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Secrets and Upgrades FAQ by White Blaze

Version: 2.0 | Updated: 06/06/04


  MEGAMAN NETWORK TRANSMISSION
  ============================
  Nintendo GameCube


  Secrets & Upgrades FAQ 2.0
  ==========================


  Author: White Blaze
  E-Mail: tracerturbo@hotmail.com



  ===================================================================
  =  SPOILER ALERT   SPOILER ALERT   SPOILER ALERT   SPOILER ALERT  =
  ===================================================================
  Do not read more than this if you do not want to find out about
  what's going on later in the game.  Read this FAQ only if you don't
  care or you have already finished the game.



  What this FAQ is all about
  ==========================

  I wrote this FAQ to compile a list of all Mystery Data in the game.
  There is so much data to find and of course, hidden ones that I felt
  the need to write such a FAQ to help everyone of you out there trying
  to find the last power up that you need to achieve the maximum level.
  Also included are Key items list, Chips list, Subchips list and a 
  Cyber Slot Machine list.  I've also added a more comprehensive upgrades
  list.  The shops are also covered.  What might be the greatest (and
  confusing) secret in the game, the ExCdHnt are explained in this FAQ.
  The secret Navi, Bass is also mentioned.


  Version History
  ===============

  1.0 First version 7/10/03
      - Completed library of Mystery Data.

  1.1 Update 7/26/03
      - Added Cyber Slot Machine prizes.
      - Added a full list of SubChips.
      - Added a full list of Key Items.
      - Added a full list of all 137 chips.

  1.11 Update 7/30/03
      - The format of the FAQ was incorrect, so I've retyped
        what needed to be fixed.

  1.2 Update 8/02/03
      - Added a list for Higsby's and NumberMan.EXE's Shops.
      - Added an Upgrades list and their location.

  1.3 Update 8/03/03
      - Added information about the mysterious Bass.EXE
      - Mystery revealed about the ExCdHnt.

  1.4 Update 8/16/03
      - Added more Cyber Slot Machine prizes.

  2.0 Update 6/01/04
      - Changed the FAQ's name from Mystery Data Location FAQ to
        Secrets and Upgrades FAQ, a catchier title.
      - Added more Cyber Slot Machine prizes.



  Mystery Data Description
  ========================

  Mystery Data are cubes floating in the level that you can grab to earn
  certain type of powerups, such as key items to help the story progress,
  battle chips and powerups for megaman himself.
  Here are the different types:

  Green Mystery Data:
  Data that contain 4 or 5 different objects inside, be there chips or
  zenny. The reward is a randomly-chosen item.  Each data at each
  location has it's own set of items.  This data reappear after you
  jack out of the net and jack in back again.

  Blue Mystery Data:
  This is a one time data only with a greater reward than green data.
  They can contain upgrades for Megaman or rare chips.
  They don't reappear, so grab them all.

  Purple Mystery Data:
  This is a one time data only with a greater reward than green data.
  They can contain upgrades for Megaman or rare chips.  The catch is
  that this type of data is locked.  You can unlock them with an
  unlocker from Higsby's Shop.  They also don't reappear and don't
  forget to always carry a few unlockers with you.

  Yellow Mystery Data:
  This is a one time data only with a different reward than other data.
  Most of the time they contain security codes to help you go through
  the security cubes that block your way.  They can contain great
  secrets so don't miss a single one.  
  They can make a difference between life or death... you'll see.



