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Enemy Deck Guide by Shadowboy

Version: 1.2 | Updated: 12/27/2004

MEGAMAN BATTLE CHIP CHALLENGE

English GBA Version

TOPIC: ENEMY DECK GUIDE

Version 1.2

By: Shadowboy

Megaman Battle Chip Challange Or RockMan.EXE Battle Chip GP 
and all related contents and
images are originally copyrighted to Capcom.

----------

PART 1.0 : INTRODUCTION

PART 2.0 : VERSIONS

PART 3.1 : ENEMY PROGRAM DECKS - Lan/MegaMan Story

PART 3.2 : ENEMY PROGRAM DECKS - Mayl/Roll Story

PART 3.3 : ENEMY PROGRAM DECKS - Dex/GutsMan Story

PART 3.4 : ENEMY PROGRAM DECKS - Chaud/ProtoMan Story

PART 3.5 : ENEMY PROGRAM DECKS - Kai/TurboMan Story

PART 3.6 : ENEMY PROGRAM DECKS - Mary/Ring Story

PART 4.0 : COMPUTER TOURNAMENT DECKS

PART 5.0 : OPEN BATTLE DECKS

PART 6.0 : MY DECKS

PART 7.0 : CREDITS/RULES AND REGULATIONS

PART 8.0 : FREQUENTLY ASKED QUESTIONS

PART 9.0 : CONTACTING ME

----------

PART 1.0 : INTRODUCTION

Well, after wondering what I can do to help you people 
having trouble in the game I decided to make an enemy 
deck guide to help people study the enemy's decks before 
battling them to get an advantage when battling them. 
Another MegaMan.EXE game, but this time its not an RPG game,
its a new kind of strategy game. So lets begin!!

----------

PART 2.0 : VERSIONS

1.0 (19/3/04): Made this guide with the info I collected for the past 5 days.
1.1 (22/3/04): Added Guardian Tournament for 2nd and third enemy. Added 
Netopia Open Battle enemy
status but only until MagnetMan.
1.2 (27/12/04): I finally decided to finish this FAQ as I have loads of free
 time. Lan/MegaMan story almost 
completed! New section. My decks allows you to see how I customized my deck. 
If you want, I can put your 
one here. FAQ section updated. MY DECKS completed. If you want your deck to 
be here, email me.


----------

PART 3.1 : ENEMY PROGRAM DECKS - Lan/MegaMan Story

###################################################
Novice Tournament - Fee: 0z, Prize: 1000z, NormNav2
###################################################

Comments: This should be easy and will give you an idea of how the battle 
system is like.
And do not change your navi to NormNav2 after the battle. His accuracy 
and evasion stinks. That
was what I did and I got thrashed in later classes. Stick with MegaMan,
 he's cool

-------
ROUND 1
-------

Kenji
NormNav1 HP: 500

Recov50                -
          -
Cannon          -
       Cannon       NormNav1
Cannon          -
          -
Recov50                -

-----------
SEMI-FINALS
-----------

Higsby
NumberMan HP: 400

   -                   -
          -
   -            -
       Cannon       NumberMan
   -            -
          -
   -                   -

-------------
NOVICE FINALS
-------------

Ms. Mari
NormNav2 HP: 550


   -                   -
       Cannon
   -            -
       Cannon       NormNav2
   -            -
       Cannon
   -                 Cannon

##################################################
Guts Tournament - Fee: 300z, Prize: 1500z, GutsMan
##################################################

Comments: The first two shouldn't give you a problem. The one to worry about
 is GutsMan. He has
an irritating M-Cannon that could wittle away your hit points in a pinch. 
Survive it and he may
bring out a powerful GutPunch. Guards are awesome here, until 
you meet his standard GutsHamr.

-------
ROUND 1
-------

Koetsu
NormNav1 HP: 500

   -                 Cannon
       Recov50
MiniBomb     HiCannon
          -         NormNav1
MiniBomb      Cannon
       Recov50
   -                   -

-----------
SEMI-FINALS
-----------

Kaz
NormNav2 HP: 550

HiCannon             Shotgun
         -
   -          MiniBomb
       Sword        NormNav2
   -          MiniBomb
      HiCannon
   -                    -

------
FINALS
------

Dex
GutsMan HP: 600

Recov50             GutPunch
       Cannon
   -         M-Cannon
      MiniBomb      GutsMan
   -          Cannon
      HiCannon
Recov50              Cannon

##################################################
Healing Tournament - Fee: 300z, Prize: 1500z, Roll
##################################################

Comments: Okay, these navis focus on healing. But their attacks 
are very limited so you should 
be fine. Roll may give you a problem because of her high evasion.
 Just jeep using your standard
attacks. Use chips like Shotgun, V-Gun or Crossgun. They have 
an accuracy of S. Guards OWN here.

