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    FAQ/Walkthrough by KirbyRockz

    Version: 3.65 | Updated: 05/14/04 | Search Guide | Bookmark Guide

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    Hamtaro: Ham Ham Heartbreak FAQ/Walkthrough
    For the Game Boy Advance Handheld Video Game System
    By KirbyRockz
    Last Updated: 04/14/04 @ 11:55 A.M.     Version 3.75
    This document is Copyright 2003 A. H.
    Table of Contents
    1. Story
    2. Updates
    3. Main Characters
    4. Walkthrough
          4.1 Sunny Peak Part I
          4.2 Sandy Bay Part I
          4.3 Fun Land Part I
          4.4 Boo Manor Part I
          4.5 Sandy Bay Part II
          4.6 Boo Manor Part II
          4.7 Fun Land Part II
          4.8 Wild Woods Part I
          4.9 Sunny Peak Part II
          4.10 Wild Woods Part II
          4.11 Spat Tower
          4.12 Sandy Bay Part III
          4.13 Other Things To Accomplish
    5. Ham-Chat List
    6. Gem List
    7. Accessories List
    8. Ham-Jam Songs List
    9. Tips/Tricks
    10. FAQ
    11. Contact
    12. Acknowledgements
    13. Legal
    1. Story
    It was sunny and perfect for a nap! While sleeping, Hamtaro had a
    terrible dream. He dreamed that a hamster dressed in a devil costume
    appeared and caused all of his friends to start fighting. This hamster
    promised to ruin love everywhere!
    Hamtaro woke to hear Boss calling for him. When Boss came upstairs,
    Hamtaro told Boss about his dream and what the hamster in the costume
    promised to do. Boss wondered if Hamtaro's dream contained a secret
    message about the future. But without another word about the dream, Boss
    said he needed Hamtaro to do him a favor and wanted to talk about it
    On the way downstairs, Hamtaro slipped and fell into a bucket of water,
    soaking his Ham-Ham Dictionary. Most of his Ham-Chat words were washed
    away! With very little sympathy, Boss told Hamtaro to learn from his
    mistakes. Then he said that Bijou had wandered off somewhere and he
    needed Hamtaro to go look for her.
    Where is Bijou and how will Hamtaro find her? Who was that hamster in the
    devil costume and why did he want to ruin everyone's love for each other?
    What was the meaning of Hamtaro's dream?
    2. Updates
    04/20/03: Up and running! I've got the TOC up, as well as some other
    04/23/03: The BIG update. I have most of the walkthrough done now.
    04/25/03: Minor update. I finished the Walkthrough 100%, but I still have
    do the lists. Also have some FAQs up.
    04/29/03: Yet another minor update. The Gem List is now up, and the
    Ham-Chat list is coming soon.
    04/30/03: Major update. I got 60 or so of the accessories done, and I
    added the Ham-Chat list.
    05/01/03: Ham-Jams are up. So are some accessories, and some FAQs. I'll be
    adding small updates here and there for now.
    11/04/03: Just some little things here and there. I switched the Secrets to a 
    user-submitted Tips/Tricks area.
    01/8/04: I was thinking about what to add to expand this FAQ, and I thought 
    maps! Well, right now, I've only made about half of the Sunny Peak map, but
    more will come eventually.
    03/2/04: I'm going to take a break on this FAQ (the maps anyway) to work 
    on my new FAQ, so don't expect any new updates for awhile, except for
    04/17/04: Okay, I did some clarification on the whole Ham Ranger thing.
    3. Main Characters
    Hamtaro: Hamtaro is the character you will control throughout the game.
    Hamtaro is a cute little hamster owned by a girl named Laura. He is part
    of a club called the Ham-Ham Gang, who meet in The Clubhouse.
    Bijou: Bijou is a French hamster, whom you will be able to control after
    you rescue her in Wild Woods. She is a Ham-Ham also. She will teach you a
    couple of Ham-Chat words in the game too.
    Boss: Boss is the owner of The Clubhouse. He's a wild hamster who is
    also the leader of the Ham-Ham Club (hence the name Boss).
    Spat: Spat is the so-called "Bad Guy" in this game. You can recognize him
    by the devil costume and the "Phfpt!" when he talks. His hatred for love
    led him to steal all hamster's love. He has the ability to change into
    different costumes to take on the look of different hamsters, so beware!
    Harmony: Harmony is the do-gooder, who is always looking to help Hamtaro
    and Bijou save love and defeat Spat. She spends most of her time on the
    second floor in the Clubhouse.
    Snoozer: Snoozer can play a big part in completing this game. He gives
    you valuable hints when you talk to him.
    4. Walkthrough
    Time to start the walkthroughs! Whenever you reach a dead-end, try
    talking to Snoozer or Harmony in the Clubhouse. When you get started, it will 
    ask if you want to change the names of Hamtaro and Bijou. You can leave them 
    like they are, or you can change them. When you are finished, press OK and 
    After the opening movie, head downstairs to where Boss is waiting.
    Hamtaro will slip and fall into a pail of water, and in the process lose
    all your Ham-Chat words in your soaking wet Ham-Ham Dictionary. You will
    lose all but some words. Boss will then lead you into the Ham-Jam room
    and teach you the four basic words: Hamha, Tack-Q, Hifhif, and Digdig.
    After the tutorial, Boss will ask you to get Bijou for him at Sunny Peak.
    Exit and Reenter the stage and talk to Snoozer. He will teach you
    "Zuzuzuzu". Now go to Sunny Peak.
    4.1 Sunny Peak Part I
    Map of Sunny Peak 
    |         Oxnard    | ham        tree   |   Seedric        |     cave         |
    | Heyhoo            | boutique          |   (hot springs)  |    entrance      |
    | podium            |                   |                  |                  |
    |                   |        hamster's  |                  |           feather|
    |                   |         item      |      Digdig      |                  |
    |                   |                   |       spot       |                  |
    |                   |                   |                  |           v      |
    |                   |                   |                  |           i      |
    |___________________|                                                  e
    |___________________| s                                                v
    |___________________| t                                                i
    |___________________| e                                                n
    |___________________| p                                    +-----------e------+
    |___________________| s                                    |           v      |
    |___________________|                                      | Pepper    i      |
    |___________________|                                      |(on leaf)  n      |
    |      steps        |                                      |           e      |
    +-------------------+                                      |             exit |
    |          sunflower|                                      |             hole |
    |       hamster     |                                      |                  |
    |       couple      |                                      |                  |
    |                   |                                      |           v      |
    |                   |                                      +-----------i------+
    |                   |                                                  n
    |                   |                                                  e
    |                   |                                                  v
    |                   |                                                  i
    |                   |       OOO         |    OOO           |           e      |
    |                   |       OOO         |    OOO           |                  |
    |~~~| |~~~~~~~~~~~~~~~~~~~~~~~~~~~|___|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|___|~~~~
    |   | |___         O O            dock                                dock    |
    |   |___  |       O O O                                        (boat starting |
    |       | |        O O     ___                                        point)  |
    |~~~~~~~| |~~~~~~~~~~~~~~~|   |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    |     battery       |     dock         OOO                 |                  |
    |                   |                  OOO                 |                  |
    |                   |
    |                   |
    |                   |
    |                   |
    |                   |
    |                   |
    |                   |
    | enter/exit        |
    | hole              |             Hot Springs
                                  | +--------------+ |
                                  | |              | |
                                  | |    spring    | |
                                  |                  |
                                  |                  |
                                  |                  |
                                  |                  |
    Upon entering Sunny Peak, go forward. you will see Bijou walk off the
    screen, then seconds later she screams. Hifhif the seeds, then head over
    the river. See the moving bushes? Stickie them. A hamster will jump out
    and teach you "Blushie", then run off. Go right to see Bijou crying.
    Hifhif the seeds, then go back. Go forward to see two hams. You can't
    help them yet, so jump up the logs behind them. Hamha Oxnard. You will
    find that him and Pepper had a disagreement, and you will learn "Bluhoo".
    Then stand on the tree trunk to learn "Heyhoo". Head right. Stand on the
    blanket to learn "Gogo". Go left then right again. Stand on the
    The hamster will return and take the newspaper away. Go left and back again. 
    Stand on the strap. The hamster will give you the strap this time. Tack-Q the 
    tree near by for an acorn. Go left. Hifhif the hamster in the bushes. He will 
    offer 20 sunflower seeds for the acorn. You can do this anytime you need extra 
    sunflower seeds. Digdig to get some sunflower seeds. Go right. Hamha on the 
    feather to get the song "Condor's Wings". Go down the vine, then go down the 
    next vine. Go left. Lookie near the hamster named Arnie to learn "Pakapaka". Go 
    right again. Get in the boat and use Pakapaka on the rope. When you stop 
    moving, you will be near the
    beginning of the level.