  List of Mystery Data in each Area
  =================================
  (Green Mystery Data are still not covered)


  Den Area 1
   - Lvl1Code
   - HPMemory

  Den Area 2
   - MemUp
   - LongSwrd
   - BckupChp
   - Lvl2Code
   - HeatArmr
     (Not a Mystery Data, Roll give you this one)
   - HiCannon
   - PowerUp
   - GoldFist (Locked)
   - HPMemory (Locked)

  Net On Fire/Den Area 3
   - FullCust
   - RegUp
   - HPMemory
   - Slasher
   - Link to Bass.EXE
     (Not a Mystery Data, just a "reminder")

  Global Area 1
   - HPMemory
   - CrosBomb
   - MemUp
   - WideSwrd

  Global Area 2
   - MemUp
   - HiCannon

  Global Area 3
   - HPMemory
   - MystData

  Outer Net
   - NumberMan.EXE's Shop
     (Not a Mystery Data, just an internet-based shop)
   - Lvl3Code
   - PowerUp
   - BckupChp
   - Slasher (Locked)

  Waterworks Comp 1
   - HPMemory
   - AquaBlde
   - HPMemory (Locked)

  Waterworks Comp 2
   - RegUp
   - HPMemory

  Waterworks Comp 3
   - WtwkCode

  Garden Comp 1
   - HPMemory
   - FireSwrd
   - HPMemory

  Garden Comp 2
   - PowerUp (Locked)
   - MemUp
   - Spreader

  Bank Comp 1
   - HPMemory
   - MemUp
   - Recov150
   - ElecSwrd
   - RegUp

  Bank Comp 2
   - FireBlde
   - BckupChp
   - HPMemory (Locked)
   - ExCdHnt1

  Shopping Comp 1
   - HPMemory

  Shopping Comp 2
   - PowerUp
   - HPMemory (Locked)
   - MemUp
   - HPMemory

  Arcade Comp 1
   - FireCode
   - AquaCode
   - HPMemory
   - RegUp

  Arcade Comp 2
   - HPMemory
   - MemUp
   - HPMemory (Locked)

  Power Plant Comp 1
   - BckupChp
   - MemUp (Locked)
   - PowerUp
   - SilvFist
   - HPMemory

  Power Plant Comp 2
   - HPMemory
   - Recov150
   - PowerUp

  Old Area 1
   - HPMemory
   - HPMemory

  Old Area 2
   - MemUp
   - HPMemory
   - PowerUp
   - HPMemory (Locked)
   - LnkCodeX (Boss)

  High Gravity Area 1
   - GoldFist (Locked)
   - HPMemory (Locked)
   - HPMemory
   - RegUp

  High Gravity Area 2
   - HPMemory
   - Recov80
   - MemUp
   - LnkCodeY (Boss)

  Zero Gravity Area 1
   - FireBlade
   - HPMemory
   - BckupChp
   - MemUp
   - GoldFist (Locked)

  Zero Gravity Area 2
   - HPMemory
   - LnkCodeZ (Boss)

  Zero Account
   - HPMemory
   - PowerUp
   - RegUp (Locked)
   - ExCdHnt2
   - HPMemory (Locked)
   - MemUp
   - HPMemory
   - BckupChp

  Vacant WWW Comp 1 (ACDC School)
   - HPMemory (Locked)
   - Recov150

  Vacant WWW Comp 2 (ACDC School)
   - MemUp (Locked)
   - PowerUp (Locked)
   - BckupChp
   - HPMemory
   - DstrdDat (Boss)

  Legendary WWW Area 1
   - Slasher (Locked)
   - HPMemory
   - GoldFist (Locked)
   - BckupChp

  Legendary WWW Area 2
   - RegUp
   - MemUp (Locked)
   - TreeBom3
   - HPMemory
   - OldData (Boss)

  UnderNet
   - Recov150
   - HPMemory
   - MemUp (Locked)
   - HPMemory
   - MemUp (Locked)
   - GoldFist (Locked)
   - MemUp
   - ExCdHnt3
   - HPMemory
   - Hammer
   - Slasher (Locked)

  E-Mail
  (Not Mystery Data, Items you receive in the mail as rewards)
   - Roll
   - Lvl3Code
   - BrnzFist
   - Roll
   - FstGauge
   - Barrier
   - Lvl4Code
   - Zero
   - Z-Saber
   - Lvl5Code



  Upgrades List
  =============

  Here is a comprehensive list of all upgrades and where to find them.
  Each upgrades will give you 1 Level point for a top Level of 100.
  
