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FAQ by ritchie

Version: 1.0 | Updated: 03/06/08

Royal Stone -Hirakareshi Toki no Tobira-
Royal Stone -The Door of Time which Opened-
(c) SEGA 1995 
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FAQ
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                                About the game
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An RPG with a simulation element that succeeds the system of 'Ariel.' The 
battle develops in the simulation, but the information gathering is a format 
done in the town and village on the usual field. 
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Battle Command 1
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Attack
Magic
End
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Battle Command 2
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>Attack >Defend >Escape
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Battle Command 3 (Start Button)
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Continue 
End
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Menu
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Status  Item  : >Equip  >Remove >Use
        Sortie: >Member >Record
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Magic
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Scan           MP15  Expose the enemy's status.
Life           MP12  Recover a friend's HP.
Bless          MP0   Double the attack power. (Very effective against bosses) 
Silence        MP0   Seal the enemy's magic.
Dark           MP0   Cover the enemy in darkness.
Lifed          MP10  Recover a friend's HP.
Sleep          MP0   Put the enemy to sleep.
Piment         MP0   Change the enemy into a green pepper.
Lifeless       MP5   Absorb the enemy's HP.
Freeze         MP5   Instantly freeze the enemy. 
Freezed        MP3   A high-rank magic of freeze.
Thunder        MP5   Throw lightning at the enemy.
Thundava       MP3   A high-rank magic of thunder.
Fire           MP5   Burn the enemy with flames.
Fired          MP3   A high-rank magic of fire.
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*Boss. As a reminder, the last enemy to defeat on the battlefield is the 
boss. If the boss is defeated early on in the battlefield, the companions 
won't be able to make a lot of C to buy eqipment, items, other stuff, and 
EXPs to level up a member. Also, the player will be controlling Kokotto in 
the towns and villages.           
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Choose "from the beginning (top left)." After the scene, Round 1 begins.
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                                  Round 1
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Companions 
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Ifa       Lord    (LV5 - Earth) 
Vasarely  Fighter (LV5 - Water)
Toris     Fighter (LV6 - Fire)
Horai     Fighter (LV6 - Wind)
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Enemies
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Zeal Soldier Fighter (LV1 - Wind)  x2
Zeal Soldier Fighter (LV1 - Water) x3
*Eugene      Fighter (LV2 - Wind) 
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Note
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In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, the companions automatically go to 
Tese Town.
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Tese Town
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There is a inn where you can save the game. Now, go to the left side of 
the wooden fence that's nearby the inn, and there is a scene. In the elder's 
house, go into Porenu's house which is on the lower right, and speak to her. 
Leave Porenu's house, and try to go back into the elder's house. There is a 
scene, and then Porenu becomes a friend. Speak to Ifa who is nearby Ajul, 
choose "yes" + "sortie (bottom one on the right)" + "member (left)" + "Ifa, 
Vasarely, Toris, Horai, Porenu (a yellow star on each member)" + "press the 
A button" + "yes" to begin Round 2.
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                                    Round 2
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Companions  
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Healer  (LV4 - Earth)
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Enemies 
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Zeal Soldier Fighter (LV1 - Fire)  x2
Zeal Soldier Fighter (LV2 - Wind)  x1
Zeal Soldier Fighter (LV1 - Water) x2
*Eedogal     Fighter (LV3 - Fire) 
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Note
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In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, the companions automatically go to 
Toruma Town. 
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Toruma Town
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There is a inn where you can save the game. At the weapon shop, buy a rod 
(240C) for Porenu, a short lance (360C) for Vasarely & Toris & Horai, and 
copper armor (500C) for Vasarely & Toris & Horai. Also, make sure to sell 
the old equipment at the weapon shop. Leave the weapon shop. Go to the upper 
left, and go into the house. In this house, there is a scene. Leave that 
house, and speak to Nico who is nearby the door to make him become a friend. 
