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Solo Hero Guide by AramilOfTusmit

Version: 1.00 | Updated: 08/22/04

Index
Section 0, Version History
Section 1, Introduction
Section 2, The Beginning
Section 3, The Search For The Orbs
Section 4, The Battle With Baramos
Section 5, The Dark World
Section 6, Other Tips
Section 7, Stuff

Section 0, Version History
Version 1.00 of this document was submitted to GameFAQs on August 22nd, 2004.

Section 1: Introduction
This is not really intended as a comprehensive walkthrough of the game. A solo
quest is more difficult than a normal one, and you don't get anything from it
except a free Bastard sword, which isn't that great, and a few lines of NPC
dialogue are different.

Aside form that, the only thing you get out of a solo quest is bragging rights
and the satisfaction of knowing that you've done a solo quest.

Notes are sparse in some places. As I said, this document isn't intended as a
walkthrough. It's just a log of what I did, when, and how strong I was when I
did it. The notes I have included I think will be helpful.

No, I did not go through the bonus dungeons. By the time I defeated Zoma, to
tell the truth, I was kinda burnt out on the game. This is not to say that I
won't load up my last save and attempt the bonus dungeons anyway, but I can
say that I won't for a while.

I chose Solitary for the Hero's personality, because what could possibly fit
better for a solo quest?

Section 2 is the first part fo the game and covers events up to Portoga. This
is the most linear part of the game, and you can probably skip it if you want.
You may find the notes on my level and what equipment I use at a particular
time helpful, but really, there's not a lot to tell as far as that part fo the
game goes.

Needless to say, this document contains a number of spoilers. If you don't
want to see any, then don't read any further, although there are a few in it
already.

Why did I do a solo quest? The answer is quite simple. I was bored and it was
something to do. Plus, I wanted to see how much more difficult it would be
(the answer is; not as much as you might expect).

There may be a typo or an incorrect piece of information here or there, though
I've gone over this file and haven't spotted any. If you find one, great. I
don't much care to know, so, yeah. Dont bother telling me.

Now, enough with the babbling, and on to section 2 and the beginning of the
actual log.


Section 2, The Beginning

Leveled up around Reeve and attempted to climb the Tower of Najimi. Used the
cave on the western part of the island to reach the tower. Used seeds
immediately after finding them.

Before leaving Reeve for the tower:
Personality: Solitary
Level: 8

Stats
Strength: 33
Agility: 20
Vitality: 32
Intelligence: 10
Luck: 11
Max HP: 65
Max MP: 19
EXP: 1308

Atk: 49
Def: 33

GP: 14

Spells:
Blaze
Heal
Expel
Return
Recall
Remember

Equipment:
Sickle
Leather Armor
Leather Shield
Leather Helm

Bag Contents/ Other Items:
Antidote, 5
Herb, 29

TinyMedals Collected: 3

Cave and Tower:
No problems in the cave or tower. Opened all the chests in the tower. Ran
into some Butterflys and Babbles on the third floor of the tower, but defeated
them before being poisoned/surrounded. Got the key and leapt off the third
floor. Went back into the tower and got the chests from the northern part of
the cave just below it and used the underground passage to return to Aliahan.
Didn't need to use spells/herbs/the inn to heal. Went back to Reeve and got
the Magic Bomb. Sold excess equipment.

Before leaving Reeve for Tempt Cave

Personality: Solitary
Level: 8

Stats
Strength: 33
Agility: 20
Vitality: 32
Intelligence: 10
Luck: 11
Max HP: 65
Max MP: 19
EXP: 1859

Atk: 49
Def: 33

GP: 533

Spells:
Blaze
Heal
Expel
Return
Recall
Remember

Equipment:
Sickle/ Spiny Whip
Leather Armor
Leather Shield
Wooden Helm

Bag Contents/ Other Items:
Antidote, 6
Herb, 30
Tomboy
Thiefkey
MagicBomb
WarpWing

TinyMedals collected: 5

Tempt Cave:
Stopped by the shrine to collect a TinyMedal. Was taking 7-8 points of damage
from Catpila's. Spiny whip was a big help. Had to cast Heal once shortly
before exiting cave.

Stats upon leaving Romaly for Kazave:
Personality: Solitary
Level: 12

Stats
Strength: 42
Agility: 32
Vitality: 45
Intelligence: 16
Luck: 15
Max HP: 88
Max MP: 31
EXP: 8310

Atk: 68/60
Def: 49

GP: 2622

Spells:
Blaze
Heal
Expel
Fireball
Return
Recall
Remember

Equipment:
Spear/ Spiny whip
Chain armor
Bronze shield
Wooden helm

Bag Contents/ Other Items:
Antidote, 14
Herb, 32
Tomboy Book
ThiefKey
WarpWing, 2
MagicMap
Cheat book
Token, 2
MoonHerb

TinyMedals collected: 9

Notes: None.