    Hamha the orange hamster and answer Yep-P. He'll teach you "Putput".
    Go left. You will see a swan floating in the water. Heyhoo it. It's
    actually Seamore from the Photo Shop. He will teach you "Offdoff". Offdoff
    the swan from his shell. He will thank you. Go over the battery bridge
    next to you and use Offdoff on it. You're going to do some running here.
    Go forward, up the logs, to the right, right again, right yet again, go
    down the vine, and digdig through the hole. Reenter the stage to find that
    where the battery was is now replaced with a log. Go right and get in the
    boat again. Putput the battery inside. Ride up to where Bijou is.
    Congratulate yourself, you just saved Bijou! She will teach you "Mega-Q".
    Get in the boat again and go to where the orange hamster is, right
    below you. Get out of the boat, go left, then forward. Heyhoo the two
    hamsters to learn "Hamlift". Go back to boat and climb in again. Go to the
    leftmost dock, and go left. Hamha Arnie. He will ask you to help him find
    a training seat for his brother. Go back to the left and go up the vine.
    Use Hamlift on the dead leaves. Tell her Yep-P when she asks you to
    listen. She will climb down the leaf. Tell her Bluhoo. She will teach you
    "Oopsie". Go back to where Oxnard was. Him and Pepper will teach you
    "Gossip-P". You saved Oxnard and Pepper's love! Head down to see Spat for
    the first time. Bijou will teach you "Smoochie" when he leaves.
    You go back to the Clubhouse automatically. You will meet Harmony in
    the next talking sequence. After you talk to Boss and Harmony, it will
    make you leave. Go back anyway. Go left and enter the Photo Shop. Say
    Lookie near Seamore, and he will give you the training seat. Go back to
    Sunny Peak. Remember the way to Arnie? Go back to him. Tell him Yep-P.
    Follow him up to where the bird feather was. Arnie will give the training
    seat to his brother. They will teach you "Sesam-E". Sesam-E the door and
    go inside. 
                   |   |
             +-----+   +-----+-----------------+            TRACK END B
             |     rock      |      rope   mine|               +--+
             |     cave      | (to bridge) cart|               |  |
             |               |             +---+         +-----+--+-----+
      +------+               |             |             |          mine|
      |                      |             +---+         | Digdig    +--+
      |  +---+               |                 |         | hamsters  | (goes to
      |  |   |               |                 |         |           +--+TRACK END
      |  |   |               |                 |         |          cart|  A)
      |  |   |               |                 |         +--------------+
      |  |   +---------------+-----------------+         |              |
      |  +---------------------------------------+       |   Legendary  |
      |   tunnel (you automatically walk through)|       |     Spoon    |
      +---------------------------------------+  |       +--------------+
                                              |  |
             +----------------+         +-----+  +-----+ +--------------+
             |                |         |          ham | |              |
             |+-+   +--+   +-+|         |         swap | |              |
             ||-|  O|  |O  |-||       --+              +-+              +------+
             || |   +--+   | ||     maze                                       |
             |+-+          +-+|       --+              +-+              +---+  |
             |Arnie and his   |         |              | |              |   |  |
             |brother's house |         |              | |              |   |  |
             +------+  +------+         +-----+  +-----+ +--------------+   |  |
                    |  |                      |  |                          |  |
                    |  |                      maze                          |  |
                                                                            |  |
                                                               TRACK END A  |  |
                                                                  +--+      |  |
                                                                  |  |      |  |
                                                                  +--+      |  |
                                                               |                  |
                                                               | __/              |
                                                               |/__\              |
                                                               |switch            |
                                                               |                  |
                                                               |             exit |
                                                               |             hole |
                                                               +-+  +-------------+
                                                                 |  |
    Once inside the cave, go in the door. Go left, Hifhif the
    acorn, Digdig in the floor for some seeds, then go forward through the
    opening. Arnie's little brother and Bijou will mix up, and the little
    brother will be following you. Head right, and he will recognize that you
    aren't Arnie and will start to cry.
    Go right and talk to the Ham-Swap hamster. Say No-P when he asks if
    you're buying, and he will lower the price. Then say Yep-P. Buy the
    bananas. Go left. Give the bananas to the monkey. Go right, then go left
    again. Hifhif the letter. Then slip on the banana peel to make him stop
    crying. Go left again into the cave. The hamster will tell you where his
    house is. Follow where he says. Go left, down, left, up, then up
    again. Then Sesam-E the door. Once you're inside the room, walk around the
    room, then turn to leave. Arnie and Bijou will come in the door. Arnie and
    his bro will teach you "Hamigos". Another love is saved! Leave the room,
    and go left. Talk to Ham-Swap. Say No-P again, and then say Yep-P. Buy the
    oilcan. Go forward through the door. 
    Go right, and Putput the oilcan into the minecart. Gogo the minecart. Putput 
    the oilcan into the switch and change the direction on it. Leave the cave and 
    go back to where you learned Hamlift from the two hamsters. You will learn that 
    one of them is missing.
    Go back to the cave, and go back to the minecart and Gogo it. You
    will land where two hamsters are. They will teach you "Rubrub". Gogo in
    the minecart there. Go through the cave entrance again, and go back to the
    minecart right of where the monkey was. Instead of riding it, though go up
    the ladder. Spat will be there. Say Hamigos twice to Spat. He will fall
    off the bridge. Pakapaka the ropes binding the hamster he was holding
    hostage. She will teach you "Libert-T". When you get back to where her
    friend waits, they will teach you "Lovedove". You saved another love! 18
    more loves to save in the game!
    Go down, then go back. The hams will be stuffed. Hamha the one on
    the left to learn "Bloat-T". Before you leave, though, talk to the orange
    hamster next to the first dock again to learn "Bestest". Now go back to
    the Clubhouse to see a movie in which Seamore finds a love letter written
    by a hamster named Broski. It's actually a trick created by Spat. Talk to
    Boss after the short sequence to gain access to...
    4.2 Sandy Bay Part I
    Leave the Clubhouse, and come to the newly-opened Sandy Bay. Upon
    entering, you will see Spat taking Barrette somewhere. You'll have to
    save her. Here's a map of the main beach in Sandy Bay:
               1                        2                        3
       |beach club          |                         |                     |
       |                    | celebrity     big rock  |               Start |
       |                    |                         |                     |
       |                    |          R= Mi          |                     |
     A | R= Re        R= Fa |                         |                     |
       |                    |                         |                     |
       |                    |                         |                     |
       |                    |                         |                     |
       |                    |                         |                     |
       |                    |                         |                     |
       |                    |               +----+    |   +-------------+   |
       |                    |               |pail|    |   |             |   |
       |             R= So  |               |    |    |   |  pineapple  |   |
     B |                    |               +----+    |   | soccer court|   |
       |                    |                         |   |             |   |
       |            R= Do   |      swim training hams |   |             |   |
        Broski              |                         |   +-------------+   |
                 +-+        |                         |                     |
              +--+ |< dock  |                         |                     |
    R= Indicates that there is a music rock. Next to it is the music note it
    plays if you Tack-Q it.
    Head right to area A2. Lookie the hamster celebrity. Now go to area A1.
    Tack-Q the tanning hamster to learn "Bizzaroo", Then use  Lookie next to
    him. Hamha the hamster in from of the beach club to learn "Blanko", then
    once again use Lookie next to her. Go down to area B1. Hamha then Lookie
    Broski. Go left to B2. Hamha the hamsters, and they will teach you
    Fussfuss. They will also do alot of talking! ^_^ After that, Digdig under
    the pail to get a Blue Marble. You won't need this for awhile, but it's
    nice to get it now so you don't have to come back for it. Go right to
    area B3 and Hamha the bigger hamster. Regardless of what you say to him
    after that, he'll make you play Pineapple Soccer with them. But first,
    you will have to find a Pineapple! Go up to A3 again. 
    Hamha the two hamsters to learn "Tinglie", then use Lookie. Go back to where 
    Broski is (B1). Hamha him. He will let you past to where Barrette and Spat are. 
    (Barrette will not be there if you don't use Lookie next to all the hams except 
    the soccer players.) A short movie will play. Barrette will teach you "Gasp-
    P." Now go back to the clubhouse. Use Gasp-P on Seamore (he is next to Boss), 
    and he will go to rescue her. Go back to Sandy Beach and head to where Barrette 
    was at. Another short movie will play, and their love will be saved! They will 
    also teach you "Fend-D".
