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Guide and Walkthrough by alfrankin

Version: 1.00 | Updated: 10/05/2004

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Power Rangers: Dino Thunder (PS2/GC)
Created by alfrankin (Alan Franklin)
Version 1.00
Latest Update:  2004 October 4
Copyright 2004 Alan Frankin (alfrankin@yahoo.com)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Contents

 1. FAQ History
 2. Glossary
 3. Introduction
 4. The Story
 5. The Controls
 6. Adventure Mode
 7. Power Games Mode
 8. The Environments + Eggs/Morphers/Dino Gems
 9. The Characters and How They Unlock
10. Unlocking Movies
11. How to receive 100%
12. Tips, Strategies and Secrets
13. Frequently Asked Questions
14. Credits


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===========================
1. FAQ History
===========================

Version 1.00 (2004 October 4)
  - Initial FAQ Release to GameFAQs (http://www.gamefaqs.com)
  - All Dino Gems found
  - All Dino Eggs found
  - All Dino Morphers found
  - All Dino Thunder Zords found
  - All Ninja Storm Zords found
  - All Wild Force Zords found
  - All Movies found


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===========================
2. Glossary
===========================

Since there are so many Power Rangers terms thrown around this FAQ,
I felt it was important to list them below.

Zord:          One of the giant robotic characters that the Power
               Rangers pilot to defeat large enemies

MegaZord:      A combination of multiple Zords merged into one
               ulta-huge robot

DinoZord:      A Zord specifically from the Dino Thunder TV series

WildZord:      A Zord specifically from the Wild Force TV series

Mesogog:       The primary villain of the Dino Thunder TV series

Zeltrax:       A primary henchman of Mesogog.  Zeltrax is a warrior,
               but is also a scientist who can create monsters to
               defeat the Power Rangers

Tommy Oliver:  The Black Dino Thunder Ranger (the original Green
               Ranger from 1994!)

Conner:        The Red Dino Thunder Ranger

Kira:          The Yellow Dino Thunder Ranger

Ethan:         The Blue Dino Thunder Ranger

Dr. O:         Common nickname for Tommy Oliver

Tyranno:       The Red Ranger's T-Rex Zord

Ptera:         The Yellow Ranger's flying Pterodactyl Zord

Tricera:       The Blue Ranger's Triceratops Zord

Parasaur:      A self-piloted Green DinoZord with a scissor-like tail

Dimetro:       A self-piloted Light Blue DinoZord with a huge saw blade
               on its back

Cephala:       A self-piloted Violet DinoZord with boxing gloves

Invisiportal:  A Dino Thunder-specific term for a vortex that can
               teleport Rangers, Zords, vehicles, etc.

Dino Thunder:  The 2004 TV series of Power Rangers

Ninja Storm:   The 2003 TV series of Power Rangers

Wild Force:    The 2002 TV series of Power Rangers

Animarium:     A floating island with the WildZords are from


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===========================
3. Introduction
===========================


Quick Overview about this FAQ:
------------------------------

Power Rangers Dino Thunder represents the first Power Rangers based
game on a major console since the original Playstation.  I must admit
that I'm a fan of the show and I've been playing the game from when
it became available.  Since there isn't much information available at
this time [early Oct/04] and since people are asking for a FAQ, I
thought I'd pitch in and create my first FAQ.  Please enjoy!  I've
spent a lot of time researching the game, the TV show, the game sites
and the Power Rangers fan sites to assemble this collection of
information.  Please feel free to contact my email address listed
above if you can provide additional data.


Game Basics:
------------

The game is based around the Power Ranger Zord characters and is not
another typical fighting game like Power Ranger titles in the past.
The developer has blended a solid mix of story with gameplay worthy
of a modern Power Rangers console game.

Dino Thunder has earned an "E" (everyone) rating which is probably
an important factor to the target audience -- presumably pre-teen to
younger teen.  There is a ton of spoken dialog, frequent autosaves,
simple enemies and obvious game clues that suggest that kids were
certainly in mind during the creation of this game.

Although created for a younger player, there are a few advanced
features of the game that kept me on my toes.  The worlds are huge!
Your characters can actually roam around any of the environments
without worry or consequence for being hurt or killed.  But there
are a ton of unlockables that I had to figure out how to trigger.
It's not immediately obvious how to unlock things unless you play
the game to the best of your ability and sneak a peek at the game
manual -- or perhaps read this FAQ!  =)

While the "Adventure" mode features 24 missions that focus 100% on
the Dino Thunder television series, there are 54 "Power Games"
(bonus games) that also focus on the Ninja Storm and Wild Force TV
series of the past.  This was a great surprise, since a total of 18
Zords can be piloted when everything is unlocked -- each with their
own set of bonus games.  As an example, some of the Ninja Storm
Zords can "drive" like tanks and feel unlike anything you'll play
in Adventure Mode.  The Wild Force WildZords also make an
appearance on a familar "Animarium" level.

There are also two variations of the Thundersaurus MegaZord that
can only be played in Adventure mode.  Zeltrax makes an appearance
in giant form, which makes sense, since everything in this game is
of giant proportions.

"Gamers" should breeze through the main Adventure mode with minimal
effort, but gathering all of the hidden Eggs, morphers and the
especially tricky Dino Gems will be very challenging for players of
all ages.

There are also 12 mini movies that can be unlocked that show quick
clips of each Zord (about 15-30 seconds in length).