Stats upon leaving Kazave for the cave west of Noaniels
Personality: Solitary
Level: 15

Stats
Strength: 52
Agility: 39
Vitality: 55
Intelligence: 18
Luck: 21
Max HP: 112
Max MP: 35
EXP: 15096

Atk: 85/71
Def: 70

GP: 4385

Spells:
Blaze
Heal
Expel
Ironize
Fireball
Return
Outside
Recall
Remember

Equipment:
Steel sword/ Wooden boomerang
Iron armor
Iron shield
Wooden helm

Bag Contents/ Other Items
Antidote, 14
Herb, 32
Tomboy
ThiefKey
WarpWing, 2
MagicMap
Token, 4
Boxer

TinyMedals collected: 10

Notes: Leveled up around Kazave.Got the prizes from the Pachisi track.

Cave West of Noaniels
Most mosnters die in 1-2 hits from the boomerang. Got put to sleep a few
times by BigShrooms, but didn't have many problems. Had to heal after every
2-3 battles.

Stats upon leaving Kazave for the Tower of Shanpane
Personality: Solitary
Level: 17

Stats
Strength: 65
Agility: 47
Vitality: 71
Intelligence: 23
Luck: 29
Max HP: 142
Max MP: 45
EXP: 23767

Atk: 98/ 84
Def: 74

GP: 10078

Spells:
Blaze
Heal
Expel
Ironize
Firebal
Return
Sleep
Outside
Forget
Recall
Remember

Equipment:
Steel sword/ Wooden boomerang
Iron armor
Iron shield
Wooden helm

Bag Contents/ Other Items
Antidote, 14
Herb, 32
Thiefkey
Warpwing, 3
MagicMap
Token, 5
Moonherb, 2
Boxer
Repellant
Rosary necklace

Notes: None

Tower of Shanpane:
Got the chest on the first floor (gold) before heading to the second. Again,
most battles are over with 2-3 hits from the boomerang. Also got the chest on
the third floor (bronze shield) before going to the fourth. After jumping off
the top floor after Kandar, I healed via herbs and put as many as I could
hold in my inventory.

BOSS FIGHT: Kandar, Goon, Goon, Goon
Started off using the Wooden boomerang. Was taking about 4 damage from each
goon and about 14-20 or so from Kandar. GoonA died after two hits. Used an
herb on the third round and attacked on the fourth, killing GoonB. Also used
herbs on the fifth and sixth rounds. Killed GoonC on the seventh round, then
switch to the Steel sword and attacked on the eighth and ninth. Used herbs on
the tenth and eleventh rounds; Kandar parried. Traded blows with him until
the sixteenth round, when he died. Had 59 HP left. Got 2440 XP.

Notes: Jumped off the tower and cast Return to go to Romaly. Returned the
crown, stayed at the inn, and went to Ashalam.

Stats upon leaving Romaly for Ashalam:
Personality: Solitary
Level: 17

Stats
Strength: 65
Agility: 47
Vitality: 71
Intelligence: 23
Luck: 29
Max HP: 142
Max MP: 45
EXP: 27431

Atk: 98/ 84
Def: 74

GP: 11040

Spells:
Blaze
Heal
Expel
Ironize
Firebal
Return
Sleep
Outside
Forget
Recall
Remember

Equipment:
Steel sword/ Wooden boomerang
Iron armor
Iron shield
Wooden helm

Bag Contents/ Other Items
Antidote, 14
Herb, 28
Thiefkey
Warpwing, 3
MagicMap
Token, 5
Moonherb, 2
Boxer
Repellant
Rosary necklace

Tiny Medals collected: 12

Notes: Bought the Steel helm for 2000 GP and the Iron axe for 2500 GP in
Ashalam. Sold the Wooden helm and Steel sword. Wooden boomerang is still a
big help. Headed for Isis once I reached level 20. Stopped by the Pachisi
track and the Desert Shrine and got the TinyMedals there.

Stats upon arriving in Isis
Personality: Solitary
Level: 20

Stats
Strength: 79
Agility: 108 (54)
Vitality: 83
Intelligence: 31
Luck: 35
Max HP: 165
Max MP: 63
EXP: 41172

Atk: 117/ 98
Def: 115

GP: 10747

Spells:
Blaze
Heal
Expel
Ironize
Firebal
Return
StopSpell
Sleep
Outside
Repel
Forget
Recall
Remember
Recollect

Equipment:
Iron axe/ Wooden boomerang
Iron armor
Iron shield
Iron helm
Starry ring

Bag Contents/ Other Items
Antidote, 14
Herb, 28
Thiefkey
Warpwing, 3
MagicMap
Token, 5
Moonherb, 2
Boxer
Repellant
Rosary necklace

TinyMedals collected: 18

Notes: Got the Starry ring and the two TinyMedals right away. Decided to try
the Pryamid at level 21. Repel keeps away ALL monsters around Isis at this
point (too bad it doesn't work in dungeons). I hate fighting Hellcrabs when
StopSpell doesn't work. Flamepedes and CatFlies run often. Most fights are
over in 2-3 rounds. I rarely take more than 4-5 points of damage per hit. I
think I may be a bit overleveled.

