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FAQ/Walkthrough by Lufia_Maxim

Version: 1.0 | Updated: 01/03/07

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/_/ /_/\__,_/_/  /_/   \__, /  /_/    \____/\__/\__/\___/_/     
                      /____/                                    

                     - Quidditch World Cup -

-------------------------------------------------------------------------------
1) Introduction
-------------------------------------------------------------------------------

Hello, and welcome to my guide to Harry Potter: Quidditch World Cup. This game
is fairly old (released in late 2003), but I got the random urge to play this
one day, and consequently decided to make this guide.

Inside this guide you'll find everything you'll ever want to know about this
rather fun game.

If you have any comments, suggestions (or even complaints), send me an e-mail:
songoku1 [at] gmail [dot] com

I hope this guide helps you out and you enjoy the game.

-------------------------------------------------------------------------------
2) Version History
-------------------------------------------------------------------------------

v1.0 (1/3/07): (48 KB)
- First release
- Covered the game front to back
- Last release unlease someone asks me to update, or I found something in the
  game that's not already in this guide (unlikely)

-------------------------------------------------------------------------------
3) Table of Contents
-------------------------------------------------------------------------------

1) Introduction
2) Version History
3) Table of Contents
4) Rules of Quidditch
5) Starting the Game
6) Go to Hogwarts
 - 6.1 Challenges
   - 6.1.1 Passing
   - 6.1.2 Tackling
   - 6.1.3 Shooting
   - 6.1.4 Beaters
   - 6.1.5 Seeker
 - 6.2 Practice Game
 - 6.3 Quidditch Cup
7) Exhibition Match
 - 7.1 Single Player
 - 7.2 Multiplayer
 - 7.3 Connectivity
8) World Cup
 - 8.1 Comet 260 difficulty
 - 8.2 Nimbus 2000 difficulty
 - 8.3 Nimbus 2001 difficulty
 - 8.4 Firebolt difficulty
9) Quidditch Cards
10) Options
11) FAQ
12) Copyright
13) Conclusion


-------------------------------------------------------------------------------
4) Rules of Quidditch
-------------------------------------------------------------------------------

This is just a simple section explaining how to play Quidditch.

Quidditch is the wizarding sport invented by the author of the Harry Potter
books (Joanne K. Rowling). If you've never read the books, go read them! They
rock. Anyway, on to the rules.

The game is played on broomsticks, since it is a magical sport. Two teams face
off with 7 players each. To win you have to, like in most sports, get more
points than the opposing team. First I'll explain the field layout, the
different balls used for the game, and the players:

There are three tall hoops at each end of the field. To score, you must throw
the Quaffle (a big red ball) through one of the hoops.

Balls:

A) Quaffle. A big red ball used to do most of the scoring. Each time the
   Quaffle enters through an opposing team's ring, your team gets 10 points.

B) Bludgers. Black balls which are hit by Beaters (explained later) in order
   to knock your Chasers (also explained later) off their broom. This could be
   called the defense of the teams.

C) Snitch. A tiny shiny golden ball with wings. The snitch flies around and
   tries to escape the Seekers (explained later). Once the snitch is caught,
   the game is automatically over, and the team who's Seeker caught the snitch
   gets 150 points added to their score.

Players:

A) Chasers. These are the main attackers of the team. They throw the Quaffle
   between each other and ultimately try to throw the Quaffle through one of
   the opposing team's ring for 10 points.

B) Beaters. These guys are the main defense of the team. They have little bats
   they use to hit the bludgers around, and try to knock the other team's
   teammaters off their brooms.

C) Keeper. This guy defends his own team's three rings. He'll try to block the
   Quaffle from going int one of your own rings.

D) Seeker. This guy is always on the lookout for the Snitch. Once he finds and
   catches it (hopefully before the other team catches it first), the game
   automatically ends and his team gets 150 points.

Each team of 7 players consists of the following:

- 3 Chasers
- 2 Beaters
- 1 Keeper
- 1 Seeker

Basically, the Chasers try to score 10 points for their team, while the Beaters
try to knock the other team off their brooms with the bludgers. The Keeper
defends the goal posts, and the Seeker tries to end the game as quickly as
possible by finding the Snitch and catching it before the other team's Seeker
does.

Simple, right?

-------------------------------------------------------------------------------
5) Starting the Game
-------------------------------------------------------------------------------

Once you start up the game, you'll have to choose which language you prefer.
The following languages are available:

- UK English
- US English
- Francais (French)
- Deutsch (German)
- Italiano (Italian)
- Espanol (Spanish)
- Nederlands (Dutch)
- Dansk (Danish)

Once you select your preferred language, you'll be brought to the main title.
Press Start to enter the game.

Here you'll have to choose between 4 Save Slots. This means you can have 4
different games going at once. Once you save, and come back later to load your
game, you will see a percentage of how much of the game you have finished to
the right of the Save Slot name.

If you want to Erase a Save Slot, press Select, after which you'll get a
confirmation screen. Select Yes to erase a slot.

To start a new game, select any Save Slot and press A.

Harry: Welcome to Hogwarts. It's time to choose which of the four House teams
you'd like to take through to the Hogwarts Quidditch Cup. If your team wins,
you'll be able to support an international team in the Quidditch World Cup.

You can now choose which team you want to play as. The four teams are:
1) Gryffindor
2) Slytherin
3) Hufflepuff
4) Ravenclaw

Note: When writing this guide I chose Gryffindor. If you chose any other
team, some of the card requirments will be different, because you play
against different teams.

