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FAQ/Walkthrough by DemonicChaosChao

Version: 1.0 | Updated: 06/24/02

B O M B E R M A N   G E N E R A T I O N  (for Nintendo Gamecube)  v 1.0

This FAQ is copyrighted 2002 to DemonicChaosChao
No other use of this FAQ is permitted. No links to this FAQ is allowed, 
except by GameFAQS. If, at any attempts, this FAQ is taken on any site
except GameFAQ, you MUST remove the link to this FAQ, or you may be
     N O T E  O F  R E M I N D E R: This FAQ shall cover everything.
                                      MAIN MENU
                                    1. Updates
                                    2. Introduction
                                    3. Main controls
                                    4. Bombs attributes and merge items
                                    5. Walkthrough*
                                    6. Boss strategy*
                                    7. Lightening Cards*
                                    8. Charaboms Locations*
                                    9. Heart Containers
                                    10. Credits
*= It means that it is not completed yet. If there is none asterisk, it
is completed. Enjoy the FAQ!

1. U P D A T E S & I N F O R M A T I O N
6/17/02: Wrote what I could put on this FAQ for now.
                  More information and walkthroughs are coming soon!

Also: This is my first attempt at writing a FAQ.

6/19/02: Completed World 1 Walkthrough, World 1 Lightening Cards
locations, and World 1 Boss Strategy. Completed Bombs attributes list.
I'm now adding World 2 to my collections. Fixed some big mess up on the
FAQ. Rememeber this FAQ is my first time I've ever wrote.

6/20/02: Added new Charabom Location section. I also made every
list of the cards location ready, and I'm still working on world 2

6/21/02: Working hard with the Charaboms Location section. Put in
some information on the Cards Location. Edited some mistakes made here.

6/22/02: Completed world 2 Walkthrough, completed World 2
Lightening Card locations and World 2 Boss Strategy. Completed World 5 
and World 3

6/23/02: Working with World 3 Walkthrough, Lightening Cards Locations, 
and Boss Strategy. Did some work with Charabom sections. Completed 
World 5 Lightening Cards Locations.

6/24/02: World 3 walkthrough complete, boss strategy complete, and
the lightening cards locations (I will need some help with that). I
added new section: Heart containers section.
2. I N T R O D U C T I O N
Mujoe and his gangs of Hige Hige bandits are after the six Bomb Elements
that had been contained in a space freighter. However, they attack the 
freighter and the Bomb Elements scattered and graviated towards the 
planet of Tentacalls. Now Bomberman had been given the order by 
Professor Ein to find all the Bomb Elements that had been scattered on
planet Tentacalls. Its up to Bomberman to retrieve all the Bomb Elements
or fail trying.

3. M A I N   C O N T R O L S

A button: Used to select menus
            Used to lay bombs (in game)
            Twice to pick up bomb and throw it (in game)

B button: Used to go to the previous menu
            Used to denonate remote bombs

X button: Used to select Charaboms

Y button: Used to bring the selected Charabom's special ability

C-Stick (The yellow one): Used to cycle between elemental bombs

L or R buttons: Used to turn camera

Z button: Used to bring up the Charabom and the bomb attribute menu

D-Pad: Used to scroll items or to turn the camera

Control Stick: Used to move Bomberman

Advanced Control
Front Bomb Drop: To drop the bomb in directly front of Bomberman, press 
A then pick the bomb and hold A. Next press X and let go of A after X 
is pressed.

Bomb Kick: Press A to drop the bomb then go opposite the direction you 
want to kick the bomb in. Then charge onto the bomb.

Pumped Bomb: Press A then pick up the bomb and hold the A button. This
is also called "Big Bomb".

Bomb Shield: Using the Front Bomb Drop, don't let go of A and X button.
The yellow arc is the bomb shield.

4. B O M B S   A T T R I B U T E S & M E R G E   I T E M S

Fire Bomb
Attribute: Fire

Merge item: None

What is so special?: You start off with this bomb at the beginning.

Aqua Bomb
Attributes: Water

Merge items: Water Balloon (Area 1-1)

What is so special?: This kind of bomb can put out a fire.

Ice Bomb
Attribute: Ice

Merge item: Shaved Ice (Area 2-2?)

What is so special?: This icy bomb freezes waterspouts.

Wind Bomb
Attribute: Wind

Merge Item: Fan (Area 3-4)

What is so special?: It lifts large leaves when denonated.

Light Bomb
Attribute: Light

Merge Item: Strobe light

What is so special?: This bomb turns transparental objects into solid

Pumped Bomb
Attribute: Any

Merge Item: None

What is so special?: This bomb is an even powerful version of any bombs.
Its blast is so big that you'd better stay clear of the blast radius.

5. W A L K T H R O U G H

World 1: Tentasia
OctopiWoods 1-1:

The first thing to do here is to collect some powerups. Go forward 
until you find some large vases. Bomb the one near the tree to find a
Bomb Up item. Now go to the four vase and bomb all of them. Make sure
the enemy is dead. Pick up the Speed Up power up. Since your bomb blasts
aren't strong enough, lay the bomb close to the vases. Ignore enemies 
that mope around aimlessly. Go to your left and find two vases near the
river to find a Bomb Up. Follow the yellow road to the giant boulder. 
Pump up a bomb and throw it there. Stay clear of the blast. Go through 
then bomb the vase in front of you to get Bomb Up. Follow the yellow 
road to a tree. Bomb the tree so you can walk on it across the river.
Turn sharply to the left to the rock formation in the river. Pump a bomb
then throw it on the rock formation. Avoid the enemies that try to ram 
into you. If you need a heart, bomb the vase on your right. Now Go to 
your right and jump in the tree stump to earn two power up items. Go 
back into the stump. There is another stump near the stump you jumped
out. This isn't necessary unless you need more health. Also go to the 
right of the log you just crossed and bomb a vase to find Bomb Up. One 
more vase near the last stump. See the boulder? Pump a bomb to push it 
into the river and go down the stairs then up. This is where you will
find your first charabom! 

So far, you should have maxed out bomb capacity, two fire items, and two
speed items. You also should have a charabom named Andlar.