Go to the weapon shop. In the weapon shop, buy a short lance (360C) and 
copper armor (500C) for Nico, and a battle pick (320C) and copper armor 
(500C) for Scral. Go to the upper left, and go into the house. In this house, 
speak to Ifa, choose "yes" + "sortie (bottom one on the right)" + "member 
(left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico (a yellow star on each 
member)" + "press the A button" + "yes" to begin Round 3.
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                                   Round 3
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Companions
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Healer  (Earth)
Nico      Knight  (LV4 - Water) 
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Enemies 
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Zeal Soldier Fighter (LV1 - Water) x3
Zeal Soldier Fighter (LV3 - Wind)  x2
Zeal Soldier Mage    (LV5 - EARTH) x1
*Carolina    Fighter (LV5 - Water) 
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Note 
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In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, the companions automatically go to 
Kirinia Village. 
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Kirinia Village
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A flashback scene of Ifa. Go to the upper right, and go to the inn. At the 
inn, speak to the woman who is behind the counter, choose "yes" to give Scral 
the down payment of 1000C to make him become a friend, press the A button, 
and select the slot where you want to save the game + "yes." Please remember 
to equip Scral with the battle pick and copper armor that were purchase at 
the weapon shop in Toruma Town. Leave the inn. Go to the lower left, and go 
into the magic shop. In the magic shop, buy the magic of life (100C) and 
bless (2000C) for Ifa, and the magic of silence (200C) and dark (200C) for 
Porenu. Leave that shop. Go to the upper left, and go into the house. In this 
house, speak to the woman. Leave that house. Speak to Ifa who is nearby the 
firewood, and there is a scene. Speak to Ifa again, choose "yes" + "sortie 
(bottom one on the right)" + "member (left)" + "Ifa, Vasarely, Toris, Horai, 
Porenu, Nico, Scral (a yellow star on each member)" + "press the A button" + 
"yes" to begin Round 4-1.  
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                                   Round 4-1
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Companions 
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Healer  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (LV7 - Wind)
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Enemies 
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Monster      Griffin (LV1 - Wind)  x1
Monster      Griffin (LV5 - Wind)  x1
Zeal Soldier Fighter (LV1 - Fire)  x3
Zeal Soldier Fighter (LV3 - Wind)  x1
Zeal Soldier Fighter (LV3 - Water) x2
Zeal Soldier Fighter (LV5 - Water) x1
*Batam       General (LV3 - Water) 
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Note 
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In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, there is a scene, and then Round 4-2 
begins.
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                                   Round 4-2
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Companions 
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Healer  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
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Enemies
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Saker  Knight Lord (LV5 - Earth) x5
*Saker Knight Lord (LV6 - Earth)
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Note 
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I would recommend that you use Ifa and Porenu to recover each member's HP. 
Be careful because the boss Saker Knight Lord (LV6) uses the magic of bless. 
In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, the companions automatically go to 
Maltaria Town. 
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Maltaria Town
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There is a inn. Go upward, and go thru the door into the castle. In the 
castle, go upward, and go thru the opening at the top into the next room. 
In this room, go upward, and speak to Ifa to gets the harvest of Ings which 
is a royal stone. Leave the castle. Go to the upper right, and speak to the 
boy. There is a scene, and Ifa gets the claymore. Equip Ifa with the 
claymore. Speak to Ifa who is on the left, choose "yes" + "sortie (bottom 
one on the right)" + "member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, 
Nico, Scral (a yellow star on each member)" + "press the A button" + "yes" 
to begin Round 5.  
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                                   Round 5    
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Companions  
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Healer  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
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Enemies
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Monster      Zaiter  (LV1 - Fire)   x1
Monster      Zaiter  (LV6 - Fire)   x1
Zeal Soldier Fighter (LV3 - Wind)   x2
Zeal Soldier Magi    (LV1 - Earth)  x2
Zeal Soldier Fighter (LV6 - Water)  x2
Zeal Soldier Fighter (LV6 - Fire)   x2
*Lucar       Healer  (LV10 - Earth) 
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Note
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In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
If you defeat Zaiter x2, there is a possibility that Zaiters (LV6 - Fire) 
will join the companions. After defeating all enemies to earn C, the 
companions automatically go to Katashaaru Village.
