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FAQ/Walkthrough by djg40

Version: 2.00 | Updated: 01/02/15

===============================================================================
=                                                                             =
=                         Tiger Woods PGA Tour Golf                           =
=                              Game Boy Advance                               =
=                      FAQ/Walkthrough by Daniel Gordon                       =
=                                Version 2.00                                 =
=               E-mail: [daniel.j.gordon (at) gmail (dot) com]                =
=       This FAQ/Walkthrough is copyright (c) Daniel Gordon, 2003-2015        =
=                                                                             =
===============================================================================


===============================================================================
=                              Table of Contents                              =
===============================================================================

   Section 00.........................The Find Feature
   Section 01.........................Legal Disclaimer
   Section 02.........................Version History
   Section 03.........................Game Basics
      Section 03.01...................Options
      Section 03.02...................Controls
      Section 03.03...................Basic Golf Terms
      Section 03.04...................The Players
      Section 03.05...................Shootout
      Section 03.06...................Practice
   Section 04.........................Play Now Mode
      Section 04.01...................Challenge 01: Par 5 Challenge
      Section 04.02...................Challenge 02: Par 3 Challenge
      Section 04.03...................Challenge 03: Stay Ahead Challenge
      Section 04.04...................Challenge 04: Birdie Challenge
      Section 04.05...................Challenge 05: Shootout Challenge
      Section 04.06...................Challenge 06: Comeback Challenge
      Section 04.07...................Challenge 07: Par 4 Challenge
      Section 04.08...................Challenge 08: Eagle Challenge
      Section 04.09...................Challenge 09: Storm Challenge
      Section 04.10...................Challenge 10: Front Nine Challenge
      Section 04.11...................Challenge 11: Back Nine Challenge
      Section 04.12...................Challenge 12: Final Challenge
   Section 05.........................PGA Tour Mode
   Section 06.........................Frequently Asked Questions
   Section 07.........................Previous Revisions
   Section 08.........................Special Thanks and Credits


===============================================================================
=                       Section 00 -- The Find Feature                        =
===============================================================================

   This guide is now equipped with a Find Feature. Whenever you want to find
   something specific within this guide, use the mouse to highlight the
   corresponding text in the Table of Contents. Next, press both the Control
   key and the "C" key on your keyboard. After the text has been highlighted,
   press both the Control key and the "F" key on your keyboard. This will
   bring up the Find Menu. Now, press the Control key and the "V" key on your
   keyboard. This will take the highlighted text from the document and put it
   in the "Find what:" text box on the Find Menu. Finally, press the Enter key
   on your keyboard. These five simple steps will take you anywhere you want to
   go within the document. I hope that makes navigating this guide a little
   easier.


===============================================================================
=                       Section 01 -- Legal Disclaimer                        =
===============================================================================

   This guide is copyright Daniel Gordon, 2015-2015, all rights reserved.
   This guide is protected under International Copyright Law, and may not be
   reproduced in any way, shape, or form in newspapers, magazines, or anywhere
   on the World Wide Web without prior written consent from Daniel Gordon
   (djg40). In order to receive consent, the applicant must send an email to:

                    [daniel.j.gordon (at) gmail (dot) com]

   If no reply is sent, no consent is given. This guide should only be located
   at www.GameFAQs.com and nowhere else. If this guide is found at any site
   other than those listed above, please notify the author by sending an email
   to:

                    [daniel.j.gordon (at) gmail (dot) com]

   In this way, the author (djg40) is notified, and corrective actions may take
   place. Thank you, and have a great day.

   Tiger Woods PGA Tour Golf is copyright (c) 2002 Electronic Arts, Inc. EA
   Sports and the EA Sports logo are trademarks or registered trademarks of
   Electronic Arts, Inc. All Rights Reserved. The name, likeness and other
   attributes of Tiger Woods reproduced on this product are copyrighted
   designs, and/or other forms of intellectual property that are the exclusive
   property of those licensers and may not be used, in whole or in part,
   without their respective written consents.

   PGA Tour, PGA Tour and the Swinging Golfer design, TPC, Tournament Player's
   Club, TPC and Swinging Golfer design, and TPC at Sawgrass are trademarks of
   PGA Tour, Inc. and used by permission. The Rebellion logo and name are
   registered trademarks of Rebellion Developments, Ltd. Game Boy, GBA and Game
   Boy Advance are all trademarks of Nintendo of America (www.nintendo.com).
   Other than that, All Rights Reserved.


===============================================================================
=                       Section 02 -- Version History                         =
===============================================================================

   ------------
   Version 2.00
   ------------

   This guide, along with all my others, was updated to make it more consistent
   with my other walkthroughs, in terms of formatting. I also found a few more
   spelling errors, which have been corrected, and updated the copyright
   section to change "legal action" to "corrective actions."

   Version 2.00 was submitted to GameFAQs on January 01, 2015.

   ------------
   Version 1.21
   ------------

   This guide, along with all of my others, was updated to include my new
   email address. Additionally, several of my guides now have a new section,
   Previous Revisions. This was done mainly to move most of the Version
   History to the bottom of the file. Also, I think I caught all of the
   remaining spelling errors, though one or two probably slipped through the
   cracks. I hope you like the new look!

   Version 1.21 was submitted to GameFAQs on June 25, 2004.


===============================================================================
=                          Section 03 -- Game Basics                          =
===============================================================================

   The Tournament Player's Club (TPC) at Sawgrass is located in Ponte Vedra
   Beach, Florida. The Player's Championship, one of the PGA Tour's most
   storied tournaments, is played here (at the Stadium Course) each and every
   year. The Player's Championship offers the richest purse in all of golf,
   and typically features the best field in all of professional golf.

   The Stadium Course at the TPC at Sawgrass was completed in 1980 and was
   designed by world-renowned golf course architect Pete Dye. The TPC at
   Sawgrass was the first course built specifically for a PGA Tour event.
   Most of the courses played by the PGA Tour were not easily accessible for
   spectators. The Stadium Course at the TPC at Sawgrass changed all that, and
   a legend was born.


-------------------------------------------------------------------------------
-                          Section 03.01 -- Options                           -
-------------------------------------------------------------------------------

   Within the Options Menu, there are four different options with which the
   player can change, look at, or tweak. These include Sound, Difficulty,
   Weather, and Credits. Below is a discussion of each of these options in
   more detail.

   -----
   Sound
   -----

   In the Sound Options menu, the player can toggle two different sound
   options. The first player controlled sound option is SFX, or Sound
   Effects. These sounds include things like the club hitting the ball, the
   ball landing, or rain drops falling. The second sound option is Music.
   This option, when turned On, will allow background music to play during
   game play.

   ----------
   Difficulty
   ----------

   In the Difficulty menu, the player can choose between either Amateur
   difficulty or Pro difficulty. During game play, Amateur difficulty is
   much more forgiving of off-center shots and the player has fewer weather
   worries, meaning that the wind will not be as strong, and the rain will
   fall infrequently. In Pro difficulty, the game will be more demanding in
   terms of shot accuracy, the player will be sibjected to tougher weather
   conditions, and the other players (in tournaments) will be much improved.

   -------
   Weather
   -------
 
   In the Weather menu, there are four different weather options that the
   player can choose from. These four options are Random, Fine, Overcast and
   Storm. The Random option will randomly choose one of the other three
   weather options throughout game play. The Fine weather option will ensure
   that the weather conditions throughout the round are superb. The Overcast
   option means that the sky will be mostly cloudy, with sporadic sprinkles of
   rain. The Storm option means that game play will be heavily affected by
   rain storms. The easiest weather condition to play in is Fine, followed by
   Overcast, and finally Storm.

   -------
   Credits
   -------

   When the Credits option is shown, the game will bring up a scrolling
   credits section, which shows all of the people behind the design of the
   game, the production of the game, and the release of the game. The player
   can not really change anything in this menu, but it is still listed in the
   Options menu.


-------------------------------------------------------------------------------
-                         Section 03.02 -- Controls                           -
-------------------------------------------------------------------------------

   --------------
   Targeting Mode
   --------------

     Directional Pad -
        Left/Right   - Moves target area left or right.
        Up/Down      - Scrolls up or down. Does not move target area.
     START Button    - Brings up the Resume/Exit Menu.
     SELECT Button   - Toggles Power between 100%, 50%, and 25%.
     B Button        - Toggles between Targeting Mode and Overhead Mode.
     A Button        - Brings the player back to Overhead Mode.
     L Button        - Changes club (drops down to the next available club).
     R Button        - Changes club (goes forward to the next available club).

   -------------
   Overhead Mode
   -------------

     Directional Pad -
        Left/Right   - No function in Overhead Mode.
        Up/Down      - Toggles between Forward Stance (all the way Up), Middle
                       Stance, and Back Stance (all the way Down).
     START Button    - Brings up the Resume/Exit Menu.
     SELECT Button   - Toggles Power between 100%, 50%, and 25%.
     B Button        - Toggles between Targeting Mode and Overhead Mode.
     A Button        - Start Swing.
                     - Start Down Swing.
                     - Hit the ball.
     L Button        - Changes club (drops down to the next available club).
     R Button        - Changes club (goes forward to the next available club).

   -------------------
   How To Hit The Ball
   -------------------

   Of course, this being a golf game, the main goal is to have the ball end up
   in the hole. This is done, eerily enough, by hitting the ball! To hit the
   ball, the player must follow these basic steps. They are:

     1)  Pressing the A Button will bring up the Power Meter, which will begin
         to move towards the top.

     2)  Press the A Button again. This stops the Power Meter at the desired
         position. The idea is to have the green bar stop as close as possible
         to the very top of the Power Meter. This is the 100% Power mark, and
         will provide close to the given maximum distance of the club.
         Alternatively, the player could let the green bar move past the 100%
         Power mark, turning the bar red, which will give the player more
         distance than the club says it can go. Of course, using the additional
         Power will force the player to give up some ball control.

     3)  The final step is pressing, you guessed it, the A Button for a third
         time. This will stop the Power Meter at the bottom of the Meter. The
         object is to get as close as possible to where the green bar begins.
         Any deviation from this line will result in a loss of accuracy for the
         player. When using the additional Power, this loss can be alarming.

   And that, as they say, is that. Hitting the ball is remarkably simple. And
   as anyone that actually plays this game of golf in real life, hitting the
   ball in the game is much, much easier!

   ---------------------
   Looking At The Course
   ---------------------

   If the player presses the B Button and goes into Targeting Mode, the player
   will have the opportunity to look at the entire hole that he is currently
   playing. This is a nice feature that can be used to search out any sand
   traps or trees that may not be visible from the original view of the hole.
   Use of this feature will almost guarantee a two or three stroke difference
   in the player's score. In the game of golf, even something as little as two
   or three strokes can make a huge difference in the end.


-------------------------------------------------------------------------------
-                      Section 03.03 -- Basic Golf Term                       -
-------------------------------------------------------------------------------

   This guide is written with the expectation that the player knows how to play
   the game of golf in real life. However, in case you do not know some of the
   basic terms, this section of the guide is where I will define some of the
   more basic golf terms.

   Albatross       - A score of three under par on a hole. The hardest thing
                     to do in golf. It is usually only possible on short Par
                     fours or Par fives.
   Approach        - The shot that is supposed to land on the green.
   Birdie          - A score of one under par on a hole.
   Bogey           - A score of one over par on a hole.
   Bunker          - See Sand Trap.
   Cart Path       - A pathway, usually paved, that the golf carts drive on.
   Chip            - A short shot from next to the green that is designed to
                     get the ball onto the green.
   Cup             - The cup is the actual location of the hole on the green.
   Double Bogey    - A score of two over par on a hole.
   Double Eagle    - See Albatross.
   Draw            - This is a controlled movement of the ball from right to
                     left.
   Drive           - The first shot on any hole.
   Eagle           - A score of two under par on a hole. Difficult to achieve.
   Fade            - This is a controlled movement of the ball from left to
                     right.
   Fairway         - The second shortest cut of grass on the golf course. It is
                     the desired landing zone of the initial drive on the hole.
   Fringe          - The intermediate cut of grass between the green and the
                     fairway.
   Green           - The shortest cut of grass on the golf course. The pin and
                     the cup are located on the green.
   Handicap        - This is the amount of strokes taken away from a golfer's
                     final score, based on how well the player is. The player's
                     handicap is determined by his average score.
                   - Furthermore, in this game, each hole is given a difficulty
                     score. This score is then used to determine the hardest
                     holes on the golf course. A low Handicap number on a hole
                     means that it is a difficult hole. A "1" means that that
                     particular hole is the hardest hole on the golf course,
                     while an "18" designates the easiest hole on the course.
   Hook            - This is a shot in which the ball starts out by going
                     straight, but then uncontrollably heads off to the left.
                     This shot can be useful on some holes.
   Par             - A score that matches the posted difficulty of the hole.
                     The amount of strokes it would normally take a golfer to
                     get the ball into the hole.
   Pin             - The flagstick, located in the center of the cup.
   Pitch           - See Chip.
   Quadruple Bogey - A score of three over par on a hole.
   Rough           - The longest cut of grass in a golf course. Usually
                     outlines the fairway, as well as the rest of the hole.
   Sand Trap       - An obstacle on the golf course. It is a hole cut through
                     the grass, and then filled in with sand.
   Slice           - This is a shot in which the ball starts out by going
                     straight, but then uncontrollably heads off to the right.
                     This shot can be useful on some of the holes.
   Tee Box         - The area at the beginning of the hole where the player
                     tees off.
   Tee Shot        - The first shot on any Par three.
   Triple Bogey    - A score of three over par on a hole.