Equip Andlar. He will raise your throwing distance and highness. After
the introduction to your new charabom, go to the left to find two vase.
Bomb them both and grab the power up. Find the four vases near the stump
and bomb them to earn four different charabom feeds. They are important,
used to make your charaboms stronger and stronger. Go in the stump and
kick bombs in the hole, one by one and collect your rewards. Go in 
another stump and follow the yellow road to the main path. Continuing
from the yellow road, don't stray to a stump nearest you. Go in the
stump that is far from you. Avoid the flying creature's droppings and 
proceed. If you see a bridge, walk to the end and wait until a log
drifts by. Run to the other side. Go to the vase to the left and bomb it
and grab a power up. Walk until you see a portal with green light. Play
the mini game to receive a Water Balloon item. Now go to the bridge...
WAIT, where's the water? Not to worry. go to the stair just to the 
furthermost right and Pump a bomb to push a boulder. Don't get out of 
the river yet. After being dragged from the river, bomb three vases, one
of them contains an heart container. Grab it and go into the stump then
cross the bridge. Simply follow the yellow path to the end. Refer to
section 6 for the mini boss strategy. After it is defeated, exit is just
a stride away!

Lake Mensor 1-2:

Bomb ANY vases you walk upon or see. It is important to collect the 
charabom feeds and power ups. Follow the yellow path to the lake. See
the lily hovering in the water? Walk on it. Go in the water and find
another lily platform. Get on it and throw a bomb to the enemy on land.
After the enemy is killed, get on the brown ground (meaning get out of
the water). Here is anohter lily, which goes back and forth. Get on it
and wait until the lily meets another lily. Quickly get on it. Now walk
on the ramp and find a tree surrounded by four vases. Grab the charabom
feed then kick a bomb to the enemy on the lily. After the bomb explodes,
swiftly run to the platform. Now throw a bomb to the lily, stuck in the
vine-like structure. Run and land on it. Get to the other sides. Follow
the yellow path and avoid the plant that waps you flat. Continuing on
the main path, there is a big lily with a purple flower in the middle.
Bomb the purple flower to activate a hovering platform on the right.
Cross it to the lily that goes back and forth. Is your Bomberman quick
enough? If so, run all the way to the lily with a purple flower. Bomb
the flower then run to the big lily that had no purple flower. go in the
water and walk to the platform that you activated. Things are about to
get a little messy here. First turn right and see the platform going 
back and forth and a tree on the other side of the river? Throw a 
pumped bomb on the platform and cross the log that you took down. You'll
find a new charabom: Dorako. I recommend you use Andlar to fight against
him. Make sure Andlar is level 10 or more. Get the charabom and head for
the log then cross it and follow the yellow path. Avoid any enemies. If
you see a tree, go around it. Proceed until you find a orange portal.
Your bombs are merged there! You get a new bomb: Aqua Bomb! Select the
bomb by pressing left on the C Stick. Now test it on the fire. Now lets
cross the river again! Go on the platform that goes back and forth and
bomb the purple flower. Get on the large lily first! Now walk over to
the platform you activated. Cross two small lilies and get on another
platform that goes back and forth. Follow the yellow path to a small
version of loch ness-like monster. Throw two pumped bombs to finish it
off. Cross its back and go for the exit!

OctoStone 1-3: 

Nothing much to do here but to enter the arena and fight
a real mini boss. Refer to section 6 for information on defeating this

OctoManion 1-4:

Run to your right until you come upon a fence. Walk close to the totem
pole. If it starts to fall, stay clear of it! Walk to the two logs that
smash into each other. Time your run and run through it. You'll come
upon some totem poles. Avoid them when you come closer. Also don't
forget my motto: Avoid enemies and destroy all vase. Proceed until you 
walk upon three logs that swing back and forth. Time it exactly or you
will fall into the groove. If so, try again. If you made it, bravo! 
Now run away from those annoying octoenemies and bomb three large vases
using a pumped up bomb. There is a lightening card in the middle one.
Anyway, proceed to find a green flashing switch. Step on it to be lifted 
up in the air and walk on the platform with a boulder. Pump a bomb and
throw it next to the boulder and run away. After it is down, you can 
cross a big hole! Conquer all the enemies using the boulder (pump a bomb
then throw). Go down and walk up a ramp just ahead of the boulder. To
be safe, throw a bomb to the enemy holding a fire ball and kill it. Use
the advanced front bomb drop technique to cross the gap. Go around until
you meet upon two enemies and use the bomb. go down the ramp and bomb
four vases then walk back into the narrow path. Drop a bomb in the gap.
Cross over quickly and make a pumped up bomb then put it into the gap.
Now follow the main path forwards. Lay a bomb near the two doors to open
it. Run incessantly intil a door stops you. Use a pumped up bomb to open
the giant door. Take a chance to explore grabbing the vases powerups. 
Look around to find a green switch just near where the boulder is. 
Turning the camera is useful here. Go through the door you opened by
pushing the boulder. Throw a bomb to the guy on the tall pole and it
will fall over, opening a path. Run and pump a bomb and use it on the
boulder blocking the main path. Get on the main path and bomb the pole
with a enemy on it to reveal more path. Now demolish the area. Also 
throw a bomb to another enemy on the pole. Walk back to where the 
boulder was. You'll see a gap in the fort wall. Go through it to find a
green switch to the boulder and push it using a pumped up bomb. Run to
the large door that you opened and go through. Avoid any enemies that 
appears and run ahead until a green switch appears into your view. Step
on it to be lifted and pump up a bomb to push a boulder. Now you've
opened the exit path.. but what's this?! A Scythe Praying Mantis?!
Thats not a problem. Throw two or three pumped bombs to finish him off
and head for the exit!