-------
ROUND 1
-------

Anna
NormNav1 HP: 500

Cannon               Recov50
       Cannon
   -          Recov50
      HiCannon       NormNav2
   -          Recov50
       Cannon
Cannon                  -

-----------
SEMI-FINALS
-----------

Mary
Ring HP: 450

Recov50               Recov50
         -
Recov50       MiniBomb
      HiCannon        Ring
Recov50        Cannon
         -
Recov50              Jealousy

------
FINALS
------

Mayl
Roll HP: 400

Cannon               Recov50
        Sword
Recov10       Recov30
       LilBomb         Roll
Recov10       Recov30
        Sword
HiCannon             Recov30

###################################################
Match Tournament - Fee: 500z, Prize: 3000z, FireMan
###################################################

Comments: This may be a bit difficult so I recommen you get a 
Heatball chip and put in in your
first column. If so get 2 and put them both in your first column. 
AquaSwrds OWN here but they're
very rare in the 10 pack boosters from Higsby's. If FireMan 
gives you trouble, get some Bubblers
or PanlOuts so you'll have an easier time without the lava panels
 burning you.

-------
ROUND 1
-------

Yoshiro
NormNav1 HP: 500

MiniBomb             HeatShot
       V-Gun
   -          Cannon
      HeatShot       NormNav1
   -          Cannon
       V-Gun
MiniBomb                -

-------
ROUND 2
-------

Haru
Navi-F HP: 550

Recov50              HeATcROS
         -
HiCannon      Heat-V
      HeatCros       Navi-F
HiCannon      HeatShot
         -
Recov50                -

-----------
SEMI-FINALS
-----------

Mary
Ring HP: 450

AquaBlde            ZapRing1
      MiniBomb
Heat-V        Heat-V
       Heat-V         Ring
V-Gun         V-Gun
      MiniBomb
   -                Jealousy

------
FINALS
------

Mr. Match
FireMan HP: 500

Recov50              Heat-V
         -
HeatShot     FireSwrd
       Heat-V       FireMan
HeatShot     FireSwrd
         -
Recov50             FireBlde

#####################################################
Sapling Tournament - Fee: 500z, Prize: 3000z, WoodMan
#####################################################

Comments: Fire chips are a MUST-HAVE here. Consider using 
FireSwrds, Firebldes or any heatshots
in your back column. Everything's easy if you play as FireMan. 
GutsMan may be a bit difficult but
you should be a skilled player by now.

Note: WoodMan's second slot in may be Heat-V or Bub-V, 
please tell me whether I am correct or 
wrong, help will be greatly appreciated.

-------
ROUND 1
-------

Haruka
NormNav2 HP: 550

HiCannon            TreeBom2
      HiCannon
   -         HiCannon
       Cannon       NormNav2
   -         Recov50
      Recov50
Recov50                -

-------
ROUND 2
-------

Tetsu
Navi-W HP: 550

Recov50              Cannon
       Cannon
Recov50      TreeBom1
      TreeBom2      Navi-W
Recov50      LilBomb
       Cannon
Recov50              HiCannon

-----------
SEMI-FINALS
-----------

Dex
GutsMan HP: 600

GutPunch            HiCannon
      TreeBom1
   -          LilBomb
      WideSwrd      GutsMan
   -          LilBomb
      TreeBom1
GutPunch               -

------
FINALS
------

Sal
WoodMan HP: 600

DoubNdl             Recov80
      MiniBomb
TreeBom1    TreeBom3
      Shotgun       WoodMan
TreeBom1     Cannon
      TreeBom2
Recov50             Bub-V

####################################################
Droplet Tournament - Fee: 500z, Prize: 3000z, IceMan
####################################################

Comments: Ice panels = Increased Evasion. Get rid of them when you 
face IceMan because his 
evasion is high and will be even higher with the ice panels. Change to 
AlumiStg or simply use a
Repair. With AlumiStg, you should unleash your strongest elec chips.
 ZapRings and MagBombs OWN
here. Consider using ElecSwrds or ElecBldes

