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FAQ/Walkthrough by The Magnum Master

Version: 3.3 | Updated: 12/18/04

Mario Party 5 FAQS
By: ResidentEvilOut

Contents
**********************
1. Intro
2. Characters/Board Characters
3. Capsules
4. Spaces
5. Board Maps
6. Super Duel Mode 
7. Mini-game Mode
8. Story Mode
9. Other Modes
10. FAQS
11. Version History
12. Contact/Copyright
**********************

**********************
1. Intro
**********************

Far beyond this world and Galaxy there is a place called Dream 
Depot. It is run by 7 Star Guards. One day Bowser and his 
evil minions charge into the Dream Depot and threatens 
to take over it. It’s up to Mario and his friends to stop him.

******************************
2. Characters/Board Characters
******************************

#####################
#Playable Characters#
#####################

Mario

Description: Mario has been in every game since the Mario series
start. He likes to go save Princess Peach and loves to throw 
parties.

Luigi

Description: Luigi is Mario's younger cowardly brother he mostly stars 
in games with Mario but got is own game Luigi's Mansion. Daisy and 
Luigi seem to have something going on between them.

Peach

Description: The Princess of Toadstool Peach has been in many games of 
Mario. She is usually captured by Bowser but Mario always rescues her.

Yoshi:

Description: Yoshi is Mario's cute pet dinosaur. Yoshi is 
another popular Mario figure and has been in a lot of games. 
He has also been in his own game Yoshi Story. Yoshi is one of my favorite 
characters with Daisy.

Wario

Description: Wario is Mario's rival for a long time. He has starred in 
some games by himself and loves money.

Daisy

Description: Nothing is known that much about Daisy except that she 
comes from a place called Sarasaland. Daisy appeared in Mario Party 3 
and is Peach's rival.She is more athletic and a tomboy. She and Yoshi 
are my favorite characters.

Waluigi

Description: Waluigi is Luigi's rival who is tall and skinny. 
Same as Daisy not a lot is known about him. He first appeared 
in Mario Party 3 just like Daisy.

Toad (New)

Description: Toad is Peach's servant. He isn't new to the series he use to 
host boards and give out stars now he is playable on the boards.

Boo (New)

Description: Boo is a ghost who likes to haunt Mario and his friends.
Like Toad he isn't new to Mario Party series he use to steal coins 
and stars from otherplayers but now he is playable.

Koopa Kid (New)

Description: Koopa Kid is Bowser's child who wants to
be just like Bowser. Like Toad & Boo he isn't new to 
the Mario Party Series. He use to take coins and stars 
from people and wreak havoc on the board but now he is 
playable. Koopa Kid is the Character I hate the most.

##########################################
#Non Playable Characters/Board Characters#
##########################################

Bowser: Just like all the other Mario Parties Bowser 
is on the board to steal coins, stars, and capsules and do 
other events to prevent you from 
winning.

DK: Unfortunately DK is not playable anymore. DK is now a space on 
the board and gives out coins, stars, or DK mini-games to help you. 
Fortunately he is playable in Super Duel Mode. =)

Capsule Machine: These guys are located on board maps and give you 
random capsules.

*********************
3. Capsules
*********************

A new item system that replaces items is the 
Capsules system. When you go to the capsule you 
get the option to get a free capsule. Once 
you get a capsule you can use it one yourself 
for a certain amount of coins or through it ahead 
of you 1-10 spaces to make traps. 
You can hold up to 3 capsules (5 for team battle).

Capsule Name: Mushroom
Space Symbol: Mushroom
Cost to use it on your self: 5
Frequency: Common
Description: It gives you an extra dice block. If you get 2 of the same 
number you will get 10 coins. 
Use, throw, or keep: Since this is cheap I would use it on yourself but 
throwing it does make traveling on the board easy.

Capsule Name: cursed Mushroom
Space Symbol: Mushroom
Cost to use it on your self: 5
Frequency: Common
Description: Cuts your dice block in half. Numbers go up to 1-5.
Use, throw, or keep: Most of the time you should throw it but when you 
are close to a star and don't have enough coins then use it on yourself.

Capsule Name: Super mushroom
Space Symbol: Mushroom
Cost to use it on your self: 10
Frequency: Uncommon
Description: Gives you 3 dice block. If you get 3 of the same numbers 
you get 20 coins and if you get 3 7's you get 50 coins. 
Use, throw, or keep: Use it on yourself because it is very helpful.

Capsule Name: Warp pipe
Space Symbol: Movement 
Cost to use it on your self: 10
Frequency: Uncommon
Description: Switches place with another player via roulette wheel. 
NOTE: When you switch with someone it will not start that space affect. 
Use, throw, or keep: Use it on yourself when a lot of people 
are near the stars but and throw 
it when no one is near the star.

Capsule Name: Klepto
Space Symbol: Movement 
Cost to use it on your self: 10
Frequency: Uncommon
Description: Klepto the bird comes down and takes you to a space with 
your opponent via roulette wheel.
Use, throw, or keep: Toss this because when one of your opponents land 
on this space they won't switch with you.