Sukkor Hills 1-5:

Run ahead and evade any enemies. Watch out for the plants that chomps 
Bomberman up. Go up the large ramp. Now the major path to take is to the
 left. Keep going UP. Never go down (That is unless you want to explore
and kill time). Until you reach a boulder, that is on a switch which is 
required to make the airlift work, stop there. Throw a pumped up bomb 
near the boulder and run on the airlift platform. Run around to the top 
until you come across a large valley. Run straight until you come to a 
big arena. See those soldiers? Well they will keep on regenerating. Just
bomb all four gates and kill all the spear-holder enemies. The king will
be angered if you destroy the gates and kill all the soldiers. Now its 
time to take the king down! Use a pumped bomb and lay it on the path of 
where the boulder will go. That way the boulder will smash the bomb
and throw the king off and squish him to death. Exit, here we come!

PaonStadium 1-6:

This is where you fight Elephantsque. This boss's not hard if you know 
all the strategy of taking him down.

World 2: Octocean

OctoShoals 2-1:

This level may be a little confusing but I'll try and explain. Just
follow the pebble-like road. Be careful when you meet up with a enemy
that sticks out itself and wait for an victim to squeeze. It is green
and has a 'eye' on its red tip. Keep going until you bump into a 
charabom portal. You'll get Kai-Man! Now follow the pebble-like road.
Avoid those Jellyfishes. They explode on contact. Be careful! Also I
recommend that you equip Kai-Man for his shield protection! Sooner, you
will come upon floors with spikes and bubbles coming out of the floor.
Simply get on the bubble ride and Bomberman'll automatically go the main
path. Just keep going until you see orange fishes. Those fishes slow you
down on your bubble jump and stops you in the air and cause you to fall
in the spikey floor. Time your move so you can get past those annoying
fishes. Now just follow the rocky path and you'll be close to your exit.
If you come upon a red swtich, bomb it. You'll put the wheel thing into
reverse. Do the same process until you cannot find a shell. Go down the
slope on the edge and walk over to the other side to find a shell. Use a
pumped bomb and lay it there so it will explode and press the red button
then you can ride the jet to ge back on the platform and ride the wheel.
Continue ahead until you see a house with a red switch in the door.
Throw a bomb inside and quickly get on the jet and wait until the fishes
disappear. Now jump on the ledge and ride some more jets to the other
side and continue with the rocky path to complete this level.

Blakinc Trench 2-2:

Follow the muddy path to the sunken ship. You'll see a hole on the ship,
in which the doors were supposed to be. Enter to get on the other side.
Go through the narrow path between the ships. Go for the door and....
Hey what's this?! A locked door?! Hmm look for the ghost. Throw a pumped
bomb to finish him off and you can then go in the door-less enterance.
You'll see a couple of jellyfish creatures blocking the bubble jet. Kill
those things and ride on the jet to get on the sunken ship. If you want
to get Ligon, now's your chance. Use a pumped bomb on the thick pole and
cross it to get on the other side and bomb the thin pole to reach Ligon
in a portal. Go back from where you rode the jet. Bomb the thin pole
nearby and go down. Follow the muddy path to a bubble air jet. You'll
get carried from the ground to the higher platform and in the air. Jump
to the platform, just right next to the Jellyfish creature. Ride the 
jets around to get on the higher platform with a bubble jet hole. Jump
to the other side of the walls. Now look for another door-less hole...
Oh not this again. The ghosts. Throw a pumped bomb to put those annoying
ghosts to rest. Now go through the main path. Again, look for the gap 
with a jelly fish. Go through the gap and ride the bubble jet to the
platform on the right. Ride the jet again to get on the sunken ship. But
wait! First get on the platform on the left (the one with a hermit crab)
and throw a pumped bomb to defeat the ghost and get back on the ship. 
Using Andlar, using pumped bomb, throw it over near the thick pole to 
make it fall down and cross. Do the same with the thin pole and cross.
You'll see a bubble jet blowing horizionally, blocking your only path to
get cross. Well, simply throw a bomb to push a boulder just above the
bubble jet hole. It will block the jet air. You can now go ahead safely.
Go ahead until you see another bubble jet hole. Look for a jellyfish
creature nearby. Dematerialize it then bomb on the poles that the ship's
tied on. Get on the bubble jet you saw earlier. Get on the ship and look
for the green switch. Stand on it. Enjoy your short voyage. Then...
BANG! What's up? You go to the back and look around. Not those ghosts
again! Simply throw a bomb to clean them of their sins and send them to
somewhere. Now continue the voyage. When you stop, go look for the thick
pole that fell down when you completed your voyage. Continue ahead until
you fight a mini boss. Just throw three pumped up bombs at him until he
is ship wrecked. I recommend that you stay behind him so you can evade
his every attacks.

Currenis Field 2-3:

Refer to the Boss Strategy section for information on how to beat the 
Beauty Bomber.

Bigbu Iceberg 2-4:

This stage is easy. Don't be fooled. There are puzzles to conquer too.
You should see a green path. Follow it to two purple icebergs with green
on its side. Simply bomb the green side off. The platform will be
active. Take the one that is on the end first. You'll find a bomb merge 
item here then take the other purple iceberg. After you get on the 
other side of the icebergs, don't take another purple iceberg ride. 
Keep on the green path until you walk up a bunny slope. 
Throw a bomb to the end of the see-saw-like iceberg and walk down
the ramp to another iceberg.
Go around and look for an long and large see-saw-like iceberg. 
Throw a pumped bomb here and get a lift to the higher iceberg. 
From here, you'll see bunches of igloo's. 
Kick a bomb in each of them to eliminate the igloo's that house tons of
Hige Hige enemies. Continue until you see a weird walurus with a horn.
Throw a pumped bomb on its sides not the front or back or else it will
kick the bomb back at you. When the platform is raised, proceed. If you
see those walurus creatures again, plant a pumped bomb, just right on
the edge of the platform you're standing on. Not on their platform. Wait
until they are eliminated. You'll see multiples of those creature after
the platform is raised. Kill them all to raise the platform you are
standing on. Now follow the green path ahead then look for a see-saw 
like ice and bomb the green thing that is blocking the water spouts from 
coming out. Now its time to cross it. After crossing, follow the green 
path to another seesaw-like iceberg. Get up on the platform and continue
with the green path. Another seesaw iceberg you'll have to get on the 
another platform. But if you want a quick lightning card, just bomb the
front end (the opposite way of how you get on the higher platform.) Run
through the smallest and shortest tunnel up to the slope and on the left
ramp, bomb the barrel to get a card. Now get out of the area by taking 
the right slope to find a edge with a slope. Now continue with the green
path. You'll encounter two seesaw-like icebergs, go down the stairs and
place a bomb near the non-moving part. Finally, cross the two iceberg to
the other side. Run forward until you see two walurus blocking the green
part of an iceberg. Throw a pumped bomb ON the edge of the purple 
iceberg. Take out two of them. After the procession is done, go up the 
icy stairs and follow the green path to the exit!