The music is extremely well-done and changes dynamically throughout
the game.  SirStack from rangerboard.com identified that Inon Zur
was the composer for this game.  If the name doesn't sound familiar,
Inon was responsible for many of the Power Rangers TV show scores
in the past and has created some of the best music for modern day
video games.  You won't be disappointed by his original music that
this game features.  Music can also be played by a "Jukebox"
selection off of Extras menu.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===========================
4. The Story
===========================

The story has been set up like an actual episode of Power Rangers
Dino Thunder titled, "THE ZORD ADVENTURE".

There are many hints of the timeframe in which this story takes place.
As an example, Tommy Oliver is in his lab, and in his Ranger suit
(occurred about 1/3 of the way through the TV series).  The Rangers
are not in possession of certain Zords that were acquired by the White
Ranger, and Zeltrax is in his initial form (before being defeated by
Tommy in battle).

THE ZORD ADVENTURE

Dr. Tommy Oliver, the Black Ranger, along with Dr. Anton Mercer
originally constructed the DinoZords by combining actual dinosaur DNA
with technology.  Built to aid the Rangers in their fight to protect
humanity, they link up to form the Thundersaurus MegaZord!

Growing weary of countless defeats at the hands of the Power Rangers'
mighty Thundersaurus Megazord, Mesogog formulates a sinister plan to
remove the pesky Power Rangers from his path once and for all.  He
realizes that while the Megazord has been invincible thus far,
perhaps he can divide and conquer.  He devises a devious trap for
each of the Power Rangers' DinoZords.  By separating them, he will
prevent them from forming the Megazord and foiling his plans!

Mesogog places Zeltrax in charge who creates an army of obedient
giants with a single purpose:  Cripple the DinoZords by draining
their energy and imprison them in a prison dimension!  Without the
DinoZords, the Power Rangers cannot form the Megazord, and Mesogog
would have an unstoppable force.  One by one, the DinoZords begin
to vanish!

From his secret lab under the Reefside City Tar Pits, Dr. Oliver
detects the DinoZords disappearing.  He sends Conner, Kira and Ethan
on a mission, taking their DinoZords to the last known location of
the missing Parasaur Zord.  When they arrive, the Parasaur Zord is
gone without a trace.  Mesogog, watching from his hidden base, sends
a full wave of his new forces as a surprise attack, hoping to
capture the DinoZords and ride himself of the Power Rangers once and
for all.

Overwhelmed by Mesogog's army, Kira and Ethan struggle to defend
themselves.  Little by little, their DinoZords continue to lose
energy until it is too late...  With their DinoZords drained
completely, an Invisiportal opens and in an instant, Kira in her
Ptera Zord and Ethan in his Tricera Zord disappear.  Conner and his
Red Tyranno Zord fight on, alone and grossly outnumbered with time
running out.

With almost no energy left, Conner escapes and returns to the
Reefside City Tar Pits.  Within the new research facility below
the Anton Mercer Museum, Dr. Oliver will monitor the Tyranno Zord
and form a plan for rescuing Kira, Ethan and the lost DinoZords.
From here, Conner and Dr. Oliver can work together on repairing the
Tyranno Zord.

Until then, the Megazord cannot be formed and Mesogog's giant
creations scour the land, searching for the last DinoZord and its
pilot Power Ranger, Conner McKnight...


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===========================
5. The Controls
===========================

I now own both versions of this game, so it was possible to list the
controls for the Playstation 2 and the GameCube:


PLAYSTATION 2
-------------
D-Pad/Left Analog Stick:  Used to steer, accelerate and stop the Zord
Right Analog Stick:       Rotate/Tilt Camera
Square button:            Attack
X button:                 Jump
X button (double-tap):    Double-jump or flap wings
Circle button:            Special Attack
Triangle button:          Swap Zords (if more then one is available)
R1 button:                Dino Dart!  (i.e. turbo boost)
R2 button:                Show current Dino Bolts, Claws and Darts
START button:             Pause game and show Pause Menu

GAMECUBE
--------
Control Stick/Pad:        Used to steer, accelerate and stop the Zord
C-Stick:                  Rotate/Tilt Camera
B Button:                 Attack
A Button:                 Jump
A Button (double-tap):    Double-jump or flap wings
X Button:                 Special Attack
Y Button:                 Swap Zords (if more then one is available)
Z Button:                 Dino Dart!  (i.e. turbo boost)
R Button:                 Show current Dino Bolts, Claws and Darts
START/PAUSE:              Pause game and show Pause Menu


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===========================
6. Adventure Mode
===========================

The Adventure Mode takes you through 24 missions across 6 worlds.
This is the meat of the game and is the primary source for unlocking
new Zords and bonus games.

You'll start with a single Zord (The Red Ranger's Tyranno) and quickly
unlock additional Dino Zords.  If you're careful, you'll find several
hidden Dino Eggs and Morphers to unlock six (6) additional Zords from
the Ninja Storm TV series.  If you're GOOD and play close attention
to hints from Dr. Oliver, you will earn Dino Gems to unlock six MORE
special Zords from the Wild Force Season.  The more Zords and levels
you unlock, the more bonus games you can play from the Power Games
menu (see below).

Every Zord mission hides exactly one Dino Egg and exactly one Dino
Gem.  (Note that the boss battles do not have Eggs or Gems)

Adventure mode is an interesting mix of free-roaming with triggered,
specific missions.  When the game first starts, you are free to roam
around the world without fear of dying (no penalty -- just a respawn).

When you want to start the "next mission", you must move your Zord to
a Red Mission Beacon.  When you win the mission, the Red Beacon will
vanish, but the mission pad remains, allowing you to replay the
mission if you desire (usually to collect mission Eggs and Gems that
you may have previously missed) and a new red beacon will appear.