You are now in the main menu of your save game. As of now, you only have 3
options:

Go to Hogwarts = Start your training
Quidditch Cards = View all the Quidditch Cards, Trade Quidditch Cards
Options = Change your settings (Music, Sfx, Brightness, Credits, Sleep Mode)

-------------------------------------------------------------------------------
6) Go to Hogwarts
-------------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
6.1 Challenges
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Harry: <Team>'s a good choice. Let's start off with some training.

As of now, you can only select Challenges. Do so.

Here you have a list of all challenges. I suggest you do all of them. Why?
For one, you'll be an expert at everything afterwards. And you'll also unlock
all Cards possible (for Training) if you finish every challenge at every level.

The 5 Training choices:
- Passing
- Tackling
- Shooting
- Beaters
- Seeker

===============================================================================
6.1.1 Passing
===============================================================================

Harry: Eyes front! Get ready to learn some basic Chaser techniques. To test
your accuracy of your passing, throw the Quaffle through as many tubes as you
can. Throwing the Quaffle harder will reduce your target by two tubes.

Directional Pad = Direction of Pass
A Button = Launch Quaffle

You'll then be able to choose the difficulty. For now, you can only do Bronze.
However, before moving on to the next training, I suggest you do Bronze,
Silver, and Gold.

--------------------------
Bronze Passing Challenge:
- 10 Tubes
- 100 Seconds

All you have to do is move up/down/left/right and shoot the Quaffle through
the tube. You have 100 seconds to shoot through 10 Tubes. Easy.

Note: If you hold the A button and charge up your power, you'll launch the
Quaffle faster. Not only that, but when you shoot it through a tube after you
charge it up, it'll count as 2 Tubes, instead of one.

Harry: You have mastered the art of passing. This technique is very useful
because passing increases your Power Bar. This bar allows you to use Special
Moves and contributes towards the release of the Snitch.

Cards Won:
#3 - Gryffindor Chasers

Congratulations! You've unlocked the Exhibition Mode.
--------------------------

Now move on to the Silver Passing Challenge.

--------------------------
Silver Passing Challenge:
- 20 Tubes
- 100 Seconds

Same as Bronze, except twice as many Tubes. Again, if you charge up the
Quaffle, it'll count as 2 Tubes, which means you really only have to do 10
Tubes.

Cards Won:
#1 - Hufflepuff Chasers

Congratulations! You've unlocked the Practice Mode.
--------------------------

Now Gold.

--------------------------
Gold Passing Challenge:
- 30 Tubes
- 60 Seconds

You have to do 10 more Tubes, and only have 60 seconds to do it. Once more,
charge up the Quaffle to only have to do 15 Tubes. This means you have 4
seconds for each tube, which is plenty.

Cards Won:
#2 - Ravenclaw Chasers
--------------------------

This completes the Passing Training. Pretty easy, right?


===============================================================================
6.1.2 Tackling
===============================================================================

Harry: On your toes! It's time for a Chaser challenge. For this challenge, you
have to win the Quaffle from the ghost of an ex-Quidditch player, Edgar Cloggs.
Once you have the Quaffle, you must return it to the Quidditch ball box.

Directional Pad = Fly
A = Tackle Edgar
B = Dodge Edgar

Start the Bronze challenge.

--------------------------
Bronze Tackling Challenge:
- 60 Seconds

Now you'll get to practice tackling. Fly to the other side of the field and
Edgar's ghost will pop out of the Quidditch ball box. Fly up towards Edgar and
press A to tackle him. If done right, you should be in possession of the
Quaffle now (you can teel because the star under you is filled in. The person
who's star is filled in is always in possession of the Quaffle. Remember this.)

Now all you have to do is fly back to the box and press A to "pass" the ball
into the box.

Note: Get used to the flying here for a few seconds. After a little bit, you
should be able to figure out how to fly and tackle correctly.

Harry: You've learned how to tackle and dodge.

Cards Won:
#104 - Edgar Cloggs
--------------------------

Now Silver.

--------------------------
Silver Tackling Challenge:
- 60 Seconds

Same time limit, but Edgar will be harder. He'll try to dodge you now, and will
generally be a bit harder to tackle. He's still not hard though, so tackle him
and grab the Quaffle.

On your way back to the ball box he'll probably start tackling back and
possibly grab the Quaffle from you. Practice dodging with the B Button here.
You'll be using this a lot during actual matches. If Edgar steals the Quaffle
back, just tackle him again to get it back and make your way towards the box.
Press A to pass the ball into the box, just like before.

Cards Won:
#4 - Slytherin Chasers
--------------------------

And finally, Gold.

--------------------------
Gold Tackling Challenge:
- 60 Seconds

Edgar will be even harder here. He'll start maneuvering around in a tricky
pattern. However, the strategy is the same. Keep doing what you've been doing
(Steal Quaffle, dodge Edgar's attempts to tackle you, and pass the ball into
the box) and you'll win in no time. 60 seconds is plenty of time. If you're
still having trouble here, I suggest you practice some more.

Cards Won:
#21 - Hogwarts Stadium (Summer)

Congratulations! You've unlocked a new team in Practice Mode: Ravenclaw.
--------------------------

This completes Tackling Training. A little more difficult, but still
manageable.