Bigbu Caverns 2-5: 

Follow the planks until you see the second purple door. Bomb it then
bomb to the left of the green block to reveal a passage, where you find
a special charabom: Pommy! Now continue to the end, and look for the last
small purple ice wall. Bomb it then look for the huge yellow ice block.
Pump a bomb then throw it from the behind to push it. YOu will reveal an
enterance. Go through the yellow ice and follow the planks on the floor
to another block of yellow ice. Using a pumped bomb, push it and go
around to find a green ice block blocking your path. Simply throw a bomb
behind it to move it over and pump a bomb and throw over to the ice 
block so you can push it. As soon as you throw the pumped bomb, go in 
the enterance quickly to get on the other side. Now just follow the 
planks on the floor to a large purple ice door. Use a pumped bomb to 
counter it and go through. Run past those penguins and use the pumped 
ones to counter other purple door. Proceed until you see a large mass 
of ice blocking your main path. Bomb the walurus creature first then
bomb the green ice block using a pumped bomb to push it. The path will
finally then be opened. Proceed and using the planks as a guide. You
will see two small icebergs stuck on some green material. Bomb the first
one then throw a bomb to free the second one. Cross the pond. Follow
the planks until you see another patch of iceberg stuck on green ice.
Bomb it to free it and throw a pumped bomb on it to demolish the purple
enterance. Go in the enterance to find a Bomb Merge portal! This is 
where you get the ice bomb! Now go back where you were on the main path. 
Follow the ice path to another large mass of iceberg blocking your path.
Use your trusty pumped bomb to get through this crisis. For the last 
green ice block, look for a thing that stands on four legs and throw a
pumped bomb in front of it to push the green ice. Continue ahead, you 
will meet two walurus. Bomb them both to cause a ice to raise to your 
level. Go in and out of the enterance and head for the one and the only!
The exit!
Bigbu Cavity 2-6:

This is a boss arena, where you will fight Bigbu Squid. Be careful and
do what the strategy says or else you will fail.

World 3: TakoDesert

Balley Valley 3-1:

Follow the paved sandy path. Soon, you'll see a weird looking purple
caterpillar creature. Bomb it only if you want to open a certain wall
that is colored green. When the creature is looking the way where you 
needed to go through, make sure the bomb explodes at that moment. Go
through the one on the right. Go through and find another caterpillar
creature. Bomb the moment that the creature is looking at the green
wall. Make sure it go through the green wall then proceed. Do the same
process over again and again when you encounter them. After you've done
with the caterpillars, you'll see a large slab of quicksand on the
ground. Go through the hole that it's sucking in. You'll appear on the
other side! Now proceed until you come upon two skeleton heads. Kick a
bomb in the hovering skeleton's hole and the second skeleton head will
open its mouth. Go in to find yourself on the other side. You'll come
upon several of quicksands. Avoid the part where it sucks you in. You
should see a green column. bomb it to cut it down and walk across the
column. Bomb the other column to cross to the other side again. Look
for the U-Shaped quicksand and go up the small stairs. Throw a bomb
here to the column to bring it down and cross it. Walk over to the
other quicksand and let it suck you down. You'll get to the other side.
Go up the small staircase and throw a bomb over to the column to get an
free access to the other side. Go to the U-Shaped and throw a bomb over
to the column using Andlar. Cross it and if you find a quick sand that
"spits" out sands and is pushing sand out, just lay a bomb and let it
be carried to the sucking part. Go in the reverse quicksand and run out
of it fast otherwise, be sucked in again. Anyway, you'll find a small
quicksand that's pushing sand out. Hmm go down the slope on the edge and
try bombing that door. WATCH OUT! Sand rushing out! After the cutscene's
done, follow the paved sand path. When you first see a quicksand sucking
in, go in it and go in another sucking quicksand to meet the mini boss-
The Robot Camel! Refer to the boss strategy section for more info.
After it is defeated, go to the exit.

Tako Temple 3-2: 

At the starting point, immediately go to a statue. Its not any statue.
It is the living statue that blasts laser! Look around for a lamppost
that has a yellowish cylinder and purple on the top and the bottom.
Provoke the statue to blast the laser towards the lampost so a door will
lower open. You'll see a hut. Kick a bomb in it so it will blow up into
pieces. Follow the golden brown brick road. You should see a yellow
switch. Put a bomb on it and be lifted to the platform with a green
switch. Press it to lower a platform. Run to the platform and cross the
long, long path to a charabom portal. This is where you put a leash on
Pteradon! Now go back and look for a stair case, in which two vases are
blocking the path. Bomb it and go through. You'll come upon two path,
one on the left, one on the right. Take the right one anyway. You need
to lower the platform that has the lamppost standing on it. Find a bunch
of huts and blow them up to make way for a green switch. Press it and
bomb the hut that was just lowered. Push the other green switch and
provoke the statue to blast the lamppost. Go through the lowered door.
Now get in the quicksand's path. Lay a bomb so the quicksand will
swallow it then reverse the effect. Go down the quicksand to apppear
on the other side. Now run until you find the first tako statue.
Provoke it and get a path open to bunches of tako statues. Run past
those blasted lasers and find the statue that will face you. Run to its 
back and you should step on a green switch. A platform has been lowered.
Go back and run to another statue, facing a raised lamppost platform.
Find two huts behind the statue and blow it up to reveal a green switch.
Step on it to lower the lamppost platform. Run towards the lamppost so
the statue is provoked. Now go through the lowered doors. Here, we use
the advanced front bomb drop technique so the bomb will land on a yellow
switch. Go across and step on a green switch just behind the statue. Now
go back and start with the hut you just lowered. Bomb it all and you'll
find a green switch. Walk over it and the TALLEST of the tall platform
with a lamppost will lower. Provoke a statue so it will use the laser
beam and you will have opened the pathway to the exit!