Pausing the game will provide a list of options.  The "Dino Artifacts"
selection is important, because it tells you about the Eggs and Gems
you've acquired.  When all of the Eggs and Gems have been collected for
any level, you will unlock a new Zord.  This is where the game can get
pretty involved for the more advanced players.

The game is as deep as you want it to be.  You may choose to simply
play through the game and unlock the primary DinoZords, and then
replay the entire game to find all of the hidden goodies.  It's worth
it.  18 Zords are much more to play with then just the initial 6.

Below are the mission descriptions and their Win Conditions:

Mission 1 (Tar Pits):
----------
Description:  Conner has returned from battle (see "The Story"
              above) and is low on Power.  Collect three Power Cells
              scattered across the Tar Pits.  This is an easy mission
              that is clearly allowing first-time players to control
              the Zord and get used to the basics.

              Win Condition:  Collect the 3 Power Cells


Mission 2 (Tar Pits):
---------------------
Description:  Dr. Oliver instructs Conner to test the weapons.  You
              must destroy several "targets" with the Tyranno Zord.
              Again, this feels like a basic tutorial mission, but
              if you remember, try to find the hidden Egg and Dino
              Gem.

              Win Condition:  Destroy all of the targets

Mission 3 (Tar Pits):
---------------------
Description:  Dr. Oliver detects an energy surge inside a cave that's
              blocked by giant boulders.  You must charge and use
              Tyranno's Ground Stomp special attack to destroy the
              boulder and then destroy the cause of the power surge

              Win Condition:  Enter the cave and destroy the "Lobber"

Mission 4 (Tar Pits):
---------------------
Description:  The Lobber's have discovered your location!  A wave of
              them are sent to capture the Tyranno Zord.  You must
              destroy them, before they drain your power and capture
              you.

              Win Condition:  Destroy all of the lobbers

Mission 5 (Tar Pits):
---------------------
Description:  Dr. Oliver opens an Invisiportal leading to the prison
              dimension, so Conner can rescue Kira (unlocking the
              Yellow Ptera Zord).  You must bring find and deliver
              Dino Bones to the Invisiportal, whose DNA will lock
              onto the Ptera Zord and pull it through.

              Win Condition:  Deliver all of the Bones to the
                              Invisiportal

Mission 6 (Tar Pits):
---------------------
Description:  Using both of your acquired Zords, you must follow a
              set of rings up to the mountains and find a "Plasma
              Boost" to power-up a weak Invisiportal.  This will
              allow your Zords to leave the Tar Pits and advance
              to Reefside Canyon.

              Win Condition:  Find the Plasma Boost and bring it to
                              the Invisiportal

Mission 7 (Reefside Canyon):
----------------------------
Description:  Similar to mission 5, you must find three Dino Bones
              and bring them to a new invisiportal to rescue Ethan.
              A new enemy appears, the Freezer Worm, who will freeze
              your Zord when struck with their ice blasts.

              Win Condition:  Deliver all Bones to the Invisiportal

Mission 8 (Reefside Canyon):
----------------------------
Description:  Toxic Crystals are in the river, which is a primary
              water source for the residences of Reefside City.  You
              must use your new Zord to destroy all of the crystals
              before they contaminate Reefside's water supply.

              Win Condition:  Destroy all of the Toxic Crystals

Mission 9 (Reefside Canyon):
----------------------------
Description:  Dr. Oliver's Black Brachio Zord makes an appearance in
              this escort mission.  You must protect the Brachio Zord
              as it makes its way from one end of the highway to the
              other.  When the Brachio reaches the end, he powers an
              Invisiportal allowing Zord access to Reefside City.

              Win Condition:  Brachio must reach the Invisiportal

Mission 10 (Reefside City):
---------------------------
Description:  Mesogog's stealing power from Reefside City.  Use your
              Zords to destroy several energy collectors and then
              destroy the huge condenser at the top of the tallest
              building.

              Win Condition:  Destroy the collectors and then the
                              condenser

Mission 11 (Reefside City):
---------------------------
Description:  Several generators are placed around the City to further
              mess with Reefside's energy.  You must use the Tyranno
              Zord to destroy all of the generators.

              Win Condition:  Destroy all of the generators

Mission 12 (spans Reefside City and Reefside Canyon):
-----------------------------------------------------
Description:  Dr. Oliver warns that you must return to the Tar Pits
              immediately.  A new "Tagger" enemy is introduced that
              will teleport you back to the start point if you are
              touched.

              Win Condition:  Reach the Invisiportal that leads back
                              to the Tar Pits

Mission 13 (Tar Pits BOSS)
--------------------------
Description:  Zeltrax is in the center of the Tar Pits and is
              threatening the hidden base of the Power Rangers.  You
              must combine your Zords together to form the giant
              Megazord to defeat him.

              Win Condition:  Hit Zeltrax 3-times with the Megazord's
                              Dino Drill attack

Mission 14 (Jungle Island)
--------------------------
Description:  Conner, Kira and Ethan return to the Jungle Island in
              search of the missing Parasaur Zord (see "The Story").
              A new enemy is discovered, the Mine Dropper, who drop
              electric mines to block the Rangers from obtaining
              the required DNA to rescue the Parasaur.  You must find
              all of the hidden "Tree Pods" and bring them to the
              Invisiportal.

              Win Condition:  Bring all of the Tree Pods to the
                              Invisiportal

Mission 15 (Jungle Island)
--------------------------
Description:  Mesogog's hidden base is discovered!  An energy shield
              and several enemies protect it from being attacked by
              the Zords.  You must use all four Zords to bring down
              the energy shield, then take out the base.