Capsule Name: Bubble
Space Symbol: Movement
Cost to use it on your self: 10
Frequency: Rare
Description: Bubble comes and burns you making you lose all your capsules 
and moving 10 spaces forward.NOTE: When you use Bubble all events like Capsule 
Machines and Stars can't be accessed.
Use, throw, or keep: use it on yourself if you have capsules you don't need or 
need to go 10 spaces forward but make sure you are not near the star.

Capsule Name: Wiggler
Space Symbol: Movement
Cost to use it on your self: 40 (20 to use on yourself and 20 for Wiggler to 
take you to the star.)
Frequency: Rare
Description: Wiggler appears and takes you to the star.
Use, throw, or keep: use on yourself when you have 40 coins that way 
opponents can't gain access to a Wiggler Space.

Capsule Name: Hammer Bro.
Space Symbol: Coin
Cost to use it on your self: 5
Frequency: Common
Description: Hammer Bro. comes down and throws 2 hammers at you making you 
lose 10 coins.
Use, throw, or keep: Throw it there is nothing good about using it on you.

Capsule Name: Coin Block
Space Symbol: Coin
Cost to use it on your self: 5
Frequency: Common
Description: You get 10 coins. 
Use, throw, or keep: Throw is because if you use it on yourself you are 
really getting 5 coins.

Capsule Name: Paratroopa
Space Symbol: Coin
Cost to use it on your self: 10
Frequency: Uncommon
Description: Paratroopa comes down and takes the number of coins of 
each player you hit on the dice block. You don't get to keep the coins.
Use, throw, or keep: Use it if it prevents someone from getting a 
star otherwise throw it.

Capsule Name: Spiny
Space Symbol: Coin 
Cost to use it on your self: 5
Frequency: Uncommon
Description: Spiny comes down and takes 10 coins from an opponent via a 
roulette and gives the coins to you.
Use, throw, or keep: Use it to prevent a person from getting a star. 
Very helpful in Story Mode.

Capsule Name: Goomba
Space Symbol: Coin
Cost to use it on your self: 5
Frequency: Rare
Description: Goomba comes down and switches your coins with your opponent 
via roulette.
Use, throw, or keep: Use it when there are people with more coins then you.

Capsule Name: Bullet Bill
Space Symbol: Coin
Cost to use it on your self: 10
Frequency: Rare
Description: Bullet Bill appears and lets you ride on his back the number 
of spaces you get on a dice block and when you pass an opponent 
they lose 30 coins which are given to you. 
Like Bubble you pass by events like stars and Capsule Machines.
Use, throw, or keep: Use it on yourself since it’s a rare capsule.

Capsule Name: Piranha Plant
Space Symbol: Coin
Cost to use it on your self: 5
Frequency: Uncommon
Description: Piranha Plant appears and takes half your coins.
Use, throw, or keep: Throw it unless you want to lose half your coins.

Capsule Name: Bob-omb
Space Symbol: Bob-omb
Cost to use it on your self: 0
Frequency: Uncommon
Description: Bob-omb counts down from 3 and when it hits 0 all 
players on that space lose 20 coins but so does the space disappear.
Use, throw, or keep: Toss unless someone is standing on the same 
space as you and you Want them to lose 20 coins.

Capsule Name: Koopa Bank
Space Symbol: Bank
Cost to use it on your self: 10
Frequency: Common 	
Description: When you pass this space you must deposit 5 coins but when 
you land on this space you get all the deposited coins in the bank.
Use, throw, or keep: Throw is most of the time but use it on yourself 
if there more than 10 coins in the bank.

Capsule Name: Kamek
Space Symbol: Exclamation Point
Cost to use it on your self: 10
Frequency: Uncommon
Description: Kamek appears and shuffles the capsules "evenly" 
among the players. If you use it or land on a capsule space you are 
guaranteed a capsule.
Use, throw, or keep: Only use it when a lot of people have capsules 
if not just throw it.

Capsule Name: Lakitu
Space Symbol: Exclamation Point
Cost to use it on your self: 10
Frequency: Uncommon
Description: Lakitu appears and steals a capsule from your opponent.
Use, throw, or keep: Use it if someone has a good capsule.

Capsule Name: Magikoopa
Space Symbol: Exclamation Point
Cost to use it on your self: 10
Frequency: Rare
Description: Magikoopa appears and switches your capsules with an 
opponent via roulette.
Use, throw, or keep: Only use it when a lot of people have capsules 
if they don't just throw it.

Capsule Name: Mr. Blizzard
Space Symbol: Exclamation Point
Cost to use it on your self: 5
Frequency: Rare
Description: Mr. Blizzard comes from the sky and makes you lose all 
your capsules.
Use, throw, or keep: Most of the time you should throw it but if you 
have capsules you don't want then use this one on yourself.