Pyramid:
Went up to the second floor, then back down to the first via the other stairs
to get the TinyMedal. Got the chest on the second floor and went to the third.
The monsters on the first two floors seem to be WEAKER than the ones in the
desert (less annoying, at least, except for KingToads, who can cast Sleep, but
rarely seem to). The combination for the buttons on the third floor is 3, 2,
1, 4, with 1 being the westernmost one. Was taking about 5 points of damage
from each hit. The Wooden boomerang, was, once again, a huge help,
particularly agaisnt the MummyMen in the chests on the fourth floor, who all
died in one or two hits form it. Continued to the top of the pyramid and
jumped off.

Cast RETURN to go to Aliahan and got the Blade boomerang, then gathered all
the TinyMedals and other treasures available now that I had the Magic key,
including the Wizard ring from the queen of Isis. Sold unusable equipment.
Went north from Romaly to the shrine and continued on to Portoga. Got the
scroll from the king and bought a Steel whip, then returned to Ashalam. Went
into the cave and gave the letter to the hobbit, then continued on to
Baharata.

Stats upon arriving in Baharata:
Personality: Solitary
Level: 22

Stats
Strength: 92
Agility: 124 (62)
Vitality: 97
Intelligence: 41
Luck: 39
Max HP: 189
Max MP: 76
EXP: 61809

Atk: 130/ 116/ 132
Def: 123

GP: 32820

Spells:
Blaze
Heal
Expel
Ironize
Firebal
Return
StopSpell
Sleep
Outside
Repel
Forget
Recall
Remember
Recollect

Equipment:
Iron axe/ Blade boomerang/ Steel whip
Iron armor
Iron shield
Iron helm
Starry ring

Bag Contents/ Other Items
Antidote, 14
Herb, 29
ThiefKey
Warpwing, 4
MagicMap
Token, 10
Moonherb, 3
Boxer
Repellant
Rosary necklace
Spiny whip
Magic Key
Ruby ring
Wiard ring
Letter
Tattoo

TinyMedals collected: 26

Notes: Bought a Magic shield and Steel armor upon arriving in town. Got the
TinyMedal at the inn. Decided to try the cave to the east without further
leveling. Monsters around town die with 1-2 hits.

Cave East of Baharata:
Went north and opened the chests, except for the one on the far left and the
northern one in the easternmost room (Canniboxes). Still taking only about 5
damage per hit form monsters. Went south and down to the second floor. Got
the items from the room to the west and fought the goons (died after two hits
form the Steel whip), then released Tania and Gupta, triggering the fight
with Kandar and the rest of his goons.

BOSS FIGHT, Kandar, 2 goons

Goons both cast Defense the first round and failed. Kandar attacked and did
14 damage. I attacked with the Blade boomerang. Second round GoonB attacked
and missed, GoonA cast Defense and succeded, and Kandar attacked and did 28
damage. I attacked with the Blade boomerang again. I had 107 HP left at the
end of the round. Third round I killed the goons and took 24 damage from
Kandar. The next four rounds I cast Heal while Kandar attacked. Then I
equipped the Steel whip and traded blows with him. He was doing from 10-25
points and I was doing about 50 per turn. After eight turns I started casting
Heal again until I was completely restored, after six turns, after which I
returned to trading blows with Kandar. He died after four more turns. I
recieved 5000 XP, which promoted me to level 23 and taught me Firebane. At
the end of the battle, I had 146 HP and 43 MP.

Notes: I returned to Baharata, got the Pepper, returned to Portoga, gave the
pepper to the king, and recieved the ship.


Section 3, The Search For The Orbs

I immediately sailed south to Tedanki and bought the Magic armor and got the
TinyMedal in the swamp. Afterwards I saided south around the tip of the
continent and followed the shore until I reached Muor. Picked up Ortega's
helmet and another TinyMedal and sold the Iron helm.

Most sea monsters die in one or two hits from the Blade boomerang or Steel
whip and give better experience then anything else so far. KingSquids take
3-4 hits.

Headed to Lancel next and bought a Hide herb and got a TinyMedal, then went
to Edinbear and got the DryVase, two more TinyMedals, a Lady book, a Dandy
suit, and a Party dress. Stopped by the shrine on the southern ice-covered
island to pick up the TinyMedal there, then went to the shoals directly south
of the Tower of Najimi and got the FinalKey and another TinyMedal. Stopped at
the travel door shrine north of Soo and got the TinyMedal there before
continuing to Soo. Picked up the Bolt staff and the TinyMedals there, then
used RETURN to go to Aliahan and pick up a dealer. use RETRUN again to go to
Romaly and get an Iron apron for the Dealer, then RETURNED to Soo and took
the Dealer to Newburg.