===============================================================================
6.1.3 Shooting
===============================================================================

Harry: You are now going to take the shooting challenge. You must attempt to
shoot past the Keeper, Madam Hooch, and score 40 points within the allotted
time.

Directional Pad = Goal Selection
A Button = Shoot at Goal
B Button = Dodge Madam Hooch

Start the Bronze challenge.

--------------------------
Bronze Shooting Challenge:
- 40 Points
- 70 Seconds

This is also very important. You'll practice shooting, which is the main way
to score points.

Some tips on scoring: 
- Always approach the goal rings with lots of speed. If you're slow, the
chances of not scoring are much greater. If you're fast, you'll have a better
chance of scoring.

- Change the select goal ring often. When you approach the goal rings, change
the targeted goal rings often. This may require practice, but it's definetely
worth it. Doing this will confuse the opposing Keeper, which again increases
your chances in scoring.

- Always charge up the Quaffle. Needless to say, more power means the Quaffle
travels faster, which makes it harder for the Keeper to block your shot. If
you don't charge the Quaffle at all, you won't score as much.

Anyway, just score 4 times (4 x 10 Points) within the 70 seconds to win this
challenge.

Harry: You have now learned how to score goals. In a match, scoring a goal
gives your team 10 points.

Cards Won:
#7 - Gryffindor Keeper
--------------------------

On to the Silver challenge.

--------------------------
Silver Shooting Challenge:
- 40 Points
- 60 Seconds

Same goal requirments, but this time you have 10 seconds less to do it. Keep
practicing the strategies mentioned in the "Bronze Shooting Challenge". If you
master those techniques, you'll be practically unbeatable in scoring.

Cards Won:
#27 - Madam Hooch

Congratulations! You've unlocked a new team in Practice Mode: Slytherin.
--------------------------

And finally, Gold.

--------------------------
Gold Shooting Challenge:
- 40 Points
- 50 Seconds

Same deal as Silver. Once again, you have 10 less seconds. By now you should
be getting better at Shooting. If you feel you're not good enough, don't
hesitate to practice until you master the shooting techniques.

Cards Won:
#5 - Hufflepuff Keeper
#6 - Ravenclaw Keeper
#8 - Slytherin Keeper
--------------------------

You are now a master at shooting. Congratulations.


===============================================================================
6.1.4 Beaters
===============================================================================

Harry: Time now for a Beater challenge. I know you can do it! In this
challenge, you must protect a Chaser from Bludgers by using the Beaters. The
Chaser must reach the Bludger box on the far side of the lake within the time
limit.

Directional Pad = Fly
R Button = Call in Beater

Start the Bronze challenge.

--------------------------
Bronze Beater Challenge:
- 44 Seconds

This can be a little more difficult, since you have to multi-task. You have to
control the flying of the chaser, and dodge obstacles in your path. Simply move
up or down to avoid them.

You also have to watch the enemy Beaters, as they'll try to hit the Bludgers
toward your Chaser, which will slow him down. If he gets hit enough times, he
won't make the time limit to reach the Bludger box.

If you look closely, the game tells you when to hit R to call in your own
Beater. Just hit R every time the game tells you (also try to get a feel for
when to hit R - the game won't always tell you later on in the game) and
dodge all the obstacles, which is pretty simple, and you'll make it.

Harry: You have mastered the art of using the Beater to defend the Chaser. To
make a Beater defend, press R; to attack an opponent's Chaser, press R. Beware!
Attacking a Chaser with a Beater will drain vital power from your Power Bar!

Cards Won:
#11 - Gryffindor Beaters

Congratulations! You've unlocked the Quidditch Cup.
--------------------------

Next is Silver challenge.

--------------------------
Silver Beater Challenge:
- 60 Seconds

The time limit is longer, but that also means you'll have to fly further to
complete this challenge. This time the game also won't tell you when to press
R, so you'll have to figure this out. Generally, you should hit R right after
you see the enemy Beater appear. If you find you're hitting R too early, then
wait about a second until after the Beater appears to press R.

You can get hit about 5 times, and still make it within the time limit. If you
get hit 6 or more times, you probably won't make the time limit.

Cards Won:
#9 - Hufflepuff Beaters
--------------------------

And then just the Gold Challenge.

--------------------------
Gold Beater Challenge:
- 66 Seconds

Once more, the time is longer, which means you'll have to fly longer. Do pretty
much the same thing that you did in the Silver challenge. Since this is the
Gold challenge, there will be many more obstacles. Also, the enemy Beaters
appear a lot more often - every 1 to 3 seconds!

Note that you can only get hit 2 times. 3 or more hits and you won't make the
time limit. Even with 2 hits you'd be cutting it pretty close.

Cards Won:
#10 - Ravenclaw Beaters
#12 - Slytherin Beaters

Well Done! You've learned a new Special Move.
Harry: You can now make a special tackle! This tackle guarantees control of the
Quaffle. This move will drain your Power Bar. Launch special tackle (without
Quaffle): L + A
--------------------------

This finishes off the Beaters Training.

===============================================================================
6.1.5 Seeker
===============================================================================

Harry: Let's have a go at the Seeker challenge. I hope you're ready! Hagrid has
sighted a Golden Snidget in the grounds. The school's Seekers need to catch it
so that it can be safely returned to a Snidget Sanctuary.

Directional Pad = Fly
A Button = Use Boost

Harry: Following the trial left behind by the Snidget will increase your speed.
Picking up the globes on either side of the trail will increase your Power Bar.