Capsule Name: Ukiki
Space Symbol: Exclamation Point
Cost to use it on your self: 10
Frequency: Rare
Description: Ukiki comes down from a vine and takes your opponents 
capsules and throw them on random spaces of the board.
Use, throw, or keep: Use this if your opponent has good capsules like a 
Wiggler one.

Capsule Name: Tweester
Space Symbol: Tweester 
Cost to use it on your self: 15
Frequency: Rare
Description: Tweester appears and switches the star location.
Use, throw, or keep: Use it if one of your opponents is 
near the star if not throw it.

Capsule Name: Duel
Space Symbol: Swords
Cost to use it on your self: 10
Frequency: Uncommon
Description: You can duel an opponent for coins or stars.
Use, throw, or keep: Use it or throw it doesn't matter.

Capsule Name: Chain Chomp
Space Symbol: Chain Chomp
Cost to use it on your self: 15
Frequency: Uncommon
Description: Chain Chomp appears to take coins or a star 
from your opponent. He will steal coins for free and a star for 30 coins.
Use, throw, or keep: Throw it because it’s a waste of coins.

Capsule Name: Bone
Space Symbol: -
Cost to use it on your self: 0
Frequency: Rare
Description: Prevents Chain Chomp from stealing your coins or stars.
Use, throw, or keep: Keep it.

Capsule Name: Chance
Space Symbol: Star
Cost to use it on your self: 20
Frequency: Rare
Description: Test your luck in chance time.
Use, throw, or toss: Toss it unless you feel lucky.

Capsule Name: Miracle
Space Symbol: -
Cost to use it on your self: 0
Frequency: Rare
Description: One of these doesn’t do anything but when you get 
3 of these 
ll of the first place persons stars go to the last place person.
Use, throw, or toss: Keep until you have 3.

Capsule Name: Bowser
Space Symbol: Bowser
Cost to use it on your self: 0
Frequency: Rare
Description: Bowser appears and turns one space to a Bowser space.
Use, throw, or toss: Already used when you get it.

******************
4. Spaces
******************

You can end your turn on one of these spaces:

Space Name: Blue Space
Color that changes your panel: Blue
Effect: Normally gives you 3 (9 coins last 5 turns) if you get X3. 
Sometimes when you land on this a block with 10 coins 
in it appears. Capsules can be thrown on these spaces.

Space Name: Red Space
Color that changes your panel: Red
Effect: Normally takes away 3 coins 
(9 coins for the last 5 turns if you get tippling option). 
Capsules can be thrown on these spaces.

Space Name: Bowser Space
Color that changes your panel: Red
Effect: Bowser either takes a star, takes 10 coins, 
make everyone have the same amount of coins, 
make everyone switch places,and start a Bowser 
Mini-game to lose half of your coins, all of your coins, and all 
of your capsules.

Space Name: DK Space
Color that changes your panel: Blue
Effect: DK appears and either gives you coins, a star 
(maybe), or starts DK Mini-game.

Space Name: Happening Space
Color that changes your panel: Green
Effect: Different events happen on each board.

*******************
5. Board Maps
*******************
First to start off Party Mode you pick 
tour character, board map, number of turns, 
handicap, and type of mini-games. 
After when you are done with that 
the game starts. You decide 
turn order by hitting the dice block. 
The person who gets the highest number 
goes first then the second highest 
goes second and so on. 
Once your turn starts you hit a 
dice block numbered 1-10.
 When you are done moving you stop on 
5 different spaces listed above. 
Some spaces might have capsule events on. 
After everyone has gone a mini-game 
starts depending on the 
space you landed on. The point is to 
collect coins to win the stars on each board.

Board Name: Toy Dream
Number of Blue Spaces: 50
Number of Red Spaces: 7
Number of Happening Spaces: 7
Number of Capsule Machines: 3
Capsule Machine Locations: #1- One space from start.
#2- Near the intersection where you are shot off the wall.

Board Name: Rainbow Dream
Number of Blue Spaces: 52
Number of Red Spaces: 9
Number of Happening Spaces: 8
Number of Capsule Machines: 3

Board Name: Pirate Dream
Number of Blue Spaces: 57
Number of Red Spaces: 10
Number of Happening Spaces: 7
Number of Capsule Machines: 3

Board Name: Undersea Dream
Number of Blue Spaces: 53
Number of Red Spaces: 10 
Number of Happening Spaces: 5
Number of Capsule Machines: 2

Board Name: Future Dream
Number of Blue Spaces: 47
Number of Red Spaces: 13
Number of Happening Spaces: 8
Number of Capsule Machines: 3

Board Name: Sweet Dream
Number of Blue Spaces: 46
Number of Red Spaces: 8
Number of Happening Spaces: 5
Number of Capsule Machines: 3

Board Name: Bowser Nightmare 
Number of Blue Spaces: 55
Number of Red Spaces: 13 
Number of Happening Spaces: 9
Number of Capsule Machines: 3

**************************
6. Super Duel Mode
**************************
Here is the parts descriptions:

Part Name: mushroom Body
Type: Body
Points to purchase: Free
Description: Standard body with weak defense.

