - Slightly stronger than the Zol Slug, but still not much to worry
about. These are actually the fissioned forms of the Fract-Ooze, as you'll find
out way later in the game.
Resistance: Gravity, light, wind.
Weakness: Fire, lightning, water.

ITEMS:

5000 meseta

BOSSES:

Fract Ooze

This is the forth job offer at the Hunter's Guild. I usually go grab Wren and
Raja first before going on this mission so they can get some experience. You'll
also get some weapons and armor upgrades if you get them first, so it's a
pretty good deal.

Agree to take on this job at the guild, then warp to Monsen. Go in the house
north of the huge crack and talk to the lady inside. When you step out, the
sign blocking the entrance to the crack will be removed. Jump down the crack.
Now follow the path to your left. There are no treasure boxes down here, so
don't bother looking for them. When you come to a fork in the road, go up the
north path. You'll soon come upon a big orange slug. Talk to the slug, and
it'll attack!

Throw all your best skills and techs at it. Have Rika cast Deban at the start
of the battle to raise your defenses. Rune's Gifoi and Giwat techs work pretty
good against this boss. If you have Raja, leave the healing to him so Rika can
use her Double Slash skill. Don't bother using his Saint Fire skill, though;
it'll only do 1 HP of damage. This boss shouldn't be too hard; just watch out
for it's Cell Spit attack. If it does it, counter it with Rika's Sar tech or
Raja's Sar tech or Miracle skill, if you have him.

After you kill the slug, there will be an event. Now retrace your steps to
where you entered the crack, and take the path that lead to the right. This
leads to the exit. Now warp back to Aiedo and collect your reward.

7. THE MYSTERIOUS VALLEY

BECOMES AVAILABLE: After you get the Ice Digger.
BECOMES UNAVAILABLE: Never.

ENEMIES:

Hungry Mole
Special attacks:
-Double Slash - Attack on one ally
-Needle - Attack on one ally
Resistance: Light, water.
Weakness: Fire, lightning.

Sky Tiara - Can do Supersonic, so try to get rid of them first.
Special attacks:
-Supersonic: Attack on entire party
Resistance: Light, water.
Weakness: Fire, Lightning.

Tech-Plant - Somewhat rare encounter, but try to get rid of as fast as you can,
because they use techs.
Special attacks:
-Gizan - Wind attack on entire party
-Giwat - Water attack on one ally.
Resistance: Light, water.
Weakness: Fire, Lightning.

ITEMS:

Trimate
Star Dew
Silver Tusk (weapon for Rika)

BOSSES:

None.

As with all side quests that are available after you get the Ice Digger, I like
to do this quest after you get Kyra so she can gain some levels.

Warp to Zosa and go up to the wall of ice northwest of it. Jump in the Ice
Digger and dig west and north until you get to a cave. Hop out and go inside
the cave.

Once inside the cave, follow the path to a staircase, but don't go up them yet;
instead, keep going right to a box containing a Trimate. Then go up the stairs
and go through the doorway.

In the next room, just follow the path to the next doorway.

In the third room, just follow the path. Along the way, you'll find a box with
Star Dew.

In the last part, follow the path up to a door guarded by two musk cats. Talk
to them and they'll move out of your way. Now make your way to the musk cats'
lair and talk to the chief; he's really hard to miss! He'll give you the Silver
Tusk. Now you can exit the valley.

NOTE: The Silver Tusk has less attack power than the Laco Claw sold in Jut, but
DON'T SELL IT. It's one of the only weapons that has a "holy" attribute,
meaning it does more damage to demons. You'll be facing demons very soon, and
this weapon is actually more effective against them than two Laco Claws (for
example, the Silver Tusk will pierce the defenses of the Dimension Worm in the
Air Castle, allowing Rika to do normal damage to them. If she used two Laco
Claws, she'd only do 1 HP damage).

8. THE CLIMATE CONTROL

BECOMES AVAILABLE: After you get the Ice Digger.
BECOMES UNAVAILABLE: Never.

ENEMIES:

Arthropod - Fairly weak. Chaz, Rika, or Wren can sometimes kill them in one
hit.
Resistance: Light.
Weakness: Lightning.

Debugger - Like the Loader, not as strong as it looks.
Special attacks:
-Double Slash - Attack on one ally.
-Laser Cannon - Attack on one ally.
Resistance: Fire, light, water, wind.
Weakness: Lightning

Dragerduel - Can do Micromissle, so try to get rid of them first.
Special attacks:
-Micro Missile - Attacks entire party
Resistance: Light.
Weakness: Lightning.