-------
ROUND 1
-------

Micchan
NormNav1 HP: 500

   -                MiniBomb
      Bubbler
Sword        Bubbler
       Cannon       NormNav1
Sword        Bubbler
      Bubbler
   -                 Cannon

-------
ROUND 2
-------

Mayl
Roll HP: 400

Recov10              Shotgun
      Recov50
MiniBomb     Bubbler
      Recov120      NormNav2
MiniBomb     HiCannon
      Recov50
Recov30                 -

-----------
SEMI-FINALS
-----------

Junko
Navi-A HP: 550

Shotgun             Recov50
      Bubbler
Shotgun      BubCross
       V-Gun        Navi-A
Shotgun      BubCross
      Bubbler
Shotgun                -

------
FINALS
------

Froid
IceMan HP: 500

   -                AquaBlde
      AquaSwrd
MiniBomb     LilCloud
        Sword        IceMan
MiniBomb     LilCloud
      AquaSwrd
   -                 Shotgun

#####################################################
Battery Tournament - Fee: 500z, Prize: 3000z, ElecMan
#####################################################

Comments: Well, WoodMan's useful here as he can transform the 
AlumiStg to GrassStg. TreeBombs 
work well here. Consider using Spreader or CrossBombs as they 
can destroy some of the enemy's
most powerful chips. And the nice HP boost for WoodMan does 
wonders. Just be careful of Magbombs
and ZapRings.

-------
ROUND 1
-------

Taka
NormNav2 HP: 550

Cannon              ZapRing1
      HiCannon
LilBomb       ZapRing1
      HiCannon       NormNav2
LilBomb       SonicWav
       Cannon
Cannon                 -

-------
ROUND 2
-------

Michael
Navi-E HP: 550

MiniBomb            MagBomb1
        Sword
LongSwrd     Satelit2
      WideSwrd       Navi-E
LongSwrd     Satelit2
        Sword
MiniBomb             Cannon

-----------
SEMI-FINALS
-----------

Gen
NormNav3 HP: 600

Recov50              Cannon
      LilBomb
   -         MagBomb2
      CrosBomb       NormNav3
   -         MagBomb2
      LilBomb
Recov50                -

------
FINALS
------

CountZap
ElecMan HP: 450

   -                Recov50
      ElecSwrd
ZapRing1     DoubNdl
      MagBomb2      ElecMan
ZapRing1     DoubNdl
      ElecSwrd
   -                Remobit1

#####################################################
Quick Tournament - Fee: 1000z, Prize: 4000z, QuickMan
#####################################################

-------
ROUND 1
-------

Takahiro
NormNav2 HP: 550

Cannon             ShockWav
       Cannon
HiCannon     DoubNdl
      DoubNdl       NormNav2
HiCannon     DoubNdl
      DoubNdl
Cannon                 -

-------
ROUND 2
-------

Yoshiro
NormNav3 HP: 600

   -                 Whirlpl
       Atk+20
Cannon       DoubNdl
      CrosBomb       NormNav3
Cannon       DoubNdl
       Atk+10
   -                 CrosBomb

>>>>>>MORE SOON<<<<<<

###################################################
Cliff Tournament - Fee: 1000z, Prize: 4000z, AirMan
###################################################

Comments: Being a cliff. DO NOT USE SWORD CHIPS, 
YOU WILL REGRET IT. Unless you have a Repair
chip but its not worth the space. Use Spreader,
Crossgun and V-Guns instead. Shadow1 and Shadow2
OWN here as nobody can hit you with a sword attack,
except Miho.

-------
ROUND 1
-------

Miho
NormNav2 HP: 550

HiCannon             Repair
      FireBlde
HiCannon     Sword
      AquaBlde       NormNav2
HiCannon     Sword
      ElecBlde
HiCannon               -

-------
ROUND 2
-------

Mary
Ring HP: 450

Shotgun              Jealousy
      MiniBomb
Heat-V       HiCannon
       LilBomb        Ring
Bub-V        HiCannon
      MiniBomb
Shotgun               Guard

-------
ROUND 3
-------

Sara
NormNav3 HP: 600

CrosBomb             Recov50
      TreeBom2
Recov50      BubCross
      CrossGun       NormNav3
Recov50      BubCross
      MagBomb2
CrosBomb               -