  -HPMemory locations 46 to find (Max 1000 HP)
   -NumberMan.EXE's Shop [x7]
   -Den Area 1
   -Den Area 2
   -Net On Fire/Den Area 3
   -Global Area 1
   -Global Area 3
   -Waterworks Comp 1 [x2]
   -Waterworks Comp 2
   -Garden Comp [x2]
   -Bank Comp 1
   -Bank Comp 2
   -Shopping Comp 1
   -Shopping Comp 2 [x2]
   -Arcade Comp 1
   -Arcade Comp 2 [x2]
   -Power Plant Comp 1
   -Power Plant Comp 2
   -Old Area 1 [x2]
   -Old Area 2 [x2]
   -High Gravity Area 1 [x2]
   -High Gravity Area 2
   -Zero Gravity Area 1
   -Zero Gravity Area 2
   -Zero Account [x3]
   -Vacant WWW Comp 1 (ACDC School)
   -Vacant WWW Comp 2 (ACDC School)
   -Legendary WWW Area 1
   -Legendary WWW Area 2
   -UnderNet [x3]


  -MemUP locations 22 to find (Max 256 MP)
   -NumberMan.EXE's Shop [x5]
   -Den Area 1
   -Global Area 1
   -Global Area 2
   -Garden Comp 2
   -Bank Comp 1
   -Shopping Comp 2
   -Arcade Comp 2
   -Power Plant Comp 1
   -Old Area 2
   -High Gravity Area 2
   -Zero Gravity Area 1
   -Zero Account
   -Vacant WWW Comp 2 (ACDC School)
   -Legendary WWW Area 2
   -UnderNet [x3]


  -PowerUP locations 12 to find (Max 15 points)
   -NumberMan.EXE's Shop [x3]
   -Den Area 2
   -Outer Net
   -Garden Comp 2
   -Shopping Comp 2
   -Power Plant Comp 1
   -Power Plant Comp 2
   -Old Area 2
   -Zero Account
   -Vacant WWW Comp 2 (ACDC School)


  -RegUP locations 7 to find (Max 64 Mb)
   -Net On Fire/Den Area 3
   -Waterworks Comp 2
   -Bank Comp 1
   -Arcade Comp 1
   -High Gravity Area 1
   -Zero Account
   -Legendary WWW Area 2


  -BackUP locations 8 to find (Max 9 backups)
   -Den Area 2
   -Outer Net
   -Bank Comp 2
   -Power Plant Comp 1
   -Zero Gravity Area 1
   -Zero Account
   -Vacant WWW Comp 2 (ACDC School)
   -Legendary WWW Area 1


  -Armor locations 4 to find (Max 4 Armors)
   -Den Area 2 (Given by Roll)
   -Higsby's Shop [x3]



  Higsby's and NumberMan.EXE's Shops
  ==================================

  Please note that the shops doesn't carry everything at the
  beginning of the game.  New items keep appearing as you progress
  through the game.

  -Higsby's Shop    Zenny        NumberMan.EXE's Shop
   
   -MiniEnrg         500         -HPMemory         500
   -HalfEnrg        1000                          1000
   -FullEnrg        5000                          2000
   -Unlocker        1500                          4000
   -MPCharge        5000                          8000
   -FstGauge         500                         16000
   -FullCust        3000                         32000
   -AquaArmr        2500         -MemUP           1000
   -WoodArmr        2500                          2000
   -ElecArmr        2500                          4000
   -Bubbler          300                          8000
   -MiniBomb         150                         16000
   -AquaSwrd        1000         -PowerUP         2000
   -StoneBod         150                          4000
   -Spice1           500                          8000
   -ElecBlde        1000         -Recov80          500
   -Heat-V           700         -BrnzFist         500
   -ColdPnch         500         -Tornado          500
   -Barrier          500         -Twister          500
   -CustSwrd        2500         -Blower           500
                                 -Wrecker          500
                                 -Repair           500
                                 -SilvFist        1250
                                 -RockCube        2500