              Win Condition:  Destroy the enemy base

Mission 16 (Jungle Island)
--------------------------
Description:  When the base was destroyed (see Mission 15) dangerous
              spores from one of Mesogog's creations, the Sticklerweed
              plant, where scattered throughout the jungle.  Instantly,
              the evil plants grow and will continue to reproduce if
              you don't destroy them quickly.  You must use the
              Parasaur's sharp scissortail to destroy the Sticklerweed
              plants before they take over the jungle.

              Win Condition:  Destroy all of the Sticklerweeds

Mission 17 (Jungle Island)
--------------------------
Description:  The Black Brachio is back and this time he has a long
              trail to follow, with Mine Droppers blocking his path
              along the way.  Escort the Brachio Zord through the
              jungle to a new Invisiportal that Dr. Oliver discovers.

              Win Condition:  Brachio must reach the Invisiportal

Mission 18 (Lava Fields)
------------------------
Description:  It looks like Mesogog discovered that the Rangers are
              freeing the Zords, so he tries to destroy the last Zords
              instead.  He captures the Dimetro Zord inside a giant
              crushing machine and time is ticking.  You must destroy
              the machine before the pressure becomes too great and
              the Dimetro Zord is crushed.  A new enemy, the Razor
              Worm, will fire a barrage of shots at you if you stay
              still for too long.

              Win Condition:  Destroy the Giant Crusher and free the
                              Dimetro Zord
           
Mission 19 (Lava Fields)
------------------------
Description:  Mesogog tries to gain more power by using the thermal
              energy of lava to power his underground base.  With the
              new Dimetro Zord, you have the ability to destroy all of
              these Lava Drivers with his Saw Blade attack.

              Win Condition:  Destroy all of the Lava Drivers

Mission 20 (Lava Fields)
------------------------
Description:  You've got to transport inside the Volcano to rescue the
              final Dino Zord and defeat Mesogog.  The problem is that
              the Invisiportal cannot be charged by the Black Brachio
              Zord, since he cannot travel to this realm.  To add to the
              Rangers troubles, huge cannons are launching powerful
              blasts at the Zords.  The cannons cannot be shot and none
              of the Zords special attacks work.  Listen to Dr. Oliver's
              clues to destroy the cannons and get out of the world.

              Win Condition:  Find the secret method of destroying the
                              cannons and power the Invisiportal

Mission 21 (Volcano Core)
-------------------------
Description:  Your Zords are now inside the Volcano.  Since you
              prevented Mesogog from receiving more power by destroying
              the Lava Drivers in Mission 19, things are very quiet.
              Three "Lava Drops" can immediately be found to be placed
              into an Invisiportal in the hopes of rescuing the final
              Cephala Zord.

              Win Condition:  <secret>  See "Tips, Strategies, Secrets"
                              section below for the spoiler, or just
                              play the game.  ;-)

Mission 22 (Volcano Core)
-------------------------
Description:  The Cephala Zord is trapped inside a shielded cage.  His
              freedom would seem to depend on you figuring out how to
              trigger a series of colored "Locks".  You must figure out
              how to disable the shield and free the Cephala Zord

              Win Condition:  Turn off all of the locks

Mission 23 (Volcano Core)
-------------------------
Description:  Now that all of the Zords are in one location, Mesogog
              springs his final trap.  A new enemy, the Magmatrons,
              are triggering a reaction with the volcano, causing it
              to become unstable.  They also generate an energy force
              that shuts down Dr. Oliver's access to the escape
              Invisiportal.  You must destroy all of the Magmatrons
              before the volcano blows.  Like the sticklerweeds from
              mission 16, the Magmatrons can replicate, so you have
              to be quick

              Win Condition:  Destroy all of the Magmatrons 

Mission 24 (Volcano Core BOSS)
------------------------------
Description:  Zeltrax is back, and better then ever.  This is your
              chance to defeat him once and for all.  It's tougher
              this time, since there are more enemies and lava around.
              Zeltrax has a few new tricks up his sleeve, too.

              Win Condition:  Defeat Zeltrax, by hitting him five (5)
                              times with the Dimetro Blade attack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===========================
7. Power Games
===========================

As you unlock Zords and levels, you also open up additional bonus games
called "Power Games".  From the main menu, you can select power games,
and then choose an unlocked level.  Once inside the level, there will
be one or more colored beacons -- each representing a special game for
a single Zord.

For example, if you have unlocked the Red and Yellow Dino Zords, and
also unlocked 2 levels, then you may play a total of four (4) games.
If you unlock another Zord, then you may play six (6) games.  If you
then unlock another level, you may play nine (9) games.

Simple formula, for any given "Season":

	Zords Unlocked x Worlds unlocked = Games available.

So, here are the combinations:

6 DinoZords x 6 Dino Worlds             = 36 games
6 Ninja Zords x 2 Ninja Storm Worlds    = 12 games
6 WildZords x 1 Wild Force level        =  6 games
                                          --------
                                          54 games total

Here is a breakdown of the games:

Dino Thunder Power Game Types (6 of each)
-----------------------------
Red Beacon:         Tyranno games (protect the egg from the enemy)
Yellow Beacon:      Ptera games (fly through all of the rings)
Blue Beacon:        Tricera games (destroy all of the crystals)
Green Beacon:       Parasaur games (destroy all of the enemies)
Light Blue Beacon:  Dimetro games (run through all of the hoops)
Violet Beacon:      Cephala games (destroy the base)