Start with the Bronze challenge.

--------------------------
Bronze Seeker Challenge:
- 60 Seconds

This is one of the harder challenges. But it's necessary to win most matches
for the future.

What you have to do is catch the little golden snitch (called snidget in this
game). How quickly you catch it depends on your Power Bar at the top. You'll
have to use your boost (using the A Button) which makes you fly faster and
allows you to gain on the snitch. If you follow the path of the Snitch, you'll
gain more Power for your boost. There's also little globes that appear every
now and then to the left and right of the trail left by the Snitch. Collecting
these will also increase your Power Bar.

One strategy you should practice: Don't use all your boost at once. If you get
too close to the Snitch, then you'll probably miss out on all the Globes.
Instead, get relatively close to the Snitch, then fill up your Power Bar, then
give it one full blast push, which will hopefully be enough to get close enough
and catch the Snitch. This takes practice.

The bar at the top indicates two things:
1) How much Power/Boost you have
2) How much Power/Boost the opposing Seeker has

The bar to the left of the little Snitch indicates your Power, and therefore
how much Boost you have. Once you face another Seeker (you will in the Silver
and Gold challenge), the opposing Seeker's Power Bar will be to the right of
the little Snitch. As you collect Globes, you decrease the opposing Seeker's
maximum Power Bar, meaning your Power Bar will be larger than his. The opposing
Seeker's can do the same to you, so watch out for this.

Cards Won:
#15 - Gryffindor Seeker

Harry: You have now learnt how to catch the Snitch. The Seeker who catches the
Snitch gains 150 points for their team and also ends the match.
--------------------------

On to Silver. Keep practicing.

--------------------------
Silver Seeker Challenge:
- 60 Seconds

This time you'll be racing another Seeker, so you'll have to battle him for the
Snitch. The opposing Seeker will collect the Globes as well, so try to beat him
to those first.

The little bar to the left obviously indicates how close you are to the Snitch.
You'll see a little figure for you, and one for the opposing Seeker. This just
gives you an idea of how far you are ahead and if he's catching up to you.

Just keep practicing, not much else I can say. Try to figure out when the best
times are to use your Boost, as this will be very important.

Cards Won:
#13 - Hufflepuff Seeker
--------------------------

And the last Challenge, Gold:

--------------------------
Gold Seeker Challenge:
- 60 Seconds

This is the final challenge in the Training (if you did them in order).
The opposing Seeker will be tougher and better. Just keep practicing and
figuring out when to use the Boost. Also try to guess which side of the trail
the Globes will appear on and grab them that way.

Note that you can also attack the opposing Seeker. Fly into him and press B
when you make contact. This will slow him down and give you quite a lead. Make
use of this skill for an easier win.

Cards Won:
#14 - Ravenclaw Seeker
#16 - Slytherin Seeker
--------------------------

This is it for the Challenges. Now go do a Practice Game to practice your
skills, or go on to the Quidditch Cup.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
6.2 Practice Game
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This allows you play a simple practice game against the computer. If you had
trouble with the Challenges, I suggest you come here and play a game or too to
get the feel for the game.

Even if you found the challenges easy, I still suggest doing at least 1
Practice Game. In the Challenges you did everything one thing at a time, but
here you get your first taste of throwing everything together.

Controls:
Directional Pad = Fly
R Button = Call in Beater
A = Launch Quaffle / Tackle
B = Dodge

Advanced Controls:
L + A = Launch Special Move

You then have to choose who you want to play against.

For the sake of getting all the cards, and of course for the practice, I
suggest you play a practice game against every team.

Cards Won:

If you beat Hufflepuff:
#28 - Hufflepuff Special Move 1
#31 - Ravenclaw Special Move 1
#34 - Gryffindor Special Move 1
#37 - Slythern Special Move 1

If you beat Ravenclaw:
#29 - Hufflepuff Special Move 2
#32 - Ravenclaw Special Move 2
#35 - Gryffindor Special Move 2
#38 - Slytherin Special Move 2

If you beat Slytherin:
#30 - Hufflepuff Special Move 3
#33 - Ravenclaw Special Move 3
#36 - Gryffindor Special Move 3
#39 - Slytherin Special Move 3

After you get all these cards, you'll learn a new Special Move.

Harry: You can now take a special shot on the goals! Launch the Quaffle for a
guaranteed 10 points. This move will drain your Power Bar. Launch special shot
(with Quaffle): L + A

Some things to take note of when playing:

1) The more points you have than the enemy, the higher your Boost Bar will be
when you enter the Snitch-catching scene.

2) The computer's main strategy (throughout the entire game) is zooming towards
your goal posts, then suddenly turning around, which will probably make you
stop chasing him and stopping to get the Quaffle. Then the computer will pass
the Quaffle WAY down the field to a lone team member who is flying around your
goal posts. This means the computer will be able to shoot at the goal posts
with none of your members around him. Keep this in mind.

How to initiate the Snitch-catching scene:

1) Notice how there's a half of a snitch on the left side, and the other half
on the right side. The left side is your power meter, the right side is your
power meter. Once these two Snitch halves meet, the Snitch-catching scene will
begin.

Now how do you increase your Power Bar?

Passing increases your Power Bar a little bit. Tackling (obviously) increases
it as well. Note that scoring will NOT increase your Power Bar, only passing
and tackling will.

If you use any Special Moves you've unlocked, they will decrease your Power
Bar.