Tako's Coliseum 3-3: 

This area is where you fight the birdman, a bird lov... anyway, the
Eagle Bomber! He looks very hard to beat! But don't worry he's not that
hard... unless you want to collect cards from him. You'll have a heck of
time with getting the 5th Card. Practice makes perfect!

Tako's Storm 3-4: 

From the beginning, go forward and find a yellow switch, just in front
of you. Lay a bomb on it and go through the lowered door. Walk ahead
until you reach another green door blocking your path. Simply line up
with the brick path and throw a bomb. The door will be lowered, because
there is a hidden yellow switch behind it. Go through and you will find
another door. Throw a bomb on the yellow switch on the right platform.
After that, go through to see some weird fish-like statue, with mouth on
the bottom of them. Kick a bomb and it will turn around, revealing a
staircase on its back. If you go beyond the statue and head for the exit
it won't be simple. You have to kick ALL three of those statues besides,
you need to clear the storm. Anyway, continue by walking on the stairs.
Walk to the right and you'll see two path, one on the right and one on
the left. Take the right, unless you need a heart, take the left. Follow
the brick path but you'll find a hut blocking your path. Look for other
brick path and follow it to find a hole on the bottom of the wall. Kick
the bomb directly in the hut so you'll be able to go through the path
that the hut blocked. Proceed. As soon as you reach a second fork, pick
the right if you want to merge Pommy and Pteradon to get P.Dragon! If
you have trouble cossing the gap, just throw a pumped bomb and cross. 
Proceed to the brick path and follow it to another yellow switch on a
small and short pillar. Throw a bomb to lower the green door and you
should see a hole on the bottom. Kick a bomb through the hole and make
sure it goes through the hut and blows the hut up. Now go through the
path that the hut blocked. Ignore the tall pillar with the yellow switch
unless you want to get a card. Refer to the Lightening Card section to
find out how to get this one. Anyhoo, follow the brick path to the 
second statue. Kick a bomb in it so it will turn its back to reveal 
a staircase. Climb the stair and go to your left. Continue ahead until
you see a left turn. Turn left and proceed until you see a statue. Turn
right to the stairs. Fight your way following the brick path to a statue
provoke it and make it blast the laser beam to the right lamppost. Go
through the newly opened path to another hut. Throw a bomb so it lands
on the yellow switch behind those walls. It will raise a green door. 
Kick a bomb here in the hut to blow it up. Proceed. Again, provoke the
statue to blast its laser left. Its very important to follow the brick
path. You should find another yellow switch. Lay a bomb on it and a 
green door lowers. But not all the way. Look for a yellow switch just 
behind  the wall. Throw a bomb here and a wall lowers so the hole touch
the floor, making the path of a bomb kick passable. Blow up the hut and 
proceed. In the next area, you should find two statues, and one weird 
statue. This time it's not going to be easy. It opens and closes its 
mouth while it turns itself left and right repeatedly. Try and kick a 
bomb in it and you will have finally calmed the storm of Takos. Proceed
the stairs and turnright two times and look for a slope on the edge. 
fall down of it and head for the one and the only, the exit! (Well 
technically, since levels has exits each ^.^)

Octo Tower 3-5:

Go up the stairs and go past those faces on the floor... FAST! They will
raise and stick their sharp eyes and tongue to harm bomberman! Run
ahead to a face statue, with a mouth open on the bottom. I call them
the bomb eaters. Anyway, kick a bmb in it and quickiy get on the face
on the floor just behind it. Denonate the bomb and you will see that it
is not a floor. It is a small platform that lifts you up in the air. 
If you went up a place you didn't want to go, use the shutes to go down.
Run to the left and explore the left area to discover a green switch.
To complete the stage, you'll need to press ALL of those switch to get
to the top of the tower. Lay a bomb on the rotating platform and
denonate it to spin it so the layout of a platform will change from a
tetris-like block to straight floor. (Its much quicker if you do this
with pommy, as to conserve time.) Cross it and press the green switch
and go back the way you got here. Go north and run right to find another
bomb eater statue. Kick a bomb and go on the plaform and denonate the
bomb to get a lift to the teal floors. Go left and kick a bomb in the
bomb eater statue to get a lift on the green floors. Home on the switch.
Look for an area with six faces, and a switch on the middle. Time your
crossing and press the switch. Run to the left, and make sure you reach
a vase. If you see a vase, bomb it then throw a pumped bomb on the huge
block with faces. Push it over and you'll have revealed a hole where you
can get on the other side of the green floor. Go down the shute to get
on the teal floor. Now look for a floor with a lone vase. You can bomb
it if you want. Throw a bomb on the sticking part of the rotating plate.
Don't denonate it yet. Go back the way you did and cross three faces,
leading to the rotating platform. Denonate the bomb and cross. Press
the switch and proceed. You should see other rotating platform. Throw a
bomb on either side and denonate it. Kick a bomb in the bomb eater
statue, then cross and get on the platform. Denonate the bomb. You
should come to a place where you pushed the statue opening a secret
enterance. Press the green switch and you will have completed the
rotation of the mechinal controlled platform. Use this to get to places
haven't been or couldn't get to before. Go back to the purple floor and
look for the rotational platform. Turn it and cross. Run ahead, ignoring
the bomb eater statue, you should find a bomb merge portal. Make sure
you have the fan and you will acquire the wind bomb. Kick a bomb in the
bomb eater statue. Have a bomb ready to kick on the platform because
once you take a lift, there will be a bomb eater statue, DIRECTLY in
front of you. Kick the bomb quickly! Get off the platform fast! Now
calmly take another platform to the green floor. Get off it and kick a
bomb in the bomb eater staue to take a lift to the top of the tower. You
are not finished so don't hop around and do the indian dance. Here, what
you need to do is to get in the door at the peak of the tower. Lay a
bomb near the hole in the wall. Then lay a bomb on the yellow switch to
lower the tower a bit. Kick the bomb in the hole on the wall then 
denonate it to open the door! Now run to the floor that matches the
floor you are standing on's height. Walk up the stairs to reach the door
at the peak and get in the exit! Whew that was a long one.