Ninja Storm Power Game Types (2 of each)
----------------------------
Red Beacon:         Hawk games (fly through all of the rings)
Yellow Beacon:      Lion games (protect the Power Sphere from the enemy)
Blue Beacon:        Dolphin games (swim through all of the hoops)
Crimson Beacon:     Insectazord games (destroy the base)
Navy Beacon:        Beetlezord games (destroy all of the crystals)
Green Beacon:       Samurai Star games (destroy all of the enemies)


Wild Force Power Game Types (1 of each)
---------------------------
Red Beacon:         Red Lion game (protect the Zord Crystals)
Yellow Beacon:      Yellow Eagle game (fly through all of the rings)
Blue Beacon:        Blue Shark game (swim through all of the hoops)
White Beacon:       White Tiger game (destroy all of the enemies)
Black Beacon:       Black Bison game (destroy all of the crystals)
Silver Beacon:      Silver Wolf game (destroy the base)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

==============================================
8. The Environments + Eggs/Morphers/Dino Gems
==============================================

TAR PITS (always unlocked)
--------
Available in:    Adventure Mode and Power Games
Morpher 1:       (RED) In Cave
Morpher 2:       (YELLOW) On cliffside
Mission 1 Egg:   Located on top of three metal drums near rear parking
                 lot
Mission 2 Egg:   Located on a ledge, near tunnel furthest from the
                 museum
Mission 3 Egg:   Located behind the museum
Mission 4 Egg:   Located on ledge behind the rear parking lot
Mission 5 Egg:   Located near tunnel closest to the museum parking lot
Mission 6 Egg:   Located on cliffside ledge, just before the highest
                 ledge
Mission 1 Gem:   Perform Tyranno's Air Jump by pressing jump twice
Mission 2 Gem:   Shoot a light blue crystal, grab a Dino Dart and use
                 it
Mission 3 Gem:   Grab the Hidden Egg (behind the museum)
Mission 4 Gem:   Kill a Lobber with a Special Attack
Mission 5 Gem:   Collect ALL of the bones BEFORE touching the
                 Invisiportal
Mission 6 Gem:   Fly though ALL the rings up, and then back down


REEFSIDE CANYON
---------------
Available in:    Adventure Mode and Power Games
Level Unlocks:   When Mission 6 is completed
Morpher 1:       (RED) Within Large waterfall mist
Morpher 2:       (YELLOW) On tall rock formation to the right of the
                 starting point
Morpher 3:       (BLUE) Within Small waterfall mist
Mission 7 Egg:   On high ledge, near the bottom of the river
Mission 8 Egg:   On land near the top of the river near the highway
Mission 9 Egg:   On a low ledge to the left of the highway (facing
                 downstream) about a third of the way down the river
Mission 7 Gem:   Collect ALL of the bones BEFORE touching the
                 Invisiportal
Mission 8 Gem:   Finish Mission 8 very quickly (about 30 seconds?)
Mission 9 Gem:   Black Brachio must have full health when he reaches
                 the Invisiportal


REEFSIDE CITY
-------------
Available in:    Adventure Mode and Power Games
Level Unlocks:   When Mission 9 is completed
Morpher 1:       (YELLOW) On a slanted building top
Morpher 2:       (BLUE) In the middle of a street to the left of
                 the start point and down a few blocks
Morpher 3:       (GREEN*) On an octagonal building top
Mission 10 Egg:  Located on a rooftop to the left of the 5th ring
Mission 11 Egg:  Located on a small platform near the bridge
Mission 12 Egg:  Floating above one of the two freighters along the
                 waterline
Mission 10 Gem:  Fly through ALL of the rings
Mission 11 Gem:  Destroy all of the mission objects very quickly
                 (about 40 seconds?)
Mission 12 Gem:  Reach the Invisiportal on the bridge without being
                 hit by a Tagger
Note*:           Go to the Jungle and unlock the Green Zord then
                 return to the City to collect the Green Morpher.


JUNGLE ISLAND
-------------
Available in:    Adventure Mode and Power Games
Level Unlocks:   When Mission 13 is completed
Morpher 1:       (GREEN) On the ground hidden within the pillars
Morpher 2:       (LIGHT BLUE*) Hidden inside the cave (along the
                 mountain wall)
Morpher 3:       (VIOLET**) Hidden on a ledge down the canyon walls
Mission 14 Egg:  Appears on the ground in a small alcove behind
                 the pillars
Mission 15 Egg:  Appears on top of a high ledge far to the right of
                 Mesogog's Base
Mission 16 Egg:  Appears on top of the same cliff as the Mission 15
                 Yellow Crystal
Mission 17 Egg:  Appears inside the cave (along the mountain wall)
Mission 14 Gem:  Defeat all of the Mine Droppers (a couple are
                 hidden in the pillars)
Mission 15 Gem:  Use EXACTLY four (4) special attacks to destroy
                 all four crystals
Mission 16 Gem:  Kill all of the Stickler Weeds BEFORE they
                 reproduce
Mission 17 Gem:  Black Brachio must have full health when he
                 reaches the Invisiportal
Note:            Since Mission 13 is a boss mission, there is no
                 hidden Egg.
Note*:           You must go to the Lava Fields and unlock the
                 Light Blue Zord then return here before you can
                 collect the Light Blue Morpher.
Note**:          You must go to the Volcano Core and unlock the
                 Violet Zord then return here before you can
                 collect the Violet Morpher.