-------------------------------------------------------------------------------
-                        Section 03.04 -- The Players                         -
-------------------------------------------------------------------------------

   Before the player actually hits the ball, he must choose which club to hit,
   in order to get the maximum distance or the most accuracy. As a rule, as
   you go from top to bottom in the chart, the clubs gain more and more
   accuracy, but lose more and more distance. If you want to be more accurate,
   you must give up distance.

   In Tiger Woods PGA Tour Golf, the player can choose between twelve different
   golfers. As can be expected, each player's clubs will go a different
   distance than another player's clubs, so these charts should come in handy.
   Note that in Tiger Woods PGA Tour Golf, the player can choose to hit the
   ball at 100% of Power, 50% of Power, or 25% of power, depending on the
   situation. As such, there will be one chart for each player, showing
   maximum distances in each of the three Power Modes.

   Also in Tiger Woods PGA Tour Golf, each player has four statistics that are
   available for perusal by the player. They are DA (Driving Accuracy), DD
   (Driving Distance), SS (Sand Saves), and PA (Putting Average). Driving
   Accuracy refers to the frequency with which the player puts the ball in the
   fairway off of the tee. A longer bar here means that the percentage is
   higher for that particular player. Driving Distance refers to the total
   yardage that can be expected off of the tee. A player with a longer bar
   here will typically hit the ball farther off the tee than a player with a
   shorter bar.

   Sand Saves refers to the percentage of times that a player will get "Up and
   Down" out of a bunker. To get "Up and Down," the player must hit the ball
   out of the bunker and then use one putt to get the ball into the hole. A
   player with a longer bar here means that the player will have better control
   of his shots that come out of bunkers. For some players, getting "Up and
   Down" will save a lot of strokes over the course of a round. Putting Average
   refers to the average number of putts a player takes on each hole.
   Obviously, the goal is to use as few putts per round as possible. A player
   with a longer bar here means that the player actually has a worse Putting
   Average than a player with a shorter bar. In this instance, a shorter bar
   is ideal.

   On each chart, a lone percentage means that the Power Meter was stopped at
   the top of the swing, while a percentage with "MAX" in front of it means
   that the Power Meter was allowed to exceed 100%. I am aware that there are
   other players besides Tiger Woods available for play, but they are used so
   infrequently that an entire Club Yardage guide would just be taking up
   space, and would not be used. So, in the interest of efficiency, I have
   omitted Club Yardage guides for the other eleven golfers in the game.

            ***All distances are measured in yards, except the
                   putter, which is measured in feet.***

   -----------
   Tiger Woods
   -----------

    .--------------------------------------------------------------------.
    |  The Club  |  25%  | MAX 25% |  50%  | MAX 50% |  100%  | MAX 100% |
    |------------|-------|---------|-------|---------|--------|----------|
    | Driver     |   67  |    76   |  135  |   155   |   270  |    320   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Three Wood |   60  |    66   |  120  |   135   |   240  |    270   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Five Wood  |   51  |    61   |  102  |   121   |   205  |    240   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Two Iron   |   52  |    62   |  105  |   122   |   210  |    245   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Three Iron |   48  |    56   |   97  |   112   |   195  |    233   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Four Iron  |   45  |    52   |   90  |   104   |   180  |    208   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Five Iron  |   41  |    48   |   82  |   100   |   165  |    196   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Six Iron   |   40  |    44   |   80  |    93   |   160  |    188   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Seven Iron |   37  |    42   |   75  |    87   |   150  |    176   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Eight Iron |   35  |    39   |   70  |    83   |   140  |    161   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Nine Iron  |   32  |    36   |   65  |    73   |   130  |    153   |
    |------------|-------|---------|-------|---------|--------|----------|
    | P Wedge    |   28  |    32   |   57  |    65   |   115  |    134   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Sand Wedge |   20  |    24   |   40  |    47   |    80  |     92   |
    |------------|-------|---------|-------|---------|--------|----------|
    | Putter     |   15  |    21   |   30  |    40   |    60  |     78   |
    '--------------------------------------------------------------------'


-------------------------------------------------------------------------------
-                         Section 03.05 -- Shootout                           -
-------------------------------------------------------------------------------

   When the player selects Shootout from the Games Menu, the players will be
   competing against each other for the best scores on user-selected holes.
   When Shootout is selected from the Games Menu, the player will be taken
   immediately to the Players screen. At the Players screen, the player will
   have to choose how many players will be competing in this particular
   Shootout. The player must select either Two Players, Three Players or Four
   Players.

   Once the number of players has been determined, the player will then be
   taken to the Select Player screen. In this screen, each player must choose a
   player to use for the duration of the Shootout. Once all participants have
   selected their players, the player is taken immediately to the Select Hole
   screen. From here, the player determines the Shootout's opening hole.

   Once the Shootout begins, each player plays out the hole as normal. The
   player with the highest score at the end of each hole is eliminated from
   further competition in the Shootout. Also, the next hole played is the
   next numerical hole. For example, if the Shootout begins on the tenth hole,
   the next hole played in the Shootout will be the eleventh hole.  

   In the event of two or more people having the same score on a single hole,
   all players in the tie will advance to the next hole, with no one player
   getting eliminated. After all but one player has been eliminated from the
   Shootout, the Shootout ends, with the last remaining player winning the
   Shootout.


-------------------------------------------------------------------------------
-                         Section 03.06 -- Practice                           -
-------------------------------------------------------------------------------

   The Practice Menu is the place to go to become a better Tiger Woods PGA Tour
   Golf player. Within the Practice Menu are three options, Any Hole, Putting
   and Driving Range. Further discussion of these menu options can be found
   below.

   --------
   Any Hole
   --------

   When the Any Hole option on the Practice Menu is selected, the player is
   taken to the Select Hole screen. From here, the player must select one of
   the eighteen holes on the golf course in order to practice their game. In
   this mode, the only golfer available for use is Tiger Woods. In fact,
   Tiger Woods is the only golfer that the player can practice with, no matter
   which Practice option is selected. When the player selects which hole
   they want to practice, the player is taken to that hole's tee box. Once
   there, the player can commence practicing the hole. When the player
   completes the hole, he is immediately taken back to the Select Hole screen
   to choose another hole to practice.

   -------
   Putting
   -------

   When the player selects the Putting option from the Practice Menu, the
   player is taken to the Select Hole screen. From here, the player must
   select a hole to be practiced. Once a hole is chosen, the player is taken
   to the chosen hole's green as Tiger Woods. In the Putting option, Tiger
   Woods is the only golfer available for use. Once on the green, the player
   can practice putting the ball. Each time the player holes out, the game
   will randomly select a new spot from which to practice putting. The
   practice session will continue until the player chooses to Exit the
   Putting Mode.

   -------------
   Driving Range
   -------------

   When the player selects the Driving Range option on the Practice Menu, he
   is immediately taken to the driving range as Tiger Woods. Unfortunately,
   Tiger Woods is the only golfer available for use at the Driving Range. At
   the driving range, the player can use any of Tiger's clubs, and can
   practice hitting the ball at different Power levels. Another unfortunate
   aspect of the driving range is that Targeting Mode cannot be used, so the
   affects of the wind must be inferenced. Also, due to the unavailability of
   the Targeting Mode, the player can only hit the ball straight ahead.


===============================================================================
=                        Section 04 -- Play Now Mode                          =
===============================================================================

   When the player selects Play Now on the Main Menu, the player is immediately
   launched into the challenge part of the game. The Play Now option allows
   the player to complete twelve different challenges in order to become a
   better player. While some of the missions can be quite easy, a few of them
   are downright difficult. In the Play Now challenges, Tiger Woods is the
   only playable character. A description of each challenge can be found below,
   along with how I completed each one. Also, a mini-scorecard, referencing the
   holes played in each challenge, will be listed in each challenge's strategy
   section.

   It should be noted that these same strategies are listed in the Tour mode
   as well. They are listed again here for ease of use. This way, instead of
   searching throughout the guide for information in how to complete a specific
   challenge, all of the relevant information is right where the challenge is
   described. I hope you like it!


-------------------------------------------------------------------------------
-               Section 04.01 -- Challenge 01: Par 5 Challenge                -
-------------------------------------------------------------------------------

   "Long Holes

   Beat the Par 5 holes by breaking Par. Tiger must shoot better than 20."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         02           |    5  |       511      |
                |         09           |    5  |       581      |
                |         11           |    5  |       531      |
                |         16           |    5  |       500      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |   20  |      2123      |
                '-----------------------------------------------'

   This is a fairly simple challenge that requires the player to play the four
   Par Fives and shooting nineteen or better. Most of the time, the player will
   Birdie one of these holes on his own, so do not worry too much about the
   difficulty of this challenge. It is very easy.

   --------------------------
   Hole 02: Par 5 - 511 Yards
   --------------------------

   The second hole is a fairly short Par Five, with almost no real hazards.
   The landing area of the tee shot is wide open, so nearly anything will be
   in good shape for the second shot. From the landing area, there are two
   bunkers along the right side of the hole, with a lake to the right of the
   first bunker. There are six bunkers surrounding the green, though none are
   really big enough to worry about. This hole, like the first, has a cart
   path running along the entire left side. The second green is sloped heavily
   from right to left, and any shot landing on the left side of the green is
   likely to roll right off the green.

   To score well on this hole, the player needs to put the tee shot in the
   fairway. From here, the player has two options: play safe or try to hit the
   green in two shots. To play it safe, use a mid-iron for the second shot and
   just try to keep the ball in the fairway. From there, a simple Sand Wedge
   should put the player on the green. To go for the gold, hit either a three
   wood or five wood for the second shot, depending on the yardage. If by
   chance the player misses the green with the second shot, simply chip onto
   the green. The green is heavily sloped from left to right, so try to have
   the second or third shot end up on the left side of the green. This will
   make far an easier (uphill) first putt. Either hole out the first putt for
   Birdie (or Eagle), or tap in the second putt for Par (or Birdie).

   --------------------------
   Hole 09: Par 5 - 581 Yards
   --------------------------

   The ninth hole is a long, and I mean long, Par Five. From the tee, there is
   a river running along the right side. This turns into a lake near where the
   fairway begins, and there is a bunker to the left of the lake. The bunker
   is to the right of the fairway as well. At the landing area, the river
   returns, but meanders to the left, so as to cut the hole in two. From the
   landing area, and across the river, there is a very large bunker running
   along the left side of the fairway. Surrounding the green are five bunkers,
   three of which are quite small. The green is sloped from left to right.

   This is one LONG Par Five. Fortunately, the landing area off the tee is very
   generous. Hit the drive into the fairway, ending up as close to the right
   side of the fairway as possible. There is absolutely no way to hit this
   green in two unless there is a very favorable wind, so I will just tell how
   to hit the green in three shots. For the second shot, lay up with a five
   wood and aim right at the beginning of the cart path. This should make the
   ball stay right in the middle of the fairway. For the third shot, I suggest
   hitting a Sand Wedge at just over full power. It will be much easier to
   control than a Pitching Wedge at 75%. Once on the green take the two putts
   and walk away from the hole knowing that your Par was a very good score.