    After they leave, Hifhif the board and the bottle. The bottle will
    tell you the music code: "Mi-Do-Mi-Re-Fa-Fa-Re-Mi-So-Do". Now here's where
    the map will come in handy! Use the places where the rocks are on the map
    to help you solve this riddle. When you finish, head over to area A2. The
    boulder would have moved. Use Tack-Q on the boulder first, then Hifhif the
    musical note. You will get the Ham-Jam song "Hidden Riches". Now Digdig
    under the hole, and you will be on Treasure Island (how ironic :P)
    Hamha the blue hamster. Now use Fussfuss on him. He will leave to
    the dock. You can Hifhif the rocks if you want :). Go to the dock in area
    B1. Hamha him again at the dock. Tell him Yep-P. He'll take you to Hula
    Island. (I don't know if that's the real name, but a lot of it has to do
    with hula dancing, so that's what I'll call it.) Go up the ladder. You
    will see a cutscene where "Pashmina" is trying to steal Penelope's
    blanket. Go left. You'll see "Penelope" is jumping on Pasmina's scarf.
    Hifhif the scarf and give it to Pashmina. After speaking to her, 
    go forward, into the building.Hamha the blue hamster. He'll give the 
    Ham-Jam song "Dizzy For You", ahula song which will soon be needed.
    Leave the building now, and go left. You will see another cutscene where a
    hamster goes into the building. Hamha the hamster blocking the entrance.
    Once you are inside, get near "Pashmina" and use Tack-Q, Stickie, then
    Scrit-T on "her". It's actually Spat!
    Follow her out the door, to the left, to the left again, then up the
    ladder. A short sequence will show the Pashminas arguing over poor
    Penelope, go back down, then left, then in through the door. Heyhoo the
    sleeping hamster (his real name's Elderham). When he falls asleep, Heyhoo
    him again. He'll teach you "Tuggie". Go back to the arguing Pashminas.
    Tell them to Tuggie Penelope. The true Pashmina will be revealed!
    Penelope will push Spat off the cliff! ^_^ You saved Pashmina and
    Penelope's friendship! They'll teach you "Snorklie".
    Go back down, then go all the way left again, and go in the building
    where you scruffed up the fake Pashmina. You're going to have to enter the
    Class C Hula Contest. Before you start, go up to the mirror and edit the
    songs a bit. Here's some tips on creating dances:
    1. The combination you start with will not win the contest. Remember
    2. On the Class C dance, I won with this combination:
    Note: - means leave that space blank.
    After you have your combo made, Hamha the red hamster in the upper-right
    corner. Say Yep-P. The contest will begin. If you win, you get the Orange
    Hibiscus, which is what the boat captain wants to give to his wife. Make
    your way back to the dock, and Hamha the captain. You can't give him the
    flower just yet, because we have some things to do at the main island
    still. Say Yep-P to him and he will bring you back to the main area.
    Digdig in the hole again to go to Treasure Island. Hifhif near the
    celebrity again. Then say Tinglie, and she will give you the pineapple.
    Now use Bestest on her. She'll teach you "Dazzlie".
    Go back to the soccer court. Hamha the coach, and you will play
    Pineapple Soccer. Here's how you play: Right before the pineapple hits
    Hamtaro or Bijou's head, press A to send it airborne. The first thing goal
    is to get 6 hits in a row. When you complete it, go up towards the exit,
    but don't leave. Instead, Hamha the blue and white hamster under the tree.
    Say Yep-P when she asks for a favor. She'll teach you "Ta-dah" and she'll
    give you a love note to give to the soccer player with the blue tail. You
    can't give it just yet, because you need to learn Thump-P from Boo Manor.
    Go to the dock and Heyhoo, then Ta-Dah the orange hibiscus to the
    Cap'n. A short sequence will result, when which you reunite the husband's
    and the wife's love! They will also teach you "Hambond". Exit the level
    now and go back to the Clubhouse. Harmony will tell you that Spat is at
    Fun Land! Leave and go back to the Clubhouse and talk to Boss and Harmony
    to learn "Passchat". Now you can go to Fun Land.
    4.3 Fun Land Part I
    Upon entering Fun Land, you will be greeted by the Ham-O-Matic robot.
    Hamha the apparent owner of the robot and watch his performance. You will
    learn "Scrub-E". Go right, and Tack-Q the balloon stand. The hamster
    inside will teach you "Koochi-Q". Go up until you reach the ferris wheel.
    Hamha the operator, then go to the control room (it's in the same area as
    the balloon stand, in the very lower-right corner of the area). You'll
    see Spat.
    Pakapaka the ropes on the hamster in the corner first, then Hamha him
    after he is knocked to the corner. Now you'll need to Heyhoo to the
    Ham-O-Matic owner. He will rush to the control room. Follow him, but
    before you go back into the control room, listen to what the upset hamster
    near the balloons has to say to learn "Chukchuk".
    Once you get inside the control room, a small chitchat will occur where
    the Ham-O-Matic... well... you'll see this yourself. Well, it seems that
    the Ham-O-Matic can only Scrub-E. Go back to the entrance, where the HOM
    (Ham-O-Matic) was formerly located. Tack-Q the garbage can, and Hifhif
    the trash that comes out. Go back to the Control Room. Get next to Spat
    and Chukchuk the trash on him. Then run over to the HOM and tell him to
    Scrub-E the trash. He will take Spat and fly away. When the bot returns,
    the HOM owner will teach you "Tiptop". The love between hamster and
    machine is forged! That's another love saved!
    Leave the Control Room and go left again. Go up at the main gate, and use
    Tack-Q on the red hamster to learn "Blash-T". Go back to the gate, go
    right, then up, then make a left at the Ferris Wheel. Gasp-P Sandy and
    Stan (the two hamsters facing each other). They'll teach you "Hamteam" and
    ask for your help getting Maxwell's attention. Say Yep-P to them. Now go
    left twice. Use Offdoff on Maxwell (he's sitting near the roller coaster
    entrance). It apparently didn't work. Tell Stan about it. He'll tell you
    to use Heyhoo on him this time. Do it twice, then go back to Stan and tell
    him that it didn't work again. He'll ask you what word you should try.
    Tell him Blash-T. Now use it on Maxwell twice. You end up getting a big
    lecture from him. It's rather funny ^_^. Now go back to Stan again. Deja
    Vu. But this time he'll give you another word to use on him--"Minglie".
    Use it on Maxwell now. It worked! (Finally... :p) You'll reunite their
    love and learn "Twirlie"! You should have 8 loves saved now. Go to the very 
    lower left-hand corner of Fun Land. A little movie will play. Go over to the 
    green hamster and say Hamha. He'll teach you "Lost-T". We can't help him just 
    yet, though. Go right, then up, then go in the entrance that says "Stickie 
    Note" over the top. Hamha the hamster there and play the game Stickie Note. 
    He'll teach you the rules of the game. You'll need to make 600-790 points to 
    get what we're here for-- the green marble. I've got one hint for this game: 
    Stickie the round marble things when they fall for some extra time. 
    When you get the marble, go out, then go into the entrance entitled Tic-Tack-Q. 
    You're gonna need a perfect score to win this one, but you get a song--the 
    "Flower Waltz". Talk to the hamster to get the lowdown. Remember to choose to 
    be Hamtaro (you can't control Bijou). If you're having trouble, don't think you 
    are alone. I won just by luck. You don't have to get this now, but it'd be nice 
    so that you won't have to come back.
    When you finish, leave the room and enter the Digdig-It room. Say Hamteam
    near the Prizes board to learn "Goodgo". You can't do anything else here,
    so go ahead and go back to the Clubhouse. Harmony will tell you that Spat
    is at Boo Manor now.
    4.4 Boo Manor Part I
    When you first enter Boo Manor, go forward to see a movie with Spat in
    it. After that, Hamha the hamster blocking the entrance to learn you need
    an ID card. Go back and hifhif the flyer that fell from up high, then
    Digdig through the tube to be at the Ham-Swap. Here's the order to need
    to talk to him in order to drop the ID card price 90%:
    ID Card
    Time to feel bad for the poor sap... just kidding :P. But seriously, he'll
    give it to you for 5 sunflower seeds. Digdig under the tunnel again and
    go back to the hamster at the entrance, then Ta-Dah the ID card to him.
    Once you're inside, Heyhoo the old hamster at the front desk to learn
    "Thump-P", then use Ta-dah on him. He'll give you the Bronze key card. Go
    all the way left, down the stairs, and then to the right. Now use Thump-P
    on the blue hamster to learn "Go-P". Enter the door right there. Watch
    the little ghost talk to you, then exit the door.
    Go back to the left, and use Tack-Q on the wall near the stairs to open a
    cave. Now you'll need to go back up the stairs, then all the way to the
    right. Press the A button in from of the keycard swiper to gain access to
    the locked door. Once inside, Hifhif the paper on the floor, then go to
    the back wall. There are 4 mirrors lined up. Use Go-P on the 2nd one from
    the left (the one without Bijou's reflection) to expose the fake Hamtaro,
    then follow him. Yes, that's right. THROUGH the mirror. Now you'll need to
    beat a "boss". Just stand near one of the different panels on the floor
    and use Stickie when his face is covered. If you hit him 3 times, you'll
    get the Silver ID card. Now to get out of here. Hifhif the board and
    Putput it over the cliff. Climb over and use Offdoff to take it with you.