Part Name: Star Body
Type: Body
Points to purchase: 5
Description: It’s speedy and light but not too
powerful

Part Name: Heart Body
Type: Body
Points to purchase: 5
Description: Powerful and durable body.

Part Name: Choo-Choo Body
Type: Body 
Points to purchase: 5
Description: A little fast and strong.

Part Name: Egg Body
Type: Body
Points to purchase: 7
Description: Increases offensive and defensive 
abilities.

Part Name: Spiny Body
Type: Body
Points to purchase: 7
Description: A slow body but strong and good offensive 
abilities.

Part Name: Lakitu Cloud Body
Type: Body
Points to purchase: 10
Description: A fast body but only has 1 heart.

Part Name: Boo Body 
Type: Body 
Points to purchase: 10
Description: very fast and Very Weak but is only 
visible to radar.

Part Name: DK Body 
Type: Body 
Points to purchase: 15 
Description: Varies from battle to battle.

Part Name: E.Gadd Body 
Type: Body
Points to purchase: 15
Description: Nice well-balanced design by E.Gadd himself.

Part Name: Skolar Body 
Type: Body 
Points to purchase: 20 
Description: Defense is improved against
bombs and vehicle attacks.

Part Name: Mushroom Tires
Type: Tires
Points to purchase: Free
Description: Basic tires.

Part Name: Star Tires 
Type: Tires
Points to purchase: 5
Description: Fast tires that have hard control.

Part Name: Wiggler Tires 
Type: Tires 
Points to purchase: 5 
Description: Very slow tires with great handling.

Part Name: Goomba Tires 
Type: Tires 
Points to purchase: 5
Description: Quick tires with good acceleration and 
OK 
in other categories.

Part Name: Choo-Choo Tires 
Type: Tires
Points to purchase: 7
Description: Really fast tires that is hard to 
control.

Part Name: Spiny Tires 
Type: Tires 
Points to purchase: 7 
Description: Low speed but excellent handling.

Part Name: Super Wiggler Tires 
Type: Tires 
Points to purchase: 10 
Description: Really slow tires with great
 handling.

Part Name: Lakitu Cloud
Type: Tires 
Points to purchase: 10 
Description: Not effected by terrains.

Part Name: DK Tires
Type: Tires 
Points to purchase: 15 
Description: Handling these tires is 
unpredictable.

Part Name: E.Gadd Jet
Type: Tires 
Points to purchase: 15 
Description: A jet made by E.Gadd with 
excellent 
control and speed.

Part Name: Skolar Tires 
Type: Tires 
Points to purchase: 20 
Description: Great handling over any 
terrain.

Part Name: Mushroom Engine
Type: Engines
Points to purchase: Free
Description: Good for beginners.

Part Name: Star Engine
Type: Engines
Points to purchase: 5
Description: Fast but poor handling.

Part Name: Wiggler Engine
Type: Engines
Points to purchase: 5 
Description: Slow but has excellent 
control.

Part Name: Goomba Engine
Type: Engines
Points to purchase: 5
Description: Average speed and 
acceleration.

Part Name: Ztar Engine 
Type: Engines
Points to purchase: 7 
Description: Easy to control and the 
best acceleration 
but is very slow.

Part Name: Choo-Choo Engine
Type: Engines
Points to purchase: 7 
Description: Wicked speed but absolutely 
no control.

Part Name: Super Wiggler Engine 
Type: Engines
Points to purchase: 10 
Description: Really great handling 
but horrible speed.

Part Name: Goomba-Trio Engine 
Type: Engines
Points to purchase: 10 
Description: Horrible handling 
but great speed.

Part Name: DK Engine 
Type: Engines
Points to purchase: 15 
Description: Results vary from 
battle to battle.

Part Name: E.Gadd Engine 
Type: Engines
Points to purchase: 15 
Description: The best speed and control by E.Gadd.

Part Name: Skolar Engine 
Type: Engines
Points to purchase: 20 
Description: Average speed and control.

Part Name: Mushroom Gun 
Type: Gun
Points to purchase: Free
Description: Good for learning.

Part Name: Seed Machine Gun 
Type: Gun
Points to purchase: 5 
Description: Shoots weak seeds but shoots really fast.

Part Name: Bob-omb Cannon 
Type: Gun
Points to purchase: 5 
Description: Shoots 3 Bob-ombs that 
does high damage.

Part Name: Bullet Bill Gun 
Type: Gun
Points to purchase: 7
Description: Shoots 3 opponents-seeking 
Bullet Bill's at your opponent and does normal damage.

Part Name: Pokey Tower Gun 
Type: Gun
Points to purchase: 7 
Description: Shoots 2 slow bullets at an opponent to do 
average damage.

Part Name: Piranha Plant 
Type: Gun
Points to purchase: 7 
Description: A tad powerful weapon with long distance.

Part Name: Bowser Breath 
Type: Gun
Points to purchase: 10
Description: Shoots short distance breath to do 
heavy damage.