   --------------------------
   Hole 11: Par 5 - 531 Yards
   --------------------------

   Right off the tee, the eleventh hole has a river run along the left side,
   turn left, and go off-screen. Remember this little river for later though.
   Just in front of the fairway is a large bunker. This should not cause any
   concern, because the player should be able to clear the bunker easily. The
   fairway narrows at the landing area, and there is one big (though oddly
   shaped) bunker to the left of the landing area. The river comes in the
   hole from the left, and makes its way up and to the right side of the
   fairway. Just short of the fairway is a bunker, and a longer bunker runs
   all along the right side of the fairway up to the green. Also near the green
   are two smaller bunkers. The green has virtually no slope, except near the
   back, where it slopes away from the hole.

   Off the tee, aim the ball so that it lands in the middle of the fairway.
   From here, the player is left with right around 250 yards. In other words,
   the smart play is to lay up. However, if the player likes to live on the
   edge, he could try to hit this green in two. It is not impossible. To play
   it safe, however, the player should hit whatever club will get the ball to
   about eighty-five yards out. Usually, a five iron will be able to get the
   ball over to the left fairway, leaving the player with a much easier shot
   than one over the water. From here, hit a Sand Wedge (or Pitching Wedge) to
   the green. An easy two putt will give the player a Par.

   --------------------------
   Hole 16: Par 5 - 500 Yards
   --------------------------

   Hole sixteen is the shortest Par Five at the TPC of Sawgrass at 500 yards.
   Just off the tee is a small lake, and to the right of the fairway is a large
   bunker. Neither of these hazards should come into play. Going towards the
   green, there is a large lake along the right side of the fairway, and two
   bunkers close to the green on the left side of the fairway. Protecting the
   green are three bunkers, and the green is sloped from front to back. A
   fairly simple Par Five.

   The sixteenth hole is my favorite hole on the entire course. This short Par
   Five makes for a great Eagle opportunity. Hit the drive right into the
   center of the fairway. This should leave the player with about 225 yards to
   the green. To play it safe, hit a nine iron to advance the ball down the
   fairway, and then hit a nice Sand Wedge into the green on the approach. To
   try for an Eagle, hit a two iron for the second shot, and aim it so that the
   dotted blue line is just left of the bunker to the right of the green. Even
   if the player misses the green with this shot, a chip and a putt are all it
   takes to produce a Birdie. A Par here is really like a Bogey on any of the
   other holes, but would likely still be enough to complete this challenge.


-------------------------------------------------------------------------------
-               Section 04.02 -- Challenge 02: Par 3 Challenge                -
-------------------------------------------------------------------------------

   "Short Holes

   Beat the Par 3 holes by breaking Par. Tiger must shoot better than 12."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         03           |    3  |       144      |
                |         08           |    3  |       217      |
                |         13           |    3  |       171      |
                |         17           |    3  |       132      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |   12  |       664      |
                '-----------------------------------------------'

   This challenge can be quite hard. Birdies are hard to come by on these tough
   Par Threes, which means accuracy off the tee is important. No matter what I
   say in this guide, accuracy cannot be taught. If all else fails, putting can
   make up for any lack of accuracy, to a certain extent. Good luck!

   --------------------------
   Hole 03: Par 3 - 144 Yards
   --------------------------

   The third hole is a short Par Three with a lake directly in front of the tee
   box. This lake should not come into play, under any circumstances. Just
   past the lake is a large bunker, which also should not come into play. To
   the left of the green is a decent sized bunker, but it does not really
   protect the green at all. The green is heavily sloped from left to right,
   with anything landing to the left of the whole filtering down towards the
   hole.

   The third hole has eight iron written all over it. Hit the eight iron off
   the tee and just take dead aim at the pin. Being mindful of the slope of the
   green, putt the ball. However, also keep in mind that Par on any of the Par
   Threes is a good score.

   --------------------------
   Hole 08: Par 3 - 217 Yards
   --------------------------

   Hole eight is a dead straight Par Three with a green surrounded by ten
   bunkers. Obviously, some of these bunkers will come into play, so be careful
   when teeing off. The eighth green is crowned, so any shot landing short of
   the hole will be uphill, but any shot that lands past the hole will also
   give the player an uphill putt.

   This hole is probably the only place on the entire course where the best
   option is to use the two iron. Instead of aiming directly at the pin,
   however, I recommend that the player hit the shot so that it ends up on the
   left side of the green. From here, just two putt for the Par. These Par
   Threes are tough.

   --------------------------
   Hole 13: Par 3 - 171 Yards
   --------------------------

   The thirteenth hole is an average length Par Three with a lake just in front
   of the tee box. This lake runs all along the left side of the hole, all the
   way to the green. There is a large bunker between the tee box and the green,
   but should not pose a problem to the player. Protecting the green are two
   small bunkers, as well as the aforementioned lake along the left. The green
   is sloped from left to right.

   This hole puts the played between clubs. In these situations, I usually hit
   the lower club at just over 100%. I think it is much easier to control, but
   the choice is really up to you. Take dead aim at the pin, and just try to
   stay on the green. A Par on any of the Par Threes is a good score.

   --------------------------
   Hole 17: Par 3 - 132 Yards
   --------------------------

   Ah, the seventeenth hole at Sawgrass. This hole is definitely one of the
   most picturesque holes in all of golf. However, it is also one of the most
   difficult to play. The entire hole, from just in front of the tee box to
   the green is one big lake. To make matters worse, the entire green is
   surrounded by the lake, which means the player must be very accurate off the
   tee. Also protecting the green is one small bunker in the front, but that
   should be the least of your worries on this hole. Once on the green, though,
   things get a little easier. The green has little slope, with just a hint of
   it from front to back.

   This is quite possibly the most difficult hole on the course, especially
   with the island green. Off the tee, hit a nine iron just left of the pin.
   This gives the player the best chance to hit the green. Two putts will get
   the player a tough, tough Par. It is very easy to drop a shot at this hole,
   so I will say it again: Par is a great score on these Par Threes.


-------------------------------------------------------------------------------
-            Section 04.03 -- Challenge 03: Stay Ahead Challenge              -
-------------------------------------------------------------------------------

   "Tiger vs. Montgomerie

   Tiger 1 up with 3 to go. Keep the advantage over Colin Montgomerie to win."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         16           |    5  |       500      |
                |         17           |    3  |       132      |
                |         18           |    4  |       442      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |   12  |      1074      |
                '-----------------------------------------------'

   The challenges against computer opponents can range in difficulty from very
   easy to near impossible. It all depends on how they play, really. Just try
   to make Par on every hole, and that is usually enough to win this challenge.
   If this challenge seems to be too hard, try to hit sixteen's green in two.
   That will virtually guarantee a Birdie, and then just play safe for the
   remaining holes. This challenge is not usually hard, so just get those Pars.

   --------------------------
   Hole 16: Par 5 - 500 Yards
   --------------------------

   Hole sixteen is the shortest Par Five at the TPC of Sawgrass at 500 yards.
   Just off the tee is a small lake, and to the right of the fairway is a large
   bunker. Neither of these hazards should come into play. Going towards the
   green, there is a large lake along the right side of the fairway, and two
   bunkers close to the green on the left side of the fairway. Protecting the
   green are three bunkers, and the green is sloped from front to back. A
   fairly simple Par Five.

   The sixteenth hole is my favorite hole on the entire course. This short Par
   Five makes for a great Eagle opportunity. Hit the drive right into the
   center of the fairway. This should leave the player with about 225 yards to
   the green. To play it safe, hit a nine iron to advance the ball down the
   fairway, and then hit a nice Sand Wedge into the green on the approach. To
   try for an Eagle, hit a two iron for the second shot, and aim it so that the
   dotted blue line is just left of the bunker to the right of the green. Even
   if the player misses the green with this shot, a chip and a putt are all it
   takes to produce a Birdie. A Par here is really like a Bogey on any of the
   other holes.

   --------------------------
   Hole 17: Par 3 - 132 Yards
   --------------------------

   Ah, the seventeenth hole at Sawgrass. This hole is definitely one of the
   most picturesque holes in all of golf. However, it is also one of the most
   difficult to play. The entire hole, from just in front of the tee box to
   the green is one big lake. To make matters worse, the entire green is
   surrounded by the lake, which means the player must be very accurate off the
   tee. Also protecting the green is one small bunker in the front, but that
   should be the least of your worries on this hole. Once on the green, though,
   things get a little easier. The green has little slope, with just a hint of
   it from front to back.

   This is quite possibly the most difficult hole on the course, especially
   with the island green. Off the tee, hit a nine iron just left of the pin.
   This gives the player the best chance to hit the green. Two putts will get
   the player a tough, tough Par. It is very easy to drop a shot at this hole,
   so I will say it again: Par is a great score on these Par Threes.

   --------------------------
   Hole 18: Par 4 - 442 Yards
   --------------------------

   The finishing hole at the TPC at Sawgrass is dominated by the large lake
   that runs all along the left side of the hole. However, the rest of the
   hole is quite tame. There is only one bunker on the entire hole, and that
   is back behind the green. Once on the green, the player will find a gently
   sloping surface from left to right.

   Off the tee, aim the shot so that the ball ends up in the middle of the
   fairway. This should leave the player with right around a four iron into the
   green. Two putts will give the player a finishing Par, and will hopefully
   cap off a great challenge.


-------------------------------------------------------------------------------
-              Section 04.04 -- Challenge 04: Birdie Challenge                -
-------------------------------------------------------------------------------

   "Try for a Birdie on the infamous 17th."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         17           |    3  |       132      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |    3  |       132      |
                '-----------------------------------------------'

   This is the first of four challenges that consist of a single hole. This
   one, however, can be quite difficult. A Birdie on the hardest hole on the
   course is certainly not a walk in the park. Good luck!

   --------------------------
   Hole 17: Par 3 - 132 Yards
   --------------------------

   Ah, the seventeenth hole at Sawgrass. This hole is definitely one of the
   most picturesque holes in all of golf. However, it is also one of the most
   difficult to play. The entire hole, from just in front of the tee box to
   the green is one big lake. To make matters worse, the entire green is
   surrounded by the lake, which means the player must be very accurate off the
   tee. Also protecting the green is one small bunker in the front, but that
   should be the least of your worries on this hole. Once on the green, though,
   things get a little easier. The green has little slope, with just a hint of
   it from front to back.

   This is quite possibly the most difficult hole on the course, especially
   with the island green. Off the tee, hit a nine iron just left of the pin.
   This gives the player the best chance to hit the green. From here, all the
   player has to do is sink the putt to score the Birdie. Nice playing!


-------------------------------------------------------------------------------
-             Section 04.05 -- Challenge 05: Shootout Challenge               -
-------------------------------------------------------------------------------

   "Tiger vs. Faxon

   Tiger must shoot lower than Brad Faxon."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         01           |    4  |       393      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |    4  |       393      |
                '-----------------------------------------------'

   This is the second of the single hole challenges and also the second of the
   challenges that pit the player against a computer opponent. This challenge
   is odd in that I have won it by scoring a Birdie, I have won it by scoring a
   Par, and I have won it by scoring a Bogey. It all just depends on how Faxon
   plays. This challenge should not be very hard.

   --------------------------
   Hole 01: Par 4 - 393 Yards
   --------------------------

   The first hole is a pretty straightforward Par Four, with the green directly
   in front of the player off the tee. However, the fairway is sort of kinked,
   so the player must aim left off the tee in order to hit the fairway. There
   is a lake on the right side, just off the tee box, but it should not come
   into play. There are two bunkers to the right of the fairway, just past the
   lake, and farther up there is another bunker just off the fairway. The last
   bunker is on the left side and is protecting the green. A cart path runs
   all along the left side of this hole. The green itself is sloped from back
   to front.

   To open the round, aim your tee shot so that the blue dotted line runs right
   along the left side of the first bunker. This should leave the player with
   about a Pitching Wedge for the approach shot. Aim the approach at the center
   of the green, right at the pin. The green is sloped from left to right.
   When on the green, be careful of the speed with which you hit the ball, and
   aim pretty much right at the cup. Now, either make the first putt for Birdie
   or tap in your second putt for a Par.


-------------------------------------------------------------------------------
-             Section 04.06 -- Challenge 06: Comeback Challenge               -
-------------------------------------------------------------------------------

   "Tiger vs. Begay

   Tiger down 3 with 4 to go against Notah Begay III."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         15           |    4  |       425      |
                |         16           |    5  |       500      |
                |         17           |    3  |       132      |
                |         18           |    4  |       442      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |   16  |      1499      |
                '-----------------------------------------------'

   This is, by far, the most difficult challenge in the entire game. I have
   lost this challenge by scoring a Birdie on every hole. I even lost this
   challenge by having an Eagle on the sixteenth and a Birdie on the other
   three holes! The only way to win this challenge, in my experience, has been
   to play well AND have Begay play poorly. Without poor play from Begay, this
   challenge is damn near impossible.