Sailed back aroudn the northern part of the continent and went to the Dharma
shrine. Stayed at the inn and collected the TinyMedal, then went north to the
Tower of Garuna.

Stats upon entering the Tower of Garuna
Personality: Solitary
Level: 25

Strength: 106
Agility: 146 (73)
Vitality: 118
Intelligence: 50
Luck: 45
Max HP: 237
Max MP: 102
EXP: 91338

Atk: 146/ 130
Def: 168

GP: 31340

Spells:
Blaze
Heal
Expel
Ironize
Firebal
Return
StopSpell
Sleep
Firebane
Outside
Repel
Forget
Recall
Remember
Recollect

Equipment:
Blade boomerang/ Steel whip
Magic armor
Magic shield
Ortega's helm
Starry ring

Bag Contents/ Other Items
Antidote, 14
Herb, 29
ThiefKey
Warpwing, 4
MagicMap
Token, 11
Moonherb, 3
Boxer
Repellant
Rosary necklace
Spiny whip
Magic Key
Ruby ring
Wiard ring
Letter
Tattoo
Dry Vase
FinalKey

TinyMedals collected: 38

Notes: Collected the treasures here and left. None of the monsters were strong
enough to present any problems.

Stopped by Zipangu to pick up the TinyMedals and seeds there and sailed south
to Lancel. Stayed at the inn there and went north to the shrine. Got the
TinyMedal from the chest behind the priest and proceeded to the cave west of
town.

Monsters here were comparatively weak to even the ones at sea. Got the
treasures, including two TinyMedals, the Terra armor, and the Blue Orb. Left
the cave and town, boarded the ship and headed east to Luzami. Picked up the
TinyMedal there and went north to the Pirate's House to get the Red Orb, the
TinyMedals, and other treasures. Headed north again to check on Newburg.
Sailed north and headed west to the Hobbit Shrine. Got the TinyMedal there
and proceeded west until I reached the third Pachisi track. Monsters on this
island were doing about 15-30 damage per hit, but gave excellent experience.
Got the TinyMedals and rewards from the track and left.

Went to Arp Tower, east of Muor, next. Fairly easy and straightforward at
level 28. Collected everything and RETURNED to Aliahan to trade in my
TinyMedals, then went to check on Newburg (no change). Sailed north to the
warp gate shrine and took the gate on the right to reach Samanao. The
monsters here are stronger than what I've been fighting, and sometimes
present a problem. Bought a Dragon shield and a Zombie sword and RETURNED to
Zipangu to defeat Orochi.

Stats upon entering Orochi's Cave:
Personality: Solitary
Level: 29

Strength: 129
Agility: 164 (82)
Vitality: 136
Intelligence: 67
Luck: 67
Max HP: 281
Max MP: 126

Atk: 196/ 181/ 171
Def: 194

Spells:
Blaze
Heal
Expel
Ironize
Fireball
Return
StopSpell
Sleep
Zap
HealMore
Firebane
Outside
Repel
Recall
Forget
Remember
Recollect

Equipment:
Zombie sword/ Dragon whip/ Flame boomerang
Terra armor
Dragon shield
Ortega's helmet
Starry ring

Bag Contents/ Other Items:
Red Orb
Blue Orb
Antidote, 14
Herb, 43
ThiefKey
Warpwing, 4
MagicMap
Token, 13
MagicKey
Ruby ring
Wizard ring
Letter
DryVase
FinalKey
Zen book
PowerBelt
Bolt staff
STR ring
Love ring
EchoFlute
Spiny whip
Garter
Blade boomerang
INT specs
Ninja armor

TinyMedals collected: 54

Orochi's Cave:
Ran into some Derangers on the first floor, but my level was high enough that
PanicAll rarely affected me. Advanced to level 30 halfway to Orochi. Most
monsters only did about 5-6 points of damage to me. Went down to the second
level and found Orochi. Used some herbs to heal before the fight.

BOSS FIGHT, Orochi
First six round I traded blows with Orochi. I was doing about 70-100 damage
with my Zombie sword, and took about 15 damage per hit and around 25 from
it's fire breath. Rounds seven through nine I cast Healmore. Rounds ten
through sixteen we traded blows again. On rounds seventeen and eighteen I
cast Healmore. Traded blows again until round 23. Cast Healmore on rounds 24
and 25. Resumed attacking and killed Orochi on round 27.

Followed Orochi through the gate and left town. Stayed at the Inn to the
north and went back to fight Orochi.

BOSS FIGHT, Orochi 2
Traded blows with Orochi until round four. Was taking 20-30 damage from
attacks and anywhere between 5-30 from fire breath and dealing 70-100 damage
with my Zombie sword. Cast Healmore on rounds six through eight. Traded blows
until round twelve. Cast Healmore until round fifteen. Continued this pattern
until round fifty-four, when Orochi died.