LAVA FIELDS
-----------
Available in:    Adventure Mode and Power Games
Level Unlocks:   When Mission 17 is completed
Morpher 1:       (RED) to the left of the large volcano
Morpher 2:       (YELLOW) on a narrow platform on the top level
                 near the large center platform
Morpher 3:       (BLUE) on a narrow ledge to the right of the
                 large volcano
Morpher 4:       (GREEN) At the lower level below the center
                 platform
Morpher 5:       (CYAN) At the lower level below the center
                 platform (opposite the Green Morpher)
Mission 18 Egg:  Appears on the lower level below the platform
Mission 19 Egg:  Appears on top of the large platform (where
                 Crusher appeared in mission 18)
Mission 20 Egg:  Appears on narrow platform on the lower level
                 near a light blue Dino Dart crystal
Mission 18 Gem:  Destroy the Giant Crusher very quickly (about
                 20 seconds)
Mission 19 Gem:  Find and kill all of the Razor Worms before
                 finishing the mission
Mission 20 Gem:  No Zord can receive any damage during the mission.


VOLCANO CORE
------------
Available in:    Adventure Mode and Power Games
Level Unlocks:   When Mission 20 is completed
Morpher 1:       (RED) located high on a narrow ledge
Morpher 2:       (YELLOW) located high above the lava river
                 pillars in a small nook
Morpher 3:       (BLUE) near a hole on the top level along the
                 narrow ledge
Morpher 4:       (GREEN) above the lava river on one of the
                 pillars
Morpher 5:       (CYAN) behind stalagmite to the right of the
                 starting point
Morpher 6:       (VIOLET) located on a ramp that leads down from
                 a high platform above the invisiportal
Mission 21 Egg:  Located on a ledge above where the Invisiportal
                 was located
Mission 22 Egg:  Floating on a small lava "pad" on the bottom
                 level
Mission 23 Egg:  On a narrow ledge above the "exit" to the
                 Magmatrons corridor
Mission 21 Gem:  *Destroy all of the Razor Worms VERY quickly
                 (about 30 seconds)
Mission 22 Gem:  Unlock the Cephala Zord cage without making a
                 mistake
Mission 23 Gem:  Destroy all of the Magmatrons before they
                 reproduce
Note*:           The Razor Worms will appear in the 2nd half of
                 this mission


NINJA STORM ROCK QUARRY
-----------------------
Available in:    Power Games ONLY
Level Unlocks:   When any Ninja Storm Zord is unlocked with
                 "Dino Morphers"


NINJA STORM BLUE BAY HARBOR
---------------------------
Available in:    Power Games ONLY
Level Unlocks:   When any Ninja Storm Zord is unlocked with
                 "Dino Eggs"


WILD FORCE ANIMARIUM
--------------------
Available in:    Power Games ONLY
Level Unlocks:   When any Wild Force Zord is unlocked with
                 "Dino Gems"


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

======================================
9. The Characters and How They Unlock
======================================

DINO THUNDER DINOZORDS:
-----------------------

Zord:     TYRANNO ZORD
Color:    Red
Type:     2-Legged Walker/ Double Jump
Weapon:   Fireball
Special:  Ground Stomp
Unlock:   Unlocked at start of game

Zord:     PTERA ZORD
Color:    Yellow
Type:     Flier
Weapon:   Bombs
Special:  Spinning Vortex
Unlock:   Complete Mission #5

Zord:     TRICERA ZORD
Color:    Blue
Type:     4-legged Walker/ No jump
Weapon:   Ram/ Deflect enemy projectiles
Special:  Invincible Super Ram
Unlock:   Complete Mission #7

Zord:     PARASAUR ZORD
Color:    Green
Type:     2-legged Walker/ High double-jump
Weapon:   High-speed projectile
Special:  Scissortail attack
Unlock:   Complete Mission #14

Zord:     DIMETRO ZORD
Color:    Light Blue
Type:     4-legged Walker/ Low jump
Weapon:   Bouncing projectiles
Special:  Saw Blade Attack
Unlock:   Complete Mission #18

Zord:     CEPHALA ZORD
Color:    Violet
Type:     2-legged Walker/ High, floating double-jump
Weapon:   Small projectile
Special:  Super Power Punch
Unlock:   Complete Mission #22


NINJA STORM ZORDS:
------------------

Zord:     RED HAWK ZORD
Color:    Red
Type:     Flyer
Weapon:   Bombs
Special:  Fireball
Unlock1:  In Adventure/Tar Pits, collect ALL level Dino Eggs and
          the Zord will appear in Blue Bay Harbor
Unlock2:  In Adventure/Tar Pits, collect ALL level Dino Morphers
          and the Zord will appear in the Rock Quarry

Zord:     YELLOW LION ZORD
Color:    Yellow
Type:     4-legged Walker/ Single jump
Weapon:   Small projectile
Special:  Tornado Attack
Unlock1:  In Adventure/Reefside Canyon, collect ALL level Dino Eggs
          and the Zord will appear in Blue Bay Harbor
Unlock2:  In Adventure/Reefside Canyon, collect ALL level Dino
          Morphers and the Zord will appear in the Rock Quarry

Zord:     BLUE DOLPHIN ZORD
Color:    Blue
Type:     Float
Weapon:   Bouncing projectiles
Special:  Giant Splash
Unlock1:  In Adventure/Reefside City, collect ALL level Dino Eggs
          and the Zord will appear in Blue Bay Harbor
Unlock2:  In Adventure/Reefside City, collect ALL level Dino
          Morphers and the Zord will appear in the Rock Quarry

Zord:     CRIMSON INSECTAZORD
Color:    Maroon (Crimson)
Type:     Driving (Tank)
Weapon:   Lobbed fireballs
Special:  Spinning flamethrower attack
Unlock1:  In Adventure/Jungle Island, collect ALL level Dino Eggs
          and the Zord will appear in Blue Bay Harbor
Unlock2:  In Adventure/Jungle Island, collect ALL level Dino
          Morphers and the Zord will appear in the Rock Quarry