  Cyber Slot Machine Prizes (Arcade Comp 2)
  =========================================

   - Mettaur / Bunny (They give the same chips)  29 chips
      -Cannon    -Recov10   -Recov30   -ZapRing1  -Kunai1    -Spice1
      -Ratton1   -ShockWav  -Sword     -Heat-V    -WideSwrd  -MiniBomb
      -Invis1    -Guard     -DoubNdl   -HeatShot  -CrossGun  -StoneBod
      -TreeBom1  -V-Gun     -LilBomb   -Bub-V     -Bubbler   -ShotGun
      -LongSwrd  -DashAtk   -Repair    -3-Way     -MagBomb1

   - Roll "bar"  35 chips
      -Roll      -HiCannon  -Kunai2    -IronBody  -Yo-Yo1    -Yo-Yo2
      -TreeBom2  -Twister   -Blower    -Tornado   -Satelit1  -Satelit2
      -FireSwrd  -AquaSwrd  -BubCross  -HeatCros  -ZapRing2  -Spice2
      -CrosBomb  -Wrecker   -MagBomb2  -Invis2    -ShldGard  -ColdPnch
      -Candle1   -Recov80   -IceCube   -RockCube  -TripNdl   -Burner
      -SonicWav  -Spreader  -Ratton2   -BrnzFist  -Barrier

   - Lucky 7 / MegaMan Head (They give the same chips)  **Incomplete**
      -HiGuard   -FootStmp  -SilvFist  -Ratton3   -CannBall  -DoubJump
      -Candle2   -BigBomb   -Recov150  -Spice3    -AquaBlde  -FireBlde
      -TreeBom3  -Kunai3    -Satelit3  -MagBomb3  -ElecSwrd  -DynaWave
      -M-Cannon  -Invis3    -ZapRing3  -HeatSprd

   - Lucky 7 only (MM Head might give the same too) to be confirmed
      -Yo-Yo3    -MetalBdy

   - MegaMan Head only (Lucky 7 might give the same too) to be confirmed
      -BubSprd   -ElecBlde  -QuadNdl

   From what I've found in the CSM, it doesn't reward you with any
   NaviChips and all their special attack chips, except for Roll.
   Also you won't seem to find any "Aura" chips.  That leaves me with
   only 8 chips to confirm.  I'll find more later about this and add
   them in a future update.

      -GoldFist  -Hammer    -Candle3   -CustSwrd  -Recov300
      -DropDown  -Slasher   -PopUp



  SubChips
  ========

  You need to buy subchips at Higsby's Shop and you can use them only
  once.  Except for FstGauge and FullCust that you can find in Mystery
  Data.  They don't recharge like the regular chips once you jack out
  of Cyberworld.  You can carry a maximum of 5 of each.

  -MiniEnrg  500 Zenny
   Replenishes 20% of your total amount of HPs.

  -HalfEnrg  1000 Zenny
   Replenishes 50% of your total amount of HPs.

  -FullEnrg  5000 Zenny
   Replenishes 100% of your HPs.

  -MPCharge  5000 Zenny
   Replenishes 100% of your MPs.

  -FstGauge  500 Zenny
   Custom Gauge recovers faster for a set time after you use it.

  -FullCust  3000 Zenny
   Custom Gauge instantly fills to maximum.

  -Unlocker  1500 Zenny
   Unlock Mystery Data that are protected by a security code.



  Key Items
  =========

  -PET
   Lan's hand-held terminal with MegaMan.EXE installed inside.
  
  -Lvl1Code
   A text file with the pass code for releasing security level 1
   in Den Area.

  -Lvl2Code
   A text file with the pass code for releasing security level 2
   in Den Area.

  -Lvl3Code
   A text file with the pass code for releasing security level 3
   in Global Area.

  -Lvl4Code
   A text file with the pass code for releasing security level 4
   in Global Area.