Protect Bit - Like the other Bit enemies, is pretty weak, but shows up in
large numbers.
Special attacks:
-Laser Cannon - Attack on one ally.
Resistance: Fire, light, water.
Weakness: Lightning.

Wiredine - Pretty strong, and shows up in large numbers.
Resistance: Light.
Weakness: Lightning.

ITEMS:

2 Repair Kits
Pulse Vulcan (weapon for Wren)
5000 meseta
Compo-Gear (head armor for Wren)
Compo-Armor (body armor for Wren)

BOSSES:

Gy-Laguiah
D-Elm-Lars

As with all side quests that are available after you get the Ice Digger, I like
to do this quest after you get Kyra so she can gain some levels.

Warp to Zosa and go northeast this time. You should find a wall of ice next to
a lake of ice. Jump in the Ice Digger and dig northeast to a clearing. Now walk
east to find the Climate Control. When you enter, you'll automatically enter
your first boss fight.

You might remember this guy from the Laeda Tower. But now that you have higher
levels, he shouldn't be as hard. Have Wren use his Barrier skill and have Rika
use her Deban tech (or Kyra's Warla skill if you have it) to soften the
dragon's attacks. Since it also uses physical attacks, using Rika's Saner tech
isn't a bad idea, either. Don't have Rune (or Kyra) use any fire attacks (i.e.
Flaeli, Foi, Gifoi, Nafoi), as the boss has a resistance to it. Use water
attacks (Wat, Giwat, Nawat) instead. The Hewn skill is also pretty effective.
If Chaz has Rayblade, definitely use that. Once the boss has been taken care
of, I suggest warping back to Zosa and resting, as there's another boss coming
up.

From the entrance, go up and you'll find an elevator. Don't go in there yet.
Northeast of the elevator is a path leading to the right. Go down this path and
follow it down to find a Repair Kit. Go back over by the elevator. This time, 
take the path north of the elevator. Go up, left, then all the way down and
grab the Pulse Vulcan. It's not as good as the Napalm Shot you found back in
Kuran, but at least it's good selling money. Now go back to the elevator and go
down to the next floor.

On the next floor, go all the way down, and then go all the way left past
another elevator. Then go up, right, and up again to find 5000 meseta. Now go
back to that elevator you passed and take that back upstairs.

Back upstairs, go left from the elevator and grab the Compo-Gear from the box.
Now go back downstairs.

From the elevator, go all the way to the right to yet another elevator. Take
this one upstairs, then go right to a *another* elevator and go back
downstairs.

Now go right, up, left, up, now take that narrow path to the right and go up to
grab another Repair Kit. Go back down, then go left and up to find the next
elevator (don't bother with that path left of the elevator; there's nothing
there).

On the next floor, just follow the glowing line to the next elevator.

On the next floor after that, first go south from the elevator, then left to
find a Compo-Armor. Now go back to the elevator, and take the path north of it.
Walk up and talk to the robed figure to start the next boss fight.

Like the last boss fight, have Wren use Barrier and Rika use Deban (or have
Kyra substitute with Warla) to soften the blows. Then throw your best skills
and techs at the guy. Hewn works well on him. This guy is actually easier than
the last boss, and he shouldn't last long at all. Now watch the event that
happens afterward and exit the building.

9. THE WEAPON PLANT

BECOMES AVAILABLE: After you get the Ice Digger.
BECOMES UNAVAILABLE: Never.

ENEMIES:

Arthropod - Still fairly weak enemies, but now show up with a Wiredine. If one
of them is destroyed, the remaining one will combine with the Wiredine to form
the Life Deleter! Try to get rid of the Wiredine first.
Special attacks:
-Combine - Combines with a Wiredine to form the Life Deleter
Resistance: Light.
Weakness: Lightning.

Life Deleter - A Wiredine and an Arthropod combined! Very powerful! These guys
are actually worth more EXP and meseta than just a party of two Arthropods and
a Wiredine.
Special attacks:
-Micro Missile - Attack on entire party.
-Statisball - Paralyses one organic ally. Does not work on androids.
Resistance: Fire, gravity, light, water, wind.
Weakness: Lightning.