   --------------------------
   Hole 15: Par 4 - 425 Yards
   --------------------------

   Just off the fifteenth tee is a large lake, although it has no effect on the
   shot. All along the right side of the fairway is a large bunker. Between
   the two parts of the fairway is a large bunker, which might come into play
   off the tee. On the left side of the green is a large bunker, and to the
   right are two smaller bunkers. The green is sloped from back to front.

   To aim this drive, have the dotted blue line just barely touch the left side
   of the bunker. This should put the player right in the middle of the
   fairway, with about a six iron into the green. This is a fairly difficult
   green to hit, so if you do happen to miss this green, just try to chip the
   third shot close to the pin. One putt from there will give the player a well
   earned Par.

   --------------------------
   Hole 16: Par 5 - 500 Yards
   --------------------------

   Hole sixteen is the shortest Par Five at the TPC of Sawgrass at 500 yards.
   Just off the tee is a small lake, and to the right of the fairway is a large
   bunker. Neither of these hazards should come into play. Going towards the
   green, there is a large lake along the right side of the fairway, and two
   bunkers close to the green on the left side of the fairway. Protecting the
   green are three bunkers, and the green is sloped from front to back. A
   fairly simple Par Five.

   The sixteenth hole is my favorite hole on the entire course. This short Par
   Five makes for a great Eagle opportunity. Hit the drive right into the
   center of the fairway. This should leave the player with about 225 yards to
   the green. To play it safe, hit a nine iron to advance the ball down the
   fairway, and then hit a nice Sand Wedge into the green on the approach. To
   try for an Eagle, hit a two iron for the second shot, and aim it so that the
   dotted blue line is just left of the bunker to the right of the green. Even
   if the player misses the green with this shot, a chip and a putt are all it
   takes to produce a Birdie. A Par here is really like a Bogey on any of the
   other holes.

   --------------------------
   Hole 17: Par 3 - 132 Yards
   --------------------------

   Ah, the seventeenth hole at Sawgrass. This hole is definitely one of the
   most picturesque holes in all of golf. However, it is also one of the most
   difficult to play. The entire hole, from just in front of the tee box to
   the green is one big lake. To make matters worse, the entire green is
   surrounded by the lake, which means the player must be very accurate off the
   tee. Also protecting the green is one small bunker in the front, but that
   should be the least of your worries on this hole. Once on the green, though,
   things get a little easier. The green has little slope, with just a hint of
   it from front to back.

   This is quite possibly the most difficult hole on the course, especially
   with the island green. Off the tee, hit a nine iron just left of the pin.
   This gives the player the best chance to hit the green. Two putts will get
   the player a tough, tough Par. It is very easy to drop a shot at this hole,
   so I will say it again: Par is a great score on these Par Threes.

   --------------------------
   Hole 18: Par 4 - 442 Yards
   --------------------------

   The finishing hole at the TPC at Sawgrass is dominated by the large lake
   that runs all along the left side of the hole. However, the rest of the
   hole is quite tame. There is only one bunker on the entire hole, and that
   is back behind the green. Once on the green, the player will find a gently
   sloping surface from left to right.

   Off the tee, aim the shot so that the ball ends up in the middle of the
   fairway. This should leave the player with right around a four iron into the
   green. Two putts will give the player a finishing Par, and will hopefully
   cap off a great challenge.


-------------------------------------------------------------------------------
-               Section 04.07 -- Challenge 07: Par 4 Challenge                -
-------------------------------------------------------------------------------

   "Medium Holes

   Beat the Par 4 holes by breaking Par. Tiger must shoot better than 40."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         01           |    4  |       393      |
                |         04           |    4  |       360      |
                |         05           |    4  |       460      |
                |         06           |    4  |       382      |
                |         07           |    4  |       436      |
                |         10           |    4  |       415      |
                |         12           |    4  |       336      |
                |         14           |    4  |       437      |
                |         15           |    4  |       425      |
                |         18           |    4  |       442      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |   40  |      4086      |
                '-----------------------------------------------'

   This challenge is not too easy, but it also is not too hard. Just by trying
   for all Pars, the player is bound to get at least one Birdie. Ten holes of
   solid, consistent play will ensure that this challenge is completed.

   --------------------------
   Hole 01: Par 4 - 393 Yards
   --------------------------

   The first hole is a pretty straightforward Par Four, with the green directly
   in front of the player off the tee. However, the fairway is sort of kinked,
   so the player must aim left off the tee in order to hit the fairway. There
   is a lake on the right side, just off the tee box, but it should not come
   into play. There are two bunkers to the right of the fairway, just past the
   lake, and farther up there is another bunker just off the fairway. The last
   bunker is on the left side and is protecting the green. A cart path runs
   all along the left side of this hole. The green itself is sloped from back
   to front.

   To open the round, aim your tee shot so that the blue dotted line runs right
   along the left side of the first bunker. This should leave the player with
   about a Pitching Wedge for the approach shot. Aim the approach at the center
   of the green, right at the pin. The green is sloped from left to right.
   When on the green, be careful of the speed with which you hit the ball, and
   aim pretty much right at the cup. Now, either make the first putt for Birdie
   or tap in your second putt for a Par.

   --------------------------
   Hole 04: Par 4 - 360 Yards
   --------------------------

   The fourth hole is a short Par Four with what appears to be a river of some
   sort winding through the hole. There is a long fairway bunker to the right
   of the fairway, and the river runs all along the right side of this bunker.
   After the bunker, the fairway goes to the left, and the river then runs from
   right to left, directly between the player and the green. Across the river,
   the green is protected by three bunkers, though none should come into play.
   The green itself is sloped from left to right, with many shots landing to
   the right of the hole trickling off the green.

   For the drive, again position the dotted blue line so that it is just to the
   right of the left edge of the bunker. This should make sure that the tee
   shot lands in the fairway. This should also leave about sixty-five yards to
   the pin. While it is true you could simply hit a Sand Wedge at 100% and hope
   to get the timing of the shot right, instead try hitting a nine iron at 50%.
   This way, the player can still hit the shot at "full power." Aim right at
   the pin and hit the shot, which ever way you choose. From here, a Par or
   better is only two putts away.

   --------------------------
   Hole 05: Par 4 - 460 Yards
   --------------------------

   The fifth hole is a long Par Four with an enormous lake sitting right in
   front of the tee box. To the left of this lake, (but to the right of the
   fairway), is a large bunker. Finally, to the left of the bunker is the
   fairway. After the landing area, there are two very large bunkers, one on
   each side of the fairway. Around the green, there are three small bunkers
   to the right and one very large bunker to the left of the green. The green
   is sloped right to left, but fortunately, it is not too severe.

   For this tee shot, aim the dotted blue line directly at the left edge of the
   second pond. Hitting the drive at 100% in this direction will virtually
   guarantee that the shot lands in the fairway. From here, it should be a nice
   three iron to the green. If the player does miss the green, chip onto the
   green and try to get it close to the pin. Par on this hole is a very good
   score.

   --------------------------
   Hole 06: Par 4 - 382 Yards
   --------------------------

   The sixth hole is fairly simple. Along the left side of the fairway are two
   very large bunkers, and to the right of these bunkers is a long lake.
   Further up, there are three bunkers just short of the green, and four more
   bunkers protecting the green. The green is fairly flat, with a small break
   from front to back.

   Aim the tee shot so that the second (larger) blue circle just touches the
   left edge of the fairway. This will make a shot that ends up in the fairway
   much more likely. From here, the player just has a nice Pitching Wedge to
   the green. On this hole, do not be afraid to take dead aim at the pin. A
   Birdie on this hole is easy to come by, but remember that Par is always a
   good score.

   --------------------------
   Hole 07: Par 4 - 436 Yards
   --------------------------

   The seventh hole is an average length, dogleg right Par Four. A long bunker
   runs all along the left side of the hole, until the hole doglegs. To the
   left of the bunker is a river, which runs then entire length of the hole.
   From the landing area, there are two bunkers to the right of the fairway
   leading up to the green, and a river to the right of the two bunkers.
   Protecting the green are two small bunkers. The green is sloped from back
   to front, so a lot of putts will be straight up the hill.

   For the drive, just aim the ball right down the middle of the fairway. This
   will make for a nice, easy seven iron into the green. Most putts will be
   either straight up the hill or straight down the hill, so worry more about
   direction that speed on the uphill putts. On downhill putts, just barely
   touch the ball and the the natural slope of the green to the rest for you.
   This hole is one of the easier holes on the entire course.

   --------------------------
   Hole 10: Par 4 - 415 Yards
   --------------------------

   Off the tee, the Par Four tenth hole is daunting. A river runs along the
   left side, as well as a long bunker just to the left of the fairway. To
   make matters worse, there is a large bunker right at the landing area,
   nestled between two parts of the fairway. Further up, the green is protected
   by one bunker. The green is sloped from front to back.

   For the tee shot, aim the dotted blue line so that it parallels the left
   side of the first bunker. This is the best course of action to let the ball
   land in the fairway. This should leave the player with about an eight iron
   into the hole. On longer drives, it might be a nine iron, but at 100%, the
   yardage is usually just right for an eight iron. The mostly flat green makes
   for an easy two putt. This hole is also a great Birdie opportunity.

   --------------------------
   Hole 12: Par 4 - 336 Yards
   --------------------------

   The twelfth hole is odd. There is water off the tee, but none to worry
   about. There is a large bunker to the right of the fairway, but again, the
   player need not worry about it. The fairway itself is quite short, so any
   shot hit at maximum power is likely to outdistance the fairway. Between the
   end of the fairway and the green are two bunkers, though none are really
   protecting the putting surface. The green is then sloped from right to left.

   For this drive, simply hit the ball right down the middle of the fairway.
   This will leave the player with an almost perfect yardage for a Sand Wedge.
   The green is small, but just aim for the middle, right at the pin. Because
   the green is so small, a two putt should be quite easy, and a Birdie is a
   distinct possibility.

   --------------------------
   Hole 14: Par 4 - 437 Yards
   --------------------------

   Right off the tee on the fourteenth hole is a river and a large bunker. The
   lake runs all along the left side of the hole. After the first bunker, there
   is a second bunker that runs all the way from the beginning of the fairway
   all the way to the green. Surrounding the fourteenth green are six bunkers,
   of which four are small and to the back. The green itself is sloped right
   to left and front to back.

   For this drive, hit the ball right down the middle of the fairway. This
   should be fairly easy. This should leave the player with about a six iron
   into the green. On this hole, I recommend staying left of the pin. Being
   below the hole will certainly make for an easier putt. From here, a two putt
   should be a walk in the park, so take your Par (or better) and go to the
   next hole.

   --------------------------
   Hole 15: Par 4 - 425 Yards
   --------------------------

   Just off the fifteenth tee is a large lake, although it has no effect on the
   shot. All along the right side of the fairway is a large bunker. Between
   the two parts of the fairway is a large bunker, which might come into play
   off the tee. On the left side of the green is a large bunker, and to the
   right are two smaller bunkers. The green is sloped from back to front.

   To aim this drive, have the dotted blue line just barely touch the left side
   of the bunker. This should put the player right in the middle of the
   fairway, with about a six iron into the green. This is a fairly difficult
   green to hit, so if you do happen to miss this green, just try to chip the
   third shot close to the pin. One putt from there will give the player a well
   earned Par.

   --------------------------
   Hole 18: Par 4 - 442 Yards
   --------------------------

   The finishing hole at the TPC at Sawgrass is dominated by the large lake
   that runs all along the left side of the hole. However, the rest of the
   hole is quite tame. There is only one bunker on the entire hole, and that
   is back behind the green. Once on the green, the player will find a gently
   sloping surface from left to right.

   Off the tee, aim the shot so that the ball ends up in the middle of the
   fairway. This should leave the player with right around a four iron into the
   green. Two putts will give the player a finishing Par, and will hopefully
   cap off a great challenge.