-------
ROUND 4
-------

Takashi
NormNav4 HP: 650

HeatCros            BubCross
      HeatCros
HeatCros    HeatCros
      CrossGun       NormNav4
Guard        TripNdl
          -
   -                TripNdl

-----------
SEMI-FINALS
-----------

Raoul
ThunderMan HP: 550

LilCloud             Recov50
      Remobit1
MiniBomb     MiniBomb
      Satelit3      ThunderMan
MiniBomb     MiniBomb
      Remobit1
LilCloud            Satelit3

------
FINALS
------

Arashi
AirMan HP: 550

BubCross            Recov50
       Atk+20
Bubbler     CrosBomb
      Tornado        AirMan
HeatCros    TreeBom2
       Atk+10
HeatShot            AquaBlde

#######################################################
Block Tournament - Fee: 1000z, Prize: 4000z, ThunderMan
#######################################################

-------
ROUND 1
-------

Tom
NormNav2 HP: 550

   -                Barrier
      HiCannon
Guard       M-Cannon
         -          NormNav2
Guard       M-Cannon
      HiCannon
   -                HiCannon

>>>>>>MORE SOON<<<<<<

*************************************************************
NOTE: I will skip Class B and A, East Tournament for a while. 
Sorry for the delay. But I haven't
collected the deck info yet.
*************************************************************

##############################################
West Tournament - Fee:???, Prize:???, MagicMan
##############################################

Comments: This is hard since HeatMan will be a toughie. 
MagicMan will thrash you if you 
underestimate him. HeatBalls work well against him. 

Note: MagicMan's second column may be Meteor3,4 or 5. 
I am a bit unsure. Someone tell me if I am
wrong.

-------
ROUND 1
-------

Dex
GutsMan HP: 600

BrnzFist             BrakHamr
         Atk+20
Recov80     GutsPnch
         M-Cannon          GutsMan
Recov80     GutsPnch
         Atk+20
BrnzFist             Quake3

-------
ROUND 2
-------

Ogata
NormNav3 HP: 600

M-Cannon            Recov80
      WideSwrd
CrosBomb      Guard
      LongSwrd       NormNav3
CrosBomb      Guard
      WideSwrd
M-Cannon            Recov80

-------
ROUND 3
-------

Prof
Navi-E HP: 550

Satelit2            Yo-Yo2
      FireBlde
Heat-V       ZapRing1
      AquaBlde       NormNav2
TreeBom2     Satelit2
      ElecBlde
MagBomb2             Candle1

-------
ROUND 4
-------

Aya
Navi-F HP: 550

LavaStge            MagBomb2
      FireBlde
HeatCros     BblWrap
       LilBomb      Navi-F
HeatCros     BblWrap
      ElecBlde
LavaStge            Satelit2

-------
ROUND 5
-------

Mr. Match
HeatMan HP: 650

HeatSprd             Blower
      HeatSprd
Candle1      HeatSprd
      HeatCros       HeatMan
Candle1      HeatShot
      HeatShot
HeatShot             Meteor4

-------
ROUND 6
-------

CountZap
ElecMan HP: 450

Satelit1             ElecSwrd
      ElecSwrd
Satelit1     MagBomb2
      ElecBall       ElecMan
Satelit1     MagBomb2
      ZapRing3
Satelit1               -

-----------
SEMI-FINALS
-----------

Yuji
NormNav4 HP: 650

TripNdl              Recov120
      AquaBlde
SonicWav     IceStage
      CrsShld2       NormNav4
Ratton3      AlumiStg
      ElecBlde
Yo-Yo2               Repair

------
FINALS
------

Yahoot
MagicMan HP: 350

Spreader            LavaStge
      Meteor4
Recov80      Barrier
      Meteor5       MagicMan
Recov80      Barrier
      Meteor4
   -                Recov120

####################################################
Guardian Tournament - Fee:5000z, Prize: 15000z, GateMan
####################################################

-------
ROUND 1
-------

Arashi
AirMan HP: 550

M-Cannon      PanelOut
        Twister
Twister     CrsShld2
        Atk+20        AirMan
Twister     CrsShld2
        Twister
M-Cannon      Recov120

-------
ROUND 2
-------

Sal
WoodMan HP: 600

Candle2              Twister
      TreeBom3
TreeBom3     HeatBall
      TreeBom3      WoodMan
TreeBom3     HeatBall
      TreeBom3
Candle2             GrassStg

