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FAQ/Walkthrough by SSGoemon

Version: 3.0 | Updated: 01/27/01

                              The Mystical Web Site of Goemon
                                         Presents
                                    The Walkthrough for
                   Ganbare Goemon - Mononoke Douchuu Tobidase Nabe-Bugyou!
                              (Game Boy Color - Version 3.0)                      
                            Brought to you by Super Saiyan Goemon
                                            Of 
                                The Mystical Team of Goemon
			


*Contents
1: Introduction and Disclaimer
2: Characters
3: Monsters / Monster Weakness Table
4: Menus
5: How to Capture a Monster
6: Walkthrough
7: Special Thanks

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Read this disclaimer please!

YOU ARE NOT TO SELL OR MAKE ANY MONEY FROM THIS GUIDE.
YOU MAY NOT COPY THIS GUIDE, OR CLAIM IT AS YOUR OWN.
IF YOU WISH TO POST THIS GUIDE AT YOUR SITE, E-MAIL ME FOR PERMISSION.
THIS GUIDE ALSO APPEARS AT www.goemon.com, www.gamefaqs.com 

1: Introduction
Hello I am S.S. Goemon and this is my first guide so bear with me!

2: Characters

GOEMON
-Magic spells
FLAME WHIP (Effects one enemy: strong attack spell. ~Fire Type~)
REPEATED COIN ATTACK (Effects entire enemy group: weak attack spell. ~Normal 
Type~)
-Attack: GOOD
-Defense: GOOD
-Speed: GOOD
-Magic: VERY GOOD
-Health: MEDIUM
Goemon is probably best at fighting bosses or major enemies.

EBISUMARU
-Magic spells
POISON ATTACK (Effects one enemy: lowers enemy defense, also starts draining 
enemy health. 
~Normal Type~)
CANCEL ATTACK (Effects one enemy: ruins opponents next attack, but not always. 
~Normal Type~)
-Attack: POOR
-Defense: VERY GOOD
-Speed: VERY POOR
-Magic: MEDIUM
-Health: VERY GOOD
Ebisumaru is good for battling monsters that you want to catch.

SASUKE
-Magic spells
SASUKE BLAST (Effects entire enemy group: strong attack spell. ~Metal Type~)
FOCUS POWER (Effects Sasuke: Raises attack power in battle. ~Normal Type~)
-Attack: VERY GOOD
-Defense: POOR
-Speed: GOOD
-Magic: MEDIUM
-Health: VERY POOR
FIREWALKING: Sasuke can walk on lava.
Sasuke is best for boss battles, or major enemies (like Goemon).

YAE
-Magic Spells
RECOVER (Effects one ally: Recovers some health. ~Normal Type~)
DEFENCE RAISE (Effects one ally: Raises defense power in battle. ~Normal Type~)
-Attack: VERY POOR
-Defense: MEDIUM
-Speed: VERY GOOD
-Magic: GOOD
-Health: GOOD
MERMAID: Yae can swim underwater.
As with Ebisumaru, she is best used to catch monsters. You get Yae in the second 
town.

Other Characters
OMITSU (Goemon's Girlfriend) - Saves game for you.
WISE MAN (Sasuke's Creator) - Saves game and gives you certain important items.
GOEMON IMPACT (Goemon's Giant Robot Counterpart) - Once you have IMPACT'S CONCH 
SHELL, you can summon him in battle for a super attack. {HOWEVER YOU MUST BE 
POWERED UP TO A CERTAIN DEGREE BEFORE HE CAN BE CALLED}
*HYPER IMPACT BEAM : Effects entire enemy group: EXTREMELY STRONG ATTACK -  VERY 
EFFECTIVE AGAINST ANY ENEMY! (Only available as an item.)

MONSTER GUARDIAN (An old man who trains monsters) - Keeps your monsters in a 
pot for you, and also saves your game.
KING OF EDO - Saves your game.
HUSKY TRAINER - Lets Yae enter Husky race bonus game, also saves game.
KORYUTA (The son of the Dragon god) - A young boy who can turn into a dragon, 
fought as a boss,
takes you to water shrine and tropical island village.