Cursed Temple 3-6

You're halfway through the game! Keep up! Don't give up! This area, is
where you'll fight Imhotep's sidekick- the cursed mummy. This boss took
me a few run through before I could succeed at beating the boss. This
boss sure is hard. Later in the game, the bosses and the mini bosses
gets harder.
6. B O S S   S T R A T E G Y

Mini Boss (Area 1-1): Petal Fan

First you have to avoid those things that comes from the ground. To
prevent being whittled away by the wind, stay on the left or right.
Throw a small bomb at the mini boss to hurt the mini boss. The 
small green thing will bob sometimes so the mini boss can blow away 
the bombs. Make sure your timing is right or else you won't succeed
into defeating the mini boss. After it is gone, head for the exit!
REMEMBER: Make sure the mini boss's not spinning his petals first.

Mini Boss (Area 1-3): Megaton Bomber


Bomb throw: Throw two bombs (Duh!)

Mace swing: He swings them around like an helicopter, it will also blow
away the bombs near him.

Mace throw: He'll try to hit you with a mace at a long distance.

Charging dash: He'll try to ram and flatten you with this dash.

Floor Smash: He'll use the mace to smash it against the floor. 

Strategy: Using pumped bombs eight time is ideal to defeat him. But be
aware! He's not dumb as he looks. But his weakness is leaving him off
guard in the back. Using eight pumped bombs, you should be able to 
defeat him. Also avoid all his attack and his attack patterns.

Boss (Area 1-6) Elephantesque


Body slam: He'll use this if you are close to him.

Elephant Charge: He will try to squash and ram you.

Bomb kick: If you throw a bomb on his side, he'll kick it off.

Bomb Cannon: He'll use it in a pitiful attempt to bomb you.

Strategy: To defeat him, you have to attack using pumped bombs. If MAX 
appears, you're lucky! The Elephantsque will sometimes use Bomb Cannon.
In that pose, pump a bomb and throw it behind him and it will hurt 
Elephantsque dearly. (get it?)^_^

Mini Boss (Area 2-3) Beauty Bomber


Bomb Kick: She'll kick the bombs. Only you thought it would go straight?
WRONG! Look again! It bounces and tries to home on at you.

Glorious Shield: She'll shield herself with one of those hovering things
and walk around bluffing. To get rid of her shield, throw a pumped bomb
at her.

Spinning Laser: She'll sometimes use that move to try and fry Bomberman.

Three Laser Special: She'll home all three things's lasers at 
you at a pitiful attempt to fry you once again after she uses the move
Spinning Laser. 

Shield and Laser Surprise: She'll use an combonation of laser and shield
surrounding her. That way She'll walk around safely, out of Bomberman's

Strategy: As always, pumped bombs works well here. IF she brings up her
shield, use your trusty pumped bombs to leave Beauty Bomber vulnerable.
Now's your chance! A few times around, she'll get smarter and attack you
with many dangerous arensals in her sleeves. Avoid any one of them and
attack her when you have the chance.

Boss (Area 2-6) Bigbu Squid

Bomb cannon: In his first form, he'll use this to try and kill you. 

Squid Missile: Those annoying squid will follow you around at a slow 
rate. Don't be fooled. They attack in swarms.

Squid Missile Barrage: Bigbu Squid will launch the missile rapidly. 
Avoid the attack immediately.

Squid Suck: This attack will suck up EVERYTHING even the squid missiles.
Well not the squid missiles.

Strategy: First take out all three cannons then throw a pumped bomb on 
the ship to eliminate one cannon. The ship will transform into a Bigbu
Squid. Evade his every attempt to attack. Throw a Ice bomb to make him
shiver and he'll get angered and try to eat you up with the Squid Suck.
Pump up another bomb so he'll eat the bomb and get harmed. Keep up the
pattern until he's fried squid rice.

Mini Boss (Area 3-2) Dual Camel

Frying Bomb: He'll blast a simple bomb on Bomberman

Strategy: Simply cause it to go in 'sleeping' sitting state. To do that,
just go near him. Anyway, pump a bomb and throw it to him. I recommend
that you have Pommy so you can denonate the bomb when the frying pan
on the camel's back is open. Do this twice to each camels and they're
done for.

Mini Boss (Area 3-3) Eagle Bomber


Eagle Comet: He'll use this move to try and ram you using his beak.

Eagle Bomb Drop: He'll fly out of the arena and fly by to drop bombs,
just like planes.

Eagle Twister: When you hear him say "TORNADO!" Or something like that,
that means he'll try to harm you using his Eagle Twister attack.

Super Eagle Pile Driver: You'll know that he's going to use this move
when he goes around the arena with some kind of aura around him then
he'll home on you and grab you. Then he'll go up the air and go down
like 100 ton anchor and boom! Bomberman loses one whole heart.

Strategy: When he's done doing a move, Eagle Bomber will stay close to
the ground, hovering aimlessely, thinking of a next move. Well, don't
just stand there! Throw a pumped bomb and make sure it stuns him so he
doesn't move during the blast.

Boss (Area 3-6): Cursed Mummy

Jaw Slam: He'll use this move to raise his head higher and bring it down
to make a huge temporary earthquake.

Enemy Summoner: He will use this technique to summon two robots that
spews fire from three sides.

Transformational stage: He'll evolve from cheap cursed statue to a 
dangerous Cursed Tako Mummy.

Curse: It'll put a curse on you to slow you down and make you drop
bombs repeatedly.

