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FAQ/Walkthrough by Spark Pristine

Version: 1.0 | Updated: 03/13/03

                            SpongeBob SquarePants
                       The Legend of the Lost Spatula
                             Walkthrough - V 1.0
                    Spark Pristine - Sparkp7@hotmail.com


1. Contents

1. Contents
2. Version History
3. Introduction
4. Walkthrough
5. Thanks and Comrades ^.^
6. Copyright Information


2. Version History

V 1.0 3/08/03 - Initial walkthrough started, giving strategy through the
entire game. ^.^;; Good luck! *Bang!*


3. Introduction

Howdy! ^.^ Another bounty hunter walkthrough. Gotta love it. ^.^ Well, this
game is about SpongeBob and his search for the Flying Dutchman’s legendary
Golden Spatula, his finding it making him the best cook ever in Bikini
Bottom (Or Mr. Krabs rich, whichever comes first). Note, this walkthrough
will contain spoilers all around too.  Are ya ready, kids? “Aye, aye, 


4. Walkthrough

                                    Your house

Well, you gotta go find the key at Goo Lagoon.  So, head left, then head
right, watching out for the green person after Sandy and hitting them with
your bubble, then keeping on and you’ll get there.  First, you have to get
used to the controls, if you weren’t paying attention in the beginning.
A makes you use your weapon, B makes you jump, SELECT makes you view the
screen with goals and where you can change items, START pauses and lets you
choose to restart the area or quit the game and also provides a password,
pressing Up lets you talk with your friends, and pressing down lets you
squish down.  There you go.  Also, you only have two hit points in this
game, your health relying on your… sigh… pants.  So, watch it with the
enemies, alright?

Heading on to right, past the two Bikini Bottom citizens, then stopping
and hitting the green bodybuilder with a bubble to make him run off.
Keep on heading right, pressing up on the signpost to go and talk with
Mrs. Puff, talking with her to get the uniform (which gives you three hits
until you die), then heading back to Mussel Beach.  Head on right, jumping
up on the pier, then up to the bluish colored bubbles.  Once they head to
the far right, jump onto the clear bubbles, then onto the other bluish
bubbles that appear. Ride them to the right, bouncing over to the new ones,
then the ones closest to the cliff, bouncing onto the cliff after you reach
the top.  Fall down the cliff, opening the treasure chest at the bottom
with Up and getting a spatula, then hitting the body builder with a bubble
and climbing back up on the clear bubbles.

Jump on the bluish bubbles heading right, then to the cliff, keeping on
right.  Head to the end, then jump on the bluish bubbles, bouncing from
clear to bluish to clear until you get to a sandy colored cliff, falling
down here.  Watch out for the scallop swimming around and head right,
opening the treasure chest and getting the Net Launcher.  Keep on heading
right, bouncing up to the small ledge, hitting the body builder with a
bubble, then jumping up to the ledge he was just at, though I’d duck down
to the lower level to make sure the body builder will vanish.  Bounce onto
the bluish bubbles, heading all the way up and bouncing to the other
bluish ones, taking them all the way up until you can jump onto the clears.

Now, head to the left using the bluish and clear ones again, keeping on past
the chest.  When you get to the anchor, jump on top of it and it will
take you down past the goo and walking over, opening the pirates’
treasure chest.  Finding out that you need four knobs to open the path
to the Dutchman’s world, SpongeBob is ready to go.  Now, head to the right,
watching out for the scallop or equipping the jellyfish net and catching
them, keeping on right until you fall down a somewhat deep pit. Now, head
left, catching or avoiding the scallops, then opening the treasure chest
at the end and getting the spring boots.  Now, keep on heading right,
jumping on cliffs and avoiding scallops as you need to, keeping on until
you get to the swirling vortex at the end, pressing up to enter it and
return to Mussel Beach.  Head to the left back to Sandy’s park, then going
to the sign in the middle, pressing up and A to get to the Jellyfish Fields.

                                Jellyfish Fields

Well, here you are in Jellyfish Fields, home to one of SpongeBob’s
favorite pastimes.  It’s a small jaunt through this level, that’s all
this is.  Head on left until you get to the geyser, jumping on it and
to the left, landing on the platform (though not too far left or you‘ll
hit a jellyfish).  Open the chest, then keep on heading left, hitting the
red and blue thing with a bubble, making sure to jump over it as it runs
at you.  Continue on, watching the platform to the left, then jumping to
it and to the ledge after it once the small blue thing goes down the side.