3: Monsters and Monster Weakness Table
(This isn't quite finished, so expect some mistakes in this!)

*Monster Types
FIRE		Weakness : Water, Metal, Fire, Rock	Strengths : Ice, Plant, Insect
WATER		Weakness : Ice, Water, Metal, Plant	Strengths : Fire, Rock 
ROCK		Weakness : Water, Ice, Plant, Rock	Strengths : Insect, Normal, Fire
PLANT		Weakness : Ice, Fire, Plant, Insect	Strengths : Rock, Water
AIR		Weakness : Human, Air, Ice, Metal	Strengths : Insect, Plant 
ICE		Weakness : Ice, Fire, Ghost		Strengths : Metal, Rock, Plant
HUMAN		Weakness : Ghost, Human			Strengths : None
METAL		Weakness : Metal, Ice, Ghost		Strengths : Insect, Fire
GHOST		Weakness : Normal, Ghost		Strengths : None
NORMAL	        Weakness : Ghost, Rock, Metal		Strengths : None
INSECT	        Weakness : Fire, Rock, Ice, Insect	Strengths : Plant

MONSTER LIST : There are 146 monsters total! I haven't caught them all but I 
will post it 
when I do!

4: Menus

*Pause Menu
STATUS
ITEMS : You can use items, equip weapons and such when you click here.
 -Use
 -Equip
 -Throw Away
 -Exit
YAE'S HEALING
CHARACTER SWITCH
LEAVE LEVEL
OPTIONS
SAVE

*Store Menu (The stores are USUALLY these colors; can change from stage to 
stage.)
Inn (Red Curtain) - Restores full life to your characters and your monsters.
 -Stay at Inn > -Don't Stay
General Shop (Blue Curtain w/ Apron) - Buy items to restore power, upgrade 
weapons, etc.
 -Buy Items
 -Sell your Items (you must do this; you have a limit to how many items you can 
carry)
 -Exit
Storage (Blue Curtain) - Store items or money here when you can't hold any more 
in your
inventory. This is a good alternative to throwing away items or selling items 
that you 
may need. You'll also need this because you can only hold 9999 ryo at a time, 
but you'll
need more than that!
 -Store (Money > Items)
 -Withdrawal (Money > Items)
 -Exit

*Battle Menu
ATTACK-----SWITCH CHARACTERS-----RUN!

If you select attack then you will open up another menu whch says:
ATTACK! (Press Right on the D-pad for CAPTURE)
MAGIC
USE ITEM

*Monster Menu (when you speak to the Monster Guardian)
-Attach a monster (Pick monster > Shows Stats > Attach to Person > Double 
Confirm; Yes or No)
-Allows you to see a Monster's Stats
-Throw Monster Away
-See Monster's Number
You can mix your monsters to create even more powerful ones by going. Choose the 
first thing he says; if you want to make a certain monster make sure the one you 
want is the first one you choose. You can also choose what moves it has.
-Revive
-(?)
-Exit

5: How to Capture a Monster
You'll need to complete the first action stage, then go back to OEDO TOWN, and 
head to the 
temple in the north of the town. Go up into the grounds, and if there is an old 
man blocking 
the door, go to OEDO castle, then come back here. Now go inside the building an 
speak to the 
old man (The Monster Guardian). 
Now you can catch monsters. To do this, you need to wear down the beast's 
health. Once it's 
low enough, put you cursor over attack, then press Right on the D-pad for the 
capture option. 
Your character should then "Suck" them in and capture them. Return to the 
Guardian to attach 
the monster to a character and other stuff (he won't let you attach monsters 
until you've 
caught at least 3 monsters!)