-------
ROUND 3
-------

Millions
SnakeMan HP: 450

Spice3               Twister
      GrassStg
Spice3       HeatBall
      GrassStg       NormNav2
Spice3       HeatBall
      GrassStg
Spice3              TreeBom2


-------
ROUND 4
-------

Anetta
PlantMan HP: 550

Candle2          TreeBom2
         Trident
Trident      RockCube
          Atk+20         PlantMan
Trident      RockCube
          Trident
Candle2          TreeBom2

-------
ROUND 5
-------

Count Zap
ElecMan HP: 450

Satelit3             AlumiStg
         ZapRing3
ElecBlad     ElecSwrd
          ElecSwrd            ElecMan
ElecBlad     ElecSwrd
         ZapRing3
Satelit3              Recov120

-------
ROUND 6
-------

Raoul
ThunderMan HP: 550

AlumiStg             Recov120
          Satelit3
MagBomb3     ZapRing3
          Satelit3               ThunderMan
Remobit2       ZapRing3
          Satelit3
AlumiStg             ElecBall

-------
ROUND 7
-------

Rei Saiko
FlashMan HP: 550

Remobit3            ElecBlad
          Satelit3
Remobit3     AlumiStg
          ZapRing3              FlashMan
Remobit3     AlumiStg
          MagBomb3
Remobit3            ElecBlad

-------
ROUND 8
-------

Tamako
MetalMan HP: 650

GoldFist              Repair
          SilvFist
GoldFist      CrsShld2
          SilvFist     MetalMan
GoldFist      RockCube
          SilvFist
GoldFist             Recov120

-------
ROUND 9
-------

Mr. Match
HeatMan??? HP: 650

What's he doing with HeatMan? Didn't he have FireMan last time? 
Uh Oh, this means
one thing later in the game... (Shrudders...) For those who played
 Exe 3... Be Prepared!

GrassStg             Candle3
          HeatSprd
GrassStg    GrassStg
          HeatSprd     HeatMan
GrassStg    GrassStg
          HeatSprd
GrassStg            ElecBlad

-------
ROUND 10
-------

Dave
QuickMan HP: 450

FastGauge             Barrier
          ElecBlad
SonicWav    M-Cannon
          MindBndr    QuickMan
SilvFist        HiCannon
          ElecBlad
SonicWav             Areagrab

-------
ROUND 11
-------

Masa
SharkMan HP: 400

AquaBlad              IceStage
          AquaBlad
BubCross      BubSprd
          BubCross        SharkMan
BubCross      BubSprd
          AquaBlad
AquaBlad             RockCube

-------
ROUND 12
-------

Tora
KingMan HP: 500

Note: One of the smartest counter decks I've ever seen, 
just don't make it. It screws
you completely. 

M-Cannon               Spreader
          ZeusHamr
Yo-Yo3      Remobit2
          Atk+20            KingMan
Yo-Yo3      Remobit2
          ZeusHamr
M-Cannon               Mine

-------
ROUND 13
-------

Gauss Magnets
MagnetMan HP: 600

MagBomb3              ZapRing3
           Magbomb2
Candle2        MagBomb1
           AlumiStg         MagnetMan
Satelit3         MagBomb1
           MagBomb2
MagBomb3              ElecBlad

-------
SEM-FINALS
-------

Madd
ColorMan HP: 450

Note: Incredibly stupid deck, but I've seen stupider. Aura/Invis 
chips are your friends. Do a Guard if possible
before ColorMan uses his PanelOut

Last Column: Yo-Yo3

2nd Last Column - Yo-Yo2

First Column - Yo-Yo1

Slot In R - PanelOut
Slot In L - Catcher

-------
FINALS
-------

Mr. Famous
GateMan HP: 600

Guardian             Shadow2
           PanelOut
Candle2     RockCube
           Guardian       GateMan
Candle2     RockCube
           PanelOut
Guardian            Shadow2

##############################################
Chaos Tournament - Fee:7000z, Prize: 30000z, Bass
##############################################

-------
ROUND 1
-------

Madd
ColorMan HP: 450

Deck: All Yo-Yo3.
Slot In R: Ratton3
Slot In L: Anubis

-------
ROUND 2
-------

Mayl
Roll HP: 400

Candle2              Invis3
          WhrlPool
MagBomb2     Remobit2
          Mine          Roll
MagBomb2     Remobit2
          WhrlPool
Recov30             Invis3

-------
TO BE CONTINUED!!!