Part Name: Mr. I laser 
Type: Gun
Points to purchase: 10 
Description: A quick shooting gun with average firepower.

Part Name: DK Gun
Type: Gun
Points to purchase: 15 
Description: very powerful gun.

Part Name: E.Gadd Cannon
Type: Gun
Points to purchase: 15
Description: A weapon that shoots opponent-seeking missiles 
made bye E.Gadd

Part Name: Skolar Gun 
Type: Gun
Points to purchase: 20 
Description: Press B button to fire and the B button to 
detonate.

Part Name: Bowser Punch 
Type: Gun
Points to purchase: 30 
Description: A weapon that does short-range punches

Part Name: Bob-omb Wall 
Type: Gun
Points to purchase: 30
Description: Dispenses Bob-ombs and increase your 
Machines speed.

Battle Mode: You and your friends or a computer battle each other.

Flag challenge: Collect 3 flags before your opponents does.

Rabbit Challenge: Chase after a rabbit and shoot at to hit it. 
First one to hit 3 rabbits wins!

***************************
7. Mini-game Mode
***************************

Free Play: Play any games you unlocked in 
Party or Story Mode


4 Player Mini-games: Mini-games that every 
man/woman for them self. 

Chimp Chase
Chomp Romp
Coin Cache
Coney Island
Dinger Derby
Dodge Bomb
Fish Sticks
Fish Upon a Star
Flower Shower
Frozen Frenzy
Ground Pound Down
Hotel Goomba
Hydrostars
Later Skater
Leaf Leap
Mazed & Confused
Night Light Fright
Pop-star Piranhas
Pushy Penguins
Rumble Fumble
Triple Jump
Will Flower

2 vs. 2 Mini-game: Mini-games that you and another player 
work together to defeat the other 2 players at Mini-games.

Clock Stoppers
Defuse or Lose
ID UFO
Mario Can-Can
Handy Hoppers
Berry Basket
Bus Buffers
Rumble Ready
Submarathon
Manic Mallets
Panic Pinball
Banking Coins

1 vs. 3 Mini-games: Mini-games that 1 person vs. 3 other players.
Some mini-games the lone person has the advantage and some mini-games 
the 3 people have the advantage.

Flatiator
Squared Away
Mario Mechs
Revolving Fire
Heat Stroke
Beam Team
Quilt for Speed
Tube it or Lose it
Mathletes
Fight Cards
Curvy Curbs

Battle Mini-games: Battle Mini-games are like 4 player mini-games 
except each player has to give up a certain amount of coins 
and the 1st and 2nd place winner get the coins.

Astro-Logical
Bill Blasters
Tug-O-Dorrie
Twist `n` Out
Lucky Lineup
Random Ride

Duel Mini-games: 2 people vs. each other for coins or stars.

Shock Absorbers
Countdown Pound
Whomp Maze
Shy Guy Showdown
Button Mashers
Get a Rope
Pump 'n' Jump
Head Waiter
Blown Away
Merry Poppings
Pound Peril
Piece Out
Bound of Music
Wind Wavers
Sky Survivor

DK Mini-games: Special Mini-games only can 
be retrieved during DK mini-game event.

Banana Punch
Da Vine Climb
Mass-A-Peel

Bowser Mini-Games: Can only be obtained during a Bowser 
mini-game event.

Cage-in Cookin'
Scaldin Cauldron'
Rain of Fire

Record Mini-games: These are mini-games mentioned above 
but have actual records the game keeps. 
The records varies from getting the best time to 
tapping the A button faster see how far you can jump. 
Record mini-games are one of the fun features of MP5 so have 
fun setting a godly record.

Dinger Derby
Hydrostats
Later Skater
Leaf Leap
Triple Jump
Will Flower
Handy Hoppers
Manic Mallets
Panic Pinball
Pump `n' Jump
Piece out

Mini-game Battle: Compete in 4 player random mini-games to win or your 
opponent 

Mini-game circuit: Compete with your friendsin a race with 
capsules and mini-games. For every mini-game you win you have a chance
to hit a dice block. If you land on a Gray space nothing happens but if 
you land on a Bowser space, Bowser will start a Bowser mini-game and if 
anyone loses they have to move back the amount of spaces Bowser gets on 
the Dice Block.You start off with 2 Mushrooms capsules and on Super 
Mushroom capsule. You have the option to use one at the beginning of your
turn. If you win the mini-game then you get the effect of the capsule but
if you lose you lose your capsules.

Mini-Game tournament: Battle your friends in a tournament with duel 
mini-games.

Name: Chimp Chase
Type: 4 Player
Description: Grab a Ukiki and give it to the correct mother. A gold
Ukiki is worth 3 points and can be given to any mother.

Name: Chomp Romp 
Type: 4 Player
Description: Guide your Chain Chomp to the gate area to win but you
have to steer it through some obstacles though.

Name: Coin Cache
Type: 4 Player
Description: You have 30 seconds to collect as many coins as you 
can from the bricked boxes. Some birck boxes have 1 while some
have 10 while some odn't have any.