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6: Walkthrough


1.1: OEDO TOWN (Town)
You begin just outside of Omitsu's coffee shop, so go up over the bridge and 
then head left 
over the next bridge and onto the next area (OEDO castle). Make you way up the 
steps and talk 
to the King, then talk to Wiseman. It seems that Edo Castle has vanished into 
thin air! Well, 
Wiseman will give you 200 coins, then leave OEDO castle back to just outside, 
talk to 
the man on the left and he will let you out of town. As you leave, then you will 
see that 3 
strange people are spying on Wiseman. (Before you leave town I suggest that you 
visit the shop; 
the owner will offer you a handy starting kit wih healing armor and some 
weaponry, but it costs
195 coins. Equip the stuff and leave town.)

1.2: KAI HIGHWAY (Action)
You can't catch any monsters yet I'm afraid, so just fight baddies for 
experience and make you 
way through the level. Return here when you have the capture ability and catch 
some monsters 
(The Bunny-robot thing is a good choice!)

1.3: MT FUJI (Action)
Go up to the big stone head. You will be joined by a strange little devil-
monster, Sigura.
He will fill you in on some info, thrn you should go back to OEDO town.

1.4: OEDO TOWN AGAIN! (Town)
Quickly go back to OEDO castle, AND Wiseman will then tell you that he was 
approached by a 
strange elf-woman. Then the elf-woman and other two villians will appear, and 
they will do 
their Team-rocket wannabe pose. Then the large burly member of the trio (BOSS 1) 
Imari will 
take on Goemon in a one on one battle!
Once the fight is over, go back to the top of town and find the Monster guardian 
in the temple,
and he will give you the ability to capture monsters.

BOSS 1: IMARI 
You can't beat this steroid enhanced freak I'm afraid, so just use up your flame 
whip and 
wait for him to knock you out. Go southeast of Oedo to...

1.5: KEGON (Action)
This is Tricky but catch as many monsters as possible here, this is the first 
level you
encounter Plant-type enemies! Explore the level for chests and basically raid 
everything.

DUNGEON 1: WIND TOWER (Boss Level)
BIG TIP: When you are outdoors in this level, immediatly change to Ebisumaru. 
Since he's so 
horizontally challenged he'll keep you on the castle wall. Goemon and Sasuke are 
too light 
and they get blown off as soon as they take 2 steps forward! 
Follow the paths around, and soon you'll have to fight Miroku and Takeru as a 
mid-boss as soon 
as you let Sasuke and Goemon into the tower by pushing the blue button. Just 
keep heading 
up after the fight and you'll eventually get to a yellow crystal, then you'll 
have to 
fight the boss!

MID-BOSS: MIROKU and TAKERU (Minor Bosses)
BOSS2: PLASMA MAN (Main Boss)

2.1: NORTHERN TOWN (Town)
Yae joins your party as you walk into town. SAVE AS SOON AS YOU GET IN FOR THERE 
IS A 
DIFFICULT BOSS IN THIS TOWN.

BOSS 3: WEREWOLF (Major enemy; appears later as a standard enemy!)
Ok this guys kinda tricky, so you must first just survive as Goemon in the first 
part, then 
when the other team members join in, switch to Sasuke and keep slashing him with 
your Kunais.
Heal when needed, then once you've defeated the beast, he'll get upset and run 
away. You get
a pass when you talk to the guy blocking your way. Exit to the west of town.

2.2: GALLEON STAGE (Challenge : Complete level in 15 minutes or die!)
I suggest you be around level 15 to 20 for this level. You have about 15 minutes 
to complete 
it, and every five minutes you will hear a strange noise (a warning noise)! 
There are three 
warning noises, after the third, the boat sinks and you are food for the fish! 
(in other words,
YOU DIE)! You may need to come back to this stage, because there are some 
monsters that can 
only be caught from this stage! Here's how to get through it:

Go straight down (go down stairs); go out to corridor and make a left; continue 
around the
deck until you reach a stairway going down to 1F; go down and take stairs down 
to B1;
go straight up and go down stairs to B2; go straight up and go up stairs to B1; 
go left and go down stairs to B2; go up, then make a right at the intersection 
and go up the stairs to B1;
go straight up and go up stairs to 1F. Time to fight the boss!