Hit the red and blue thing here, jumping over it as it runs away, then
jump up until you are right on top of the swirly thing.  Press up to enter
it, then jump up and ignore the chest.  Now, fall down on the bluish
bubbles, over to the clear, then on to the other bluish bubbles, finally
falling off the bluish bubbles and opening the chest here, getting even
more pants if you need them.  Jump on the clear bubbles, then the flower
above the red and blue thing, finally to the moving platform and up to
the cliff, ignoring this chest too.  Bounce down to the left, then
jumping on the bluish bubbles, then to the clear ones, then to the
bluish, then to the clear, opening the chests if you like.

Jump from bluish to clear and that pattern until you get to the cliff,
jumping on that and ignoring the chest.  Keeping on, bounce down, then
up the clear bubble stairs, ignoring the chest on this cliff as well.
Get on the rising-falling platform, then on the next one, getting down on
the small ledge to the right at the bottom and opening the chest.  Finally,
jump as far as you can to the left twice, once you land the second time, a
boss appearing.  To kill this boss, a giant jellyfish, just shoot up
bubbles at it and run to the opposite side of the screen that it’s on
whenever it gets ready to shock you. After five or six hits, that’s it,
no more giant jellyfish. For this, you get the first of the oven knob
keys and are returned to the entrance of the fields.

Head back to Sandy’s Park, heading left and hitting the baddie with a
bubble, then keeping on, finally going into SpongeBob’s Block.  Talk
with Patrick if you want, his telling you he lost his shorts at the
carnival, then keep on heading right, pressing up and A at the sign to
agree to enter the Carnival.


Well, this looks like… not much of a carnival.  Meh.  Anyways, head left,
hitting the slug with a bubble and moving on, then jumping up, hitting the
sneezing fish, and making sure he doesn’t run you down.  Keep on left,
hitting the next sneezing fish and standing for a moment to make sure he
vanishes, then opening the treasure chest at the end to get the uniform
if you need it.  Bounce up and to the left, then up to the first ledge,
blowing a bubble to get rid of sneezing fish, then keep up the ledges to
the right, stopping at the end.

Jump onto the hook at the right (no, Squidward isn’t holding this one),
quickly jumping to the next as this one will fall.  Keep on across the
hooks until you get to the cliff, bouncing up to the little sign pointing
to the left.  Equip the jellyfish net and bounce up the next two ledges,
heading left and using the net on the two swimming enemies.  Bounce up
the cliffs, watching out for the fish near the top, then hop on the lure,
finally over to the cheese.  Bounce from here, over to the lure, then
quickly over to the platform.  Hop on the lure to the far left here, riding
it up until the first lure on the right, jumping onto it.  From here,
jump to the up-down lure, from it to the next when you reach the top,
then to the stationary lure at the end.

Now, keep on jumping right, from the going up when you jump on the lures
to the stationary, all the way until you get to the platform, opening the
two chests if you need some health and ammo for the net launcher.  Equip
the bubbles, then bounce on the lure, falling all the way down.  Head
right, hitting the sneezing fish, then keeping on right.  While doing so,
jump up to the ledges with the arrows pointing right, making sure you
avoid the swimming thing at the bottom, keeping on and hitting the slug,
then jumping on the lure going up.  Jump on the cheese as when you get to
the top, then jumping lures all the way until you get to the ledge.  Jump
on the going up lure, quickly bouncing to the lure on the left.  Keep on
heading right on these lures, then onto the platform, hitting the sneezing
fish here and getting a pair of pants from the chest.

Now, here’s a few tricky jumps. Jump over to the falling lure, to the rising
one, to the falling one, finally to the stationary.  Keep on heading left
until you get to the platform, picking up Patrick’s shorts in the middle.
Jump up the two stationary lures to the left, then to the one heading right.
Jump on the lure that goes up, then to the stationary, finally to the
platform, getting the oven knob key here.  Now, head on out of here, heading
left and returning the shorts to Patrick, getting Ol’ Reliable.  Head to
the right now, keeping on past the Chum Bucket and after beating the baddie
with a bubble. Head on, talking to Mr. Krabs and getting the pizza, then
heading back to the left.  Press up on the sign in the middle and A to go
into the Kelpazoic Jungle.