-------------------------------------------------------------------------------
-               Section 04.08 -- Challenge 08: Eagle Challenge                -
-------------------------------------------------------------------------------

   "Try for an Eagle on the shortest Par 5, Hole 16."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         16           |    5  |       500      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |    5  |       500      |
                '-----------------------------------------------'

   This challenge is self explanatory. Just score an Eagle on the sixteenth
   hole. Sound hard? It is easier than you might think.

   --------------------------
   Hole 16: Par 5 - 500 Yards
   --------------------------

   Hole sixteen is the shortest Par Five at the TPC of Sawgrass at 500 yards.
   Just off the tee is a small lake, and to the right of the fairway is a large
   bunker. Neither of these hazards should come into play. Going towards the
   green, there is a large lake along the right side of the fairway, and two
   bunkers close to the green on the left side of the fairway. Protecting the
   green are three bunkers, and the green is sloped from front to back. A
   fairly simple Par Five.

   The sixteenth hole is my favorite hole on the entire course. This short Par
   Five makes for a great Eagle opportunity. Hit the drive right into the
   center of the fairway. This should leave the player with about 225 yards to
   the green. Do not even think about laying up. Go for the green in two. To
   try for an Eagle, hit a two iron for the second shot, and aim it so that the
   dotted blue line is just left of the bunker to the right of the green. A
   great shot here will leave the player with no more than twenty feet to the
   pin. Hit a good putt and watch the ball drop into the hole for an Eagle.


-------------------------------------------------------------------------------
-               Section 04.09 -- Challenge 09: Storm Challenge                -
-------------------------------------------------------------------------------

   "High winds and rain

   Make Par on a tough Par 5 despite the poor conditions."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         09           |    5  |       581      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |    5  |       581      |
                '-----------------------------------------------'

   This challenge can be hard, depending on the direction of the wind. In this
   challenge, the player must contend with high wind speeds in a heavy rain.
   The rain makes this hole play longer than it really is, so hitting the green
   in two is out of the question. Just go for a Par; it is all you need to
   complete the challenge.

   --------------------------
   Hole 09: Par 5 - 581 Yards
   --------------------------

   The ninth hole is a long, and I mean long, Par Five. From the tee, there is
   a river running along the right side. This turns into a lake near where the
   fairway begins, and there is a bunker to the left of the lake. The bunker
   is to the right of the fairway as well. At the landing area, the river
   returns, but meanders to the left, so as to cut the hole in two. From the
   landing area, and across the river, there is a very large bunker running
   along the left side of the fairway. Surrounding the green are five bunkers,
   three of which are quite small. The green is sloped from left to right.

   This is one LONG Par Five. Fortunately, the landing area off the tee is very
   generous. Hit the drive into the fairway, ending up as close to the right
   side of the fairway as possible. There is absolutely no way to hit this
   green in two unless there is a very favorable wind, so I will just tell how
   to hit the green in three shots. For the second shot, lay up with a five
   wood and aim right at the beginning of the cart path. This should make the
   ball stay right in the middle of the fairway. For the third shot, I suggest
   hitting a Sand Wedge at just over full power. It will be much easier to
   control than a Pitching Wedge at 75%. Once on the green take the two putts
   and walk away from the hole knowing that your Par was a very good score,
   and certainly enough to complete this challenge.


-------------------------------------------------------------------------------
-            Section 04.10 -- Challenge 10: Front Nine Challenge              -
-------------------------------------------------------------------------------

   "Beat Par on the front nine holes of Sawgrass."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         01           |    4  |       393      |
                |         02           |    5  |       511      |
                |         03           |    3  |       144      |
                |         04           |    4  |       360      |
                |         05           |    4  |       460      |
                |         06           |    4  |       382      |
                |         07           |    4  |       436      |
                |         08           |    3  |       217      |
                |         09           |    5  |       581      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |   36  |      3484      |
                '-----------------------------------------------'

   This is another self explanatory challenge. Just play the front nine and
   shoot no more than thirty-five. Simply getting this far into the game means
   that this should be no problem, so just go out there and play a solid nine
   holes. Only two more challenges after this!

   --------------------------
   Hole 01: Par 4 - 393 Yards
   --------------------------

   The first hole is a pretty straightforward Par Four, with the green directly
   in front of the player off the tee. However, the fairway is sort of kinked,
   so the player must aim left off the tee in order to hit the fairway. There
   is a lake on the right side, just off the tee box, but it should not come
   into play. There are two bunkers to the right of the fairway, just past the
   lake, and farther up there is another bunker just off the fairway. The last
   bunker is on the left side and is protecting the green. A cart path runs
   all along the left side of this hole. The green itself is sloped from back
   to front.

   To open the round, aim your tee shot so that the blue dotted line runs right
   along the left side of the first bunker. This should leave the player with
   about a Pitching Wedge for the approach shot. Aim the approach at the center
   of the green, right at the pin. The green is sloped from left to right.
   When on the green, be careful of the speed with which you hit the ball, and
   aim pretty much right at the cup. Now, either make the first putt for Birdie
   or tap in your second putt for a Par.

   --------------------------
   Hole 02: Par 5 - 511 Yards
   --------------------------

   The second hole is a fairly short Par Five, with almost no real hazards.
   The landing area of the tee shot is wide open, so nearly anything will be
   in good shape for the second shot. From the landing area, there are two
   bunkers along the right side of the hole, with a lake to the right of the
   first bunker. There are six bunkers surrounding the green, though none are
   really big enough to worry about. This hole, like the first, has a cart
   path running along the entire left side. The second green is sloped heavily
   from right to left, and any shot landing on the left side of the green is
   likely to roll right off the green.

   To score well on this hole, the player needs to put the tee shot in the
   fairway. From here, the player has two options: play safe or try to hit the
   green in two shots. To play it safe, use a mid-iron for the second shot and
   just try to keep the ball in the fairway. From there, a simple Sand Wedge
   should put the player on the green. To go for the gold, hit either a three
   wood or five wood for the second shot, depending on the yardage. If by
   chance the player misses the green with the second shot, simply chip onto
   the green. The green is heavily sloped from left to right, so try to have
   the second or third shot end up on the left side of the green. This will
   make far an easier (uphill) first putt. Either hole out the first putt for
   Birdie (or Eagle), or tap in the second putt for Par (or Birdie).

   --------------------------
   Hole 03: Par 3 - 144 Yards
   --------------------------

   The third hole is a short Par Three with a lake directly in front of the tee
   box. This lake should not come into play, under any circumstances. Just
   past the lake is a large bunker, which also should not come into play. To
   the left of the green is a decent sized bunker, but it does not really
   protect the green at all. The green is heavily sloped from left to right,
   with anything landing to the left of the whole filtering down towards the
   hole.

   The third hole has eight iron written all over it. Hit the eight iron off
   the tee and just take dead aim at the pin. Being mindful of the slope of the
   green, putt the ball. However, also keep in mind that Par on any of the Par
   Threes is a good score.

   --------------------------
   Hole 04: Par 4 - 360 Yards
   --------------------------

   The fourth hole is a short Par Four with what appears to be a river of some
   sort winding through the hole. There is a long fairway bunker to the right
   of the fairway, and the river runs all along the right side of this bunker.
   After the bunker, the fairway goes to the left, and the river then runs from
   right to left, directly between the player and the green. Across the river,
   the green is protected by three bunkers, though none should come into play.
   The green itself is sloped from left to right, with many shots landing to
   the right of the hole trickling off the green.

   For the drive, again position the dotted blue line so that it is just to the
   right of the left edge of the bunker. This should make sure that the tee
   shot lands in the fairway. This should also leave about sixty-five yards to
   the pin. While it is true you could simply hit a Sand Wedge at 100% and hope
   to get the timing of the shot right, instead try hitting a nine iron at 50%.
   This way, the player can still hit the shot at "full power." Aim right at
   the pin and hit the shot, which ever way you choose. From here, a Par or
   better is only two putts away.

   --------------------------
   Hole 05: Par 4 - 460 Yards
   --------------------------

   The fifth hole is a long Par Four with an enormous lake sitting right in
   front of the tee box. To the left of this lake, (but to the right of the
   fairway), is a large bunker. Finally, to the left of the bunker is the
   fairway. After the landing area, there are two very large bunkers, one on
   each side of the fairway. Around the green, there are three small bunkers
   to the right and one very large bunker to the left of the green. The green
   is sloped right to left, but fortunately, it is not too severe.

   For this tee shot, aim the dotted blue line directly at the left edge of the
   second pond. Hitting the drive at 100% in this direction will virtually
   guarantee that the shot lands in the fairway. From here, it should be a nice
   three iron to the green. If the player does miss the green, chip onto the
   green and try to get it close to the pin. Par on this hole is a very good
   score.

   --------------------------
   Hole 06: Par 4 - 382 Yards
   --------------------------

   The sixth hole is fairly simple. Along the left side of the fairway are two
   very large bunkers, and to the right of these bunkers is a long lake.
   Further up, there are three bunkers just short of the green, and four more
   bunkers protecting the green. The green is fairly flat, with a small break
   from front to back.

   Aim the tee shot so that the second (larger) blue circle just touches the
   left edge of the fairway. This will make a shot that ends up in the fairway
   much more likely. From here, the player just has a nice Pitching Wedge to
   the green. On this hole, do not be afraid to take dead aim at the pin. A
   Birdie on this hole is easy to come by, but remember that Par is always a
   good score.

   --------------------------
   Hole 07: Par 4 - 436 Yards
   --------------------------

   The seventh hole is an average length, dogleg right Par Four. A long bunker
   runs all along the left side of the hole, until the hole doglegs. To the
   left of the bunker is a river, which runs then entire length of the hole.
   From the landing area, there are two bunkers to the right of the fairway
   leading up to the green, and a river to the right of the two bunkers.
   Protecting the green are two small bunkers. The green is sloped from back
   to front, so a lot of putts will be straight up the hill.

   For the drive, just aim the ball right down the middle of the fairway. This
   will make for a nice, easy seven iron into the green. Most putts will be
   either straight up the hill or straight down the hill, so worry more about
   direction that speed on the uphill putts. On downhill putts, just barely
   touch the ball and the the natural slope of the green to the rest for you.
   This hole is one of the easier holes on the entire course.

   --------------------------
   Hole 08: Par 3 - 217 Yards
   --------------------------

   Hole eight is a dead straight Par Three with a green surrounded by ten
   bunkers. Obviously, some of these bunkers will come into play, so be careful
   when teeing off. The eighth green is crowned, so any shot landing short of
   the hole will be uphill, but any shot that lands past the hole will also
   give the player an uphill putt.

   This hole is probably the only place on the entire course where the best
   option is to use the two iron. Instead of aiming directly at the pin,
   however, I recommend that the player hit the shot so that it ends up on the
   left side of the green. From here, just two putt for the Par. These Par
   Threes are tough.

   --------------------------
   Hole 09: Par 5 - 581 Yards
   --------------------------

   The ninth hole is a long, and I mean long, Par Five. From the tee, there is
   a river running along the right side. This turns into a lake near where the
   fairway begins, and there is a bunker to the left of the lake. The bunker
   is to the right of the fairway as well. At the landing area, the river
   returns, but meanders to the left, so as to cut the hole in two. From the
   landing area, and across the river, there is a very large bunker running
   along the left side of the fairway. Surrounding the green are five bunkers,
   three of which are quite small. The green is sloped from left to right.

   This is one LONG Par Five. Fortunately, the landing area off the tee is very
   generous. Hit the drive into the fairway, ending up as close to the right
   side of the fairway as possible. There is absolutely no way to hit this
   green in two unless there is a very favorable wind, so I will just tell how
   to hit the green in three shots. For the second shot, lay up with a five
   wood and aim right at the beginning of the cart path. This should make the
   ball stay right in the middle of the fairway. For the third shot, I suggest
   hitting a Sand Wedge at just over full power. It will be much easier to
   control than a Pitching Wedge at 75%. Once on the green take the two putts
   and walk away from the hole knowing that your Par was a very good score,
   and likely enough to complete this challenge.


-------------------------------------------------------------------------------
-             Section 04.11 -- Challenge 11: Back Nine Challenge              -
-------------------------------------------------------------------------------

   "Beat Par on the back nine holes of Sawgrass."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         10           |    4  |       415      |
                |         11           |    5  |       531      |
                |         12           |    4  |       336      |
                |         13           |    3  |       171      |
                |         14           |    4  |       437      |
                |         15           |    4  |       425      |
                |         16           |    5  |       500      |
                |         17           |    3  |       132      |
                |         18           |    4  |       442      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |   36  |      3389      |
                '-----------------------------------------------'

   This is yet another self explanatory challenge. Just play the back nine and
   shoot no more than thirty-five. Simply getting this far into the game means
   that this should be no problem, so just go out there and play a solid nine
   holes. Only one more challenge after this!