  -Lvl5Code
   A text file with the pass code for releasing security level 5
   in Outer Net.

  -LnkCodeX
   A text file with the pass code X for connecting the link in
   Global Area 3.

  -LnkCodeY
   A text file with the pass code Y for connecting the link in
   Global Area 3.

  -LnkCodeZ
   A text file with the pass code Z for connecting the link in
   Global Area 3.

  -WtwkCode
   A text file with the pass code for releasing security inside
   the Waterworks.

  -FireCode
   A text file with the pass code for releasing Fire security
   in the Arcade.

  -AquaCode
   A text file with the pass code for releasing Aqua security
   in the Arcade.

  -MystData
   The source file for the Zero virus and the key to save him.

  -OldData
   Data for a mysterious, useless and old program.
   Combine with DstrdDat.

  -DstrdDat
   Data for a partially corrupted, useless program.
   Combine with OldData.

  -AuthCode
   Allows you to use a link to the Undernet.

  -ExCdHnt1
   Extra Code Hint:
   The last place you first went to; Repair from high up.

  -ExCdHnt2
   Extra Code Hint:
   Area with Roll; Repair on continous spikes area.

  -ExCdHnt3
   Extra Code Hint:
   Where the fire started; Repair atfer you arrive there.



  Mysterious Navi, Bass.EXE
  =========================

  To find Bass.EXE, a series of events must be performed.
  First, later in the game, just before you take on the Zero Account, you
  must find the MystData, located in Global Area 3.  This is the key to
  save Zero after the battle with him as you will need him alive.
  Second, you will need to S-Rank every Navis in the NetBattle Simulator.
  Once you managed to find every NaviChips, chips #121 to #136, you will
  receive an e-mail from Mayl telling you about a mysterious Navi
  located in Den Area 3.  In Den Area 3, from the portal that lead you to
  Global Area 1, use two DoubJump to go over the wall to your right to a
  platform with a ladder.  Continue to Doubjump up to reach a passage
  blocked by a Security Cube.  With every NaviChips collected, the
  Cube will unlock, letting you pass to reach the link to Bass.EXE.



  ExCdHnt, Extra Code Hint revealed
  =================================

  -ExCdHnt1  (Found in Bank Comp 2)
   Extra Code Hint:
   The last place you first went to; Repair from high up.

   In Den Area 1, at the end where is the link to Den Area 2, there is a
   short cyberbar you can reach over your head linked by two small
   platforms and Zenny just over it.  Jump on the right side platform
   using a Doubjump and use Repair while standing on the platform, 
   the following code will appear:

           D M G E I O ? W
           ? is a weird glasses like symbol

  -ExCdHnt2  (Found in Zero Account)
   Extra Code Hint:
   Area with Roll; Repair on continous spikes area.

   In Den Area 2, from the beginning, jump over the pit to your right
   and go to what seems to be a dead-end.  Get rid of the Canodumb and
   you'll notice that a section of the wall is different colored.  Use
   any kind of punches, GutPunch, BrnzFist, etc... to break the wall.
   Slide under the first spiked platform and Doubjump to reach the top
   of the series of platform.  Find the biggest one, the one with three
   "columns" space and use Repair on it, the following code will appear:

           K T E I U E ? D
           ? is lowercase q look-alike on it's side

  -ExCdHnt3  (Found in UnderNet)
   Extra Code Hint:
   Where the fire started; Repair atfer you arrive there.

   In Den Area 3, from the portal that lead you to Global Area 1, use two
   DoubJump to go over the wall to your right to a platform with a ladder.
   Jump on the lone platform again to the right and from there, use all
   your remaining DoubJump to go right (not up) to reach the platform
   with the portal for the battle with Fireman. (Now it's an exit)
   You can also use a StarArrow instead of double jumping.
   Now that you've reached the place mentioned in the ExCdHnt3, stand on
   left side of this platform and use Repair, the following code will
   appear:
           Z N ? U D O I Q
           ? is a weird glasses like symbol


   Now that you've find the codes, what is their purpose ?
   Unfortunately, their use is not for this game.  You must own the
   game MegaMan Battle Network 3 White or Blue to use these codes.
   Using the new Navi Customizer, you can input codes with errors
   and upgrade MegaMan so he can acquire new powers.