Took the PurpleOrb from the chest and went to the inn north of town again.
Checked on Newburg again (at stage three, theatre being built), then sailed
east, then south to Tedanki. Got the GreenOrb from the ghost and went back to
check on Newburg.

Used RETURN to go to Samanao. Leveled up there until I reached level 33 and
learned HealAll. Went to see the king, got thrown in jail, and escaped.
Headed for the cave to the southeast.

Stats upon entering the cave southeast of Samanao
Personality: Solitary
Level: 33

Strength: 146
Agility: 178 (89)
Vitality: 149
Intelligence: 75
Luck: 75
Max HP: 300
Max MP: 151
EX: 255151

GP: 48398

Atk: 213/ 198/ 188
Def: 201

Spells:
Blaze
Heal
Expel
Ironize
Fireball
Return
StopSpell
Sleep
Zap
HealMore
Firebane
HealAll
Boom
Outside
Repel
Recall
Forget
Remember
Recollect

Equipment:
Zombie sword/ Dragon whip/ Flame boomerang
Terra armor
Dragon shield
Ortega's helmet
Starry ring

Bag Contents/ Other Items:
Green Orb
Purple Orb
Red Orb
Blue Orb
Antidote, 14
Herb, 43
ThiefKey
Warpwing, 4
MagicMap
Token, 13
MagicKey
Ruby ring
Wizard ring
Letter
DryVase
FinalKey
Zen book
PowerBelt
Bolt staff
STR ring
Love ring
EchoFlute
Spiny whip
Garter
Blade boomerang
INT specs
Ninja armor

TinyMedals collected: 62

Samanao Cave
No problems, really. Monsters here aren't much stronger than the ones in the
nearby overworld map. Shadows are annoying, though, because they like to cast
Snowstorm, which does about 30-40 damage to me. Skeletors are also annoying
because they can cast Defense and get two actions per round. There are five
Mimics on the second floor; the four chests in the room north of the stairs,
and the chest on the left in the room to the southeast of the stairs. Dropped
down the hole to the south of the stairs and got the Lar Mirror. Also got the
Plush suit on the same floor. Cast OUTSIDE and went back to Samanao.

Used the DarkLamp from Tedanki and went to the castle. Went in through the
back door and up to the King's room. Used the Lar Mirror and initiated the
fight with BossTroll.

BOSS FIGHT, BossTroll
Cast StopSpell on the first turn and succeeded. Bostroll hit me twice for 83
damage. Attacked and did 73 damage the second turn and took 200 damage from a
hit and a critcal hit. Cast HealAll the third turn and took another 74 damage.
Continued trading blows and casting HealAll when neccesary until he died. Had
to heal every two or three rounds.

Took the Change staff from the chest and used RETURN to go to Noaniels. Went
to the Elf Village and used the Change staff until I looked like a slime,
then bought ten Wizard rings.

Went to check on Newburg again (stage four, theater completed), and collected
all the items there. Continued north to Greenlad and gave the staff to the old
man there in exchange for the Bone. Used RETURN to go to Romaly and stayed at
the inn, then used the Bone to locate the ghost ship (it always appears in
the bay near Romaly at first). Got all the treasures, including two TinyMedals
and the LuvMemory, then used RETURN to go to Noaniels and sailed east along
the coast, then down the river to the Oliva Cape. Used the LuvMemory to break
the curse, then continued to the shrine int he middle of the island and got
another TinyMedal and the Gaia sword.

Used RETURn to go to Ashalam. Stayed at the inn and sailed south to the
volcano and used the Gaia sword there. Went back to Newburg and saw the scene
south of the jail. Stayed at the inn, then left town and went back in. Spoke
to the dealer in the jail, then got the Yellow Orb.

RETUNED to Ashalam again and went south again, past the volcano to the Gondo
cave. Monsters here are MUCH stronger than the ones I've fought before.
Conserved my MP by using Herbs to heal outside of battle.

Gondo Cave
Went west then north to get to the second floor. Continued west to get the
TinyMedal from the chest. Went back east, taking the southern fork to get the
Thunder sword. Unfortunately, using it to cast Boom does less damage than
using the Flame boomerang. Continued west and got the Blade armor, then went
south and up to the third floor. None of the battles have been very difficult
so far; most are concluded in 2-3 rounds, and, aside from the rather minor
risk of being paralyzed or instantly killed by a Beat spell, aren't very
dangerous.

Went south again, taking the south fork when the path split again. Went east
and up to the fourth floor. Went east and dropped down the hole. Got the
TinyMedal hidden in the middle of the room, then took the stairs to the north.
Followed the path and took the stairs at the end to the fifth floor.

Went south and took the first bridge. Went east, then south at the fork,
continued accross the second bridge, turned south at the fork agian, and
followed the path to the exit. Along the way I had the incredible good
fortune to encounter and score a critical hit on a Metabble with the Thunder
sword, which got me about 40,000 XP and promoted me to level 36.