You must beat him within the time that you have left, so quickly defeat the boss 
and 
you're out of the level!

MID-BOSS: BLOB and WINGED MONSTER
The Blob will turn up in the water shrine as an opponent, so just keep blasting 
away with 
Goemon and Sasuke's magic powers, and if you run out, just resort to normal 
attacks.

3.1: SNOW VILLAGE (Town)
3.2: MT.FEAR (Action)
I suggest you try to catch the cat fire thing here.

DUNGEON 2: ICE CASTLE (Boss Level)
This castle is just a big maze, but here's a tip:
When you get to a room that goes left, up or right you should go up;
the right way is just a bunch of monsters with a treasure box.

BOSS 4: DRILL (Main Boss)
You should definitely save here and heal yourself at the statue before you fight 
this guy.

3.3: SNOW VILLAGE (Town)
Go to the Ice Carnival up north, then go back to town. Get an item from a man in 
the house
west of the ladder that leads to the carnival. Take the pass to the guy in the 
northern 
section of the ice carnival to enter in the husky race!

3.4: HUSKY RACE (Bonus Mission)
Just whack the A and B buttons one after the other as fast as you can to win the 
first round, 
then re-try and you will be racing one of the bad guys, Miroku. Defeat her in 
the race to get 
the Cannon pass. 
If you go visit the Husky Trainer in his house, challenge him and beat him 
again. Then go to the pot in the chimmney at his house and get the DOGSPEAK 
ability (you may now talk to the dogs).
Go up to the fun-fair and talk to the guy at the cannon. Watch the funny cut-
scene and then 
make your way to Port Town.

4.1: PORT TOWN (Town)
You should buy the blade things, armor, etc., and equip your party with them. 
Stock up on 
healing items.

BOSS 5: AQUA-BEAST (Boss)
With healing items, these guy shouldn't be that hard. Defeating him gives Yae 
her mermaid
powers; now she can swim in the water. Use her to get to the house with water-
only access
in the town. Talk to the men, then go to the bridge in the northwest section of 
the town.

MID-BOSS: KORYUTA (Minor Boss)
Just keep fight him and he will lead you to the water temple.

DUNGEON 3: WATER SHRINE (Boss Level)
I think this probably the most confusing castle, so I suggest you be around 
level 25 before 
you come here. It will be easier for you to get past this maze if you head 
towards the bottom
floor, the head towards the middle staircase once you get to the bottom (it goes 
up).

BOSS 6: THAISAMBA 5, GUARDIAN OF THE SHRINE (Main Boss)
This Thaisamba is a lot smaller than the other ones but it's a lot harder than 
them to, so 
just use Goemon and Sasuke's magic. That will get his HP down, then attack with 
normal attacks.
Make sure you have healing items with you!

5.1: HIDDEN VILLAGE (Town)
5.2: THE MISSING GIRL (Mission)
Go to the top left corner of town you will see a building. Talk to the people 
inside, then talk to the girl in the southwest section of the town. 
Talk to the guy outside of the house that you woke up in (in the northwest 
section of town), then go inside and talk to the guys in there. Go to the 
opening to the left of this house to fight. 
 
BOSS 7: TIGER BEAST (Major enemy; appears afterward as a standard enemy.)
This guy is pretty tough but you should be able to handle him.
HE'S THE ONLY BOSS THAT TAKES YOUR ITEMS, SO STORE ALL OF YOUR ITEMS BEFORE YOU 
FIGHT
OR YOU WILL LOSE THEM FOREVER!!!!!

5.3: THE LAVA FIELDS (Action)
Switch to Sasuke (because he can walk on lava), and eventually you will run into 
Imari, 
Miroku, and Takeru. They seem to be searching for something, so go up a little, 
then to the 
left and get a treasure box.