Cursed Flame: The cat-like face will spew fire from its mouth to harm

Hand Touch: It'll try to touch you to hurt you (I'm not sure why it
hurts from a simple touch)

Strategy: The first stage, when it is about to use Jaw Slam, throw a
pumped bomb in its mouth and it will be hurt. Don't take the mummy easy,
for he has suprises at the second transformational stage. You will have
to throw a pumped bomb and denonate it... ONLY when its under the mummy
or below its small nose. Be quick and agile, if it puts a curse on you.
Ignore the hands but avoid them too and try to concerate on blasting 
the blasted mummy's nose. I suggest you use Pommy, Pomyugar or P.Dragon
for this one.
7. L I G H T E N I N G   C A R D S

World 1 Tentasia

Area 1-1 OctopiWoods:

1st Card: Go to the area where there are bridges with gaps and logs
going through them. Cross the first bridge to the second bridge. After 
you get on the second bridge's log, STAY THERE! Wait until Bomberman
jumps and lands on an alcove and bomb the middle vase to reveal a card.

2nd Card: At the beginning, proceed until you reach an area where you
have to throw the pumped up bomb to take a tree down to get across the 
river. You'll need a merged Charabom- Fire Horn. look for a water area 
with a lone green platform in the middle. Line up a bomb towards the 
tree and blow the tree up and cross two logs to 4 vases and bomb all of
them to reveal a card.

3rd Card: Go to the bridge area and cross the first bridge. Go and push
the boulder that is blocking the water. Then bomb it once again to force 
a vase to float almost to shore. Bomb the boulder again to block water
from coming and keeping the vase afloat. Now bomb the vase to reveal a

Area 1-2 Lake Mensor:

1st Card: Proceed all the way until you come upon the second tree that 
rotates and drops apple when you bomb it. Turn on your left and look for 
a ramp. Go down the ramp into the water. Get on a lily that floats up
and down in the water. Use the advanced frong bomb drop technique(Aqua
bomb is best used). Kick the bomb in the hole just below the hovering
flower. Bomb the vase to collect your card.

2nd Card: Run all the way through the stage until you see a large single
water spout. Use the Ice Bomb to freeze the water spout and cross it to
meet upon a vase. Destroy the vase to reveal a card.

3rd card: Go ALL the way through the level to the end. Until you spot a
waterfall and three small waterfall spouts. Use Andlar and pump up a 
bomb. Throw pumped bombs in each holes to plug up the three water spouts
and go down the ramp to find a vase. It contains an card.

Area 1-3 Octostone

1st Card: Defeat the Megaton Bomber in less than 4 minutes.

2nd Card: You need Pommy or Pomyugar for this. Pump a bomb then time
your explosion when he charges at you and says something like "AAAAAAA!"

3rd Card: Use a pumped fire bomb on him.

4th Card: Use a pumped Aqua Bomb on him.

5th Card: Stun him with a pumped bomb. Make sure the bomb really hits
Megaton Bomber before it explodes.

Area 1-4 Octomanion

1st card: Go all the way until you reach an area that you have to use a
bomb to cross the gap. Go all the way and cross the pumped bomb sized
gap. Walk up the ramp and until you see a slope on the edge. You need
Fire Horn for this. Line up the bombs and hop on the bombs to the other
side. Walk all the way until you see a big vase. Bomb it to get a card.

2nd Card: Make a skim walkthrough until you meet up with three big
vases. Bomb the middle one to get a card.

3rd Card: After defeating the mini boss - Scythe Praying Mantis, walk
for the exit. STOP!! Don't walk IN the exit. Just walk near the exit. 
Now turn your camera left (You have to walk on the pole that the king 
last sat on.) You'll see a narrow path leading to a boulder. Push it and 
go all the way until you see flames coming up from the ground. Kick an
Aqua Bomb to extinguish the flames and go for the vases. One of them has
a card.

Area 1-5 SukkorHills

1st Card: Head for the second wooden bridge. Stand on it and bomb the
bridge. Fall on the rapids and let it carry you over to the ledge below.
Bomb the cracked wall and go through the tunnel and use the Wind Bomb
to lift the leaf up into air and in the middle of the five vases 
contains a card.

2nd Card: This is hard to explain but, alas, you can do it. Run past the
first bridge. Before the second bridge, stop there. Go and look for an
area that has a gap with something red. Cross the gap using the pumped
bomb. You also need the Wind Bomb so you can go up the large leaf. After
you get there, cross the gap once again. Then walk past the boulder 
slope and bomb a cracked wall . You should reveal a tunnel and go
in. You ALSO need Marine Eel. Now go to the area where there is a
octoenemy sitting on a switch, while the wooden walls are blocking your
every attempt to throw a bomb at the enemy. Simply throw the homing bomb
just in the gap to bomb the enemy (This may take a few tries). Now get
on the lift platform that you activated. Once you get on the other side,
look for some vases and bomb them to collect a card.

3rd Card: Go ALL the way to the top of the mountain. As you walk through
the valleys, there's a fork in the road. One leading to a mini boss 
arena, other one leads to vases and some enemies. Well, go to the end of
this path and look for a slope on the edge. There is also a flame below
the slope. Use the advanced frong bomb drop technique with Aqua Bomb to
extingush the flame and go down the slope and bomb a vase nearby to get
a card.

World 2: OctOcean

Area 2-1 OctoShoals

1st Card: Go all the way until you see a first lone small boulder. Bomb
it to move it and reveal a bubble jet hole. First throw a pumped bomb on
the ledge and wait until it explodes and get on the jet and jump on the
ledge to snag a card.

2nd Card: Light Bomb is required to get the card. Go to the place where
there's spinning wheels. Go past all four spinning wheel. As you jump
off the platform, turn to your immediate left and find an transparental
box. Inside there is a card.

3rd Card: Go to the area with the spinning wheels, where you need to
bomb the shells to reverse the spinning wheels. You need Pteradon or
Fire Horn. Cross the first two spinning wheels. Look for an slope on an
edge of the platform you're standing on. Bomb jump the gap and pump up a
bomb then throw the bomb into a gap to jump to the higher platform. Bomb
the left box to get a card.

Area 2-2: Blaknic Trench

1st Card: It is somewhere close to the mini boss battle. Look for a
barrel on a ledge. There should be a transparent bubble jet. Use a
Light Bomb to solidify it and ride the jet to the ledge and add the
card to your collection.