   --------------------------
   Hole 10: Par 4 - 415 Yards
   --------------------------

   Off the tee, the Par Four tenth hole is daunting. A river runs along the
   left side, as well as a long bunker just to the left of the fairway. To
   make matters worse, there is a large bunker right at the landing area,
   nestled between two parts of the fairway. Further up, the green is protected
   by one bunker. The green is sloped from front to back.

   For the tee shot, aim the dotted blue line so that it parallels the left
   side of the first bunker. This is the best course of action to let the ball
   land in the fairway. This should leave the player with about an eight iron
   into the hole. On longer drives, it might be a nine iron, but at 100%, the
   yardage is usually just right for an eight iron. The mostly flat green makes
   for an easy two putt. This hole is also a great Birdie opportunity.

   --------------------------
   Hole 11: Par 5 - 531 Yards
   --------------------------

   Right off the tee, the eleventh hole has a river run along the left side,
   turn left, and go off-screen. Remember this little river for later though.
   Just in front of the fairway is a large bunker. This should not cause any
   concern, because the player should be able to clear the bunker easily. The
   fairway narrows at the landing area, and there is one big (though oddly
   shaped) bunker to the left of the landing area. The river comes in the
   hole from the left, and makes its way up and to the right side of the
   fairway. Just short of the fairway is a bunker, and a longer bunker runs
   all along the right side of the fairway up to the green. Also near the green
   are two smaller bunkers. The green has virtually no slope, except near the
   back, where it slopes away from the hole.

   Off the tee, aim the ball so that it lands in the middle of the fairway.
   From here, the player is left with right around 250 yards. In other words,
   the smart play is to lay up. However, if the player likes to live on the
   edge, he could try to hit this green in two. It is not impossible. To play
   it safe, however, the player should hit whatever club will get the ball to
   about eighty-five yards out. Usually, a five iron will be able to get the
   ball over to the left fairway, leaving the player with a much easier shot
   than one over the water. From here, hit a Sand Wedge (or Pitching Wedge) to
   the green. An easy two putt will give the player a Par.

   --------------------------
   Hole 12: Par 4 - 336 Yards
   --------------------------

   The twelfth hole is odd. There is water off the tee, but none to worry
   about. There is a large bunker to the right of the fairway, but again, the
   player need not worry about it. The fairway itself is quite short, so any
   shot hit at maximum power is likely to outdistance the fairway. Between the
   end of the fairway and the green are two bunkers, though none are really
   protecting the putting surface. The green is then sloped from right to left.

   For this drive, simply hit the ball right down the middle of the fairway.
   This will leave the player with an almost perfect yardage for a Sand Wedge.
   The green is small, but just aim for the middle, right at the pin. Because
   the green is so small, a two putt should be quite easy, and a Birdie is a
   distinct possibility.

   --------------------------
   Hole 13: Par 3 - 171 Yards
   --------------------------

   The thirteenth hole is an average length Par Three with a lake just in front
   of the tee box. This lake runs all along the left side of the hole, all the
   way to the green. There is a large bunker between the tee box and the green,
   but should not pose a problem to the player. Protecting the green are two
   small bunkers, as well as the aforementioned lake along the left. The green
   is sloped from left to right.

   This hole puts the played between clubs. In these situations, I usually hit
   the lower club at just over 100%. I think it is much easier to control, but
   the choice is really up to you. Take dead aim at the pin, and just try to
   stay on the green. A Par on any of the Par Threes is a good score.

   --------------------------
   Hole 14: Par 4 - 437 Yards
   --------------------------

   Right off the tee on the fourteenth hole is a river and a large bunker. The
   lake runs all along the left side of the hole. After the first bunker, there
   is a second bunker that runs all the way from the beginning of the fairway
   all the way to the green. Surrounding the fourteenth green are six bunkers,
   of which four are small and to the back. The green itself is sloped right
   to left and front to back.

   For this drive, hit the ball right down the middle of the fairway. This
   should be fairly easy. This should leave the player with about a six iron
   into the green. On this hole, I recommend staying left of the pin. Being
   below the hole will certainly make for an easier putt. From here, a two putt
   should be a walk in the park, so take your Par (or better) and go to the
   next hole.

   --------------------------
   Hole 15: Par 4 - 425 Yards
   --------------------------

   Just off the fifteenth tee is a large lake, although it has no effect on the
   shot. All along the right side of the fairway is a large bunker. Between
   the two parts of the fairway is a large bunker, which might come into play
   off the tee. On the left side of the green is a large bunker, and to the
   right are two smaller bunkers. The green is sloped from back to front.

   To aim this drive, have the dotted blue line just barely touch the left side
   of the bunker. This should put the player right in the middle of the
   fairway, with about a six iron into the green. This is a fairly difficult
   green to hit, so if you do happen to miss this green, just try to chip the
   third shot close to the pin. One putt from there will give the player a well
   earned Par.

   --------------------------
   Hole 16: Par 5 - 500 Yards
   --------------------------

   Hole sixteen is the shortest Par Five at the TPC of Sawgrass at 500 yards.
   Just off the tee is a small lake, and to the right of the fairway is a large
   bunker. Neither of these hazards should come into play. Going towards the
   green, there is a large lake along the right side of the fairway, and two
   bunkers close to the green on the left side of the fairway. Protecting the
   green are three bunkers, and the green is sloped from front to back. A
   fairly simple Par Five.

   The sixteenth hole is my favorite hole on the entire course. This short Par
   Five makes for a great Eagle opportunity. Hit the drive right into the
   center of the fairway. This should leave the player with about 225 yards to
   the green. To play it safe, hit a nine iron to advance the ball down the
   fairway, and then hit a nice Sand Wedge into the green on the approach. To
   try for an Eagle, hit a two iron for the second shot, and aim it so that the
   dotted blue line is just left of the bunker to the right of the green. Even
   if the player misses the green with this shot, a chip and a putt are all it
   takes to produce a Birdie. A Par here is really like a Bogey on any of the
   other holes.

   --------------------------
   Hole 17: Par 3 - 132 Yards
   --------------------------

   Ah, the seventeenth hole at Sawgrass. This hole is definitely one of the
   most picturesque holes in all of golf. However, it is also one of the most
   difficult to play. The entire hole, from just in front of the tee box to
   the green is one big lake. To make matters worse, the entire green is
   surrounded by the lake, which means the player must be very accurate off the
   tee. Also protecting the green is one small bunker in the front, but that
   should be the least of your worries on this hole. Once on the green, though,
   things get a little easier. The green has little slope, with just a hint of
   it from front to back.

   This is quite possibly the most difficult hole on the course, especially
   with the island green. Off the tee, hit a nine iron just left of the pin.
   This gives the player the best chance to hit the green. Two putts will get
   the player a tough, tough Par. It is very easy to drop a shot at this hole,
   so I will say it again: Par is a great score on these Par Threes.

   --------------------------
   Hole 18: Par 4 - 442 Yards
   --------------------------

   The finishing hole at the TPC at Sawgrass is dominated by the large lake
   that runs all along the left side of the hole. However, the rest of the
   hole is quite tame. There is only one bunker on the entire hole, and that
   is back behind the green. Once on the green, the player will find a gently
   sloping surface from left to right.

   Off the tee, aim the shot so that the ball ends up in the middle of the
   fairway. This should leave the player with right around a four iron into the
   green. Two putts will give the player a finishing Par, and will hopefully
   cap off a great challenge.


-------------------------------------------------------------------------------
-               Section 04.12 -- Challenge 12: Final Challenge                -
-------------------------------------------------------------------------------

   "Shoot the lowest score on the back nine to win. Tiger must beat:
   Singh, V; Montgomerie, C; Leonard, J; Janzen, L; Cink, S."

                .-----------------------------------------------.
                |     Hole Number      |  Par  |  Hole Yardage  |
                |----------------------|-------|----------------|
                |         10           |    4  |       415      |
                |         11           |    5  |       531      |
                |         12           |    4  |       336      |
                |         13           |    3  |       171      |
                |         14           |    4  |       437      |
                |         15           |    4  |       425      |
                |         16           |    5  |       500      |
                |         17           |    3  |       132      |
                |         18           |    4  |       442      |
                |----------------------|-------|----------------|
                |   Challenge Totals   |   36  |      3389      |
                '-----------------------------------------------'

   This challenge is nearly identical to the previous challenge except for one
   thing: in order to win this challenge, the player must shoot somewhere in
   the vicinity of thirty. Yes, that is correct. The player must shoot right
   around six under Par to win this challenge. Just trust your skills, always
   go for the green in two on Par Fives, and putt well. Those things are more
   important than any others, so practice those and this challenge will be a
   breeze. Good luck, this is the final challenge.

   --------------------------
   Hole 10: Par 4 - 415 Yards
   --------------------------

   Off the tee, the Par Four tenth hole is daunting. A river runs along the
   left side, as well as a long bunker just to the left of the fairway. To
   make matters worse, there is a large bunker right at the landing area,
   nestled between two parts of the fairway. Further up, the green is protected
   by one bunker. The green is sloped from front to back.

   For the tee shot, aim the dotted blue line so that it parallels the left
   side of the first bunker. This is the best course of action to let the ball
   land in the fairway. This should leave the player with about an eight iron
   into the hole. On longer drives, it might be a nine iron, but at 100%, the
   yardage is usually just right for an eight iron. The mostly flat green makes
   for an easy two putt. This hole is also a great Birdie opportunity.

   --------------------------
   Hole 11: Par 5 - 531 Yards
   --------------------------

   Right off the tee, the eleventh hole has a river run along the left side,
   turn left, and go off-screen. Remember this little river for later though.
   Just in front of the fairway is a large bunker. This should not cause any
   concern, because the player should be able to clear the bunker easily. The
   fairway narrows at the landing area, and there is one big (though oddly
   shaped) bunker to the left of the landing area. The river comes in the
   hole from the left, and makes its way up and to the right side of the
   fairway. Just short of the fairway is a bunker, and a longer bunker runs
   all along the right side of the fairway up to the green. Also near the green
   are two smaller bunkers. The green has virtually no slope, except near the
   back, where it slopes away from the hole.

   Off the tee, aim the ball so that it lands in the middle of the fairway.
   From here, the player is left with right around 250 yards. In other words,
   the smart play is to lay up. However, if the player likes to live on the
   edge, he could try to hit this green in two. It is not impossible. To play
   it safe, however, the player should hit whatever club will get the ball to
   about eighty-five yards out. Usually, a five iron will be able to get the
   ball over to the left fairway, leaving the player with a much easier shot
   than one over the water. From here, hit a Sand Wedge (or Pitching Wedge) to
   the green. An easy two putt will give the player a Par.

   --------------------------
   Hole 12: Par 4 - 336 Yards
   --------------------------

   The twelfth hole is odd. There is water off the tee, but none to worry
   about. There is a large bunker to the right of the fairway, but again, the
   player need not worry about it. The fairway itself is quite short, so any
   shot hit at maximum power is likely to outdistance the fairway. Between the
   end of the fairway and the green are two bunkers, though none are really
   protecting the putting surface. The green is then sloped from right to left.

   For this drive, simply hit the ball right down the middle of the fairway.
   This will leave the player with an almost perfect yardage for a Sand Wedge.
   The green is small, but just aim for the middle, right at the pin. Because
   the green is so small, a two putt should be quite easy, and a Birdie is a
   distinct possibility.

   --------------------------
   Hole 13: Par 3 - 171 Yards
   --------------------------

   The thirteenth hole is an average length Par Three with a lake just in front
   of the tee box. This lake runs all along the left side of the hole, all the
   way to the green. There is a large bunker between the tee box and the green,
   but should not pose a problem to the player. Protecting the green are two
   small bunkers, as well as the aforementioned lake along the left. The green
   is sloped from left to right.

   This hole puts the played between clubs. In these situations, I usually hit
   the lower club at just over 100%. I think it is much easier to control, but
   the choice is really up to you. Take dead aim at the pin, and just try to
   stay on the green. A Par on any of the Par Threes is a good score.