Proceeded to the shrine and got the Silver Orb and the TinyMedal. RETURNED to
Lancel, stayed at the inn, and sailed west to Liamland. Placed the orbs on
the pedestals and flew Lamia to Bahahrata and stayed at the inn. Flew west to
Baramos' castle and went inside.


Section 4, The Battle With Baramos

Decided to train here until level 40, then try Baramos. The only monsters
posing much of a threat were EvilMages, who did about 50-60 damage to me with
Blizzard and Blazemore. They can also cast HealAll and Sleep, and occasionally
act before I do, which makes them even MORE fun. they give 1650 XP each though,
which seems to be more than anything else in the area except Metabbles. The
Dragon whip was a big help against them, often killing the first one in one
blow.

Stats before attacking Baramos
Personality: Solitary
Level: 40

Strength: 181
Agility: 210 (105)
Vitality: 206
Intelligence: 91
Luck: 87
Max HP: 405
Max MP: 177
EX: 605484

GP: 39708

Atk: 263/ 233/ 223
Def: 222

Spells:
Blaze
Heal
Expel
Ironize
Fireball
Return
StopSpell
Sleep
Zap
HealMore
Firebane
HealAll
Boom
Vivify
HealUsAll
Outside
Repel
Recall
Forget
Remember
Recollect

Equipment:
Thunder sword/ Dragon whip/ Flame boomerang
Blade armor
Dragon shield
Ortega's helmet
Starry ring

Bag Contents/ Other Items:
Antidote, 14
Herb, 99
ThiefKey
Warpwing, 4
MagicMap
Token, 13
MagicKey
Ruby ring
Wizard ring, 12
Letter
DryVase
FinalKey
Zen book
PowerBelt
Bolt staff
STR ring
Love ring
EchoFlute
Spiny whip
Garter
Blade boomerang
INT specs
Ninja armor
Noh mask
Orochi sword
Lar Mirror
Dark Lamp
GoldBeak
Bone
Terra armor
Misery helmet
Demon axe
Justice abacus
AGLScarf

TinyMedals collected: 74

BOSS FIGHT, Baramos

Used some herbs to heal up before battle, then spoke to him.

1: Did: 89, took: 140 from explodet and attack.
2: Did: 91, took: 60 from fire breath
3: Did: 77 + 35 (blade armor), took: 70 from attack
4: Did: 91, took: 117 from Blazemost
5: Cast HealAll, Baramos cast PanicAll and failed
6: Did: 73, took: 65 from Explodet.
7: Did: 87, Baramos cast Disperse and failed.
8: Did: 80, took: 72 from Explodet
9: Did: 91+30 (BA), took: 58
10: Did: 88, took: 74 from intense flames.
11: Did: 94+27, took: 58
12: Cast Healall, took 120 from Blazemost.
13: Did 73, took 80 from Explodet/PanicAll (n/e)
14: Did 86, took 75 from Explodet/Disperse (n/e)
15: Cast Healall and did 26 (BA), took 56+ 74 Explodet.
16: Did 80+34 (BA), took 70
17: Took 111 (Blazemost), did 88.
18: Cast Healall; Panicall had no effect
19: Did 83, took 75 from Explodet
20: Did 77, Disperse had no effect
21: Did 68+37 (BA), took 74+70 from Explodet
22: Did 78+31 (BA), took 70 + 70 from Intense Flames
23: Cast Healall, took 111 (Blazemost) + 70 (Explodet)
24: Did 82, took 71 from Explodet, Panicall had no effect
25: Did 88, took 66 from Explodet
26: Cast Healall and did 36 (BA), took 71 + 75 from Explodet
27: Did 69+30 (BA), took 59 + 68

The rest of tthe battle continued like that until I beat him on the 38th round
with a critical hit for 278 damage. Got 65535 XP. Was promoted to level 41 and
learned Thordain.

After the scenes in Aliahan, I went to Newburg and got the TinyMedal there,
then went to the Dragon Queen's castle and got the TinyMedal form there and
the Light Orb.


Section 5, The Dark World

Went to the Giana pit to the east of Baramos' castle and jumped in. Got the
seed and the TInyMedal form the harbor and left. Went east to Tantegel.
Bought a Silver shiled and sold the Dragon shield. Got the TinyMedals in town
and in the castle, got the SunStone, restocked my Herbs, and collected the
items. Got the Pixy Map from the priest on the roof of the castle. Left town
and went back to my ship. Sailed north to Garin's house and collected the
items there, then continued east to Kol. Kragacles are incredibly annoying
and pose a notable threat, as they do about 15-20 per hit and can get as many
as three attacks per round, and are usually encountered in groups of three.
WingDemons, near Kol, can cast Blazemost, which does about 100 damage.
Goopis, while incredibly annoying, usually only do 1 damage per hit, and
occasionally do as much as 10. Good for experience. Stayed at the inn in Kol
and got the itmes there, including the Pixy flute. Didn't bother with the
Pachisi track in the well yet.