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Katashaaru Village
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There is a inn. Go upward, and go into the weapon shop. In the weapon shop, 
buy a robe (400C) for Porenu. Leave that shop. Go into the shop with the ? 
sign that's on the right side of the weapon shop. In this shop, buy the 
bastard sword (350C) for Vasarely & Toris & Horai & Zaiter, the iron armor 
(510C) for Ifa & Vasarely & Toris & Horai & Nico & Scral & Zaiter, and sutras 
x2 (10C). Sell the old equipment, and then use a sutras on Porenu to change 
her class of healer into a bishop. Leave that shop. Now, go to the lower 
right, and go into the library. In the library, go to the upper right, go to 
the left twice, and then speak to Parris to make him become a friend. Leave 
the library. Use a sutras on Parris to change his class of healer into a 
bishop. Go to the weapon shop. At the weapon shop, buy robe (400C) for Parris 
& Papua, and rod (240C) for Parris & Papua. Leave that shop. Go to the shop 
with the ? sign, and buy a bastard sword (350C) and iron armor (510C) for 
Ribal. Leave that shop, and go back into the library. In the library, speak 
to Ifa, and choose "yes" + "sortie (bottom one on the right)" + "member 
(left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, Scral, Zaiter, Parris 
(a yellow star on each member)" + "press the A button" + "yes" to begin Round 
6.  
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                                   Round 6
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Companions 
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (LV6 - Fire)
Parris    Bishop  (LV8 - Earth)
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Enemies
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Monster Siren        (LV1 - Water) ×1
Monster Siren        (LV7 - Water) ×1
Zeal Soldier Fighter (LV3 - Wind)  x4
Zeal Soldier Fighter (LV7 - Water) x2
Zeal Soldier Fighter (LV9 - Fire)  x1
Zeal Soldier Healer  (LV9 - Earth) x1
*Potofu      Fighter (LV11 - Wind) 
*Ajul        Wizard  (LV5 - Earth)
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Note
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Go across the river to the east side. In battle, please remember the 
companions element because FIRE is weak to WATER, FIRE is strong to WIND, 
WATER is weak to WIND, WATER is strong to FIRE, WIND is weak to FIRE, WIND 
is strong to WATER, and EARTH is unaffected. After defeating all enemies to 
earn C, the companions automatically go to Pitakia Village.
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Pitakia Village
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Go into the inn that's nearby. At the inn, speak to the woman who is behind 
the counter, choose "yes" to give Ribal (Soldier - LV10 - Fire) the down 
payment of 1000C to make him become a friend, press the A button, and select 
the slot where you want to save the game + "yes." Please remember to equip 
Ribal with the bastard sword and iron armor that were purchase at the weapon 
shop in Katashaaru Village. Leave the inn, and go to the magic shop. In the 
magic shop, buy the magic of bless (2000C), lifed (300C), sleep (400C), 
piment (1000C) for Ifa and Porenu, and silence (200C) for Porenu. Leave that 
shop. Go to the upper right, speak to the two men who are at the front door 
of the house, search that door, and there is a scene. Go thru that door into 
the house, there is a scene, and then Papua (Magi - LV9 - Earth) becomes 
a friend. Please remember to equip Papua with the robe and rod that were 
purchase at the weapon shop in Katashaaru Village. Leave that house, and go 
back to the magic shop. At the magic shop, buy the magic of freeze (300C) 
for Papua. Leave that shop. Go to the upper right, and go back into the 
house. In this house, speak to Ifa, and choose "yes" + "sortie (bottom one 
on the right)" + "member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, 
Nico, Scral, Zaiter, Parris (a yellow star on each member)" + "press the A 
button" + "yes" to begin Round 7-1. As a reminder, only 9 members can be 
chosen. 
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                                   Round 7-1
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Companions 
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
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Enemies
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Zeal Soldier Fighter (LV2  - Wind)  x2
Zeal Soldier Fighter (LV2  - Fire)  x2
Zeal Soldier Healer  (LV3  - Earth) x2
Zeal Soldier Fighter (LV7  - Wind)  x1
Zeal Soldier Fighter (LV7  - Fire)  x1
*Savori      Ranger  (LV10 - Wind) 
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Note
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In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, there is a scene, and then Round 7-2 
begins.