Name: Coney Island 
Type: 4 Player
Description: Try to be the person to collect the most icecream 
scoops. Some icecream scoops fall down fast and some fall 
down slow.

Name: Dinger Derby 
Type: 4 Player
Description: Try to hit the base ball when they come to you.
The balls come in at different speeds so becarful. This is 
a record mini-game good luck getting a high score!

Name: Dodge Bomb
Type: 4 Player
Description: Throw Bob-omb's at your opponent so they 
explode becareful because you can get hit in the 
explosion and lose.

Name: Fish Sticks
Type: 4 Player
Description: Pick a shaking od to get a fish the
person with the most fish wins.
Red Cheep Cheep -> 1 Point 
Gold Cheep Cheep -> 3 Points

Name: Fish Upon a Star
Type: 4 Player
Description: Try to be the one to knock your 
opponents off the platform but be aware of
the falling objects or you might lose.

Name: Flower Shower
Type: 4 Player
Description: Try to collect the most flowers
in 30 secons but beware the water will slow
you down.
Pink Flower -> 1 Point
Gold Flower -> 3 Point

Name: Frozen Frenzy
Type: 4 Player
Description: Try to prevent your opponent from 
getting or stealing your crystals but beware the 
iscicles they will make you lose a crystal.

Name: Ground Pound Down
Type: 4 Player
Description: Try to ground pount down the 3 
layers or rock but becareful of the hard
rocks which take 3 pounds to break.

Name: Hotel Goomba
Type: 4 Player
Description: Try to get to the 3rd level
of the hotel and clear your path to get 
to another level. If you mess up press
"Y".

Name: Hydrostars
Type: 4 Player
Description: Drive threw the 5 star gates 
to win. This is a record mini-game so try
and get a good record.

Name: Later Skater
Type: 4 Player
Description: Be the first to cross the finish line
becareful not to crash into corners or you will slow
down. This is a record mini-game so have fun setting
a good record.

Name: Leaf Leap
Type: 4 Player
Description: Jump as high as you can from leaf to
leaf in 30 seconds. This is a record mini-game
so have fun getting a good record.

Name: Mazed & Confused
Type: 4 Player
Description: Be the first one to reach the center
of the maze and careful of the shock rays they will
slow you down temporarily.

Name: Night Light Fright
Type: 4 Player
Description: Try to shune your flashlight as close
as the ChainChomp gets. The person who has their
Chain Chomp the closest wins!

Name: Pop-star Piranha
Type: 4 Player
Description: Pick out the Piranha Plant that is
dancing incorrectly in 5 seconds. The person with the
most correct wins!

Name: Pushy Penguins
Type: 4 Player
Description: There is a penguin parade. You are on a
big glacir and try to prevent the penguins from
pushing you off. Last person standing wins.

Name: Rumble Fumble
Type: 4 Player
Description: Pick up a bucket to see if it has a Shy Guy under
it. If it has a Bob-omb or Chain Chomp it will stun you for a
moment. Collect 3 Shy Guy's to win.

Name: Triple Jump
Type: 4 Player
Description: Mash down the correct button when it appears on
screen. Farthest jump wins. This is a record mini-game so good
luck getting a good record.

Name: Will Flower
Type: 4 Player
Description: Mash the "A" button to revive your flower person who
revives their flower first wins. This is a record mini-game so
good luck getting a good record.

Name: Clock Stoppers
Type: 2 vs. 2 
Description: You and your friend must put the corect time that is 
shown on the clock. First team to get 3 wins.

Name: Defuse or Lose
Type: 2 vs. 2 
Description: You and your teammate must stop the flame from getting
near King Bob-omb so Ground Pound it to stop it. First person to 
blow up King Bob-omb loses.

Name: ID UFO
Type: 2 vs. 2 
Description: Two difreent UFO's will appear and you and your partner
must pound down on the correct ones at the same time. First to 5 points
wins!

Name: Handy Hoppers
Type: 2 vs. 2 
Description: One person spins the bar while the other person jumps. The 
person spinning the wheel should do it at a steady paste so the person 
jumping can get more points. The person with the most points wins! This
is a record mini-game so try to get a good record.

Name: Mario Can-Can
Type: 2 vs. 2 
Description: Take turns gound pounding the big can opener to open it.
Try ground pounding simultaneously to get the can open faster. First
person to open the can wins and gets a good surprise.

Name: Berry Basket
Type: 2 vs. 2 
Description: One person shoots at the berries on the tree while the 
other person tries to catch. Becareful with black berries which
will stun you fo temporarily.
Pink Berry -> 1 point
Gold Berry -> 3 points

Name: Rumble Ready
Type: 2 vs. 2 
Description: Once you feel the rumble on the controller press "A" and 
a capsule will come to you. If you press it early the other team gets
the capsule. First to 3 capsules win.

Name: Bus Buffers
Type: 2 vs. 2 
Description: You and your team mate are controlling a big brush on top of 
a dirty bus. First team to get their bus clean wins!