Servant - Pretty strong. Can do Motor Cannon, which hits the whole party! Pray
they don't sneak up on you! Having both Rune and Kyra use their strongest Gra
attacks on them gets rid of them fast!
Special attacks:
-Motor Cannon - Attacks entire party.
Resistance: Fire, light, water, wind.
Weakness: Lightning.

Silvalt - Powerful and hard to hit!
Special attacks:
-Twin Claw - Attack on one ally.
Resistance: Fire, light water, wind.
Weakness: Lightning.

Star Drone - The strongest of the drone class. Have low HP and can be killed in
one hit from Chaz, Rika, or Wren. Hewn can get rid of large numbers of them
fast.
Special attacks:
-Flash - Lowers party's dexterity.
Resistance: Light.
Weakness: Lightning.

Sweeper - Watch out for their Lightning attack...Wren is weak against
lightning!
Special attacks:
-Laser Cannon - Attack on one ally.
-Lightning - Lightning attack on one ally.
Resistance: Fire, light, water, wind.
Weakness: Lightning.

Wiredine - Same enemies you fought in the Climate Control, but now show up with
two Arthopods. If one of the Arthropods is destroyed, it will combine with the
remaining Arthropod to form the Life Deleter! Get rid of these guys first!
Special attacks:
-Combine - Combines with one Arthropod to form the Life Deleter.
Resistance: Light.
Weakness: Lightning.

ITEMS:

Repair Kit (infinite)
Burst Roc (skill for Wren)
Plasma Launcher (weapon for Wren)
Elastic Gear (head armor for Wren)
Elastic Armor (body armor for Wren)

BOSSES:

None.

As with all side quests that are available after you get the Ice Digger, I like
to do this quest after you get Kyra so she can gain some levels.

Warp to Jut and then go east of the town, then south. You should wind up at
another wall of ice. Hop in the Ice Digger, and dig southeast to a clearing.
Enter the building here. After the event, follow the yellow line north and go
down the elevator.

On the next floor, just hop in the elevator to your right.

On the floor after that, just follow the yellow line to the next elevator.

Now things get tricky! On the next floor, you're going to find lots and lots of
conveyor belts, but fortunately they all lead to the same place. For the
quickest route, go left from the elevator and go up the narrow path to the
north. Now take the conveyor belt to your right. When it drops you off, go up
another narrow pathway north of you and check out the terminal you find here.
Then go back by the conveyor belts and take the one on your right. After that,
take the conveyor to the north and go down the elevator.

On this floor, follow the path to a box containing Wren's Burst Roc skill. Yay!
Now retrace your steps back to the room with the conveyor belts.

Back in the conveyor room, go all the way to your left to find another elevator
and go down it.

On this floor, just follow the path to another elevator.

Now you'll be in a room with two moving platforms. Take the platform on your
right, which will lead to another platform. Take that platform to another
elevator and go down.

Here, follow the path to a Plasma Launcher weapon, then go back upstairs.

Use the platforms to go back to where you first entered the platform room, and
then take the platform on your left. Now just follow to the path to another
elevator and go down.

Finally, follow the path to two boxes and a terminal. The boxes contain an
Elastic Gear and an Elastic Armor. The terminal contains an endless supply of
Repair Kits. That's all there is to see here, so just exit the building.

IMPORTANT NOTE: Remember this place if you're running low on Repair Kits.
Repair Kits can be crucial in boss fights, since they're the only thing that
can revive a fallen android!

10. STAIN IN LIFE

BECOMES AVAILABLE: After you get the Hydrofoil
BECOMES UNAVAILABLE: Never.

ENEMIES:

None.

ITEMS:

None (bail and reward money cancel each other out!)

BOSSES:

None.

Finally, after all that drama with the Garuberk Tower, the Hunter's Guild
finally reopens! This is the fifth job offer.

Accept this job at the guild. Now you have to find Uzo. The best way to get to
Uzo is to warp to Molcum, then go south all the way to the southern tip of the
peninsula. Then hop in the Hydrofoil and go west. You'll soon run across the
island that Uzo is on.

Go into town, then head into the house east of the item shop. Talk to the two
people inside, then warp back to Aiedo. Now go into the prison in the northeast
corner of town. Talk to the two girls in the cell, then talk to the guard
twice. Cough up the money, then talk to the girls again. You'll be
automatically warped back to Uzo. After the quick event, warp back to Aiedo and
get your money back at the guild. Well, at least you got those girls home...

11. THE DYING BOY

BECOMES AVAILABLE: After you get the Hydrofoil
BECOMES UNAVAILABLE: Never.