DUNGEON 4: FIRE TEMPLE (Boss Level)
When you get there the trio pushes you out of the way and goes in first. This 
temple is kinda 
weird; you must push these things that look like levers to move the floor to go 
to the next 
room.

BOSS 8: MASTER OF FIRE (Main Boss)
This guy is a really hard boss, so make sure that you are at a high level.

6.6: THE SECRET DOJO - PART 1 (Boss Level)
When you get there I suggest you pay the guy 2000 ryo per floor because you 
wrecked the guys temple and all, plus I think he builds it faster if you do. 
This guy also pits you against
these monsters before you can get to the next floor.

BOSS 9: THE WHITE TIGER (Dojo Boss)
BOSS 10: BIG TURTLE (Dojo Boss)
BOSS 11: BLUE DRAGON (Dojo Boss)
BOSS 12: PHOENIX (Dojo Boss)

6.7: KORYUTA RETURNS (Mission)
Go to the most northeast house of the Hidden Village and talk to Koryuta. Then 
go south of town
toward the Lava Fields and talk to him again. Pick the top option, and he will 
take you to...

7.1: TROPICAL ISLAND VILLAGE (Town)
Talk to everyone in town, then you must return to the last 3 towns to find 
workers that the scientist needs. Each one is in a random building in each town, 
but the guy in Oedo is outside.
Go back to the Tropical Island once you have found all 3 guys and talk to the 
scientist. He will allow you to enter through the gate in the southeast section 
of town; you can only get to it 
with Yae (water-access only)!

7.2: WATER SPRINGS (Action)
Work your way up and north. The fountains take you up, and the whirlpools take 
you down.
(Sometimes, you must take a whirlpool down to get to another fountain that leads 
up!)

7.3: THE FINAL JEWEL?
Watch out for dead ends, and don't be afraid to backtrack!

7.4: WOOD ROBOT (Main Boss)
Try not to use Goemon here; you'll need him for the next battle.

7.5: MIROKU (Main Boss)
Only Goemon can fight here. Use alot of magic to win!

Sigura takes the jewel and runs (he's been using you all along!) Now what...

7.6: FINAL BATTLE
Go to the place where you first met him, then go up you will see a tree. Go in 
there it and will take you to the last level.
This level is really hard because you have to go through a bunch of warps.
Make sure you have lots of potions because the boss and level is really hard. I 
suggest that while you are there you should catch the dragon monsters for all 
four of your characters (this dragon is the most powerful monster in the game,
and will help you beat the last boss). Once you finally beat this level go to 
the top of Mt. Fugi. Sigura summons this big blue devil guy (I think it is his 
father). Make sure you save before fighting this guy. I suggest you have all 
your charecters in the high 40's before you fight this guy.
I also suggest you have a lot of the potions that give you 200 HP, and make sure 
you have Impact ready to fight. Once you finally beat this guy you have to fight 
the Sigura, don't worry because he doesn't take after his dad at all; one hit 
and he is dead. Congratulations, you beat the game! (or did you......... )

THIS GUIDE IS STILL INCOMPLETE, AND THERE ARE STILL A LOT OF THINGS THAT WE 
DON’T KNOW ABOUT. IF YOU CAN HELP, PLEASE E-MAIL US!
        
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7: Special Thanks
Gerimon Impact: For helping me write this guide. 
Black Dragon Sasuke: For helping me get through levels when I got stuck.
The Mystic Ninja: For postponing the due dates on this strategy guide. 
{No problem! ~The Mystic Ninja~}

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THIS HAS BEEN A PRESENTATION OF THE MYSTICAL WEB SITE OF GOEMON
AUTHORED BY SUPER SAIYAN GOEMON ( S.S.Goemon@goemon.zzn.com )

IF YOU HAVE ANYTHING ELSE TO CONTRIBUTE TO THIS WALKTHROUGH, PLEASE E-MAIL THE 
MAIN AUTHOR.

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