Name: Submarathon
Type: 2 vs. 2 
Description: You and your team mate are in a big submarine one person
controlls it while the other one relax. Take turns controlling it.
First team to cross the finish line wins.

Name: Manic Mallets
Type: 2 vs. 2 
Description: You and your team mate press "A" as fast as you can. The
first team who does the most pounds in 10 seconds wins.

Name: Banking Coins
Type: 2 vs. 2 
Description: One person hits the big vase while the other person collects
the coins. Everyone wins this depending on how many coins you got.

Name: Panic Pinball
Type: 2 vs. 2 
Description: You and your team mate hit the ball around in the giant pinball
machine. While hitting it try hitting the Bowser head to get more balls. The
first team with the most points win. This is a record mini-game so good luck
setting a good record.

Name: Flatiator
Type: 1 vs. 3
Description: One person is on a giant ball who is trying to squish the other 
3 players. Beware the Monty Moles for the unning people because they will
make you stumble.

Name: Squared Away
Type: 1 vs. 3
Description: One person is in a tiny box while the other players are in big
boxes to try and smash the single player. The team who squishes or player
who escapes the wrath of the big cubes in 30 seconds wins!

Name: Mario Mechs
Type: 1 vs. 3
Description: One person is in a big machine trying to shoot the other 3 
players machines. The 3 players should try and defeat the single player. 
Whatever team or player gets out loses.

Name: Revolving Fire
Type: 1 vs. 3
Description: One player controls the center panel while the other people 
try and not get burned. If the single player burns all the 3 players win but
if any player on the other sie survives that team wins.

Name: Heat Stroke
Type: 1 vs. 3
Description: One player tries to knock 3 players off the platforms with a
mallet. The other team must jump when the single player does this. 3 players
beware the podoboo's falling down which will burn youand end your session.
If the loneplayer kills everyone that person wins but if anyone on the other
team survives that team wins.

Name: Beam Team
Type: 1 vs. 3
Description: 3 people are in a UFO trying to catch the single player. The
single player must run from the UFO's. If the single player isn't caught 
that person wins but if that player is caught the 3 player team wins.

Name: Curvy Curbs 
Type: 1 vs. 3
Description: One player controls one cart into a very curvy path while the 
3 team have to control their carts together. Whatever person or team crosses 
the finish line first wins.

Name: Quilt for Speed
Type: 1 vs. 3
Description: One person controls a machine by themself while a whole a group 
of3 control a machine. The object is to get your machine to the finish line. 
Whaterver team or player does this first wins.

Name: Tube it or Lose it.
Type: 1 vs. 3
Description: One person is in a big spiked raft while 3 players are in a 
rubber raft. The single player must try to pop the ubber rafts. If the 
single player pops all the rafts that player wins but if that player fails 
then the team of 3 wins.

Name: Fight Cards
Type: 1 vs. 3
Description: A team of 3 chose a button on which card that button goes to. 
The single player must guess the card if that player guesses correct 
that person is out.If the lone player gets all the other players out that 
person wins if not the team of 3 wins.

Name: Mathletes
Type: 1 vs. 3
Description: This is a game to get coins.

Name: Shock Absorbers
Type: Duel
Description: Avoid the amps and try not to touch the amp wall. First 
person to get shocked loses.

Name: Countdown Pound
Type: Duel
Description: The closer the counter gets to zero then you ground pound the 
personcloser to zero wins but becareful you don't get to zero or you will 
blow up.

Name: Head Waiter
Type: Duel
Description: You and your opponent throw a giant head back and 
forth with numbers for eyes. Everytime it'd your turn reduce the 
timer once it gets to ?? that meansyou have to becareful because it 
might explode in your face.

Name: Merry Poppings
Type: Duel
Description: Pop your opponent balloons while he/she tries to pop yours. 
First personballoon bursts loses.

Name: Sky Survivors
Type: Duel
Description: You and your opponent are in a sky full of flying objects 
try to avoid the objects first person who gets hit 5 times loses.

Name: Blown Away 
Type: Duel
Description: Charge up your bazooka and try to shoot your opponent 
off the cloud. Firstperson to fall off loses.

Name: Bounds of Music
Type: Duel
Description: Jump in the air and hit the musical boxes every 5 seconds 
they will flashto show how much is left the first person to do this wins.

Name: Pump 'n' Jump
Type: Duel
Description: Mash "A" as hard as you can to go up. The person who goes up 
higher wins. This is a record mini-game so good luck setting a good record.

Name: Wind Wavers 
Type: Duel
Description: Press "L" and are "R" simultaneously to keep the Tweester 
away the first person to get caught by the Tweester loses.

Name: Shy Guy Showdown 
Type: Duel
Description: Shy Guy will raise a sign and you must push the button on 
the sign becarefulhe might trick you. The first person to get the correct 
button wins.

Name: Get a Rope
Type: Duel
Description: Pick a rope and pull it something will happen whoever has an
anvil fall on them loses.