ENEMIES:

None.

ITEMS:

9500 meseta (10000 meseta reward minus cost of Alis Sword).

BOSSES:

None.

This is the sixth job offer at the guild. After you accept this job, you'll 
have to find Torinco. First, warp to Termi, which is on the way anyway. Go into 
Termi and buy an Alis Sword at the gift shop. Now leave Termi and go over by 
the Laeda Tower. Go south of the tower until you reach the coast, then hop in
the Hydrofoil and go south then west some. You should run smack into Torinco.

In Torinco, go to the house on the highest terrace. Talk to the guy, then talk
to the kid. After the short event, talk to the guy again. Now warp back to
Aiedo and collect your reward.

12. MAN WITH A TWIST

BECOMES AVAILABLE: After you get the Hydrofoil
BECOMES UNAVAILABLE: Never.

ENEMIES:

Blue Rappy: These guys are slightly stronger than the yellow ones, but still
pretty easy.
Special attacks:
-Lovely Eyes: Attack on one ally.
Resistance: Light.
Weakness: Fire.

Rappy: Awww! Aren't they cute? These chickens-with-antennae are easy enemies.
Do you remember the Chirper from PS III?
Special attacks:
-Round Eyes: Attack on one ally.
Resistance: Light.
Weakness: Fire.

ITEMS:

None (Grr!).

BOSSES:

King Rappy

This is the seventh job offered at the Hunter's Guild. Accept this mission, 
then warp back to Torinco. Go into the house on the third terrace, then talk to
the guy inside. Now leave the town, and head northeast to a cave. Go inside the
cave, the go up and follow the right path. When you get to the next fork, just
keep going north. Follow it all the way to where the King Rappy is. Talk to the
big bird to start the boss fight.

He may look like a big chicken, but don't underestimate this guy. This big
turkey has a powerful attack called Earthquake that hits the whole party. He's
also immune to Rune's Efess attack, and therefore immune to the Grand Cross
combo! Fortunately, he's weak against fire. Have Rika cast Deban to soften the 
boss bird's blows, then have Rune and Wren team up with their strongest 
Shooting Star (Nafoi + Burst Roc). Chaz should use Rayblade, then switch to 
Crosscut if he runs out. Rika's on healing duty if the party gets hurt, but if
not, she should deal out some Double Slashes. The battle shouldn't last too
long.

After the fight, the bird will leave in a huff. Watch the surprising event
afterwards. Warp back to Aiedo, though when you go into the guild, you'll find
out you reward's been pulled. ARGH!

13. THE SILVER SOLDIER

BECOMES AVAILABLE: After you get the Hydrofoil
BECOMES UNAVAILABLE: After you get the Elsydeon.

ENEMIES:

Browren486 - The strongest of the android class. Has an instant death attack
that only affects Wren.
Special attacks:
-Barrier - Puts up a barrier that raises magic defense an all enemies.
-Flare Shot - Attack on one ally.
-Spark - Kills one mechanical ally. Does not work on organics.
Resistance: Fire, light, water.
Weakness: Lightning.
Drop: Repair Kit.

Dominator - The strongest of the Loader class, and is actually as strong as it
looks. Can use Demi's Phononmezer skill!
Special attacks:
-Double Slash - Attack on one ally.
-Phononmezer - Attack on entire party.
Resistance: Fire, light, water, wind.
Weakness: Lightning.

Goldine - Strongest of the Blauzen class. Like the other floating 'bots of its
kind, this guy's hard to hit.
Special attack:
-Twin Claw - Attack on one ally.
-Statisball - Paralyses one organic ally. Does not work on androids.
Resistance: Fire, light, water, wind.
Weakness: Lightning.

Jurafaduel - The strongest of the Balduel class. Beware of Micro Missile!
Special attacks:
-Flame Launch - Fire attack on one ally.
-Micro Missile - Attack on entire party.
Resistance: Light, wind.
Weakness: Lightning.

Life Deleter - These are the same guys you may have accidentally met in the 
Weapons Plant. They come fully combined now! They shouldn't be has hard,
though. You still might want to be wary of their Micro Missile attack!
Special attacks:
-Statisball - Paralyses one organic ally. Does not work on androids.
-Micro Missile - Attack on entire party.
Resistance: Fire, gravity, light, water, wind.
Weakness: Lightning.