Zord:     NAVY BEETLEZORD
Color:    Dark Blue (Navy)
Type:     Driving (Tank)
Weapon:   Giant Pincher
Special:  Electricity Sphere
Unlock1:  In Adventure/Lava Fields, collect ALL level Dino Eggs
          and the Zord will appear in Blue Bay Harbor
Unlock2:  In Adventure/Lava Fields, collect ALL level Dino
          Morphers and the Zord will appear in the Rock Quarry

Zord:     SAMURAI STAR MEGAZORD
Color:    Green
Type:     2-legged/ Running MegaZord
Weapon:   Small Projectile
Special:  Flying Air Blast
Unlock1:  In Adventure/Volcano Core, collect ALL level Dino Eggs
          and the Zord will appear in Blue Bay Harbor
Unlock2:  In Adventure/Volcano Core, collect ALL level Dino
          Morphers and the Zord will appear in the Rock Quarry

WILD FORCE WILDZORDS:
---------------------

Zord:     RED LION
Color:    Red
Type:     4-legged/ Single jump
Weapon:   Small Projectile
Special:  Jet-powered ground Stomp
Unlock:   In Adventure/Tar Pits, collect ALL level Dino
          Gems and the Zord will appear in the Animarium

Zord:     YELLOW EAGLE
Color:    Yellow
Type:     Flier
Weapon:   Bombs
Special:  Energy Blast
Unlock:   In Adventure/Reefside Canyon, collect ALL level Dino
          Gems and the Zord will appear in the Animarium

Zord:     BLUE SHARK
Color:    Blue
Type:     Floating
Weapon:   Bouncing Projectiles
Special:  Water Wave Attack
Unlock:   In Adventure/Reefside City, collect ALL level Dino
          Gems and the Zord will appear in the Animarium

Zord:     WHITE TIGER
Color:    White
Type:     4-legged/ Jumper
Weapon:   Small projectile
Special:  Energy Burst
Unlock:   In Adventure/Jungle Island, collect ALL level Dino
          Gems and the Zord will appear in the Animarium

Zord:     BLACK BISON
Color:    Black
Type:     4-legged Walker/ No jump
Weapon:   Ram/ Deflect enemy projectiles
Special:  Invincible Super Ram
Unlock:   In Adventure/Lava Fields, collect ALL level Dino
          Gems and the Zord will appear in the Animarium

Zord:     SILVER WOLF
Color:    Silver
Type:     4-legged Walker/ Jumper
Weapon:   Small Projectile
Special:  Howling Special Attack
Unlock:   In Adventure/Volcano Core, collect ALL level Dino
          Gems and the Zord will appear in the Animarium


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

===========================
10. Unlocking Movies
===========================

There are 17 movies total:  (1) credits movie, (12) Zord movies,
(2) Megazord movies, (1) Rendered Introductory movie and (1) Rendered
End Game movie.

Some movies are unlocked by simply advancing through the Adventure
game, while others weren't initially obvious (but you can see a
single line of "how to" text at the bottom of the Movie Theater
screen when selecting a locked movie).

You may unlock a Zord-specific movie by winning any of the various
"Power Games" with a matching Zord.  For example, if you play a Power
Game with the Red Tyranno Zord and win, then his movie will unlock in
the "Extras" menu.  Note that this only applies to Dino Thunder and
Ninja Storm Zords.  Wild Force movies are not available (presumably
because of licensing issues with the older non-Disney owned season).

Rangers are featured in most of the movies, so for those fans who
wanted to see more of the Rangers besides the Intro and Outro movies,
here is your opportunity.

DINO THUNDER MOVIES:
--------------------
Red Tyranno:         Unlocks when you win the Red power game
Yellow Ptera:        Unlocks when you win the Yellow power game
Blue Tricera:        Unlocks when you win the Blue power game
Green Parasaur:      Unlocks when you win the Green power game
Light Blue Dimetro:  Unlocks when you win the Light Blue power game
Violet Cephala:      Unlocks when you win the Violet power game

NINJA STORM MOVIES:
-------------------
Red Hawk:            Unlocks when you win the Red power game
Yellow Lion:         Unlocks when you win the Yellow power game
Blue Dolphin:        Unlocks when you win the Blue power game
Crimson Insectazord: Unlocks when you win the Crimson power game
Navy Beetlezord:     Unlocks when you win the Navy power game
Green Samurai Star:  Unlocks when you win the Green power game

OTHER MOVIES:
-------------
Introduction Movie:  Always available in the "Movie Theater" menu
Credits Movie:       Always available on the "Extras" menu
MegaZord Movie 1:    Unlocked when Mission 13 is started
MegaZord Movie 2:    Unlocked when Mission 24 is started
End-Game Movie:      Unlocked when Mission 24 is won


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

==============================
11. How to receive 100%
==============================

A player will receive 100% when the following objectives/items have
been achieved, collected or unlocked:

Item(s)	                 Weighted Percentage     Totals
----------------------   -------------------     ----------
24 Missions Complete     2% each	         48.000%
22 Morphers Collected    0.642% each             14.124%
22 Dino Eggs Collected   0.642% each             14.124%
22 Dino Gems Earned      0.642% each             14.124%
15 Movies Unlocked       0.642% each             09.628%
                                                 ----------
                                                 100% Total

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

==============================
12. Tips, Strategies, Secrets
==============================


01:  When there are enemies around, keep moving!  Otherwise, they will
     quickly zero-in on your position.

02:  Avoid moving in straight lines.  The enemies will track your
     momentum.  Change speed and direction frequently.  Move in subtle
     arcs and the enemy has a tougher time zeroing in.