   --------------------------
   Hole 14: Par 4 - 437 Yards
   --------------------------

   Right off the tee on the fourteenth hole is a river and a large bunker. The
   lake runs all along the left side of the hole. After the first bunker, there
   is a second bunker that runs all the way from the beginning of the fairway
   all the way to the green. Surrounding the fourteenth green are six bunkers,
   of which four are small and to the back. The green itself is sloped right
   to left and front to back.

   For this drive, hit the ball right down the middle of the fairway. This
   should be fairly easy. This should leave the player with about a six iron
   into the green. On this hole, I recommend staying left of the pin. Being
   below the hole will certainly make for an easier putt. From here, a two putt
   should be a walk in the park, so take your Par (or better) and go to the
   next hole.

   --------------------------
   Hole 15: Par 4 - 425 Yards
   --------------------------

   Just off the fifteenth tee is a large lake, although it has no effect on the
   shot. All along the right side of the fairway is a large bunker. Between
   the two parts of the fairway is a large bunker, which might come into play
   off the tee. On the left side of the green is a large bunker, and to the
   right are two smaller bunkers. The green is sloped from back to front.

   To aim this drive, have the dotted blue line just barely touch the left side
   of the bunker. This should put the player right in the middle of the
   fairway, with about a six iron into the green. This is a fairly difficult
   green to hit, so if you do happen to miss this green, just try to chip the
   third shot close to the pin. One putt from there will give the player a well
   earned Par.

   --------------------------
   Hole 16: Par 5 - 500 Yards
   --------------------------

   Hole sixteen is the shortest Par Five at the TPC of Sawgrass at 500 yards.
   Just off the tee is a small lake, and to the right of the fairway is a large
   bunker. Neither of these hazards should come into play. Going towards the
   green, there is a large lake along the right side of the fairway, and two
   bunkers close to the green on the left side of the fairway. Protecting the
   green are three bunkers, and the green is sloped from front to back. A
   fairly simple Par Five.

   The sixteenth hole is my favorite hole on the entire course. This short Par
   Five makes for a great Eagle opportunity. Hit the drive right into the
   center of the fairway. This should leave the player with about 225 yards to
   the green. To play it safe, hit a nine iron to advance the ball down the
   fairway, and then hit a nice Sand Wedge into the green on the approach. To
   try for an Eagle, hit a two iron for the second shot, and aim it so that the
   dotted blue line is just left of the bunker to the right of the green. Even
   if the player misses the green with this shot, a chip and a putt are all it
   takes to produce a Birdie. A Par here is really like a Bogey on any of the
   other holes.

   --------------------------
   Hole 17: Par 3 - 132 Yards
   --------------------------

   Ah, the seventeenth hole at Sawgrass. This hole is definitely one of the
   most picturesque holes in all of golf. However, it is also one of the most
   difficult to play. The entire hole, from just in front of the tee box to
   the green is one big lake. To make matters worse, the entire green is
   surrounded by the lake, which means the player must be very accurate off the
   tee. Also protecting the green is one small bunker in the front, but that
   should be the least of your worries on this hole. Once on the green, though,
   things get a little easier. The green has little slope, with just a hint of
   it from front to back.

   This is quite possibly the most difficult hole on the course, especially
   with the island green. Off the tee, hit a nine iron just left of the pin.
   This gives the player the best chance to hit the green. Two putts will get
   the player a tough, tough Par. It is very easy to drop a shot at this hole,
   so I will say it again: Par is a great score on these Par Threes.

   --------------------------
   Hole 18: Par 4 - 442 Yards
   --------------------------

   The finishing hole at the TPC at Sawgrass is dominated by the large lake
   that runs all along the left side of the hole. However, the rest of the
   hole is quite tame. There is only one bunker on the entire hole, and that
   is back behind the green. Once on the green, the player will find a gently
   sloping surface from left to right.

   Off the tee, aim the shot so that the ball ends up in the middle of the
   fairway. This should leave the player with right around a four iron into the
   green. Two putts will give the player a finishing Par, and will hopefully
   cap off a win in the final challenge!


===============================================================================
=                        Section 05 -- PGA Tour Mode                          =
===============================================================================

   The Games Menu is where the player should go in order to compete is "real"
   PGA Tour events. When the Games Menu is selected, the player has two
   options, PGA Tour and Shootout. When PGA Tour is selected, the player will
   then have to choose either 1 Player, Pass Around or Multi-Link. 1 Player
   means that only one player is going to play the tournament. Pass Around
   means that more than one person will be playing in the tournament, but all
   players will be using the same GameBoy Advance. Multi-Link means that more
   than one player will be playing in the tournament, and each player will have
   his own GameBoy Advance.

   When PGA Tour is selected from the Games Menu, the player will be competing
   in a PGA Tour event. The tournament consists of two eighteen hole rounds,
   both of which are played at the TPC at Sawgrass. A mock scorecard can be
   found below, and hole by hole descriptions and strategies will follow the
   mock scorecard. Although the tournament consists of two rounds of golf,
   since they are both played on the same course, hole by hole strategies will
   only be given one time.

              .-------------------------------------------------.
              |      Hole Number      |  Par  | Amateur |  Pro  |
              |-----------------------|-------|---------|-------|
              |          01           |    4  |   345   |  393  |
              |          02           |    5  |   453   |  511  |
              |          03           |    3  |   115   |  144  |
              |          04           |    4  |   324   |  360  |
              |          05           |    4  |   413   |  460  |
              |          06           |    4  |   322   |  382  |
              |          07           |    4  |   382   |  436  |
              |          08           |    3  |   163   |  217  |
              |          09           |    5  |   523   |  581  |
              |-----------------------|-------|---------|-------|
              | Front Nine Totals     |   36  |  3040   | 3484  |
              |-----------------------|-------|---------|-------|
              |          10           |    4  |   363   |  415  |
              |          11           |    5  |   473   |  531  |
              |          12           |    4  |   291   |  336  |
              |          13           |    3  |   132   |  171  |
              |          14           |    4  |   360   |  437  |
              |          15           |    4  |   363   |  425  |
              |          16           |    5  |   473   |  500  |
              |          17           |    3  |    97   |  132  |
              |          18           |    4  |   352   |  442  |
              |-----------------------|-------|---------|-------|
              | Back Nine Totals      |   36  |  2904   | 3389  |
              |-----------------------|-------|---------|-------|
              | Eighteen Hole Totals  |   72  |  5944   | 6873  |
              '-------------------------------------------------'

            ***Amateur tees can only be played in Practice Mode***

   --------------------------
   Hole 01: Par 4 - 393 Yards
   --------------------------

   The first hole is a pretty straightforward Par Four, with the green directly
   in front of the player off the tee. However, the fairway is sort of kinked,
   so the player must aim left off the tee in order to hit the fairway. There
   is a lake on the right side, just off the tee box, but it should not come
   into play. There are two bunkers to the right of the fairway, just past the
   lake, and farther up there is another bunker just off the fairway. The last
   bunker is on the left side and is protecting the green. A cart path runs
   all along the left side of this hole. The green itself is sloped from back
   to front.

   To open the round, aim your tee shot so that the blue dotted line runs right
   along the left side of the first bunker. This should leave the player with
   about a Pitching Wedge for the approach shot. Aim the approach at the center
   of the green, right at the pin. The green is sloped from left to right.
   When on the green, be careful of the speed with which you hit the ball, and
   aim pretty much right at the cup. Now, either make the first putt for Birdie
   or tap in your second putt for a Par.

   --------------------------
   Hole 02: Par 5 - 511 Yards
   --------------------------

   The second hole is a fairly short Par Five, with almost no real hazards.
   The landing area of the tee shot is wide open, so nearly anything will be
   in good shape for the second shot. From the landing area, there are two
   bunkers along the right side of the hole, with a lake to the right of the
   first bunker. There are six bunkers surrounding the green, though none are
   really big enough to worry about. This hole, like the first, has a cart
   path running along the entire left side. The second green is sloped heavily
   from right to left, and any shot landing on the left side of the green is
   likely to roll right off the green.

   To score well on this hole, the player needs to put the tee shot in the
   fairway. From here, the player has two options: play safe or try to hit the
   green in two shots. To play it safe, use a mid-iron for the second shot and
   just try to keep the ball in the fairway. From there, a simple Sand Wedge
   should put the player on the green. To go for the gold, hit either a three
   wood or five wood for the second shot, depending on the yardage. If by
   chance the player misses the green with the second shot, simply chip onto
   the green. The green is heavily sloped from left to right, so try to have
   the second or third shot end up on the left side of the green. This will
   make far an easier (uphill) first putt. Either hole out the first putt for
   Birdie (or Eagle), or tap in the second putt for Par (or Birdie).

   --------------------------
   Hole 03: Par 3 - 144 Yards
   --------------------------

   The third hole is a short Par Three with a lake directly in front of the tee
   box. This lake should not come into play, under any circumstances. Just
   past the lake is a large bunker, which also should not come into play. To
   the left of the green is a decent sized bunker, but it does not really
   protect the green at all. The green is heavily sloped from left to right,
   with anything landing to the left of the whole filtering down towards the
   hole.

   The third hole has eight iron written all over it. Hit the eight iron off
   the tee and just take dead aim at the pin. Being mindful of the slope of the
   green, putt the ball. However, also keep in mind that Par on any of the Par
   Threes is a good score.

   --------------------------
   Hole 04: Par 4 - 360 Yards
   --------------------------

   The fourth hole is a short Par Four with what appears to be a river of some
   sort winding through the hole. There is a long fairway bunker to the right
   of the fairway, and the river runs all along the right side of this bunker.
   After the bunker, the fairway goes to the left, and the river then runs from
   right to left, directly between the player and the green. Across the river,
   the green is protected by three bunkers, though none should come into play.
   The green itself is sloped from left to right, with many shots landing to
   the right of the hole trickling off the green.

   For the drive, again position the dotted blue line so that it is just to the
   right of the left edge of the bunker. This should make sure that the tee
   shot lands in the fairway. This should also leave about sixty-five yards to
   the pin. While it is true you could simply hit a Sand Wedge at 100% and hope
   to get the timing of the shot right, instead try hitting a nine iron at 50%.
   This way, the player can still hit the shot at "full power." Aim right at
   the pin and hit the shot, which ever way you choose. From here, a Par or
   better is only two putts away.

   --------------------------
   Hole 05: Par 4 - 460 Yards
   --------------------------

   The fifth hole is a long Par Four with an enormous lake sitting right in
   front of the tee box. To the left of this lake, (but to the right of the
   fairway), is a large bunker. Finally, to the left of the bunker is the
   fairway. After the landing area, there are two very large bunkers, one on
   each side of the fairway. Around the green, there are three small bunkers
   to the right and one very large bunker to the left of the green. The green
   is sloped right to left, but fortunately, it is not too severe.

   For this tee shot, aim the dotted blue line directly at the left edge of the
   second pond. Hitting the drive at 100% in this direction will virtually
   guarantee that the shot lands in the fairway. From here, it should be a nice
   three iron to the green. If the player does miss the green, chip onto the
   green and try to get it close to the pin. Par on this hole is a very good
   score.

   --------------------------
   Hole 06: Par 4 - 382 Yards
   --------------------------

   The sixth hole is fairly simple. Along the left side of the fairway are two
   very large bunkers, and to the right of these bunkers is a long lake.
   Further up, there are three bunkers just short of the green, and four more
   bunkers protecting the green. The green is fairly flat, with a small break
   from front to back.

   Aim the tee shot so that the second (larger) blue circle just touches the
   left edge of the fairway. This will make a shot that ends up in the fairway
   much more likely. From here, the player just has a nice Pitching Wedge to
   the green. On this hole, do not be afraid to take dead aim at the pin. A
   Birdie on this hole is easy to come by, but remember that Par is always a
   good score.

   --------------------------
   Hole 07: Par 4 - 436 Yards
   --------------------------

   The seventh hole is an average length, dogleg right Par Four. A long bunker
   runs all along the left side of the hole, until the hole doglegs. To the
   left of the bunker is a river, which runs then entire length of the hole.
   From the landing area, there are two bunkers to the right of the fairway
   leading up to the green, and a river to the right of the two bunkers.
   Protecting the green are two small bunkers. The green is sloped from back
   to front, so a lot of putts will be straight up the hill.

   For the drive, just aim the ball right down the middle of the fairway. This
   will make for a nice, easy seven iron into the green. Most putts will be
   either straight up the hill or straight down the hill, so worry more about
   direction that speed on the uphill putts. On downhill putts, just barely
   touch the ball and the the natural slope of the green to the rest for you.
   This hole is one of the easier holes on the entire course.