    Go up to where the front desk is. Use Hamlift next to the main elevator
    door to activate it. Get inside to go the the 2nd floor. When you get
    there, you'll see Dexter and Howdy fighting over... something. Use Hamha
    to them, then use Blash-T. You'll learn Hamspar. They'll take off, but
    before you go following them, go left and go through the door. Use
    Hamspar on the fireplace, then Hamha the ghosts to learn "Nopookie". Now
    you can follow them to the left up the stairs.
    There's a ghost blocking the door.  Say Hamha, then Tack-Q, then Hamspar
    on him. Now go through the door. Walk forward, and Hamtaro will fall into
    a trapdoor! You can't help it, but you can get him out of it. Go back to
    where you learned Nopookie (the room with the fireplace) Use Hamspar
    again, then Tack-Q the hamsters that appear. The one on the left will
    teach you "Pushie" and the other on the right will give you "Noknok". Now
    go up where Dexter is again. Hamha him, and he will go looking for a rope.
    Go down the stairs, then left. This seemingly empty room holds a secret.
    Use Noknok then Pushie on the wall. A secret path!
    Go in to see where Howdy and Hamtaro fell to. Use Heyhoo on Howdy to have
    him wake up Hamtaro. Go up the steps again and keep going right until you
    see two hamsters trying to open an elevator by forcing it. Use Libert-T
    near them. Now go back to where Hamtaro is stuck in the cage (remember to
    Pushie on the wall). Use Libert-t on the green hamster again. He'll pull
    the cage open you'll get Hamtaro back again! Yay! And also, for some
    reason, you reunite the green and red hamster's love. Well, at least
    that's a good thing. You'll learn "Flipflop" from the couple. Go back out,
    then up the stairs, and go to the right from where Dexter is. A "ghost"
    will walk through the door. Follow him.
    Inside, there's a Scrub-E contest. Here's the rules:
    Pushie the crates to keep the ghosts from coming out of the red zone.
    While you're doing that, you also have to clean up the four floor tiles.
    Got it? Good. When and if you complete it, you get the Gold Card!
    Once you are out of the room, go to the right to see the couple trying to
    open the elevator. Hamha the green one. They'll leave. Hamlift up the the
    slot  and open it up. Go left to where the room with the music playing is.
    Thump-P in front of the hamster there. She will teach you "Perksie". Now,
    before we can finish this, we'll need to go to Sandy Bay. Head through
    the exit door to the right.
    4.5 Sandy Bay Part II
    We still have to complete Boo Manor, so let's make this quick. Go
    directly to the soccer court. Stand on the striped towel there and use
    Thump-P. Use Ta-dah on the one with the blue tail. Another love is
    created! You'll learn "Jamout". Now go back to Boo Manor.
    4.6 Boo Manor Part II
    Alright, now that we have Jamout, we can finish the level. Get back up to
    the top level. Go to the area with the music playing again. Use Noknok
    then Pushie on the wall. Jamout on the piano. A "ghost" will appear and
    agree to teach Bijou to play piano if you answer certain questions.
    Here's some of the possible questions he will ask and there answers:
    Q. What is this song entitled? A. Moonlight
    Q. Who plays this song? A. Beethoven
    Q. Including this one, how many questions have I asked durnig the test?
    A. Depends
    Q. In that Jamout, which instrument is playing? A. Piano
    He will ask three questions. If you get them correct, you will get the
    song "Moonlight" to Ham-Jam to. If you get one wrong, just simply jamout
    on the piano again. Anyway, when you are finished go down the elevator.
    Go right all the way and enter the door. Use Lookie on the painting in
    the back, then Perksie. She'll tell you about her son. We'll need her
    help later.
    Go all the way left, then down the stairs again, then all the way to the
    right. Go through the door to see Howdy. Jamout on the piano, and the
    coffin Dexter is stuck in will open, and Howdy and Dexter's friendship is
    saved! They'll also teach ya "Stead-E". Now go up to the top floor AGAIN.
    Sorry if you are getting tired of doing this ^_^. Once up, go all the way
    to the left. Tack-Q the wall twice to open it up. Stand on the squares
    inside the room (do you see Spat yet? he's in amongst the dolls. You can
    find him because his eyes are different). You made it to the final test!
    Now, you'll need to answer some VERY simple questions about what a
    sunflower is. If you know what a sunflower looks like, you will ace this.
    Hehe, pretty hard, huh?. After you finish it, Spat will come out and start
    poking the poor ham with his pitchfork. To save him, first use Flipflop on
    the panel. It won't work, so use Nopookie. He will turn into a cat and
    scare Spat away! The hamster will give you 5 rocks as a thank you for
    saving him. Now we need to save the last love in Boo Manor. Go to the 2nd
    again, go left once, and Pushie through the wall. Look familiar?
    Look for the rope in the upper-right corner. Use
    Hamlift to reach it and pull it. Go through the mirror that opens. You'll
    enter a game where you have to save a girl that is stuck in a dresser.
    Watch for which one she's in and use Noknok on it. When you find her,
    you'll be thrown out. But at least you saved the last love here and got
    the last Ham-Chat word at Boo Manor-- "Dingding".  Now exit the level and
    go to the Clubhouse where Harmony is waiting for you. She'll give you
    access to Wild Woods, but we're still not done yet. You'll need to come
    back here really quick while trying to find the Ham Rangers in this next
    part at Fun Land.
    4.7 Fun Land Part II
    Let's get down to business. You still want to beat the game, right? Okay,
    go right, then all the way up to where the Ferris Wheel is. Go into the
    bathrooms to the right. Use Noknok on the door with someone inside. Hamha
    him, then use Hamteam. He will ask for your help with what to say. Here's
    what I said: Gossip-P, Koochi-Q, then Smoochie. Only certain combinations
    work, so use this because it's been tested and it works. Anyway, you
    unite their love! They'll teach you Luck-E.
    Now go all the way left, then down once. Use Hamha then Dingding on the
    greenish-brownish hamster there. Now head over to the Roller Coaster and
    ride with him. After the ride, go down the stairs and use Lost-T on him.
    Now go all the way right, then down.  Use Dingding on him here now, and a
    butterfly will come down. Use Hamha near it, and the hamster will find his
    wallet. Now go back to where his family is (the lower left corner of the
    Park) and Hamha him, and he'll teach you "Trust-T". Another love is saved!
    Go up to where the showroom is (it's right of the roller coaster). Hamha
    the hamster blocking the entrance to find out that some of the Ham Rangers
    are missing. Here's where they are (the ones you have to find are random):
    (Note: Fussfuss the Ham Ranger when you find them)
    Ham Ranger: Next to the "concert" entrance, sleeping near a water 
    fountain. Tack-Q the fountain to wake him up.
    Green Ham Ranger: One "acre" down from the Roller Coaster. His back is
    turned away from the screen.
    Blue Ham Ranger: At the Stickie Note game.
    Pink Ham Ranger: In the balloon stand. Stickie the balloons 
    After you get all but one, go over into the bathrooms. Use Fussfuss next
    to the door, but Ham Red won't come out. Now we're going to need 
    another Ham Red. Take a quick trip back to Boo Manor and use Gasp-P on the 
    crying portrait at the 3rd floor again. She's actually another Ham Red! You'll
    be taken back to Fun Land to see the Ham Rangers show.
    After the show, "Ham Red" will be reunited with her son. That's
    yet another love! You'll learn "Hardihar" from them. Now Hamha the hamster
    guarding the door again, and go left to hear a bulletin. Go back to the
    Ham Ranger thing again. Hamha him again. This time the Ham Rangers you
    have to find are different ones. Get near the water fountain in the same
    area as the Ham Ranger show, then use Fussfuss on him. There's another
    one. Get the green one again (he's in the same area), and then go to where
    the balloon stand is (lower-right corner) and Tack-Q, then Fussfuss. Now
    go back to the performance area and watch the play again.
    After it, you'll get the song, "Go Ham Rangers". Now to get the last word
    here in Fun Land. Remember where the game Tic Tack-Q is? Go there and use
    Stickie on the hamster there to learn "Delin-Q". Now go back to the
    clubhouse and talk to Harmony to learn some new words: "Tran-Q" and
    "Gofor". Now go ahead and go to Wild Woods.
    4.8 Wild Woods Part I
    When you first enter Wild Woods, go straight down, then right, then down
    again to see Spat and Cappy. Cappy has gone bad! AHHH! JK. Use Hamha then
    Bizzaroo on him. He'll teach you "Hampact". We're getting closer to the
    big 86 Ham-Chats now! ^_^ Go back to the level entrance now and go to
    Sunny Peak.