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                                   Round 7-2
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Companions
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
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Enemies
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Zeal Soldier Fighter (LV3 - Wind)  x4
Zeal Soldier Fighter (LV9 - Wind)  x2
Zeal Soldier Ranger  (LV8 - Wind)  x2
Zeal Soldier Fighter (LV9 - Water) x1
*Swift       General (LV6 - Wind) 
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Note
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I would recommend that you use Ifa, Parris, and Porenu to recover each 
member's HP. In battle, please remember the companions element because FIRE 
is weak to WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is 
strong to FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH 
is unaffected. After defeating all enemies to earn C, the companions 
automatically go to Rashuan Village. 
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Rashuan Village
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There is a inn. Go to the lower left, and go into the weapon shop. In the 
weapon shop, buy a harpoon (720C) for Nico, a mail breaker (640C) for Scral, 
a club staff (480C) for Porenu & Parris & Papua & Toe, and a magic mantle 
(800C) for Porenu & Parris & Papua. Leave that shop. Go to the lower right, 
and go into the house. In this house, there is a flashback scene of Ifa. 
After that, speak Ifa, and choose "yes" + "sortie (bottom one on the right)" 
+ "member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, Scral, 
Zaiter, Parris (a yellow star on each member)" + "press the A button" + "yes" 
to begin Round 8. As a reminder, only 9 members can be chosen. 
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                                   Round 8
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Companions 
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
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Enemies
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Saker  Knight Lord (LV9  - Earth) x6
*Saker Knight Lord (LV11 - Earth) x1
*Lumine       Lord (LV10 - Wind) 
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Note
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Be careful because the boss Saker Knight Lord (LV11) uses the magic of bless.
In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, the companions automatically go to 
Takisukor Town.
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Takisukor Town
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A flashback scene of Ifa. After that, go to the inn. At the inn, speak to the 
woman who is behind the counter, choose "yes" to give Siren (Monster - LV10 
- Water) the down payment of 3000C to make her become a friend, press the A 
button, and select the slot where you want to save the game + "yes." Leave 
the inn. Go to the upper right, and go to the shop with the ? sign, and buy 
the dragon arm (650C) for Vasarely & Toris & Horai & Scral & Siren, and the 
magic book (20C) for Papua & Toe. Leave that shop. Go into the weapon shop 
which is nearby, and buy the iron armor (1000C) for Siren. Sell the old 
equipment, and then use a magic book on Papua to change her class of magi 
into a wizard. Leave that shop. Speak two times to Ifa who is nearby the 
front of the inn, and choose "yes" + "sortie (bottom one on the right)" + 
"member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, Scral, Zaiter, 
Parris (a yellow star on each member)" + "press the A button" + "yes" to 
begin Round 9. As a reminder, only 9 members can be chosen. 
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                                   Round 9
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Companions 
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Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
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Enemies
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Zeal Soldier Wizard  (LV10 - Earth) ×1 
Zeal Soldier bishop  (LV10 - Earth) ×1 
Zeal Soldier Ranger  (LV10 - Wind)  ×2 
Zeal Soldier Knight  (LV10 - Water) ×2
*Batam       General (LV5  - Water) 
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Note
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Move the companions to the southeast. At the end of the second turn, Batam 
and his Zeal Soldiers will appear, and then Grambas General (LV14 - Water) 
and his Saker Knight Lord (LV11 - Earth) x7 will disappear. In battle, please 
remember the companions element because FIRE is weak to WATER, FIRE is strong 
to WIND, WATER is weak to WIND, WATER is strong to FIRE, WIND is weak to 
FIRE, WIND is strong to WATER, and EARTH is unaffected. After defeating all 
enemies to earn C, the companions automatically go to Soar Town.