                                  Kelpazoic Jungle

Well, alright, another place.  Head on to the right after equipping the
net, watching out for the swimming things and jumping up on the forked
platforms. At the very top, catch the swimming thing, then jump on the
bluish bubbles, heading to the right and entering the swirly thing.  Now,
re-equip the bubble wand and jump up to the left, hitting the red and
blue things and avoiding the swimming ones as you go.  Jump on the geyser
and fly to the right out of the hole (be careful of the swimming thing
near where you jump), heading right and opening the chest if you need
some health.  Now, jump on the forked platforms up until you have avoid
the swimming thing, jumping on the ledge. Let the swimming thing keep on
heading left, watching out for the spiny thing on the ground, finally
jumping on the bluish bubbles.

Head onto the right moving bubbles, avoiding or hitting the red and blue
thing on the ledge to the left.  Fall onto the platform here, avoiding
the spiny and swimming things as you keep on heading right.  Watch out for
the spiny thing as you pass through the tunnel, keeping on until you fall
down one. Head left here, jumping over both of the geysers, then falling
down again at the end, opening the treasure chest for net launcher ammo.
Hope you haven’t been using this any.  >.>  Jump on the forked platforms
left, jumping on the ledge with the red and blue thing and hitting it with
a bubble. Watch out for the swimming thing, fall down directly left of the
ledge, then head right, giving the pizza to the explorer, finally heading
in the swirly thing.

Equip the net here, heading right, going by the clams as they close up,
and grabbing the swimming things in your way.  Once you find a bluish
bubble platform, hop on it and take it to the left.  Keep hopping the
bluish bubbles to the left until you get to the platform, keeping on left
while avoiding the clam and the swimming thing.  Jump on the new bluish
bubbles on this end of the platform, then to the others, finally hopping
up to the ledge with a chest and open it for some health.  Jump on the
bluish bubbles, heading right, and just keeping on stepping up and off
onto more bubbles to each of the platforms until you get to the end, facing
the Jungle Fish.

The Jungle Fish is pretty easy.  All you have to do is avoid the stuff he
throws, then make him fall down with a hit from your bubbles, doing this
four times, then catching him in one of your nets.  This is the way you
get your third key.   Now, head on back to Downtown and go talk with
Mr. Krabs.  He’ll be really happy about money (as always) and will give
you a Hyrdo Dynamic Spatula, which allows you to flip unlimited Crabby
Patties.  Now it’s time to go to the Undersea Desert; but, first, head
to the right twice, and then left, returning to Sandy’s Park and talking
with her. Seems she lost her hat. Well, Ms. Cheeks, you’ll get that back
shortly.  Head back to the right, then going to Outer Town from Mussel
Beach, stopping at the sign, pressing up, and then A to enter the Undersea

                                 Undersea Desert

I equipped the Hydro spatula before coming here, just so you know.
Head to the right, feeding the body builder so you can go past him, waiting
for the clam to close to get past it, then ducking under the scallop.
Jump over the three uprisings, watching out for the scallop after the
second, then feeding this next body builder.  After getting past him,
equip Ol’ Reliable, heading past the clam when it closes and catching
the scallops and spiny thing past it.  Duck down and go under the platform,
catching scallops all the way until you get to the ledges, jumping up them
and then to the right as you bounce on the geyser.  Hop on the platform
here until the top, jumping to the right and catching the scallop, then
heading down to the right, then to the left, watching out for the geyser
and the slug spit.  Finally, head down to the right and catch the spiny
thing, going down to the left (making sure you don’t fall on the scallop),
catching the scallop and opening the chest if you need health.

Keep on to the right, heading past the clams when they are closed,
catching the scallop, and jumping on the geyser to the right.  Skip the
slug and fall down, skipping the chest too, then heading right again
and bouncing onto the first platform, catching the scallop.  Jump up
the platforms, ignoring the slug, then stopping for a moment and bouncing
up, catching this scallop too.  At the top, you can jump to the left and
get some pants, then jump right, catching the scallop at the top of the
cliff, then falling down.  When you hit the geyser, head as far to the
right as you can, catching this scallop, then heading inside the cave.

