Game Trivia

When it comes to the cumulative value of all of a Pokemon's stats, most people would jump to Magikarp as being the weakest Pokemon. However, the weakest Pokemon by base stat total is Sunkern (a new Pokemon introduced with these games), whose base stats total only to 180, whereas Magikarp's total to 200: the other Pokemon below Magikarp include Weedle and Caterpie, as far as those available in Pokemon Gold/Silver/Crystal are concerned. These numbers still stand accurate as of the release of Pokemon X/Y in 2013.

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Unlike Pokemon Gold/Silver, Pokemon Crystal - their remake - was not compatible with the original GameBoy, being playable only on the GBC.

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The Moon Ball in Pokemon Gold, Silver, and Crystal was supposed to quadruple the catch rate on Pokemon who evolve via the Moon Stone - however, it is erroneously programmed such that this effect only happens on those evolving through a Burn Heal, which is obviously impossible, thus meaning Moon Balls are more or less the same as Poke Balls.

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In Pokemon Gold and Silver, the trading interfaces were designed with black and white graphics, mirroring that of the Generation I Pokemon games. Pokemon Crystal gave this interface full color on a black background, making better advance of the GBC's color capabilities.

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Pokemon Crystal saw the series's first Battle Tower, a recurring characteristic in many later Pokemon games. (However, it wasn't again seen until Pokemon Emerald.)

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This game is the final core series Pokemon game to feature the slogan "Gotta catch 'em all!" on the cartridge or box.

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Contrary to every single other Pokemon game, in Pokemon Gold, Silver, and Crystal, if you enter a battle with no Pokemon you immediately win.

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In Pokemon Gold, Silver, and Crystal, there is an item for Cubone and Marowak known as the Thick Club: holding it will boost Cubone's or Marowak's Attack stat to double its normal levels. If you manage to max out the EVs and IVs on a Marowak that holds a Thick Club, its Attack stat should be the highest possible in the game (once the Thick Club's doubling is accounted for): 518 Attack. However, that's actually so high that it glitches the game! The game will read its Attack stat as 8 rather than 518 because 510 is the limit per the game's actually programming, making it the weakest Pokemon in the game as a result. This minor glitch is only present in Pokemon Gold, Silver, and Crystal, however: Game Freak later realized just how powerful Marowak could be with this item, and rectified in later releases of Pokemon.

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Pokemon Crystal saw the first animated back sprites for Pokemon in the series, and they weren't seen again until the release of Pokemon Platinum quite a few years later.

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Pokemon Gold, Silver, and Crystal were the first Pokemon games to consider the use of a real-time clock and calendar as to be able to vary the catching possibilities of Pokemon based on time of day. While every Pokemon game since has used such a time system, it wasn't until the release of Pokemon Diamond/Pearl that the graphics again changed to be darker at night, for example, or that the actual day was considered.

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As you probably know, the Safari Zone is not actually in Pokemon Gold, Silver, and Crystal, even though (outside of these games) it was a mainstay of the main Pokemon series through HeartGold/SoulSilver. In reality, a Safari Zone was indeed planned for G/S/C: however, it was taken out at the last second. The data for the Safari Zone's geography and wild encounters still remain in the game, however: if you use walk-through-walls cheat codes, you can even find the well-hidden "doorway" to it!

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One of the Pokemon introduced within this generation, Blissey, has the highest possible HP of all Pokemon - not just highest of all Pokemon, but the highest by the limits the game sets. Blissey will have a base of 255 HP, which translates to 714 HP assuming max EVs and IVs in HP. Before G/S/C was released, Blissey's evolutionary predecessor in Chansey had the highest with 250 base HP (704 HP at best). Additionally, even as of the release of Pokemon X/Y in 2013, Blissey and Chansey give out the most and second-most EXP., respectively.

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One of the Pokemon introduced within this generation, Shuckle, has the highest Defense and Special Defense stats among all Pokemon (as of Pokemon X/Y's 2013 release at least): a base of 230 in each stat, which translates to a whopping 559 points in either stat with maximum EVs and IVs. This is why Shuckle is commonly used as a tank in general competitive gameplay.

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In the GameBoy Pokemon games, a Pokemon would have five stats: HP, Attack, Defense, Special, and Speed. Pokemon Gold and Silver introduced a sixth stat, Special Defense (Sp. Def.) while renaming Special to Sp. Atk. Back in the GameBoy Pokemon games, Special would serve as the role of both Sp. Atk. and Sp. Def., meaning your Special-class attacks' damage input AND output were determined by one stat, creating a painful imbalance in some cases that the stat separation remedied.