--------------------------
Snitch-catching scene:

The Power Bars from the actual match carry over and determine your Boost Bars.
Therefore, the more points you scored, the more Boost you will have.

Collecting the Globes will increase your Boost Bar and decrease the opponent's
Boost Bar a little bit. Always try to grab as many Globes as you can.
--------------------------


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
6.3 Quidditch Cup
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Harry: Ok! Let's play for the Quidditch Cup! Our team will play against the
other three Hogwarts houses. The winner will be the team with the most points
after every match has been played.

Note: After every match, you can choose to rematch the team if you don't like
the score.

For tips on the actual game, read section "6.2 Practice Game". That is where I
listed how the game works, and tips on how the computer plays.

Here I will just list the different matches, the cards you win after every
match, and any other things you unlock. Once again, if you want strategy, read
section "6.2 Practice Game". Every single match will play off those basics.
You can expect the games to get tougher as you go along, though.

A few more notes on the Quidditch Cup ranking:

What matters here is not necessarily whether you win or not (Winning only
gets you the cards), but by how many points you score. Whoever has scored the
most points alltogether after every match is played will be the winner of the
Quidditch Cup.

--------------------------
1st Match: Gryffindor vs. Hufflepuff

Cards Won:
#22 - Hufflepuff Team Photo
#23 - Ravenclaw Team Photo
#25 - Gryffindor Team Photo
#26 - Slytherin Team Photo

Well Done! You've unlocked the Nimbus Two Thousand skill level.
--------------------------
2nd Match: Gryffindor vs. Ravenclaw

Cards Won:
#17 - Hufflepuff House Logo
#18 - Ravenclaw House Logo
#19 - Gryffindor House Logo
#20 - Slytherin House Logo
--------------------------
3rd Match: Gryffindor vs. Slytherin

Cards Won:
#24 - Hogwarts Staidum (Winter)
#40 - Hogwarts Quidditch Cup (Hufflepuff)
#41 - Hogwarts Quidditch Cup (Ravenclaw)
#42 - Hogwarts Quidditch Cup (Gryffindor)
#43 - Hogwarts Quidditch Cup (Slytherin)
#103 - Queerditch Marsh

Well Done! You can now use the Team Moves!
Well Done! You've unlocked the Nimbus Two Thousand and One skill level.
Fantastic! You've unlocked the Quidditch World Cup!
Excellent! You can now play as international teams in Exhibition Mode!

Harry: A Team Move is now available! Each Team Move guarantees 30 points but
will drain your Power Bar dramatically. Launch Team Move (with Quaffle): L + B

Dumbledore: It is with great pleasure that I award this year's Quidditch Cup
to... Gryffindor! And to those of you who'll be attending this year's Quidditch
World Cup, have a wonderful time and don't forget to take your Omnioculars...

Harry: Ready to go to the Quidditch World Cup? It'll be brilliant - the best
teams in the world are going to be playing. See you there!
--------------------------

Now that you've won the Quidditch Cup, and unlocked almost half the cards (if
you've done everything so far, you should have 45 Cards), head over to the
World Cup.


-------------------------------------------------------------------------------
7) Exhibition Match
-------------------------------------------------------------------------------

If you go here, you can choose between 3 different options.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
7.1 Single Player
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This is similar to Practice Game.

1) You first choose the Difficulty (Comet 260, Nimbus 2000, Nimbus 2001,
   Firebolt).
2) Then you choose YOUR team (Can be any of the international teams you've
   unlocked, or one of the 4 Hogwarts Houses).
3) Then you choose your opponents team. This can either be:
   a) If your team is one of the 4 Hogwarts Houses, then your opponent has to
      also be one of the 3 remaining Hogwarts Houses.
   b) If you chose an international team, your opponent has to to also be an
      international team, though it can't be the same one as yours.
4) Then you choose the field you want to play. This can either be:
   a) If the two teams are Hogwarts Houses, you'll have to choose between
      "Hogwarts" or "Queerditch Marsh" (if you've unlocked it).
   b) If the two teams are international teams, you'll have to choose between
      one of the international stadiums.

Then you just go on and play against the opponent you chose, controlled by the
Computer.

There are no cards to unlock here, so just play this for fun if you want.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
7.2 Multiplayer
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Connect 2 GBAs together to play each other. I've never done this so I have no
info on this.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
7.3 Connectivity
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Connect your GBA to your Nintendo GameCube and face off there. I've never done
this so I have no info on this.


-------------------------------------------------------------------------------
8) World Cup
-------------------------------------------------------------------------------

Harry: Well, we've made it to the Quidditch World Cup! Let's choose a team to
support. If you have enough Quidditch Cards, you'll be able to choose a skill
level for all the World Cup games. And remember, the better the broom, the
faster the games!

You now get to choose a skill level. If you've gotten everything so far, you'll
get to choose between Comet 260, Nimbus 2000, and Nimbus 2001. Start off with
Comet 260 difficulty for now.

Then you have to choose a team to support. I picked USA since that's where I
live.