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Soar Town
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There is a inn. Go to the weapon shop which is behind the inn. In the weapon 
shop, buy the halberd (1440C) for Nico & Vasarely & Toris & Horai & Siren & 
Papua & Toe, and the ironclad armor (2000C) for Ifa & Vasarely & Toris & 
Horai & Nico & Scral & Ribal & Zaiter & Siren. Leave that shop. Go to the 
north side, and go thru the gate into the castle. In the castle, go upward, 
and go up the stairs to 2F. On 2F, go upward, and speak to Ifa. Leave the 
castle. Go to the lower left, and go into the church. In the church, speak 
to Merian. Leave the church, and go back into the castle. In the castle, go 
back to 2F. On 2F, go upward, and speak to Grambas (the red-haired man) to 
make Toe Magi (LV12 - Earth) become a friend. Use a magic book on Toe to 
change his class of magi into a wizard. Please remember to equip Toe with 
the club staff. Speak to Ifa, and choose "yes" + "sortie (bottom one on 
the right)" + "member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, 
Scral, Zaiter, Parris (a yellow star on each member)" + "press the A button" 
+ "yes" to begin Round 10. As a reminder, only 9 members can be chosen. 
-----------------------------------------------------------------------------
                                   Round 10
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Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Zeal Soldier Fighter (LV2  - Fire)  ×4 
Zeal Soldier Fighter (LV3  - Fire)  ×4 
Zeal Soldier Magi    (LV3  - Earth) ×2 
Zeal Soldier Bishop  (LV10 - Earth) ×1
*Friste      Fighter (LV13 - Fire) 
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, there is a scene, and then the 
companions automatically go to Fizon Town.
-----------------------------------------------------------------------------
Fizon Town
-----------------------------------------------------------------------------
There is a inn. Go to the lower left, and go into the magic shop. In the 
magic shop, buy the magic of lifeless (600C), fired (1200C), freezed (1200C), 
and thundava (1600C) for Papua & Toe. Leave that shop. Go to the upper left, 
go into the open field, and speak to Ifa. A flashback scene of Ifa. After 
that, speak to Ifa again, and choose "yes" + "sortie (bottom one on the 
right)" + "member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, 
Scral, Zaiter, Parris (a yellow star on each member)" + "press the A button" 
+ "yes" to begin Round 11-1. As a reminder, only 9 members can be chosen. 
-----------------------------------------------------------------------------
                                   Round 11-1
-----------------------------------------------------------------------------
Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Zeal Soldier Fighter (LV3  - Fire)  ×4 
Zeal Soldier Fighter (LV11 - Fire)  ×2 
Zeal Soldier Knight  (LV10 - Water) ×2 
*Dubinin     Soldier (LV14 - Fire) 
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, there is a scene, and then Round 11-2 
begins.
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                                   Round 11-2
-----------------------------------------------------------------------------
Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Zeal Soldier Fighter (LV3  - Fire) ×2 
Zeal Soldier Soldier (LV10 - Fire) ×4 
Zeal Soldier Fighter (LV11 - Fire) ×4 
Zeal Soldier Soldier (LV12 - Fire) ×1 
*Blair       General (LV13 - Fire) 
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
I would recommend that you use Ifa, Parris, and Porenu to recover each 
member's HP. There are enemies on the east side and west side (boss) of the 
map. In battle, please remember the companions element because FIRE is weak 
to WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, the companions automatically go to 
Oronoon Town.
-----------------------------------------------------------------------------
Oronoon Town
-----------------------------------------------------------------------------
Go into the shop with the ? sign that's nearby. In this shop, buy the 
ankylobone (1910C) for Porenu & Parris & Papua & Toe. [The monster stone 
(6660C) which class changes a magi into a summoner]. Sell the old equipment. 
Leave that shop. Go to the inn, and speak to the woman who is behind the 
counter, choose "yes" to give Griffon (Monster - LV11 - Wind) the down 
payment of 3000C to make it become a friend, press the A button, and select 
the slot where you want to save the game + "yes." Leave the inn. Go into the 
weapon shop. In the weapon shop, buy a claymore (1360C) for Ribal. Sell the 
old equipment. Speak to Ifa, and choose "yes" + "sortie (bottom one on the 
right)" + "member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, 
Scral, Zaiter, Parris (a yellow star on each member)" + "press the A button" 
+ "yes" to begin Round 12. As a reminder, only 9 members can be chosen.  