03:  When frozen by an ice blast, you can shake the stick to break
     the ice faster.

04:  For mission 9, stay close to the brachio.  he never leaves the
     roadway until the end of the mission.  Learn where the enemies
     appear, so you can earn the Dino Gem more easily.

05:  For mission 11, since the buildings block your view of the
     generators, you can fly high with Ptera and "listen" for the
     humming sound of the generators when you're in range.

06:  The trick to both boss battles is timing.  When Zeltrax raises
     his axe, you'll see a green effect.  During this time, he's
     vulnerable to your laser.  Once he's stunned, get in quickly
     with a special attack.  DON'T DELAY or he'll wake up and knock
     you back.

07:  During the mission 13 boss battle, the lobbers frequently give
     health if you need it.

08:  During boss battles, if you don't have enough special attacks,
     collect a few before starting your attack on Zeltrax.  The
     orange crystals will provide special attacks.

09:  In mission 14, don't move too far away from the large clearing,
     since most of the tree pods are close together.  Look for the
     white beacons.  Fly high with the yellow zord to find their
     locations.  There's only one tricky one behind the pillars to
     the right.

10:  Prior to entering mission 16, conserve your special attacks for
     the weeds.  When you kill a weed, another special attack should
     appear.  Be sure you grab it.  If you're going for speed to
     get the dino gem, you should NOT wait for the special attack to
     appear.  Just be sure you have a bunch before you start.

11:  To easily get the mission 18 dino gem, first destroy the taggers
     nearest to the crusher, then use the blue tricera to quickly
     kill the base with his normal attack.

12:  The mission 20 dino gem is very hard to get.  Remember that when
     you use a special attack, you won't take damage.  The taggers
     can touch you and you'll be okay, but don't let anything harm
     any of your zords, or you'll have to restart the mission to get
     the dino gem award.

13:  The secret to mission 20 is to deflect the cannon fire with the
     blue tricera zord.  Be patient.  The cannons only face in
     certain directions, so you'll have to position yourself carefully.
     It will take two deflected shots to destroy each cannon.  Also,
     when you kill the last cannon, it gives you a plasma boost to
     leave the level.

14:  Mission 21 spoiler:  This is actually a 2-part mission.  When it
     starts, you have to do the typical get the "things" and deliver
     them to the invisiportal.  When the last "thing" is delivered,
     the real mission begins, where you must quickly defeat a bunch
     or Razor Worms.  Do it fast enough, and Dr. O will give you the
     needed dino gem.

15:  In mission 22 the locks must be lit when shot.  This isn't
     immediately obvious unless you're listening to Dr. O's
     comments.  They actually flash and make noise.  Only shoot them
     when lit.  Also, if you make a mistake by shooting a lock with
     the wrong Zord, you will not receive a dino gem from Dr. O.

16:  In mission 23, the Magmatrons can only be destroyed with the
     violet zord's (Cephala) special attack.  Line up carefully and
     learn their pattern.  If the timer expires before you kill them
     all, you will not receive a dino gem from Dr. O.

17:  In the final boss battle (mission 24) the stalagmites around the
     level have lots of health and special attacks.  If you're
     running low, keep this in mind.  Use the other boss tips above
     to help you defeat Zeltrax.  After you hit him three times,
     he'll begin to attack you with an energy beam.  Just jump over
     it.  Don't rush.  Wait for it, jump over it, stun him when
     he raises his axe.  You'll need to do this twice.  Note that
     after the fourth hit, he projects his beam in two directions
     before raising his axe.  Again, be patient and you'll do fine!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

==============================
13. Frequently Asked Questions
==============================

   Q:  Can you fight as the Rangers?
   A:  No, you control them in their Zords.  The Rangers do appear
       throughout the game and an introductory movie sets the story
       nicely.  Dr. Oliver talks to you throughout the game, and you
       will occasionally hear the rangers respond to him.

   Q:  Tommy won't stop talking. I don't want his help.  What can I
       do?
   A:  You can turn off the volume for "Voice" in the options menu.
       If you have kids that can't read well, you'll probably want
       to leave this setting alone, or plan on helping them get
       through the game.

   Q:  Does this game feature the same voice actors from the TV show?
   A:  No, for whatever reason the real actors are not featured.  The
       voice acting is pretty good, however.

   Q:  The game autosaves all the time!  How can I prevent this?
   A:  It would seem that THQ wanted to be sure that kids wouldn't
       lose their game data, so it saves after every mission win or
       whenever you receive a new gem, egg or morpher.  I found
       that if you want to manually save, you'll have to pull the
       memory card, then select "save".  When it fails, then
       autosave will disable.  Then you can put the card back in
       and save when you want to by pausing and selecting "Save".

   Q:  Is this game the same for Playstation 2 and GameCube?
   A:  I have both copies for helping me with this FAQ, and the
       too games are effectively identical.  The GameCube version
       seems to play a bit faster, though.

   Q:  Is this game like the Gameboy Advance version?
   A:  No.  The Gameboy Advance version is a platform game very
       similar to the last two versions, where you play as the
       Dino Rangers and beat up waves of Tyrannodrones.

   Q:  Are there cheat codes for this game?
   A:  Probably, but they don't seem to be released yet.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

==============================
14. Credits
==============================

Quick special thanks to the people and groups that helped or inspired
me to put this FAQ together

                        THQ:  For releasing this game
Pacific Coast Power & Light:  For creating this game
            rangerboard.com:  Whose message board is fantastic!
     SirStack (rangerboard):  Who identified the Inon Zur connection

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