    4.9 Sunny Peak Part II
    Do you remember where Seedric, the acorn hamster, is? Go to him. If you
    don't know where he is, follow these directions: up, up, up the steps,
    right, and right. Get near that cave in the bushes there. Spat will come
    out. Digdig under the bushes to find Seedric hatless. Hamha him, then get
    in the water stuff near the back of the room. Use Digdig twice to get a
    Hot Spring Egg (you'll need this later) and a song, "Great Springs". Leave
    Sunny Peak and go back to Wild Woods and talk to Cappy. Tell him Lovedove,
    and he will get mad and run away. Follow him. He will go in a circuit
    around the woods. When you reach a certain spot, though, a hamster named
    Bog will drop a cage onto you, not knowing that you are fellow hamsters.
    After talking to him, say Hamteam to ask him to help you catch a thief. He
    will agree. Follow Cappy around again until you come back to where Bog is.
    Bog will catch Cappy in the cage. Say Bluhoo to Cappy, and he will agree
    to give the hat back. After Bog releases him, you will be taken to Sunny
    Peak. Cappy and the Acorn Ham will have a bond to each other because of
    their love for hats. Kind of weird, but at least you get another love!
    You'll also learn "Hamboree".
    4.10 Wild Woods Part II
    Go back to Wild Woods to see Bog near the entrance. Ta-dah the egg to Bog.
    In return, he'll teach you "Clingie". Go right now, and Hamha the pacing
    hamster to learn "Wait-Q". Now go left, then down, then right. Stand on
    the platform and use Clingie. (Pretty good music playing, huh?) It's
    Jingle, one of my personal favorite hamsters! Use Wait-Q on him. He'll
    teach you "Thank-Q". Now follow Jingle's actions and use Clingie on the
    vine. Go up and right again to see Jingle talking to the elderly hamster.
    You'll automatically get to watch the wedding take place. (but Hamtaro and
    Bijou could at least move out of the way! They're right in the middle of
    everything! :p)
    Their tradition is to place the red marble on the pedestal, but Spat comes
    and ruins everything. Leave the village after the short movie that
    precedes to be hit by a slingshot-bearing hamster. You'll have to stop
    him, but first you'll need a slingshot. Now go left twice, then down once
    to see Spat. Stand on the dirt circle and use Heyhoo. He'll throw a stick
    over, perfect for a slingshot. Hifhif it, and go back to the village. Once
    inside the village, go left. We'll get a couple of Ham-Chats while we're
    here to save time.
    Hamha the yellow hamster, then use Minglie on the crying one. A tag scene
    show after that, and you will learn "Bye-Q". Now go into the house on the
    left at the back wall to see a hamster cleaning something. Hamha her to
    learn "Hulahula". Now exit the house and go into the other one. It's the
    pushy Ham-Swap! Talk to him. Choose No-P when he asks if you're buying,
    then say Yep-P to buy the rubber band for 4 seeds. Now exit the village
    and go right, into the inventors home. Tell him Putput, and he'll take the
    pieces you have and turn them into the slingshot. Go back into the village
    and go right this time.
    After the little scene, go back out of the village to see the slingshot
    shooter again. He'll teach you "Hamscope", which allowes you to use the
    slingshot. Now you're going to hit him back! After he hits you again,
    press A and choose the only option: Hamscope. Aim the targeter onto him
    and press A to fire. You won't be seeing anymore of him! Now go back to
    where Spat is. Stand on the dirt circle again and use Hamscope. Hit the
    bee nest above Spat to make the bees angry at him. He'll jump into the
    water to save himself, but there's a crocodile in the river! He'll scare
    Spat out of Wild Woods! Hifhif the red marble. Now we need to get back to
    the wedding.
    Head back to the village and Hamha the elderly hamster again. The wedding
    will commence again. Another love is created! You'll learn "Vast-T". 78/86
    Ham-Chats! After the ceremony, Hamha the elderly hamster (he's got a
    freaky dance 0_o). He'll let you have the Red Marble. You have all three
    marbles now! I'll explain their uses in a bit. Now leave the village and
    go to where Spat was. Go down once, and Hamha Bog, then Tack-Q the monkey
    on the floor. I guess you'll have to find some medicine for the monkey
    (after all, it's Hamtaro's fault!) Bog will take the place of Bijou, who
    decides to stay and care for the monkey.
    Go up 3 times. See the fruit on the stick? Get up next to it. A bunch of
    birds will come down and take the fruit. You're gonna need some accuracy
    skills here! You have to shoot the bird in the middle 2 times to make it
    drop the fruit. If you lose, just go back in and repeat it again. When you
    get the fruit, go back to the monkey and Bijou. The monkey will feel
    better, and somehow you give them their love for each other! They'll teach
    you "Might-T". 18/21 loves!
    Now, here's where the marbles are going to come in handy. You need to go
    to Sunny Peak. Climb up to the top again, where theminecart is. Gogo the
    minecart. You should be at the area with the two hamsters again when you
    stop. If you aren't, press the switch nearby and ride it again.
    Nevertheless, head south when you reach there. See the "sword" (Zelda anyone?) 
    and the trio of spherical-shaped holes in front of it?
    Putput all three marbles in them. Now go up the steps and Tuggie on the
    "sword". It's actually a spoon!
    Now go back to Wild Woods. Go back to the inventor's house. Give him a
    Hamha, then talk to his wife. Say Yep-P. After she finishes talking,
    Ta-dah the spoon to her. She will give it to her husband. He'll complete
    the Hamapault 2, which you will need very soon. You save their love and
    learn "Wake-Q"! Now exit the level. You completed Wild Woods! Go back to
    the clubhouse. Harmony will tell you where Spat is: He's at his tower.
    Spat Tower, to be precise.
    4.11 Spat Tower
    Some running around will take place in this level.
    First, stand on the leaves and use Lookie, Heyhoo, Sesam-E, and Stickie on
    the door. It can't be opened, so go back to Wild Woods. Talk to the
    inventor, and he will lend you the Hamapault. You'll be taken to Spat
    Tower. Gogo into the Hamapault, then use Stickie, and you will be sent
    flying into the castle. You're going to need to solve the sliding puzzle,
    so that the door will open. Stand on the button and use Gogo. This puzzle
    could take awhile (I never was good at those things :( ), so don't
    hesitate to save and quit when you need a break.
    When you finally finish it, the main gate will open. After it opens, go
    through the opening in the upper-right corner of the level. You'll hear
    someone asking for help. Get near the locked door and use Perksie. Now go
    out of the cave, and use Passchat on the guard hamster, then say Libert-T.
    Agree to helping him, and he will let you in to Spat. Spat will pull out his 
    Haminator 3000!
    Use Hamscope and hit the bot in the face, but it doesn't work. You need Love 
    Shots from Harmony, so go back to the Clubhouse and talk to her on the 2nd 
    floor. Use Chukchuk then the last word on the list on her (it changes), and she 
    will give you the Love Shot.
    Now go back to Spat Tower, and go in to Spat again. Use Hamscope, and hit him 
    in the middle. He will get mad and start to hit you with either tornados or 
    lasers. Avoid him when he turns red and Hamscope him when you get the chance. 
    You can only hit him when his mouth is open. When you sink one into his mouth, 
    the Haminator 3000 will be defeated and Spat will turn into an angel. 
    Congratulations! You've completed the main portion of the game! You'll learn 
    "Pooie" from Spat. Watch the end credits roll. If you go back to the Clubhouse, 
    you can now enter the Accessories Shop.
    Now, to save the last 2 loves... this is where the running around takes
    place. Go to Wild Woods and go into the village. Go right, and enter the
    guarded door there. Say Pooie in front of her, and she will tell you about
    the Pooie Earrings, and will ask you to make a pair for her in exchange
    for a Star Key. This is what you need to save the next love. Then she'll
    give you the recipe for it. Here's the recipe:
    1 Ammonite
    1 Banana Stone
    2 Glass Beads
    You can get all 3 at Sunny Peak, so go there. They are actually hidden in
    rocks. Hifhif any rock you see here. Here's some places you will always
    find a rock:
    Near the beginning of the level, 2nd dock on the bottom
    At the Ham-Swap
    In the cave behind where the monkey was (to get the ones up high, Tack-Q
    the hill.)
    Some extra notes:
    None of the gems you need take more than one Rubrub to polish all the way.
    Also, if you are having trouble finding the Ammonite, you may want to look
    at Sandy Bay.
    When you have alot of rocks, take them to the Rubrub room in the Clubhouse
    and Rubrub them all. If you don't get what you need, go back and do it
    When you find all the pieces, take them to the Accessory Shop. Choose to
    make the Pooie Earrings. It costs 20 sunflower seeds. When you get it, Ta-
    dah it to the rich lady in the village at Wild Woods. She'll give you the
    Star Key. Now you need to go to Spat Tower again. Go through the cave
    again and open the door. It's not her screaming, it's actually the TV!