Went back to my ship and sailed back west, following the coast until I got to
Domdora. Bought a Heal shield and sold the Silver shield. Got the TinyMedals
and the Oricon, as well as some other tiems, and RETURNED to Kol. Sold the
Oricon to the item shop owner, left town, re-entered, and bought the Kings
sword from the Item shop. RETURNED to Domdora and boarded the ship again,
continuing south along the coast until I reached the shrine on the southern
part of the island. spoke to the fairy there and got the Rain staff. Left and
went around the mountains north to Mercado. Gathered the items here and
stayed at the inn, then boarded the ship and continued along the shore to the
east to Rimuldar. Stayed at the inn and got the Life ring and the other items.
RETURNED to Kol and sailed northwest to the tower on the small island.

Tower west of Kol
Went into the room to the north and opened the chest on the left (the otehr is
a Mimc). Took the western fork, turned south and went up the stairs.
Magwyverns are annoying. Went north on teh second floor and went into the
room in the middle of the floor. Bottom left chest in the north group of
chests is a mimic. Opened the other chests and continued east, then north to
the stairs to the third floor. Went directly south and up the stairs to the
fourth floor. Went north and west to get the Light armor from the chest. Went
back down to the third floor by jumping through the hole. Exited the room to
the south, then went west, then north. Opened the chest and went east. Went
through the hoel in the wall to the north, then re-entered the tower and took
the stairs to the west. Went east and took the staris to the third level,
then the fourth, then on up to the top floor. Went south and into the room in
the middle. Went up to the statue and used the PixyFlute. Recieved the Crest
and cast OUTSIDE.

RETURNED to Tantegel and stayed at the Inn, then went to the Nail Mark (cave
north-northeast of Tantegel). Monsters here are relatively weak compared to
the ones in the tower. Got the treasures on the third floor and left. Magic
doesn't work here, but the Heal shield does.

Went to the shrine on the island south of Rimuldar and got the Rainbow Drop.
Stayed at the inn in Rimuldar and went to the nortwesternmost part of the
island. Used the Rainbow Drop there and continued to Zoma's castle.

Stats upon entering Zoma's castle
Personality: Solitary
Level: 46

Strength: 207
Agility: 255 (133)
Vitality: 249
Intelligence: 105
Luck: 105
Max HP: 500
Max MP: 211
EX: 1184826

GP: 42112

Atk: 327/ 259/ 249
Def: 304

Spells:
Blaze
Heal
Expel
Ironize
Fireball
Return
StopSpell
Sleep
Zap
HealMore
Firebane
HealAll
Boom
Vivify
Thordain
HealUsAll
Outside
Repel
Recall
Forget
Remember
Recollect

Equipment:
Kings sword/ Dragon whip/ Flame boomerang
Light armor
Hero shield
Ortega's helmet
Starry ring

Bag Contents/ Other Items:
Antidote, 14
Herb, 99
ThiefKey
Warpwing, 4
MagicMap
Token, 13
MagicKey
Ruby ring
Wizard ring, 12
Letter
DryVase
FinalKey
Zen book
PowerBelt
Bolt staff
STR ring
Love ring
EchoFlute
Spiny whip
Garter
Blade boomerang
INT specs
Ninja armor
Noh mask
Orochi sword
Lar Mirror
Dark Lamp
GoldBeak
Bone
Terra armor
Misery helmet
Demon axe
Justice abacus
AGLScarf
Blade armor
Heal shield
Life ring
Crest
Bastard sword
Pixy Flute
Thunder sword
Light Orb
Hero ring

Zoma's Castle
Went inside and took the right path. entered the room in the middle of the
floor and fought the GrandTitans there. Took about 30 damage per hit form
them. Used some Herbs to heal after the second fight. Went north to the next
room and searched behind the throne to find the stairs to the next floor.
Navigated through the diamond-shaped tiles on the second floor and continued
to the third. Got the 2-edge sword from the chest here before proceeding to
the fourth floor.

Battles with mutiple Archmages can be an ungodly demon pain in the ass
from hell.

In battles, I always leave one monster alive and use my Heal shield to restore
all my HP before killing it, to conserve MP.

Got the chests from the center room on the fourth floor (the one on the far
right is a Mimic) and trained here until I was level 50. Left and saved, then
attempted to fight Zoma.