Note: The games are the same as always. See Section 6.2 for more info. Also,
since this is the World Cup, it will be harder than the Quidditch Cup and also
increase with difficulty after every Match.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
8.1 Comet 260 difficulty
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

--------------------------
1st World Cup Match: USA vs. England

Cards Won:
#61 - Japan Special Move 1
#66 - England Special Move 1
#67 - England Special Move 2
#68 - England Special Move 3
--------------------------
2nd World Cup Match: USA vs. Japan

Cards Won:
#46 - Germany Special Move 1
#47 - Germany Special Move 2
#62 - Japan Special Move 2
#63 - Japan Special Move 3
--------------------------
3rd World Cup Match: USA vs. Germany

Cards Won:
#48 - Germany Special Move 3
#71 - Spain Special Move 1
#72 - Spain Special Move 2
#73 - Spain Special Move 3

Well Done! You've unlocked the Firebolt skill level.
--------------------------
4th World Cup Match: USA vs. France

Cards Won:
#51 - France Special Move 1
#52 - France Special Move 2
#53 - France Special Move 3
#56 - USA Special Move 1

Fantastic! You've unlocked the Australian team!
--------------------------
5th World Cup Match: USA vs. Spain

Cards Won:
#57 - USA Special Move 2
#58 - USA Special Move 3
#76 - Australia Special Move 1
#77 - Australia Special Move 2

--------------------------
6th World Cup Match: USA vs. Australia

Cards Won:
#78 - Austrlia Special Move 3
#81 - Nordic team Special Move 1
#82 - Nordic team Special Move 2
#83 - Nordic team Special Move 3
--------------------------
7th World Cup Match: USA vs. Nordic Team

Cards Won:
#86 - Bulgaria Team Special Move 1
#87 - Bulgaria Team Special Move 2
#88 - Bulgaria Team Special Move 3

Great! You've unlocked the Nordic team!
--------------------------
8th World Cup Match: USA vs. Bulgaria

Cards Won:
#89 - Comet 260
#93 - Ludo Bagman

Brilliant! You can now play at Queerditch Marsh!
--------------------------


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
8.2 Nimbus 2000 Difficulty
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

--------------------------
1st World Cup Match: USA vs. England

Cards Won:
#64 - England Team Photo
--------------------------
2nd World Cup Match: USA vs. Japan

Cards Won:
#59 - Japan Team Photo
--------------------------
3rd World Cup Match: USA vs. Germany

Cards Won:
#44 - German Team Photo
--------------------------
4th World Cup Match: USA vs. France

Cards Won:
#69 - Spain Team Photo
--------------------------
5th World Cup Match: USA vs. Spain

Cards Won:
#49 - France Team Photo
--------------------------
6th World Cup Match: USA vs. Australia

Cards Won:
#54 - USA Team Photo
#74 - Australia Team Photo

Brilliant! You've unlocked the Bulgarian team!
--------------------------
7th World Cup Match: USA vs. Nordic team

Cards Won:
#79 - Nordic team Team Photo
#84 - Bulgaria Team Photo
--------------------------
8th World Cup Match: USA vs. Bulgaria

Cards Won:
#90 - Nimbus 2000
--------------------------


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
8.3 Nimbus 2001 Difficulty
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


--------------------------
1st World Cup Match: USA vs. England

Cards Won:
#65 - English Stadium
--------------------------
2nd World Cup Match: USA vs. Japan

Cards Won:
#60 - Japanese Stadium
--------------------------
3rd World Cup Match: USA vs. Germany

Cards Won:
#45 - German Stadium
--------------------------
4th World Cup Match: USA vs. France

Cards Won:
#70 - Spanish Stadium
--------------------------
5th World Cup Match: USA vs. Spain

Cards Won:
#50 - French Stadium
--------------------------
6th World Cup Match: USA vs. Australia

Cards Won:
#55 - American Stadium
#75 - Australian Stadium
--------------------------
7th World Cup Match: USA vs. Nordic team

Cards Won:
#80 - Nordic team's Stadium
#85 - Bulgarian Stadium
--------------------------
8th World Cup Match: USA vs. Bulgaria

Cards Won:
#91 - Nimbus 2001
--------------------------


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
8.4 Firebolt Difficulty
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


--------------------------
1st World Cup Match: USA vs. England

Cards Won:
#98 - Quidditch World Cup - England
--------------------------
2nd World Cup Match: USA vs. Japan

Cards Won:
#97 - Quidditch World Cup - Japan
--------------------------
3rd World Cup Match: USA vs. Germany

Cards Won:
#94 - Quidditch World Cup - Germany
--------------------------
4th World Cup Match: USA vs. France

Cards Won:
#99 - Quidditch World Cup - Spain
--------------------------
5th World Cup Match: USA vs. Spain

Cards Won:
#95 - Quidditch World Cup - France
--------------------------
6th World Cup Match: USA vs. Australia

Cards Won:
#96 - Quidditch World Cup - USA
#100 - Quidditch World Cup - Australia
--------------------------
7th World Cup Match: USA vs. Nordic team

Cards Won:
#101 - Quidditch World Cup - Nordic team
#102 - Quidditch World Cup - Bulgaria
--------------------------
8th World Cup Match: USA vs. Bulgaria

Cards Won:
#92 - Firebolt
#105 - Golden Snidget
--------------------------


-------------------------------------------------------------------------------
9) Quidditch Cards
-------------------------------------------------------------------------------

There are a total of 105 Cards you can get. Here's a list of every card and
how to unlock them.