    Nevertheless, another love is saved! Yay! You learn "Swellie".
    You'll be taken to the Clubhouse, where you talk to Harmony. After the ending 
    movie, you'll find out who the last love is: Hamtaro and Bijou! Now your love 
    meter is completely filled! Whenever you Rubrub rocks, it only takes one rub 
    now! That's the best part of it. But before you do your victory dance, we've 
    still got some more Ham-Chats to get and some areas to finish. Go downstairs to 
    where Harmony is waiting, and she'll teach you a new word, "Lalalala". Now exit 
    the level and go back in. Talk to Boss to recieve another board from him. Now 
    go to Sunny Peak.
    Once you get there, head straight up to where Spat was (up the rope near
    the minecart). It's Panda. Hamha him, then talk to him again to give him
    the stuff he needs. Now go down and ride the minecart to the cave
    entrance, and you'll hear Panda Heyhoo for you. Go back up to him and use
    Hamha. He'll teach you "Hamtast". Now cross the bridge and Tack-Q the
    mountain. Hifhif the Rainbow Key. You'll need it later. Now exit the
    level. You've now found all the Ham-Chats in 6 out of 7 levels, way to go! Now 
    to finish Sandy Bay.
    4.12 Sandy Bay Part III
    Head on over to Hula Island in Sandy Bay and go up to the mirror in the
    green room to edit your dance again. Use the same combination as last the
    Class C, but add the word "Hulahula" instead of Gasp-P at the beginning.
    Now enter the contest again. You should win it, and you get a rock as a
    prize. Now exit the Green Room and go right. Talk to the green hamster in
    front of the door to learn "Greatchu". 1 more Ham-Chat to go! Now go back
    to the Green Room and edit your dance again. Put in these dance steps:
    Now enter the Class A Hula Contest. Don't worry, this dance code will
    work. After the contest (given of course that you won) you will get
    another rock. When you leave the stage, Harmony and Boss will be there,
    and they'll teach you the final Ham-Chat word, "Hamcheer". (Poor Boss,
    getting smacked by a fan. ^_^) Now you have them all! Watch yet another
    different credits sequence, and do your happy dance! Now go back to the
    Clubhouse. You've still got to find all the gems, create some accessories, and 
    get all the outfits, but those things aren't mandatory. Check out below for how 
    to get those things.
    4.13 Other Things To Accomplish
    You still have to:
    Find all the gems
    Make accessories and outfits
    And get all the keys before you complete the game 100%.
    The keys are there to open the locked doors in the caves. Here's a list of
    where they are:
    Location..........Key..........How to Get
    Sunny Peak.......Rainbow Key...Across the bridge at Sunny Peak
    Sandy Bay........Wave Key......In the Ham-Chat Contest
    Fun Land.........Ice Key.......In the Ham-Chat Contest
    Boo Manor........Moon Key......In the Ham-Chat Contest
    Wild Woods.......Sun Key.......In the Ham-Chat Contest
    Spat Tower.......Star Key......From the rich lady in Wild Woods
    Cave Locations:
    Sunny Peak Cave: Behind where the monkey was at the top of the area. 
    Sandy Bay Cave: After you solve the riddle, the rock will move. Digdig into the 
    hole underneath. 
    Fun Land Cave: You'll have to learn Nok-nok first. Use Nok-nok on the bathroom 
    door that says "Closed". 
    Boo Manor Cave: On the first floor, go down the steps to the left. See the 
    crack in the wall? Tack-Q the crack to open the entrance. 
    Wild Woods Cave: In the cave north of Jingle. You need Clingie to get to him.
    Spat Tower Cave: In the entrance behind the the lady hamster watching TV after 
    you save the last love. 
    When you get all the Ham-Chats from Harmony, talk to Postie in the
    Clubhouse. He will tell you about the Ham-Chat Contest. Now use Lookie on
    the paper near the couch and choose all 4 words. Now give it to the
    mailham. Exit the level and return, and talk to him again. He'll give you
    4 of the keys. As for the rest of the things you have to do, look below at
    the different lists.
    5. Ham-Chat List
    In order from A to Z:
    Bestest    Fantastic
    Bizzaroo   Strange
    Blanko     Forget
    Blash-T    Angry
    Bloat-T    Bloated
    Bluhoo     Sad
    Blushie    Embarrass
    Bye-Q      Good-bye
    Chukchuk   Give up
    Clingie    Hang
    Dazzlie    Beautiful
    Delin-Q    Bad
    Digdig     Dig
    Dingding   Realize
    Fend-D     Defend
    Flipflop   Switch
    Fussfuss   Worry
    Gasp-P     Oh no!
    Gofor      Goal
    Gogo       Ride
    Goodgo     Good luck
    Go-P       Bathroom
    Gossip-P   Small talk
    Greatchu   Great
    Hambond    Bond
    Hamboree   Party
    Hamcheer   Congrats
    Hamha      Greeting
    Hamigos    Best pals
    Hamlift    Piggyback
    Hampact    Promise
    Hamscope   Aim
    Hamspar    Rival
    Hamtast    Perfect
    Hamteam    Cooperate
    Hardihar   Laugh
    Heyhoo     Call out
    Hif-hif    Sniff
    Hulahula   Lollygag
    Jamout     Play music
    Koochi-Q   Pretty
    Lalalala   Sing
    Libert-T   Freedom
    Lookie     See
    Lost-T     Lose
    Lovedove   Cherished
    Luck-E     Lucky
    Mega-Q     Big
    Might-T    Strong
    Minglie    Play
    Nok-nok    Knock
    No-P       No
    Nopookie   Dislike
    Offdoff    Remove
    Oopsie     Sorry
    Pakapaka   Bite
    Passchat   Tell
    Perksie    Listen
    Pooie      Uncool
    Pushie     Shove
    Putput     Put
    Rubrub     Polish
    Scoochie   Climb
    Scrit-T    Scratch
    Scrub-E    Clean
    Sesam-E    Open
    Smoochie   Love
    Snorklie   Deep
    Stead-E    Solid
    Stickie    Poke
    Swellie    It's OK
    Tack-Q     Roll
    Ta-dah     Show
    Thank-Q    Thank you
    Thump-P    Startle
    Tinglie    Tingle
    Tiptop     Excellent
    Tran-Q     Peace
    Trust-T    Reliable
    Tuggie     Tug
    Twirlie    Twirl
    Vast-T     Wide
    Wait-Q     Wait
    Wake-Q     Wake up
    Yep-P      Yes
    Zuzuzu     Sleep
    6. Gem List
    Here's a list of them all:
    Name: Uni-Star
    The unique Uni-Star makes dreams come true.
    Spat Tower
    Name: Peace Moon
    Rarity: *****
    Unique moon-like, crescent-shaped stone.
    Boo Manor
    Name: Sun Stone
    A unique flame looms inside, but it's not hot!
    Wild Woods
    Name: Wave Stone
    This unique stone has waves imitating the sea.
    Sandy Bay
    Name: Ice Stone
    Crystals sthine playfully in this unique stone.
    Fun Land
    Name: Rainbow Stone
    Rarity: *****
    A unique stone that's as colorful as a rainbow.
    Sunny Peak
    Name: Garnet
    This stone has the power to heal. January gem.
    Boo Manor
    Sandy Bay
    Name: Amethyst
    For instincts and true love. February gem.
    Sunny Peak
    Boo Manor
    Name: Aquamarine
    Soothing stone that can resore youth. March gem.
    Boo Manor
    Sandy Bay
    Fun Land
    Name: Diamond
    The most desired of all gems. April gem.
    Wild Woods
    Spat Tower
    Fun Land
    Name: Emerald
    Deep green, it soothes souls. May gem.
    Spat Tower
    Wild Woods
    Sunny Peak
    Name: Pearl
    Milky in color, it evokes charm. June gem.
    Spat Tower
    Sunny Peak
    Sandy Bay
    Name: Ruby
    The red color earned its name as the queen. July gem.
    Wild Woods
    Sunny Peak
    Name: Peridot
    Green stone lifts one's spirits. August gem.
    Spat Tower
    Wild Woods
    Sunny Peak
    Name: Sapphire
    Blue stone opens the mind and soul. September gem.
    Spat Tower
    Sunny Peak
    Boo Manor
    Sandy Bay
    Name: Opal
    Lustrous stone unlocks Cupid's powers of love. October gem.
    Sandy Bay
    Fun Land
    Sunny Peak
    Name: Topaz
    Increases the bearer's love and fortune. November gem.
    Boo Manor
    Name: Turquoise
    Courage stone keeps bearer from danger. December gem.