-----------------------------------------------------------------------------
                                   Round 12
-----------------------------------------------------------------------------
Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Confederate Soldier Lord (LV12 - Earth) ×7 
*Lumine             Lord (LV14 - Earth) 
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, there is a scene, and then the 
companions automatically go to Ankuoberu Town.
-----------------------------------------------------------------------------
Ankuoberu Town
-----------------------------------------------------------------------------
There is a inn. Go into the house that's at the front of the weapon shop. In 
this house, speak two times to Ifa, and choose "yes" + "sortie (bottom one on 
the right)" + "member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, 
Scral, Zaiter, Parris (a yellow star on each member)" + "press the A button" 
+ "yes" to begin Round 13. As a reminder, only 9 members can be chosen.  
-----------------------------------------------------------------------------
                                   Round 13
-----------------------------------------------------------------------------
Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Monster      Zaitar       (LV13 - Fire)  x1
Monster      Griffon      (LV13 - Wind)  x1
Monster      Undine       (LV13 - Water) x1
Zeal Soldier Fighter      (LV9  - Earth) ×2 
Zeal Soldier Magi         (LV10 - Wind)  ×2 
Zeal Soldier Ranger       (LV12 - Wind)  ×2 
Zeal Soldier Bishop       (LV12 - Earth) ×1
*Dua         Summoner     (LV13 - Fire) 
Summons      Zaiter       (LV10 - Fire)  x1
Summons      Griffon      (LV10 - Wind)  x1
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, there is a scene, and then the 
companions automatically go to Beara Town.
-----------------------------------------------------------------------------
Beara Town
-----------------------------------------------------------------------------
There is an inn. Go to the north side of the town, and go thru the gate into 
the castle. In the castle, go upward, and go up the stairs to 2F. On 2F, try 
to go upward, there is a scene, and then Ifa gets Zuu's small bottle. Go 
upward, speak to Ifa, and choose "yes" + "sortie (bottom one on the right)" 
+ "member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, Scral, 
Zaiter, Parris (a yellow star on each member)" + "press the A button" + "yes" 
to begin Round 14-1. As a reminder, only 9 members can be chosen.  
-----------------------------------------------------------------------------
                                   Round 14-1
-----------------------------------------------------------------------------
Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Zeal Soldier  Fighter  (LV9  - Fire)  ×2
Zeal Soldier  Fighter  (LV11 - Wind)  ×2 
Zeal Soldier  Fighter  (LV13 - Water) ×2
Zeal Soldier  Soldier  (LV12 - Fire)  x1
Zeal Soldier  Ranger   (LV13 - Wind)  x1
*Boris        Fighter  (LV14 - Fire) 
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
In battle, please remember the companions element because FIRE is weak to 
WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating all enemies to earn C, there is a scene, and then Round 14-2 
begins.
-----------------------------------------------------------------------------
                                   Round 14-2
-----------------------------------------------------------------------------
Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Zeal Soldier  Summoner (LV10  - Earth) ×2
Zeal Soldier  Fighter  (LV11 - Water)  ×3 
Zeal Soldier  Bishop   (LV12 - Earth)  ×2
Zeal Soldier  Wizard   (LV12 - Earth)  x2
Zeal Soldier  Knight   (LV13 - Water)  x2
*Batan        General  (LV10 - Water)
Summons       Zaiter   (LV10 - Fire)   x1
Summons       Griffon  (LV10 - Water)  x1
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
I would recommend that you use Ifa, Parris, and Porenu to recover each 
member's HP. In battle, please remember the companions element because FIRE 
is weak to WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is 
strong to FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is 
unaffected. After defeating all enemies to earn C, there is a scene, and then 
the companions automatically go to Renarn Town.