Servant - These guys attack you when you go to Zema. They're the same enemies
you faced in the Weapons Plant on Dezolis, and they'll probably be easy by now.
Special attacks:
-Motor Cannon - Attacks entire party.
Resistance: Fire, light, water, wind.
Weakness: Lightning.

Vopal Sphere - The strongest of the floating bomb class. Take these guys out
immediately! They have an instant-death attack! You also won't get any EXP or
meseta if they explode. If you want to save Rune's Tandle shots for the boss,
Nagra takes them out nicely...
Special attack:
-Cyanic Bomb - Kills one organic ally by destroying itself. Does not work on
androids.
Resistance: Light, water.
Weakness: Lightning.

ITEMS:

Repair Kit
Photon Eraser (Wren's best weapon)
Laco-Gear (head armor for Wren)
Laco-Armor (body armor for Wren)
Positron Bolt (Wren's best skill)
80000 meseta

BOSSES:

Dominator x3

This is the last job offer at the Hunter's Guild, and it's also the most
important one. This one will net you the best weapon for Wren as well as his
most powerful skill. Do this one as soon as you can, because this one will
become unavailable later and you won't get any of these!

Take on this job at the guild hall, and then warp to Zema. As soon as you set
foot inside the town, you'll be attacked by three Servants. Just use Tandle on
'em to get 'em outta your way. Now go to the house to the right of the entrance
to Birth Valley. Talk to the old man. Rest up before you go.

Now you have to find the place where the machines are coming from. To find this
place, warp to Nalya and walk over by the fallen meteor. Then jump in the
Hydrofoil and go straight east. You'll soon find a mysterious mechanical plant
all by itself. Go inside.

TIP: All of the enemies here are mechanical and therefore weak against
lightning. However, since there's a boss ahead, you may want to save Rune's
Tandle for that boss fight.

After the short event, go up, then go right and follow the path to a Repair
Kit. Now retrace your steps and take the left path. Follow it all the way to an
elevator, but don't go in that elevator just yet. Take the path right of the
elevator to find the Photon Eraser, Wren's best weapon! Now go back to that
elevator and take it downstairs.

From the elevator on the next floor, go all the way down to a box containing
the Laco-Gear. Now go back to the elevator and go all the way north. Now take
the west path and follow it all the way to the Laco-Armor. Now go all the way
back to the fork in the road and go east. Follow it all the way to the next
elevator and go down.

Now you'll be in a room with a bunch of conveyor belts and moving platforms! Go
left of the moving platform to find a computer terminal. Check the terminal,
then go back to the right and take the conveyor belts to an elevator on your
right. Go down this elevator.

On the next floor, just go down the hallway to find a box with Wren's Positron
Bolt skill in it. Go no back upstairs.

Back in the conveyor room, take the conveyor belt going north. Now go all the
way to the left and take the conveyor belt down. You should see an elevator to
your left. Take this elevator down.

On the next floor, follow the hallways to a room with a bunch of terminals.
Check out the terminals to start an event. After the event, the boss fight
will start!

You'll face three Dominators. Since they're all mechanical, they're weak
against lightning, so use Tandle against them. Don't use Efess or Grand Cross,
as they're immune to it. Have Rika cast Deban and Wren use Barrier first to
weaken their attacks. It also wouldn't hurt to have Wren try out that new
Positron Bolt he just got. Then just use your best Skills on them. If Rune
runs out of Tandle, switch to Legeon.

Watch the next event, then leave the building. Head back to the guild to get
your reward.

14. THE TOWER OF ANGER

BECOMES AVAILABLE: After you get the Elsydeon.
BECOMES UNAVAILABLE: Never.

ENEMIES:

NOTE: All enemies here are "demons," meaning that they're weak against holy
weapons, like the Silver Tusk and Elsydeon. Also, the Elsydeon has a chance of
killing any of them instantly.

Blade Right - Watch out! These guys now show up with Haken Lefts, and can
combine with one of them to form Twinarms! If there is only one of these in the
enemy party, try to kill it first.
Special attacks:
-Combine - Combines with one Haken Left to form Twinarms.
-Fire Breath - Fire attack on one ally.
Resistance: Fire, lightning.
Weakness: Light, water.

Blood Saber - Strongest of the saber enemies. If you use a tech or a skill on
them, they might retaliate with Air Slash. Try to get rid of them fast, because
they have an instant death attack.
Special attacks:
-Air Slash - Wind attack on entire party. Used in retaliation if they are
wounded, or if a tech or skill is used on them.
-Deban - Raises the defense power of all enemies. Used in retaliation when hit
by a physical attack.
-Shift - Raises the attack power of one enemy.
-Vol - Kills one organic ally. Does not work on androids.
Resistance: Lightning.
Weakness: Light.