----------

PART 3.2 : ENEMY PROGRAM DECKS - Mayl/Roll Story

COMING SOON!

----------

PART 3.3 : ENEMY PROGRAM DECKS - Dex/GutsMan Story

COMING SOON!

----------

PART 3.4 : ENEMY PROGRAM DECKS - Chaud/ProtoMan Story

COMING SOON!

----------

PART 3.5 : ENEMY PROGRAM DECKS - Kai/TurboMan Story

COMING SOON!

----------

PART 3.6 : ENEMY PROGRAM DECKS - Mary/Ring Story

COMING SOON!

----------

PART 4.0 : COMPUTER TOURNAMENT DECKS

Tournament decks include the com decks. Somebody help me 
since I deleted almost all of the coms
for chips 172-181.

COMING SOON!

----------

PART 5.0 : OPEN BATTLE DECKS

Open Battle enemies are random so somebody help me if you 
have an eagle eye for spotting Program
Decks and recognising chip sprites.

###################
NETOPIA OPEN BATTLE
###################

**********
FIRST AREA
**********

Tetsu
Navi-W HP: 550

Recov50              Recov120
      CrsShld1
MiniBomb     TreeBom2
      TreeBom1       Navi-W
MiniBomb     TreeBom2
      CrsShld1
Candle1              GrassStg

---

Count Zap
ElecMan HP: 450

ElecSwrd             AlumiStg
       ZapRing1
Satelit2      HiCannon
       ElecSwrd      ElecMan
Satelit1      HiCannon
       ZapRing1
ElecSwrd             AreaGrab

---

NAVI CHIP SURVIVAL BATTLE 1

Sara
NormNav3 HP: 600

CrosBomb             Wind
       BubCross
CrosBomb      ZapRing2
       CrossGun     NormNav3
MedCloud       Mine
       HeatCros
CrosBomb             RockCube

---

***********
SECOND AREA
***********

Micchan
NormNav1 HP: 500

Cannon               M-Cannon
      WideSwrd
SonicWav      Bub-V
      LongSwrd       NormNav1
SonicWav      Heat-V
      WideSwrd
Cannon               Recov80

---

Mayl
Roll HP: 400

Recov30             TriplNdl
      ShotGun
Recov80      Satelit3
      CrossGun       Roll
Recov80      RockCube
      ShotGun
Recov120             Guard

---

Koetsu
NormNav1 HP: 500

Cannon               M-Cannon
      WideSwrd
SonicWav      Bub-V
      LongSwrd      NormNav1
SonicWav      Heat-V
      WideSwrd
Cannon               Recov80

---

Dex
GutsMan HP: 600

Cannon              M-Cannon
      GutPunch
HiCannon     GutPunch
      SonicWav       GutsMan
HiCannon     M-Cannon
      GutPunch
Cannon               Repair

---

NAVI CHIP SURVIVAL BATTLE 2

Yuji
NormNav4 HP: 650

TriplNdl            Shadow3
      TreeBom1
TriplNdl     ZapRing2
       ATK+10       NormNav4
TriplNdl     CrsShld2
      TreeBom1
TriplNdl            Candle2

---

**********
THIRD AREA
**********

Ray
FlashMan HP: 550

Recov80              MagBomb2
      ShockWav
LilBomb      ElecBall
      ZapRing2       FlashMan
MiniBomb     Remobit3
      ElecAura
ElecBlde             CrsShld2

---

Mr. Match
HeatMan HP: 650

FireBlde            Meteor4
      HeatShot
Wrecker      HeatSprd
       Heat-V       HeatMan
Wrecker      HeatSprd
      HeatShot
Cannon              LavaStge

---

Sylvia
Navi-W HP: 550

Recov50             HiCannon
      CrsShld2
TreeBom2     TreeBom2
      Treebom2       Navi-W
TreeBom2     TreeBom2
      CrsShld2
Candle1             GrassStg

---

Anetta
PlantMan HP: 550

DoubNdl                -(Who knows? Send an e-mail!)
       Guard
Recov80      Trident
      WideSwrd      PlantMan
Recov80      Trident
       Guard
DoubNdl                -(See above)

---

NAVI CHIP SURVIVAL BATTLE 3

Gauss
MagnetMan HP: 600

MagBomb3             HeatCros
      Satelit1
CrossGun     ElecBlde
      CrsShld2       MagnetMan
CrossGun     ZapRing2
      Satelit1
MagBomb3             AlumiStg

>>>>>>MORE SOON TO COME<<<<<<

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PART 6.0 : MY DECKS
-------

HIDE, STUN & HURT DECK

This is my main deck used in most tournaments. Out of the 4 deck ranks 
(S, A, B, C) S being the best
and C being a good effort but not good enough, I reckon I'll get an A.