    Spat Tower
    Sandy Bay
    Name: Cube Stone
    Small in size, this stone is very powerful. Look familiar?
    Fun Land
    Boo Manor
    Spat Tower
    Sunny Peak
    Name: Cheese Stone
    It will cause a stomachache if eaten. Look familiar?
    Spat Tower   Wild Woods    Sandy Bay    Fun Land
    Name: Storm Stone
    It shines like a lightning bolt. Look familiar?
    Spat Tower
    Boo Manor
    Name: Ham Stone
    This stone makes strong friendships. Look familiar?
    Fun Land
    Sunny Peak
    Boo Manor
    Name: Banana Stone
    This stone brings health to the bearer. Look familiar?
    Wild Woods
    Fun Land
    Name: Berry Stone
    This stone is recognizable by its shape. Look familiar?
    Spat Tower
    Wild Woods
    Name: Sweet Stone
    Sweet and sour, much like love itself. Look familiar?
    Wild Woods
    Fun Land
    Sunny Peak
    Name: Feather Stone
    This old stone gives happiness to its bearer.
    Fun Land
    Spat Tower
    Name: Ammonite
    A fossil of the Ammonite.
    Sandy Bay
    Sunny Peak
    Boo Manor
    Name: Dino Fossil
    Old dinosaur bones buried deep underground.
    Sunny Peak
    Wild Woods
    Boo Manor
    Sandy Bay
    Name: Glass Bead
    Humans have worn this old stone since long ago.
    Wild Woods
    Sunny Peak
    Fun Land
    Name: Crystal
    A clear stone of many colors, it can be found all over!
    Wild Woods
    Sunny Peak
    Fun Land
    Boo Manor
    Sandy Bay
    7. Accessories List
    (NOTE: There is a *huge* amount of accessories in this game. This is
    probably only some of them. If you notice one missing, email me the name
    and the gems needed. Also, the numbers are just there for listing
    purposes. There is not Accessory number.)
    1. Cobra Crown
    5 Emeralds
    2 Garnets
    2 Dino Fossils
    2. Rose Choker
    2 Ammonites
    3 Garnets
    5 Pearls
    3. Rose Pin
    2 Garnets
    2 Crystals
    4. Grape Pin
    4 Amethysts
    2 Emeralds
    2 Glass Beads
    5. Butterfly Pin
    1 Amethyst
    6 Opals
    6. Silver Key
    2 Amethysts
    7. Heart Tiara
    2 Aquamarines
    2 Banana Stones
    1 Ruby
    8. Dinosaur Bracelet
    1 Aquamarine
    1 Dino Fossil
    9. Wing Pin
    1 Aquamarine
    1 Crystal
    1 Feather Stone
    10. Amber Pin
    2 Diamonds
    5 Dino Fossils
    11. Heart Earrings
    2 Diamonds
    12. Cube Ring
    1 Dino Fossil
    3 Diamonds
    2 Cube Stones
    13. Cobra Necklace
    2 Ammonites
    1 Emerald
    14. Gem Box
    1 Emerald
    1 Crystal
    2 Cube Stones
    15. Bijou's Ribbon
    5 Aquamarines
    1 Sapphire
    10 Pearls
    16. Rose Tiara
    3 Garnets
    8 Pearls
    2 Glass Beads
    17. Emerald Pin
    2 Emeralds
    1 Pearl
    2 Peridots
    18. Ice Earrings
    2 Dino Fossils
    2 Turquoises
    2 Rubies
    19. Ancient Pin
    4 Ammonites
    4 Dino Fossils
    1 Ruby
    20. Emerald Ring
    1 Peridot
    21. Mount Fuji
    3 Opals
    2 Dino Fossils
    2 Peridots
    22. HM Earrings
    2 Sapphires
    23. Crystal Heart Pin
    2 Crystals
    1 Sapphire
    24. Fairy Earrings
    2 Opals
    25. Storm Ring
    1 Sapphire
    3 Storm Stone
    1 Topaz
    26. Sweet Earrings
    4 Ammonites
    2 Sweet Stones
    2 Topazes
    27. Topaz Ring
    1 Topaz
    28. Mystic Pin
    2 Turquoises
    1 Crystal
    1 Cube Stone
    29. Courage Seal
    2 Garnets
    2 Turquoises
    2 Feather Stones
    30. Leopard Bow
    1 Cheese Stone
    31. Delichu Anklet
    1 Ham Stone
    2 Crystals
    1 Cheese Stone
    32. Cheese Earrings
    2 Cheese Stones
    3 Sweet Stones
    33. Elemental
    3 Storm Stones
    2 Glass Beads
    1 Ruby
    34. Storm Charm
    1 Storm Stone
    3 Ammonites
    35. Antique Crown
    5 Crystals
    1 Ham Stone
    36. Ham Bonbon
    2 Crystals
    2 Ham Stones
    37. Hamhorn
    3 Crystals
    1 Dino Fossil
    1 Ham Stone
    38. Banana Pin
    1 Crystal
    1 Banana Stone
    39. Fruit Basket
    2 Berry Stones
    2 Sweet Stones
    1 Banana Stone
    40. Ham Pendant
    1 Topaz
    2 Banana Stones
    1 Ham Stone
    41. Wind Bracelet
    1 Sapphire
    4 Feather Stones
    42. Romantic Pin
    2 Ammonites
    1 Crystal
    4 Dino Fossil
    43. Ocean Helmet
    2 Ammonites
    1 Dino Fossil
    2 Turquoises
    44. Dotted Tiara
    3 Crystals
    45. Goku's Tiara
    2 Glass Beads
    46. Goku's Bracelet
    1 Garnet
    1 Glass Bead
    47. Romantic Bonbon
    1 Ammonite
    1 Crystal
    2 Dino Fossils
    48. Clover Ring
    1 Garnet
    1 Crystal
    4 Peridots
    49. Tear Earrings
    2 Aquamarines
    2 Crystals
    50. Ocean Necklace
    5 Sapphires
    5 Diamonds
    5 Pearls
    51. Topaz Pendant
    1 Topaz
    52. Smoochie Anklet
    2 Ham Stones
    53. Feather Earrings
    2 Ammonites
    2 Dino Fossils
    54. Pooie Earrings
    1 Ammonite
    1 Banana Stone
    2 Glass Beads
    55. Royal Heart
    6 Crystals
    3 Dino Fossils
    56. Berry Anklet
    2 Berry Stones
    4 Glass Beads
    57. Fang Anklet
    2 Ammonites
    2 Dino Fossils
    58. Ice Crown
    2 Crystals
    3 Sapphires
    59. Diamond Bracelet
    1 Diamond
    60. Ice Anklet
    2 Aquamarines
    5 Crystals
    1 Ruby
    61. Antique Necklace
    5 Crystals
    2 Ham Stones
    62. Clear Bonbon
    2 Crystals
    63. Shell Earrings
    2 Pearls
    2 Dino Fossils
    64. Monkey Anklet
    1 Ammonite
    1 Crystal
    65. Dotted Earrings
    2 Crystals
    2 Dino Fossil
    66. Berry Earrings
    2 Berry Stones
    2 Crystals
    67. Fang Earrings
    2 Ammonites
    2 Dino Fossils
    68. Crystal Monarch
    6 Ammonites
    3 Crystals
    69. Rainbow Wings
    2 Feather Stones
    3 Rubies
    1 Rainbow Stone
    70. Star Bracelet
    6 Diamonds
    3 Pearls
    1 Uni-Star
    71. Storm Tiara
    6 Amethysts
    1 Dino Fossil
    1 Peace Moon
    72. Fire Crown
    1 Dino Fossil
    1 Sun Stone
    4 Feather Stones
    73. Wave Pendant
    2 Ammonites
    1 Wave Stone
    74. Ice Crystal
    1 Ice Stone
    3 Diamonds
    5 Feather Stones
    75. Ocean Belt
    1 Wave Stone
    2 Pearls
    3 Banana Stones
    76. Hamwood Star
    3 Sapphires
    1 Uni-Star
    3 Rubies
    77. Rainbow Road
    1 Rainbow Stone
    1 Cube Stone
    5 Pearls
    78. Sun Pin
    1 Sun Stone
    79. Frozen Heart
    1 Ice Stone
    3 Aquamarine
    80. Galactic Anklet
    1 Sapphire
    1 Peace Moon
    8. Ham-Jam Songs List
    This list will be easier to understand if you have completed the game.
    1. Hamtaro Time
    How to Get: NA
    2. Condor's Wings
    How to Get: This one's easy. Remember the feather in Sunny Peak next to
    where Arnie's little brother was waiting? Use Hamha on it, and a bird will
    drop the song on
    3. Great Springs
    How to Get: It's in Sunny Peak also. Use Digdig in the spring water where
    Seedric is. (remember to Digdig under the bushes for it!)