Stats before going to the final floor of Zoma's castle
Personality: Solitary
Level: 50

Strength: 216
Agility: 255 (141)
Vitality: 255
Intelligence: 115
Luck: 113
Max HP: 517
Max MP: 235
EX: 1547996

GP: 53641

Atk: 336/ 268/ 258
Def: 304

Spells:
Blaze
Heal
Expel
Ironize
Fireball
Return
StopSpell
Sleep
Zap
HealMore
Firebane
HealAll
Boom
Vivify
Thordain
HealUsAll
Outside
Repel
Recall
Forget
Remember
Recollect

Equipment:
Kings sword/ Dragon whip/ Flame boomerang
Light armor
Hero shield
Ortega's helmet
Starry ring

Bag Contents/ Other Items:
Antidote, 14
Herb, 99
ThiefKey
Warpwing, 4
MagicMap
Token, 13
MagicKey
Ruby ring
Wizard ring, 13
Letter
DryVase
FinalKey
Zen book
PowerBelt
Bolt staff
STR ring
Love ring
EchoFlute
Spiny whip
Garter
Blade boomerang
INT specs
Ninja armor
Noh mask
Orochi sword
Lar Mirror
Dark Lamp
GoldBeak
Bone
Terra armor
Misery helmet
Demon axe
Justice abacus
AGLScarf
Blade armor
Heal shield
Life ring
Crest
Bastard sword
Pixy Flute
Thunder sword
Light Orb
Hero ring
2-edged sword
SageRock
LifeStone
WorldLeaf


Proceeded to the final floor of Zoma's castle. Used some herbs and a Wizard
ring to restore before going north on floor 5.

BOSS FIGHT, KingHydra
There really isn't much to say about this fight. I traded blows with him and
cast Healall when I needed to. I was dealing about 100-150 damage per round,
and was taking about 50-80 damage from it's physical attack and 10-20 from
it's fire breath. This was a relatively easy fight; I only had to cast Healall
three or four times. Got 12200 XP.

Restored my HP and MP and went north.

BOSS FIGHT, BaraBomus
Again, there isn't much to say about this fight. I was hitting for about
70-100 damage and taking about 50 from Explodet and his intense flames, which
he sometimes used two or three times in one round. Healed when I needed to.
Another relatively easy fight as long as you don't let your HP drop below 200
or so. Got 13500 XP.

Restored my HP and MP again and continued north.

BOSS FIGHT, BaraGonus
Equipped the Blade armor for this fight. He likes to use physical attacks (in
fact, I'm not sure he can actually do anything else). Was dealing about
150-200 damage with the Kings sword and taking about 150 in return from his
physical attacks (and of course dealing about 75 to him in return, from the
Blade armor). He gets two attacks every other round or so. Yet another
relatively easy fight, as long as your HP stay above 300 or so. Had to cast
Healall every two or three rounds. Got 14300 XP.

Left and saved my game. Came back and confronted Zoma.

BOSS FIGHT, Zoma
Took about 120 damage from his Blizzard breath and a Blizzard spell the first
round before I could use the LightOrb. Also had the Blade armor equipped for
this fight because roughly one quarter to one third of his attacks are
physical and were doing about 100-120 damage to me. Was dealing about 100-150
damage to him with the Kings sword and taking anywhere between 100-200 damage
per round in return (usually closer to 200). Cast Healall whenever I got near
or below 250 HP. Had to heal every two or three rounds. Defeated him without
having to use a Wizard ring and with 137 MP left. Overall, not a terribly
difficult fight, as long as you're careful.


Section 6, Other Tips

-Level up. A lot.

-Save often.

-ALWAYS have a sword, whip, AND boomerang in your inventory, and switch
between them as the situation dictates. It will save you a lot of trouble.

-Always buy the best equipment available, at the earliest opportunity, no
matter what. If you don't have the money for it, go earn it (and I DON'T
mean by gambling at the monster arenas). While you're earning the gold for
your new equipment, you'll also be earning experience.

-Level up some more.

-Carry LOTS of Herbs and USE THEM.

-Try to run from monsters that can paralyze you, unless you're SURE you can
beat them in the first round. If you're alone and get paralyzed, the game
counts it as getting killed. Also follow this rule with monsters that can
cast Beat or Defeat.

-Equip the Starry ring as soon as you get it. It doubles your Agility, and
going first in a battle can spell the difference between winning and losing,
and even when it doesn't, it can help you avoid a good deal of damage. Never
remove it.

-Ortega's helm helps you avoid a lot of negative status effects, which is why
I never removed it once I got it, even though there are helmets that grant
better defense. I suggest acquiring it immediately after getting the ship.
You can also walk to Muor from Baharata, but it's a rather long way, and the
monsters around Muor on land are rather strong. By the time you can defeat
them, you shouldn't have any problems defeating Kandar the second time.

-Level up even more.

-Walk and/or sail EVERYWHERE. Do NOT use Repel. The random encounters along
the way to whereever it is you're going are good for gaining gold and
experience.


Section 7, Stuff
This guide was written by Ricky Patterson, August 2004. Dragon Warrior is
copyright Square-Enix. GameFAQs is the only site allowed to display this
guide, unless otherwise specified by the author. Reproduction of this guide,
in part or in whole, is prohibited, except for personal use.

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