-----------------------------------------------------------------------------
Renarn Town
-----------------------------------------------------------------------------
There is a inn. Go to the inn, and speak to the woman who is behind the 
counter, choose "yes" to give Zaiter (Monster - LV14 - Fire) the down 
payment of 3000C to make it become a friend, press the A button, and select 
the slot where you want to save the game + "yes." Leave the inn. Go into the 
church. In the church, speak to Ifa two times, and choose "yes" + "sortie 
(bottom one on the right)" + "member (left)" + "Ifa, Vasarely, Toris, Horai, 
Porenu, Nico, Scral, Zaiter (LV14), Parris (a yellow star on each member)" + 
"press the A button" + "yes" to begin Round 15. As a reminder, only 9 members 
can be chosen. 
-----------------------------------------------------------------------------
                                   Round 15
-----------------------------------------------------------------------------
Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (LV14 - Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Monster       Golem   (LV14 - Earth) x2
Zeal Soldier  Fighter (LV11 - Fire)  ×1
Zeal Soldier  Fighter (LV11 - Wind)  ×1 
Zeal Soldier  Fighter (LV11 - Water) x1
Zeal Soldier  Soldier (LV12 - Fire)  x1
Zeal Soldier  Bishop  (LV12 - Earth) x2
Zeal Soldier  Wizard  (LV13 - Earth) ×1
Zeal Soldier  Wizard  (LV14 - Earth) x1
Zeal Soldier  Wizard  (LV15 - Earth) x1
*Jacatagal    Tyrant  (LV12 - Earth)
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
On the west side, there are three wizards who are troublesome so just bypass 
them. In battle, please remember the companions element because FIRE is weak 
to WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is strong to 
FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH is unaffected. 
After defeating Jacatagal, there is a scene, and the companions automatically 
go to Prodeshia Castle.
-----------------------------------------------------------------------------
Prodeshia Castle
-----------------------------------------------------------------------------
Go upward, and go up the stairs to 2F. On 2F, go up the stairs that's nearby 
to the roof. On the roof, speak to Ifa, and there is a scene. After that, 
speak to Ifa again, and choose "yes" + "sortie (bottom one on the right)" + 
"member (left)" + "Ifa, Vasarely, Toris, Horai, Porenu, Nico, Scral, Zaiter 
(LV14), Parris (a yellow star on each member)" + "press the A button" + "yes" 
to begin Round 16 (final battle). As a reminder, only 9 members can be 
chosen. 
-----------------------------------------------------------------------------
                                   Round 16
-----------------------------------------------------------------------------
Companions
-----------------------------------------------------------------------------
Ifa       Lord    (Earth)
Vasarely  Fighter (Water)
Toris     Fighter (Fire)
Horai     Fighter (Wind)
Porenu    Bishop  (Earth)
Nico      Knight  (Water) 
Scral     Ranger  (Wind)
Zaiter    Monster (Fire)
Parris    Bishop  (Earth)
-----------------------------------------------------------------------------
Enemies
-----------------------------------------------------------------------------
Monster  Griffon  (LV13 - Wind)  x2
Monster  Siren    (LV13 - Water) x2
Monster  Zaiter   (LV13 - Fire)  x2
Ajul     Wizard   (LV12 - Earth)  
Lumine   Lord     (LV14 - Earth)   
Leo      General  (LV14 - Earth) 
Grambas  General  (LV14 - Water)  
Swift    General  (LV14 - Wind)
Blair    General  (LV14 - Fire)
*Dinon   Tyrant   (LV16 - Earth)
-----------------------------------------------------------------------------
Note
-----------------------------------------------------------------------------
Make Ifa use the magic of bless on the enemies to end the battle turn 
quickly. In battle, please remember the companions element because FIRE 
is weak to WATER, FIRE is strong to WIND, WATER is weak to WIND, WATER is 
strong to FIRE, WIND is weak to FIRE, WIND is strong to WATER, and EARTH 
is unaffected. After defeating the final boss Dinon, the companions 
automatically go back to the castle in Maltaria Town.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
THE END
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.0
By Ritchie (hidall@hotmail.com)

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