NOTE:

QC = Quidditch Cup
QWC = Quidditch World Cup
WC = World Cup

#)    Card Name                 | How to Unlock

-------------------------------------------------------------------------------

1) Hufflepuff Chasers           | Complete Silver passing challenge
2) Ravenclaw Chasers            | Complete Gold passing challenge
3) Gryffindor Chasers           | Complete Bronze passing challenge
4) Slytherin Chasers            | Complete Silver tackling challenge
5) Hufflepuff Keeper            | Complete Gold shooting challenge


6) Ravenclaw Keeper             | Complete Gold shooting challenge
7) Gryffindor Keeper            | Complete Bronze shooting challenge
8) Slytherin Keeper             | Complete Gold shooting challenge
9) Hufflepuff Beaters           | Complete Silver Bludger challenge
10) Ravenclaw Beaters           | Complete Gold Bludger challenge

11) Gryffindor Beaters          | Complete Bronze Bludger challenge
12) Slytherin Beaters           | Complete Gold Bludger challenge
13) Hufflepuff Seeker           | Complete Silver Seeker challenge
14) Ravenclaw Seeker            | Complete Gold Seeker challenge
15) Gryffindor Seeker           | Complete Bronze Seeker challenge

16) Slytherin Seeker            | Complete Gold Seeker challenge
17) Hufflepuff House Logo       | Win a 2nd match of QC
18) Ravenclaw House Logo        | Win a 2nd match of QC
19) Gryffindor House Logo       | Win a 2nd match of QC
20) Slytherin House Logo        | Win a 2nd match of QC

21) Hogwarts Stadium (Summer)   | Complete Gold tackling challenge
22) Hufflepuff Team Photo       | Win a 1st match of QC
23) Ravenclaw Team Photo        | Win a 1st match of QC
24) Hogwarts Stadium (Winter)   | Win a 3rd match of QC
25) Gryffindor Team Photo       | Win a 1st match of QC

26) Slytherin Team Photo        | Win a 1st match of QC
27) Madam Hooch                 | Complete Silver shooting challenge
28) Hufflepuff Special Move 1   | Win Practice Game against Hufflepuff
29) Hufflepuff Special Move 2   | Win Practice Game against Ravenclaw
30) Hufflepuff Special Move 3   | Win Practice Game against Slytherin

31) Ravenclaw Special Move 1    | Win Practice Game against Hufflepuff
32) Ravenclaw Special Move 2    | Win Practice Game against Ravenclaw
33) Ravenclaw Special Move 3    | Win Practice Game against Slytherin
34) Gryffindor Special Move 1   | Win Practice Game against Hufflepuff
35) Gryffindor Special Move 2   | Win Practice Game against Ravenclaw

36) Gryffindor Special Move 3   | Win Practice Game against Slytherin
37) Slytherin Special Move 1    | Win Practice Game against Hufflepuff
38) Slytherin Special Move 2    | Win Practice Game against Ravenclaw
39) Slytherin Special Move 3    | Win Practice Game against Slytherin
40) Hogwarts QC (Hufflepuff)    | Win QC

41) Hogwarts QC (Ravenclaw)     | Win QC
42) Hogwarts QC (Gryffindor)    | Win QC
43) Hogwarts QC (Slytherin)     | Win QC
44) Germany Team Photo          | Win 3rd WC match: Nimbus 2000 difficulty
45) German Stadium              | Win 3rd WC match: Nimbus 2001 difficulty

46) Germany Special Move 1      | Win 2nd WC match: Comet 260 difficulty
47) Germany Special Move 2      | Win 2nd WC match: Comet 260 difficulty
48) Germany Special Move 3      | Win 3rd WC match: Comet 260 difficulty
49) France Team Photo           | Win 5th WC match: Nimbus 2000 difficulty
50) French Stadium              | Win 5th WC match: Nimbus 2001 difficulty

51) France Special Move 1       | Win 4th WC match: Comet 260 difficulty
52) France Special Move 2       | Win 4th WC match: Comet 260 difficulty
53) France Special Move 3       | Win 4th WC match: Comet 260 difficulty
54) USA Team Photo              | Win 6th WC match: Nimbus 2000 difficulty
55) American Stadium            | Win 6th WC match: Nimbus 2001 difficulty

56) USA Special Move 1          | Win 4th WC match: Comet 260 difficulty
57) USA Special Move 2          | Win 5th WC match: Comet 260 difficulty
58) USA Special Move 3          | Win 5th WC match: Comet 260 difficulty
59) Japan Team Photo            | Win 2nd WC match: Nimbus 2000 difficulty
60) Japanese Stadium            | Win 2nd WC match: Nimbus 2001 difficulty

61) Japan Special Move 1        | Win 1st WC match: Comet 260 difficulty
62) Japan Special Move 2        | Win 2nd WC match: Comet 260 difficulty
63) Japan Special Move 3        | Win 2nd WC match: Comet 260 difficulty
64) England Team Photo          | Win 1st WC match: Nimbus 2000 difficulty
65) English Stadium             | Win 1st WC match: Nimbus 2001 difficulty

66) England Special Move 1      | Win 1st WC match: Comet 260 difficulty
67) England Special Move 2      | Win 1st WC match: Comet 260 difficulty
68) England Special Move 3      | Win 1st WC match: Comet 260 difficulty
69) Spain Team Photo            | Win 4th WC match: Nimbus 2000 difficulty
70) Spanish Stadium             | Win 4th WC match: Nimbus 2001 difficulty