In here, bounce up to the first ledge, catching the spiny thing, then
heading in and bouncing up to the left on the geyser, then heading that
way, to the right on this geyser.  Keep on right, catching the spiny
thing and the scallop, then falling down and pressing right when you
hit the geyser.  Keep on walking when you land, equip the Hydro Spatula,
and then you come face to face to some sort of Western fish. O.O Well,
anyways, jump over his fire, then throw a patty at him.  When he jumps
up to the top square, jump over the scallops, then feed him another
burger. After he recovers, he’ll fire three shots around, so just fall
down to avoid them. Feed him five times and you get the final knob and
Sandy’s hat back.  Sandy gives you the Moon Man Catcher, a net launcher
with infinite ammo. After all of this, a cinema happens and you fall
down a long hole to Rock Bottom.

                                   Rock Bottom

Starting off, equip the Spring Shoes and bounce up to the block above the
Kandy machine, then re-equipping the Hydro Spatula.  Jump on the hand
balloon, then to the other block at the top of the balloon’s rise,
finally hopping over to the right on the platform.  Give the orange thing
some burgers, then keep on right, re-equipping the spring shoes and
bouncing over to the next ledge.  Just go by the orange thing here,
jumping up to the platform and riding it over, falling down to this ledge.
Fall down to the next ledge, then get on the hand balloon, getting to the
next platform, then riding the next hand balloon to the top, getting on
this new ledge.

Avoid the orange thing here, jumping over to the next ledge, then
falling down to the right, finally down the hole, which ends this level.

                                   Dutch Under

Equip the Moon Man Catcher here, starting to head left.  Fire nets at
any ghost in your way, thought watch out for the birds, they being immune.
So, just keep on heading left, watching the lava and ghost birds and
getting rid of the ghosts with nets, going all the way until you get to
a block that goes up.  Watching out for the bird as you go up, jump to
the closest ledge when you reach the top, netting the big ghost.  Jump
to the next ledge, getting another set of pants if you want or need them,
then keeping on to the left, watching out for the bird.  Get on this block
that goes up, then on the first block that’s going left and right,
jumping to the ledge with the chest on it, getting more pants if you want.

Get on the upper block going to the right, keeping on going to the right
on all the blocks, being careful not to fall.  Go all the way until you
reach the ledge, catching the skinny ghost in a net, then catching a ride
on the rock going up.  Get on the ledge, then jumping up each, watching
out for the birds, finally coming to the top and heading left.  Keep on
going left, bouncing from each platform and to each ledge, netting big
and small pirates, getting the extra pants in a chest if you need to for
the final fight is coming.  Once you arrive to the end of the ledges,
go into the ship and as far left as you can, encountering the dreaded
Flying Dutchman.

This has got to be one of the most annoying ones out there.  Equip your
Hydro Spatula and throw a patty at him, him chewing up, then spitting
out the burger.  He has two attacks, though he vanishes both times.  One,
he summons two ghost birds which you can duck under the first and jump over
the second.  The other, he knocks rocks and things down, where you can
just stand in the corner and avoid it. Feed him five-six times and the
fight will be over. Head left, bouncing up to the top, and acquire your
prize, the Golden Spatula! There is a cinema containing what happens
after, SpongeBob becoming the best fry cook in Bikini Bottom and Mr. Krabs
getting rich.


5. Thanks and Comrades

No one… >.> Seriously. Mr. Veasey, actually, for putting this up on his 


6. Copyright Information

SpongeBob SquarePants, Gary, the Flying Dutchman, and all characters are
copyrighted and trademarked to Nickelodeon and Viacom International, Inc.
This entire game is copyrighted and trademarked to THQ.  This walkthrough
is solely my property, trademarked and copyrighted to this user, Spark
Pristine.  Please don’t steal this walkthrough.  If you want to use it,
E-mail me and I’ll probably let you.  However, if you do, you must give
me credit and alter nothing.  I mean it! >:?|  If anyone wants to talk
about games in general, or if you need help, IM me at SparkPris on AIM or
my MSN name is the same as my hotmail account.  Thank you for
reading!! :?) See you next time, FAQ reader!

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