Crimson Heads - Sometimes their regular attack will poison a character.
Special attacks:
-Ray Breath - Attack on one ally.
Resistace: None.
Weakness: Light.

Dark Witch - Strongest of the Tech User class. Try to get rid of them first,
because they can heal other enemies.
Special attacks:
-Gifoi - Fire attack on one ally.
-Gisar - Heals all enemies.
-Gizan - Wind attack on entire party.
Resistance: Fire, light, wind, water, gravity.
Weakness: None.

Death Bearer
Special attacks:
-Seals - Stops party from using techs.
-Shift - Raises attack power of one enemy.
Resistance: Fire, lightning, water.
Weakness: Light.

Haken Left - Watch out! These guys now show up with Blade Rights, and can
combine with one of them to form Twinarms! If there is only one of these in the
enemy party, try to kill it first.
Special attacks:
-Acid Breath - Attack on one ally.
-Combine - Combines with one Blade Right to form Twinarms.
Resistance: Lightning.
Weakness: Light.

Illusionist - It's best to get rid of them quick, as they have attacks that hit
the whole party.
Special attacks:
-Corrosion - Attack on entire party.
-Deathspell - Kills one organic ally. Does not work on androids.
-Hewn - Wind attack on entire party.
-Mindblast - Attempts to put all organic allies to sleep. Does not work on
androids.
-Tandle - Lightning attack on entire party.
Resistance: Fire, water.
Weakness: Light.

Twinarms - You will get this enemy if a) you encounter two Haken Lefts and a 
Blade Right and kill one of the Haken Lefts or b) you encounter two Blade
Rights and one Haken Left and kill one of the Blade Rights. This is a combined
Haken Left and Blade Right. It can be tough, but it doesn't have very good 
defense. Note that you'll get more EXP from fighting these guys than their
components, but less meseta.
Special attacks:
-Blade Shine - Attack on entire party.
-Haken Bolt - Attack on one ally.
Resistance: Lightning.
Weakness: Light.

ITEMS:

Sol-Dew
Guard Armor (best armor for Chaz and Rika)
Megid (tech for Chaz)

BOSSES:

Strange Girl That I Won't Name Because That Would Be a Big Spoiler.
Re Faze (if you say "yes")

This is the last side quest in the game! Before you go on this quest, I suggest
picking a fifth member so that they can level up before you go into the final
dungeon.

After the events on Motavia, hop back on the Landale and go back to Rykros.
Once of Rykros, leave the Silence Tower, and go southeast to the Courage Tower.
Now go straight west through a narrow valley. You'll soon come to a green
tower.

Go inside, and after the quick event, go up, left, then down to find a Sol-Dew.
You'll see a staircase nearby, but don't go up the stairs yet. Instead, go back
up, go all the way right, and then go down to another set of stairs. Go up
those.

On the next floor, go up into the northeast corner of the room to find a Guard
Mail. Now go back downstairs, and go back to that staircase by the Sol-Dew box.

On the next floor, just follow the path to the next staircase and go up.

On the third floor, you find...a very interesting scenario! Go up to the girl
to initiate the boss fight. She's very easy...just keep attacking her and
she'll croak in a few turns. After that, Re Faze will jump out and make you an 
offer. WHATEVER YOU DO, JUST SAY NO. If you take up on his offer, he will
attack you and kill you instantly. Say no, and you'll receive the Megid
technique. Now exit the building.

IMPORTANT NOTE: According to the info I got from Phantasy Star Curiosities,
there is no way to beat Re Faze without cheating. And even if you do cheat, you
will only get 1 EXP and 1 meseta out of him, and you will NEVER get the Megid
tech! The moral of the story is, make like Nancy Reagan and Just Say No.

---

CREDITS

I'd like to thank:

Sega for making this game.
GameFAQs for making a place for me to put this.
Phantasy Star Curiosities (http://www.efkm.com/dezoris/pse.html) for the info
on beating Re Faze and trying to get Phononmezer with Wren.
SirPobalot at the GameFAQs PS4 board for clearing up the mystery about the
Blizzard combo.

If you have any questions, comments, suggestions, or know of something that's
not on here, contact me at cottonseed57@hotmail.com.

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