    4. Hidden Riches
    How to Get: When you solve the music puzzle at Sandy Bay, use Tack-Q on
    the big rock next to the hole that leads to Treasure Island. Hifhif the
    note to get this one.
    5. Dizzy For You
    How to Get: You'll get this one in Sandy Bay on Hula Island. You get it
    from the hamster near the stage when you are attempting to get in the Hula
    6. Go Ham Rangers
    How to Get: Remember the Ham-Ranger show in Fun Land? Go back to it, and
    Hamha the hamster at the entrance. Now go left, and hear the bulletin. Go
    back to the Ham Ranger area again. Hamha him again. This time the Ham
    Rangers you have to find are different ones. Get near the water fountain
    in the same area as the Ham Ranger show, then use Fussfuss on him. There's
    another one. Get the green one again (he's in the same area), and then go
    to where the balloon stand is (lower-right
    corner) and Tack-Q, then Fussfuss. Now go back to the performance area and
    watch the play again. Afterwards, the hamster at the entrance will give
    you the song.
    7. Flower Waltz
    How to Get: Go back to Fun Land, and go into the game
    entrance entitled Tic-Tack-Q. You're gonna need a perfect score to win
    this one. Talk to the hamster to get the lowdown. Remember to choose to be
    Hamtaro (you can't control Bijou). If you're having trouble, don't think
    you are alone. I won pretty much by luck, but here's a tip: Let the other
    players speed the thing up, so you can hit more balloons, and try to get
    the 1-Up.
    8. Moonlight
    How to Get: Go back to Boo Manor, and get back up to
    the top level. Go to the area with the music playing again. Use Noknok
    then Pushie on the wall. Jamout on the piano. A "ghost" will appear and
    agree to teach Bijou to play piano if you answer certain questions.
    Here's some of the possible questions he will ask and their answers:
    Q. What is this song entitled? A. Moonlight
    Q. Who plays this song? A. Beethoven
    Q. Including this one, how many questions have I asked durnig the test?
    A. Depends
    Q. In that Jamout, which instrument is playing? A. Piano
    He'll ask you three questions. When you are finished, he will give you
    9. Monkey Salsa
    How to Get: After you complete the game, head back to Wild Woods and find
    Bog and the Monkey. Talk to Bog to find out that the Hot Spring Egg
    hatched. Choose a name for the duck (or whatever it is). I called it
    Ducktaro, because it sounds cool. After you choose the name, he'll give
    you Monkey Salsa.
    10. Hamour
    How to Get: After you complete the game, talk to the reporter in Spat
    Tower that looks like a rabbit. Then talk to the hamster with a parasol
    outside the room to get this one.
    9. Tips/Tricks
    PLEASE REMEMBER: These tips are all user-submitted. If you have a tip 
    that's not here, send it to me. See "12. Contact".
    "When you have collected all the Ham-Chat words, the little sunflower 
    starts to rotate on the map. if the sunflower is not rotating then you 
    have some Ham-Chat words to find there.  -rainyjean"
    "If you go back to Boo Manor after you've completed the game and go to the 
    room on the second floor where there is a piano and a big coffin, and you 
    Jamout on the piano, the coffin opens and there is an acorn inside." 
    "At Fun Land, on your way in the roller coaster, before you go up the 
    stairs, go left and Digdig on the dirt and you'll get 50 sunflower seeds."
    "In Sunny Peak, Hamlift under that sunflower that the two hamsters 
    stuffed themselves on to get 20 Sunflower Seeds. 
    Tack-Q the tree next to Boutique Ham to get an acorn. 
    Scoochie on the humongous sunflower to get 5 Sunflower Seeds. 
    In Sandy Bay, do 12 headers with the soccer hams to get 20 Sunflower 
    Seeds. You can do it again for more, too.
    After winning the Class A Hula Competition, go dance again and get 10 
    sunflower seeds.
    In Fun Land, get 50 rocks before you enter, and then go to the Tic-Tack-Q 
    game and get a perfect game, and instead of getting 5 rocks you get 50 
    sunflower seeds.
    In Wildwoods, Tack-Q the tree next to the entrance and get an acorn.  
    If you go challenge the parakeets (after getting the medicine fruit) 
    Hif-hif the acorn, and they'll steal it, and then shoot the green one 
    twice and grab the acorn. You can do it again after that for another 
    acorn. If you Tack-Q the mushrooms, some will make you cough, some 
    will make you giggle, others will spit out Sunflower Seeds. 
    In Spat Tower, after defeating Spat, with the news hams there, 
    Stickie the rubbish on both sides of the throne for a combined 
    number of 50 sunflower seeds.If you Tack-Q the dresser in the holding 
    cell where the girlfriend and boyfriend are, sunflower seeds will 
    come out. "
    10. FAQ
    Q. Why can't I change the name of my Ham-Jam?
    A. You can't. The title will always be your name.
    Q. I found a picture at Boo Manor. What do I do with it?
    A. Nothing. The picture is just something to help you get across that gap
    in the floor after you give the board to Panda.
    Q. What's underneath the rug in Boo Manor?
    A. Sunflower Seeds. Stand at the top of the rug and use Tuggie.
    Q. The old hamster at the Accessory Shop messed up when he was making my
    Accessories. Do I lose my gems I put into it?
    A. Yes. I know, it's unfair. Completely unfair. ;)
    The following was given by violet_yoshi:
    Q. I used a unique five-star rarity gem in the Accessory Shop. How do I
    get another one?
    A. What you need to do is throw out the piece of jewelry that was made with the 
    particular 5-star Rarity gem you want back. Then go back to the cave that the 
    gem was from, and the big rock it comes from will have
    Q:what are the acorns for? what use do they have? what are they there for?
    A. The acorns you collect in the game you can sell to Seedric, the hamster 
    that's always in Sunny Peak searching for acorns two screens right from 
    Oxnard. If you Hif-hif him, you can sell the acorns to him for 20 Sunflower 
    Seeds each.
    The questions below are ones that I get asked a lot.
    Q. Where are the three boards for Panda?
    1. After you save Barrette in Sandy Bay, hifhif the board she was on.
    2. At Boo Manor, after you get the Silver Card Key, next to the cliff.
    3. From Boss after you get rid of Spat in Spat Tower.
    Q. Where do you get Bizzaroo?
    A. Tack-Q the tanning hamster in Sandy Bay.
    If you have a good question to ask, contact me. I might just put it here.
    See below for more information.
    11. Contact
    If you have any questions or you know something that I missed, contact me
    at KirbyRockz_100@yahoo.com.
    Some things you can contact me about:
    1. Something I might have missed in the Walkthrough
    2. A good question that this didn't help with (I may put it in the FAQ)
    3. CONSTRUCTIVE Criticism
    4. Reporting people in plaigerizing my FAQ/Walkthrough or anything in it
    without giving credit
    Some things you CANNOT contact me about:
    1. Rude/Obscene letters
    2. Flaming/Spamming
    3. Non-Video Game related talk
    4. Anything that contains inappropriateness
    5. Nonsense emails (such as typing something over and over and over)
    6. Game questions that have already been answered in my FAQ/Walkthrough
    ANYTIME I get messages like these, I will delete them without even
    opening them.
    Make sure you add something in the subject liner to let me know what game
    it is, and what site you are seeing it at. Example: "Question: Hamtaro:
    Ham Ham Heartbreak FAQ on GameFAQs".
    12. Acknowledgements
    Thanks go to:
    Nintendo: For a terrific game.
    Shogakukan Productions: For such an AWESOME show.
    GameFAQs: For publishing this walkthrough.
    LightningStaff: For helping me complete the game the first time I played
    Sailorminimoon: For also helping me complete the game.
    Snowdrift: For reminding me to make the Ham-Jam list.
    Violet_Yoshi: For giving the method of how to get the 5-star Rarity gems
    back after you use them.
    Matthew Vrba: For giving me the info for Gem # 79. Frozen Heart.
    ugoalgirl: For letting me know about my error in Sunny Peak. >_<
    Pikachuwach: For giving me the info for Gem # 80. Galactic Anklet.
    Anybody who uses this guide for what it was meant for: You're the reason I
    made this.
    Anybody else that may have helped, Thanks!
    13. Legal
    This document Copyright (C) A.H., 2003. This document may be not be
    reproduced under any circumstances except for personal, private use. It
    may not be placed on any web site or otherwise distributed publicly.
    These are the only places that are hereby permitted to use this guide and all 
    my others:
    These are the only sites that I trust to use my FAQs as of now. Use of
    this guide on any other web site or as a part of any public display is
    strictly prohibited, and a violation of copyright.
    REMEMBER, you can always find the newest version of this FAQ at these sites.
    All trademarks and copyrights contained in this document are owned by
    their respective trademark and copyright holders.
    Copyright (C) A.H. 2003

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