To Battle Me: NETT : T*21-1TNN-60(Heart)V-(Clubs)GTG-1H6J-7BL0

ZapRing3                     MagBomb2
                        Dynawave
              DropDown     Recov200
MegaMan        HeroSwrd
              PopUp           MagBomb2
                        Kunai3
Recov300                     SloGauge

Tips: TreeBombs, Poltergeist, BigBombs OWN me, I should know,
 I built this deck!

POWER EVASION DECK

This is my other deck I sometimes use to amuse myself. I reckon 
I'll get between a B and a C for this.

To Battle Me: NETT: (Clubs)72(Diamond)-NZ(Diamond)*-Q3MW-YDCW-S*DF-7(Clubs)41

ZapRing3                WhrlPool
                   AquaSwrd
        BigCloud         Recov150
ToadMan     FreezBom
        PopUp             IcePunch
                   BubCross
Recov200                IceStage

Tips: TreeBombs, BigBombs. Any high accuracy chips with the power to 
damage my chips.

DEATH BY SHADOW DECK

The worst deck of the 3 Folders I have. Created for fun and laughter. 
Here comes my F grade.

To Battle Me: NETT: GR*R-FHYS-RX(Clubs)D-N(Clubs)4(Spade)-CWP(Spade)-W402

Jealousy                          Recov200
                             SloGauge
                CrsShld3            GoldFist
ShadowMan         Atk+30
                  Invis3               Twister
                             FstGauge
Muramasa                         Navi+20

Tips: No idea, this was created for the fun of it. 
Guard seems to OWN this deck.

Note: ANY MORE DECKS? Email me! Not the ShadowboySPP though...
ngloimon89@hotmail. Note: SPAM WILL NOT BE TOLERATED!!!
And Don't send me junk mail. I will tell the admins here as that will
result in banning your account for a while. (Or maybe a strict email)
----------

PART 7.0 : CREDITS

I'd like to thank...

Gamefaqs for putting this Faq on.
Capcom for making this great MegaMan Strategy game!!!
YOU, for reading this, promoting this guide.

Anyone else who helped me and remembered my name on the message board!!!

You must not sell this product and claim it as your own.
This product was written by Shadowboy and nobody else.
Only can be found in Gamefaqs.com
If not, then tell me quickly.
I also want to thank Capcom for this wondeful game.
This may be not be reproduced under any circumstances except 
for personal, private use.
It may not be placed on any web site or otherwise distributed 
publicly without advance
written permission. Use of this guide on any other web site 
or as a part of any public
display is strictly prohibited, and a violation of copyright.

----------

PART 8.0 : FREQUENTLY ASKED QUESTIONS

Some questions you people might ask.

> Your faq has a lot of errors! What gives??
Tell me, you'll get your credit

> A lot of stuff is missing in your faq!
I'm a very busy person. If you'd like to help me, contact me 
and tell me. I can arrange it.

> What's Computer tournament decks? I'm confused!
They're the registered players's decks in your open tournament. 
They're already there when 
you get the tournament selection unlocked.

> If you and your opponent slot in at the same time, who goes first??
The same thing applies to chip preference (I think that's what its called). 

> What other guides have you done?
I've done the following guides... Not in any order: MegaMan Battle 
Network 3 Time Trials FAQ, 
Pokemon Pinball Ruby/Sapphire Pokemon Locations Guide and 
MegaMan Battle Chip 
Challenge Enemy Deck Guide. More will be done. (Last Updated 
December 27th 2004)

----------

PART 9.0 : CONTACTING ME

Anyone who like to contact me on my faq section ..I will be hanging 
out in Gamefaqs.
Sections: Rockman EXE 5 Board, Paper Mario 2 Board, Any 
Pokemon Board. Serebii Net. 
Username same as this one. Usually in Gamecube board but I rarely post.
If you're smart, you'll know where to find my e-mail, (_)


Copyright 2004 Shadowboy

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