  Complete list of all 137 Chips
  ==============================

  001 Cannon      002 HiCannon    003 M-Cannon   004 ShotGun
  005 V-Gun       006 CrossGun    007 Spreader   008 Bubbler
  009 Bub-V       010 BubCross    011 BubSprd    012 HeatShot
  013 Heat-V      014 HeatCros    015 HeatSprd   016 MiniBomb
  017 LilBomb     018 CrosBomb    019 BigBomb    020 TreeBom1
  021 TreeBom2    022 TreeBom3    023 Sword      024 WideSwrd
  025 LongSwrd    026 FireSwrd    027 AquaSwrd   028 ElecSwrd
  029 FireBlde    030 AquaBlde    031 ElecBlde   032 SonicBld
  033 Z-Saber     034 Kunai1      035 Kunai2     036 Kunai3
  037 CustSwrd    038 Muramasa    039 VarSwrd    040 Slasher
  041 ShockWav    042 SonicWav    043 DynaWave   044 FireArm
  045 FootStmp    046 DoubJump    047 GutPunch   048 ColdPnch
  049 BrnzFist    050 SilvFist    051 GoldFist   052 IceSlshr
  053 QuikBmrg    054 ClrBall     055 ThunBeam   056 GrvtyHld
  057 StrArrow    058 DashAtk     059 Wrecker    060 CannBall
  061 Hammer      062 DoubNdl     063 TripNdl    064 QuadNdl
  065 NdlCanon    066 Ratton1     067 Ratton2    068 Ratton3
  069 3-Way       070 RemoPlug    071 Tornado    072 Twister
  073 Blower      074 Burner      075 ZapRing1   076 ZapRing2
  077 ZapRing3    078 Satelit1    079 Satelit2   080 Satelit3
  081 Spice1      082 Spice2      083 Spice3     084 MagBomb1
  085 MagBomb2    086 MagBomb3    087 Yo-Yo1     088 Yo-Yo2
  089 Yo-Yo3      090 Guard       091 ShldGard   092 HiGuard
  093 Repair      094 Recov10     095 Recov30    096 Recov80
  097 Recov150    098 Recov300    099 Candle1    100 Candle2
  101 Candle3     102 RockCube    103 IceCube    104 Anubis
  105 Invis1      106 Invis2      107 Invis3     108 DropDown
  109 PopUp       110 StoneBod    111 IronBody   112 MetalBod
  113 Barrier     114 AquaAura    115 FireAura   116 WoodAura
  117 ElecAura    118 LifeAur1    119 LifeAur2   120 LifeAur3
  121 Roll        122 GutsMan     123 ProtoMan   124 FireMan
  125 NeedleMan   126 BrightMan   127 IceMan     128 QuickMan
  129 ColorMan    130 ElecMan     131 SwordMan   132 GravityMan
  133 StarMan     134 Zero        135 PharaohMan 136 ShadowMan
  137 Bass



  Contacting Me
  =============

  If you wish to contact me for help with MMNT here is my e-mail:
  tracerturbo@hotmail.com



  Copyrights Information
  ======================

  Megaman and all related characters are all trademarks of Capcom,
  all rights reserved.

  This FAQ was written and belongs to Stephane Rheault,
  copyrights 2003 - 2004.
  This FAQ is to be displayed only at
  Http://www.Gamefaqs.com
  Http://www.cheats.de
  Http://faqs.ign.com
  If you want to display this FAQ elsewhere, ask for my permission first.
  You can e-mail me at: tracerturbo@hotmail.com
  Do not sell this FAQ in any way, electronic or paper.
  Thank You.

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