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Pokemon Gold, Silver, and Crystal are the first Pokemon games in which Pokemon can hold items for their use in battle. This is evidenced as early as the start of the game where your starter will be holding a Berry (equivalent to the modern Oran Berry).

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Pokemon Gold and Silver were the first incidences of Shiny Pokemon in the Pokemon series: Shiny Pokemon are those whose sprites are different than normal, such as a red Gyarados rather than blue. The odds of finding them are about 1 in 8,192 (until the 2013 release of Pokemon X/Y). Finding Shiny Pokemon in Gold/Silver/Crystal was also more unusual than the other games; every Pokemon has a set of "IVs" in each of their stats that helps to determine stat growth. In Pokemon G/S/C only, a certain specific set of IVs would determine Shininess - after that, it was simply a shot against the RNG.

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The Japanese version of Pokemon Crystal - Pocket Monsters: Crystal Version - is the only core series Pokemon entry title to date that has the word "Version" in its title. For example, Pokemon Gold/Silver Versions started as Pocket Monsters Kin/Gin in Japan: no "Version".

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Even though Korea finally got a localized Pokemon game in Pokemon Gold/Silver Versions, they are the only region that, while getting Pokemon G/S, did not receive Pokemon Crystal. The reasons for this are unknown.

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Japanese versions - and only Japanese - of Pokemon Crystal came with the Pokemon Mobile System GB. This system would allow players to play interactively by hooking the device into a mobile phone, creating a Wi-Fi like system similar to the Wireless Adapter implemented for Pokemon FireRed and LeafGreen although with a much greater range of distance. This device did not leave Japan for several reasons: these include the relative unpopularity with cellular devices in other regions at the time and the FCC's refusal to allow the device into the US for security purposes.

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The Love Ball in Pokemon Gold, Silver, and Crystal does not work as it is supposed to: instead of making it 8x more likely to catch Pokemon of the opposite gender, it does this only for Pokemon of the same gender as the Pokemon you have out!

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In Pokemon Gold/Silver, the trainers calling via the PokeGear were given very generic messages, changing the names of the Pokemon mentioned and only that. Pokemon Crystal allowed the trainers to have individual personalities, which was later furthered on the Gold/Silver remakes, Pokemon HeartGold/SoulSilver (2010).

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The Japan-exclusive nature of the Mobile System GB cheated non-Japanese players out of a Celebi: by completing a Mobile System GB event, one could earn the GS Ball and later use it to catch Celebi in Ilex Forest. The GS Ball was even completely removed from international releases of the game, only being available with cheating devices.

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Pokemon Crystal saw the introduction of move tutors, people who can teach Pokemon specific moves. Every core series game since has included them.

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Originally, this Pokemon game was defined by the title "Pokemon X" before becoming known as "Pokemon Crystal Version". Ironically, a later Pokemon game would use this title: Pokemon X on the 3DS in 2013 alongside Pokemon Y.

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The Japanese name for this game - Pocket Monsters: Crystal Version - is actually the first Pokemon game whose Japanese name that is written completely in katakana rather than kanji. Later Japanese Pokemon games would carry on this tradition.

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This is the first core series Pokemon game to allow the player to use a female main character. She was known by the default name of Kris, which is also the first instance where the main character's default name is not the name of the game's own version or one of its relatives in the same generation.

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Pokemon Crystal is the first Pokemon game to feature specially-designed music for legendary battles: this being for the encounters with Raikou, Entei, and Suicune.

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Pokemon sprites in this game are animated, a factor not seen in the core series until Pokemon Emerald some four years later.

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Though it's hard to notice due to its large size, the Goldenrod City Gym's layout is in the shape of a Clefairy, a then-Normal Pokemon that was used by the Gym Leader.

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In pre-release video footage, the starting town was shown to be a place called Silent Hills (in lieu of New Bark Town): this town had a unique layout and background theme. The town was scrapped pre-release to avoid association with the Silent Hill horror game franchise.

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Pokemon crystal, unlike Pokemon gold and silver let's the player give Kurt multiple Apricorns so it was easier to get the special balls

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Famous Quotes

Gym Leader Blue: Take a good look around you... A volcano erupts, and just like that, a whole town disappears. We can go on winning and losing in Pokemon. But if nature so much as twitches, we can lose in a second. ... That's the way it is...

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Red: ...

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