Name: Whomp Maze
Type: Duel
Description: Try to make your way trough a maze of Whomps becareful 
if you crash into a Whomp it might stun you. Whoever makes it to the 
other side wins.

Name: Piece Out
Type: Duel
Description: Like Mario Puzzle Party from MP3 place the pieces together 
by their color to get more points. The person with the most points wins. 
This is a record mini-game sogood luck getting a good record.

Name: Pound Peril
Type: Duel
Description: Hit the 12different buttons to try and see if it's 
the right one. First person to hit the correct button wins.

Name: Tug-O-Dorrie
Type: Battle
Description: Press "A" as fast as you can to pull your opponent off 
the  Dorrie. Last person standing wins.

Name: Random Ride
Type: Battle
Description: Try to pick the correct machine that will fly for you. 
You have a better chance of winning if you pick a machine with a 
positive name.

Name: Astrol-Logical
Type: Battle
Description: You have 10 seconds to pick the correct symbol in the orb. 
Last person standing wins.

Name: Lucky Lineup
Type: Battle
Description: Try to get 3 of the slots in a row the first person 
with the most points win.

Name: Bill Blasters
Type: Battle
Description: Shoot Bullets Bills at your opponents but beware 
your cannon is spinning so try and adjust it. 
Last one standing wins.

Name: Twist 'n' Out
Type: Battle
Description: Hit your opponent off the big hurricane with a mallet. 
The last person standing wins.

Name: Rain of Fire
Type: Bowser
Description: Try to avoid the flames from the sky if you get hit your 
out and get a bad punishment from Bowser.

Name: Scaldin' Cauldron
Type: Battle
Description: Pick a scauldron to hide in and pray that Bowser 
won't find you.

Name: Cage-in Cookin'
Type: Battle
Description: Press the button to escape from the cages but 
becareful you have no time to waste before Bowser burns you.

Name: Mass-A-Peel
Type: DK
Description: Collect as many bananas as you can in 15 seconds 
but becareful you don't slip on the banana peels.

Name: Da Vine Climb
Type: DK
Description: Climb up the vine and collect bananas but becareful 
with the spiders they will slow you down.

Name: Banana Punch
Type: DK
Description: Punch the barrels to get banana's


*********************
8. Story Mode
*********************

Bowser and his minions have entered the dream depot and have threatened to 
destroy the dreams. Misstar asks Mario and his friends to stop them 
before it’s too late. The rules are almost the same as Party Mode except 
no Mini-game at the end of each turn. 
Everytime you pass a Koopa Kind you have to 
duel them same as every time they pass you. 
If they win you lose coins if they lose they lose coins. 
The point is to try to get all Koopa Kids to lose their coins. 
There will be capsules and DK to help you out.

*********************
9. Other Modes
*********************

Card Party: You and 3 other people challenge each other on a 
board with cards the person with the most star cards wins.

Hockey: Play another Friend in hockey.

Volleyball: Play a friend in volleyball

********************
10. Unlockables
********************

Here is all the unlockables in MP5:

Unlockables 
-------------------------------------------------------------------
|Bowser Nightmare Board maP|Beat Story Mode on any difficulty     |
-------------------------------------------------------------------
|Frightmare                |Beat Story Mode on any difficulty     |
-------------------------------------------------------------------
|Intense Difficulty	   |Beat Story Mode on the Hard Difficulty|
-------------------------------------------------------------------



*********************
11. FAQS
*********************

Q: Are there any new characters?
A: Koopa Kid, Boo, Toad

Q: Why did Nintendo change the item system?
A: Probaly because people thought regular items were repetive.

Q: Why did they change Story Mode?
A: Like the item system it was probaly repetetive AND took along
time so they decided to make it different.

Q: What is your favorite capsule for each color?
A: Green- Bubble
Yellow- Bob-omb
Red: Mr. Blizzard & Magikoopa
Blue: Tweester

Q: Why isn't Toad, Koopa Kid, and Boo playable in Story Mode?
A: Koopa Kid is the 3 colored Koopa Kids, Toad is your partner in
2 vs. 2 mini-games, and I don't know about Boo.

(ore Q/A to come)


********************
12. Version History
********************
3.3 Added more stuff going to describe more events soon. Added FAQs
section so if you have any questions e-mail me and added unlockables
section post more unlockables later. (12-18-04)

3.0 Finished mini-game description sorry about the lack of 
progress I will add more details to other sections so don't
worry. (12-16-04)

2.5 Added more to mini-game section almost done. (12-15-04)

1.5 Added a description to most mini-games. (12-12-04)

.5 Wrote the FAQS more to come. (12-06-04)

***********************
13. Credits/Copyrights
***********************
Me: For making this guide

You: For reading it

Hudson: For making this game

Gamefaqs.com: For letting me post this

Email me at JAKrafcik@netscape.net if you want to 
post this or see me on the Mario Party 5 Message Board. 

COpyright 2004 by Joe Krofheck

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any 
other web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

C YA! ^_^

















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