   --------------------------
   Hole 08: Par 3 - 217 Yards
   --------------------------

   Hole eight is a dead straight Par Three with a green surrounded by ten
   bunkers. Obviously, some of these bunkers will come into play, so be careful
   when teeing off. The eighth green is crowned, so any shot landing short of
   the hole will be uphill, but any shot that lands past the hole will also
   give the player an uphill putt.

   This hole is probably the only place on the entire course where the best
   option is to use the two iron. Instead of aiming directly at the pin,
   however, I recommend that the player hit the shot so that it ends up on the
   left side of the green. From here, just two putt for the Par. These Par
   Threes are tough.

   --------------------------
   Hole 09: Par 5 - 581 Yards
   --------------------------

   The ninth hole is a long, and I mean long, Par Five. From the tee, there is
   a river running along the right side. This turns into a lake near where the
   fairway begins, and there is a bunker to the left of the lake. The bunker
   is to the right of the fairway as well. At the landing area, the river
   returns, but meanders to the left, so as to cut the hole in two. From the
   landing area, and across the river, there is a very large bunker running
   along the left side of the fairway. Surrounding the green are five bunkers,
   three of which are quite small. The green is sloped from left to right.

   This is one LONG Par Five. Fortunately, the landing area off the tee is very
   generous. Hit the drive into the fairway, ending up as close to the right
   side of the fairway as possible. There is absolutely no way to hit this
   green in two unless there is a very favorable wind, so I will just tell how
   to hit the green in three shots. For the second shot, lay up with a five
   wood and aim right at the beginning of the cart path. This should make the
   ball stay right in the middle of the fairway. For the third shot, I suggest
   hitting a Sand Wedge at just over full power. It will be much easier to
   control than a Pitching Wedge at 75%. Once on the green take the two putts
   and walk away from the hole knowing that your Par was a very good score.

   --------------------------
   Hole 10: Par 4 - 415 Yards
   --------------------------

   Off the tee, the Par Four tenth hole is daunting. A river runs along the
   left side, as well as a long bunker just to the left of the fairway. To
   make matters worse, there is a large bunker right at the landing area,
   nestled between two parts of the fairway. Further up, the green is protected
   by one bunker. The green is sloped from front to back.

   For the tee shot, aim the dotted blue line so that it parallels the left
   side of the first bunker. This is the best course of action to let the ball
   land in the fairway. This should leave the player with about an eight iron
   into the hole. On longer drives, it might be a nine iron, but at 100%, the
   yardage is usually just right for an eight iron. The mostly flat green makes
   for an easy two putt. This hole is also a great Birdie opportunity.

   --------------------------
   Hole 11: Par 5 - 531 Yards
   --------------------------

   Right off the tee, the eleventh hole has a river run along the left side,
   turn left, and go off-screen. Remember this little river for later though.
   Just in front of the fairway is a large bunker. This should not cause any
   concern, because the player should be able to clear the bunker easily. The
   fairway narrows at the landing area, and there is one big (though oddly
   shaped) bunker to the left of the landing area. The river comes in the
   hole from the left, and makes its way up and to the right side of the
   fairway. Just short of the fairway is a bunker, and a longer bunker runs
   all along the right side of the fairway up to the green. Also near the green
   are two smaller bunkers. The green has virtually no slope, except near the
   back, where it slopes away from the hole.

   Off the tee, aim the ball so that it lands in the middle of the fairway.
   From here, the player is left with right around 250 yards. In other words,
   the smart play is to lay up. However, if the player likes to live on the
   edge, he could try to hit this green in two. It is not impossible. To play
   it safe, however, the player should hit whatever club will get the ball to
   about eighty-five yards out. Usually, a five iron will be able to get the
   ball over to the left fairway, leaving the player with a much easier shot
   than one over the water. From here, hit a Sand Wedge (or Pitching Wedge) to
   the green. An easy two putt will give the player a Par.

   --------------------------
   Hole 12: Par 4 - 336 Yards
   --------------------------

   The twelfth hole is odd. There is water off the tee, but none to worry
   about. There is a large bunker to the right of the fairway, but again, the
   player need not worry about it. The fairway itself is quite short, so any
   shot hit at maximum power is likely to outdistance the fairway. Between the
   end of the fairway and the green are two bunkers, though none are really
   protecting the putting surface. The green is then sloped from right to left.

   For this drive, simply hit the ball right down the middle of the fairway.
   This will leave the player with an almost perfect yardage for a Sand Wedge.
   The green is small, but just aim for the middle, right at the pin. Because
   the green is so small, a two putt should be quite easy, and a Birdie is a
   distinct possibility.

   --------------------------
   Hole 13: Par 3 - 171 Yards
   --------------------------

   The thirteenth hole is an average length Par Three with a lake just in front
   of the tee box. This lake runs all along the left side of the hole, all the
   way to the green. There is a large bunker between the tee box and the green,
   but should not pose a problem to the player. Protecting the green are two
   small bunkers, as well as the aforementioned lake along the left. The green
   is sloped from left to right.

   This hole puts the played between clubs. In these situations, I usually hit
   the lower club at just over 100%. I think it is much easier to control, but
   the choice is really up to you. Take dead aim at the pin, and just try to
   stay on the green. A Par on any of the Par Threes is a good score.

   --------------------------
   Hole 14: Par 4 - 437 Yards
   --------------------------

   Right off the tee on the fourteenth hole is a river and a large bunker. The
   lake runs all along the left side of the hole. After the first bunker, there
   is a second bunker that runs all the way from the beginning of the fairway
   all the way to the green. Surrounding the fourteenth green are six bunkers,
   of which four are small and to the back. The green itself is sloped right
   to left and front to back.

   For this drive, hit the ball right down the middle of the fairway. This
   should be fairly easy. This should leave the player with about a six iron
   into the green. On this hole, I recommend staying left of the pin. Being
   below the hole will certainly make for an easier putt. From here, a two putt
   should be a walk in the park, so take your Par (or better) and go to the
   next hole.

   --------------------------
   Hole 15: Par 4 - 425 Yards
   --------------------------

   Just off the fifteenth tee is a large lake, although it has no effect on the
   shot. All along the right side of the fairway is a large bunker. Between
   the two parts of the fairway is a large bunker, which might come into play
   off the tee. On the left side of the green is a large bunker, and to the
   right are two smaller bunkers. The green is sloped from back to front.

   To aim this drive, have the dotted blue line just barely touch the left side
   of the bunker. This should put the player right in the middle of the
   fairway, with about a six iron into the green. This is a fairly difficult
   green to hit, so if you do happen to miss this green, just try to chip the
   third shot close to the pin. One putt from there will give the player a well
   earned Par.

   --------------------------
   Hole 16: Par 5 - 500 Yards
   --------------------------

   Hole sixteen is the shortest Par Five at the TPC of Sawgrass at 500 yards.
   Just off the tee is a small lake, and to the right of the fairway is a large
   bunker. Neither of these hazards should come into play. Going towards the
   green, there is a large lake along the right side of the fairway, and two
   bunkers close to the green on the left side of the fairway. Protecting the
   green are three bunkers, and the green is sloped from front to back. A
   fairly simple Par Five.

   The sixteenth hole is my favorite hole on the entire course. This short Par
   Five makes for a great Eagle opportunity. Hit the drive right into the
   center of the fairway. This should leave the player with about 225 yards to
   the green. To play it safe, hit a nine iron to advance the ball down the
   fairway, and then hit a nice Sand Wedge into the green on the approach. To
   try for an Eagle, hit a two iron for the second shot, and aim it so that the
   dotted blue line is just left of the bunker to the right of the green. Even
   if the player misses the green with this shot, a chip and a putt are all it
   takes to produce a Birdie. A Par here is really like a Bogey on any of the
   other holes.

   --------------------------
   Hole 17: Par 3 - 132 Yards
   --------------------------

   Ah, the seventeenth hole at Sawgrass. This hole is definitely one of the
   most picturesque holes in all of golf. However, it is also one of the most
   difficult to play. The entire hole, from just in front of the tee box to
   the green is one big lake. To make matters worse, the entire green is
   surrounded by the lake, which means the player must be very accurate off the
   tee. Also protecting the green is one small bunker in the front, but that
   should be the least of your worries on this hole. Once on the green, though,
   things get a little easier. The green has little slope, with just a hint of
   it from front to back.

   This is quite possibly the most difficult hole on the course, especially
   with the island green. Off the tee, hit a nine iron just left of the pin.
   This gives the player the best chance to hit the green. Two putts will get
   the player a tough, tough Par. It is very easy to drop a shot at this hole,
   so I will say it again: Par is a great score on these Par Threes.

   --------------------------
   Hole 18: Par 4 - 442 Yards
   --------------------------

   The finishing hole at the TPC at Sawgrass is dominated by the large lake
   that runs all along the left side of the hole. However, the rest of the
   hole is quite tame. There is only one bunker on the entire hole, and that
   is back behind the green. Once on the green, the player will find a gently
   sloping surface from left to right.

   Off the tee, aim the shot so that the ball ends up in the middle of the
   fairway. This should leave the player with right around a four iron into the
   green. Two putts will give the player a finishing Par, and will hopefully
   cap off a great round. Keep it up for the next round and you will be crowned
   champion!


===============================================================================
=                  Section 06 -- Frequently Asked Questions                   =
===============================================================================

   This section will try to answer any of the questions a reader has had in
   the past. This is the first time a guide of mine has included a section for
   Frequently Asked Questions, so I hope I do this correctly.

   -----------
   Question 01
   -----------

   Question : I have all 12 challenges in the "Play Now" option. Is there a
              way of resetting the game so that you can replay challenges one
              through eleven again? All I can do now is play challenge twelve
              over and over again...

   Answer   : When the "Play Now" option is selected, the game always takes the
              player to the last available challenge. When all of them have
              been completed, the game automatically takes the player to the
              last challenge every time the "Play Now" option is selected. To
              access the other eleven challenges, simply press left on the
              Directional Pad, and the other eleven challenges will cycle.


===============================================================================
=                      Section 07 -- Previous Revisions                       =
===============================================================================

   ------------
   Version 1.20
   ------------

   This guide was updated to reflect an addition. I have received a question
   through email, and I have reproduced this question in the brand new
   Frequently Asked Questions section. Thanks go out to David for bringing
   this question to my attention, as I believe it is a very common question,
   and one that I simply overlooked. I hope this question is now answered,
   and I look forward to answering any more questions. Thanks again, David!

   Version 1.20 was submitted to GameFAQs on February 22, 2004.

   ------------
   Version 1.10
   ------------

   This guide was updated, along with all of my others, to make the Table of
   Contents look cleaner. I hope you like the changes I have made. Actually,
   though, I like it, so I am keeping this format no matter what. I guess you
   had just better like it. I also updated the copyright dates.

   Version 1.10 was submitted to GameFAQs on January 14, 2004.

   ------------
   Version 1.00
   ------------

   This is the original guide, as submitted to GameFAQs. There will be updates
   to come, as there is inevitably something else that can go in here. All
   sections are as complete as I want them right now, and Hole by Hole
   strategies are provided for the entire game. All portions of this guide are
   of my own design, and will continue to be, until I find something better.

   Work on this guide officially began on December 2, 2003.

   Version 1.00 was originally submitted to GameFAQs on January 13, 2004.


===============================================================================
=                  Section 08 -- Special Thanks and Credits                   =
===============================================================================

   First, I would like to thank CJayC for running this site and for hosting
   this guide. If not for GameFAQs, I would not be as into gaming as I am, and
   I would not have thought so many other things are possible, other than just
   playing the game.

   I would like to thank David for asking the first question in the Frequently
   Asked Questions section.  I am sure this is a very common question, and one
   I easily overlooked.  Thanks for bringing it to my attention, David.

   And last, but definitely not least, I would like to thank my close friends
   on GameFAQs. Especially Steve, Devin, Chad, Brian, Zoop, Trace, and Andrew.
   You guys are more help than you realize, and I thank you for that.


===============================================================================
=                                                                             =
=  This FAQ/Guide/Walkthrough is copyright 2003-2015 to Daniel Gordon. All    =
=  rights reserved under International Copyright Law.                         =
=                                                                             =
=  (c) 2003-2015 Daniel Gordon (djg40) [daniel.j.gordon (at) gmail (dot) com] =
=                                                                             =
=                 www.gamefaqs.com/users/djg40/contributions                  =
===============================================================================

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