71) Spain Special Move 1        | Win 3rd WC match: Comet 260 difficulty
72) Spain Special Move 2        | Win 3rd WC match: Comet 260 difficulty
73) Spain Special Move 3        | Win 3rd WC match: Comet 260 difficulty
74) Australia Team Photo        | Win 6th WC match: Nimbus 2000 difficulty
75) Australian Stadium          | Win 6th WC match: Nimbus 2001 difficulty

76) Australia Special Move 1    | Win 5th WC match: Comet 260 difficulty
77) Australia Special Move 2    | Win 5th WC match: Comet 260 difficulty
78) Australia Special Move 3    | Win 6th WC match: Comet 260 difficulty
79) Nordic team Team Photo      | Win 7th WC match: Nimbus 2000 difficulty
80) Nordic team's Stadium       | Win 7th WC match: Nimbus 2001 difficulty

81) Nordic team Special Move 1  | Win 6th WC match: Comet 260 difficulty
82) Nordic team Special Move 2  | Win 6th WC match: Comet 260 difficulty
83) Nordic team Special Move 3  | Win 6th WC match: Comet 260 difficulty
84) Bulgaria Team Photo         | Win 7th WC match: Nimbus 2000 difficulty
85) Bulgarian Stadium           | Win 7th WC match: Nimbus 2001 difficulty

86) Bulgaria Special Move 1     | Win 7th WC match: Comet 260 difficulty
87) Bulgaria Special Move 2     | Win 7th WC match: Comet 260 difficulty
88) Bulgaria Special Move 3     | Win 7th WC match: Comet 260 difficulty
89) Comet 260                   | Win WC at Comet 260 diffculty
90) Nimbus 2000                 | Win WC at Nimbus 2000 difficulty

91) Nimbus 2001                 | Win WC at Nimbus 2001 difficulty
92) Firebolt                    | Win WC at Firebolt difficulty
93) Ludo Bagman                 | Win WC at Comet 260 difficulty
94) QWC - Germany               | Win 3rd WC match: Firebolt difficulty
95) QWC - France                | Win 5th WC match: Firebolt difficulty

96) QWC - USA                   | Win 6th WC match: Firebolt difficulty
97) QWC - Japan                 | Win 2nd WC match: Firebolt difficulty
98) QWC - England               | Win 1st WC match: Firebolt difficulty
99) QWC - Spain                 | Win 4th WC match: Firebolt difficulty
100) QWC - Australia            | Win 6th WC match: Firebolt difficulty

101) QWC - Nordic team          | Win 7th WC match: Firebolt difficulty
102) QWC - Bulgaria             | Win 7th WC match: Firebolt difficulty
103) Queerditch Marsh           | Win QC
104) Edgar Cloggs               | Complete Bronze tackling challenge
105) Golden Snidget             | Collect all 104 Cards


-------------------------------------------------------------------------------
10) Options
-------------------------------------------------------------------------------

Here you can change the options for the game.

Music: On/Off (Turns Music on or off)
Sfx: On/Off (I have no idea what this is, it has to do with the sound though)
Brightness: Normal/Light (Changes the brightness of the screen)
Credits: Just runs through the credits
Sleep Mode (Use this to put your GBA in sleep mode. To exit Sleep Mode, press
            "Select + L + R" all at the same time)


-------------------------------------------------------------------------------
11) FAQ
-------------------------------------------------------------------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Question: Should I get this game?

Answer: If you like Harry Potter and want to play some Quidditch like Harry,
then I say go ahead and get this game. I would only rent it though. It's not
worth it to buy it, so it'll probably be very cheap by now (it was released in
later 2003).
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Question: How do I get card #XXX?

Answer: Check Section 9 - Quidditch Card. I list every card and how to unlock
them.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Question: What are the difficulty levels and what's the difference between
          them?

Answer: The different difficulty levels are:

Comet 260   (Easiest)
Nimbus 2000 (Easy)
Nimbus 2001 (Normal)
Firebolt    (Hard)

For one, the game is faster. The opponent players are also quicker and can
maneuver around better. They will tackle you more, move faster than you, and
have an easier time scoring goals.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Question: Why did you make a guide for this even though the game is so old?

Answer: Dunno, really. I just randomly found this game after a very long time,
had the urge to play it, and just randomly decided to write a guide for it.
Plus I knew it wouldn't take long to finish (I finished it in 24 hours).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Question: Are you going to make guides for other Harry Potter games?

Answer: As of right now, I plan to. But we'll see how that works out.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Question: I have a question. Can I e-mail you...?

Answer: Sure. My e-mail is at the bottom in the Conclusion section.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


-------------------------------------------------------------------------------
12) Copyright
-------------------------------------------------------------------------------

This document is Copyright 2006 Lufia_Maxim and is the intellectual property
of the author. It may be not be reproduced under any circumstances except for
personal, private use as long as it remains in its unaltered, unedited form.
It may not be placed on any web site or otherwise distributed publicly without
advance written permission. Use of this guide on any other web site or as a
part of any public display is strictly prohibited, and a violation of
copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

Allowed Web Sites:
www.gamefaqs.com

-------------------------------------------------------------------------------
13) Conclusion
-------------------------------------------------------------------------------

Well, this didn't take long. Finished the whole guide in 24 hours real time,
though it only took about 5-6 hours to finish. To my knowledge, everything
that's in the game is in this guide. If you think otherwise, feel free to send
me an e-mail at: songoku1@gmail.com

Unless anything drastically changes (which I doubt), or I made some stupid
mistake in the guide, I won't be updating this.

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