2nd Card: This card is ABSOLUTELY easy to get. Look for the area with
air bubble jets forming an circle with the first card on the middle
platform. Go to the area before this area. There should be a hermit
crab with a barrel, while the air bubble jet is blocking the pathway
to the card. Get on the bubble jet and jump over to the area and bomb
the barrel to get a card.

3rd Card: Get past the first sunken ship and look for an area that has
air jets surrounding every walls. After your ride is over, go over to
the platform in the middle. Bomb the barrel to fish a card.

Area 2-3: Currenis Fields

1st Card: Defeat Beauty Bomber in less than 4 minutes.

2nd Card: You need to hit one of those things with a Pumped Bomb. Use
Andlar or Angol for this one.

3rd Card: Using the same pattern as the second card, this time use the
Aqua Bomb.

4th Card: Try to catch her off-guard after she uses the Spinning Laser.
When she's about to ascend in the air, make sure you have a fire pumped
bomb ready and try to stun her.

5th Card: When the Beauty Bomber is using her Shield and Laser Surprise,
try and find a gap in the attack. Throw a pumped up Wind Bomb using 
Andlar or Angol.

Area 2-4: Bigbu Iceberg

1st Card: Find the lone barrel on a very tall pillar. Bomb the walurus
creature and go down the slope quickly. If you don't get on the
platform when it raises then you have to start over. If you did it,
then using a charabom that gives Bomberman the bouncing ability, jump
on a pumped up bomb to get on the platform. Bomb the barrel to get a

2nd Card: The location of the card is just before you walk across the 
two large see-saw-like icebergs. Look for a area that has a tunnel 
below. The area also should have two narrow highest path. The right one
should have a slope on the edge. Go back on the see-saw-like iceberg and
bomb the front end of it to bring it even lower and the path to the 
tunnel will be opened. Walk to the left narrow path and bomb the barrel
to score a card.

3rd Card: Find the area that has five of those walurus creatures. Kill
them all to make the iceberg you were standing on raise. Now go back to
the slope and you should find a small alcove, containing a barrel. Bomb
it for a card.

Area 2-5: Bigbu Cavern

1st Card: This is a bit hard to explain. Follow the wooden planks on the
floor until you come to two forks on the path, with the wooden planks.
Go to the left and turn to your immediate right to find two large wooden
planks. Bomb both to activate a waterspout. Use the ice bomb to freeze
the waterspouts and make sure that the planks make a straight path to
the ledge with a barrel. Bomb it to discover a card.

2nd Card: ? 

3rd Card: Whenever you touch an area that has a small iceberg floating
to the stuck one. Using Pommy, Pomyugar or P.Dragon, denonate the bomb
when it touches the stuck one. Now ride the small iceberg that was freed.
Go ahead and bomb those four barrels to find a card.

World 3: TakoDesert

Area 3-1: Balley Valley

1st Card: This one is just before the portal where you got Stegodon.
Rememeber the last green wall you busted? Well bust the other green wall
to lead a way to a lone vase. Bomb it to grab a card.

2nd Card: This one's in the skeleton head. Explore the area with two
skulls. Kick the bombs in the holes and one of them will open the 
skull's mouth. Bomb the vase to pull out a card.

3rd Card: This one's too easy. After you get past the skulls, find the
second quicksand. Go to the path that has long purple path that leads
to four flames. Kick the Aqua Bombs towards them to put them out and
set out an expedition across those flames to find two vases on a dead
end. Bomb the right one to get a card.

Area 3-2: Tako Temple

1st Card: Go to the area where you last found Pteradon. Use the bomb
jumping technique with Pteradon. I suggest pumped bombs. Now cross over
and cross the gap again to get on the top of the platform with a lone
vase, inside it is a card.

2nd Card: Go to the end of the stage. Now remember you saw a lone statue
with two staircases on both of its side? Well go past it, only if you
have the Wind Bomb. It is required to have that type, for you need a
lift on a leaf to the platform that the vase is sitting in, which is
holding a card.

3rd Card: You need Light Bomb to get this one. When you reach a fork on
the road, take the left one. Provoke the statue to blast its laser on
the lamppost. Go through and bomb two vases to reveal a stair case.
Bomb the transparent green floors so it will materiialize. Go to the
vase that contains a card.

Area 3-3: Takos' Coliseum

1st Card: Defeat Eagle Bomber in less than 4 minutes.

2nd Card: After he flies overhead and uses Eagle Bomb Dropper, hit
him with a pumped bomb when he's hovering close to the ground.

3rd Card: Stun Eagle Bomber using a fire bomb after he uses his move
Eagle Comet.

4th Card: Get the card when he says 'Tornado!' or something by throwing
a pumped bomb

5th Card: ?

Area 3-4: Takos' Storm

1st Card: This is hard to specify where but go in the direction shown.
From the beginning, go all the way and walk up the fish-like statue's
back (stairs) then turn right and head the direction until you come to
a first left turn. Follow the brick road to the tall pillar with a
yellow switch. You need Angol for this. Throw a bomb on the switch 
then quickly kick the bomb in the hut to blow it up. Bomb the three
vases to find a card.

2nd Card: After you snag the first card, don't finish the level yet!
After this, go feed the fish statue a bomb to turn its back against you.
When you cross the bridge, take a left turn and head straight until you
find another staircase, to the right. Go with the brick road. If you 
bump into a statue, go left and let the statue fire its laser to the
lamppost. Follow the brick road to two leaves, take the one just behind
the wall. Kick a bomb in the hut to demolish it and take the front leaf
to the platform and bomb two vase. One of them has a card.

3rd Card: Near the end. You should look for a lone statue that blasts
laser from its forehead. Look for a yellow switch to lower the pillar 
that the lamppost was standing on. Make the statue blast the lamppost 
and bomb four vases to get a card. (Is this the right location? Email me
if it isn't, please)

Area 3-5: Octo Tower

1st Card: Go to the purple floor, at the beginning. Look for a chute
that has a face above it. Drop a pumped bomb in the chute (must have
P.Dragon to attempt to get a card.) Now go down the chute and jump
on the platform with a vase. Bomb it to get a card.

2nd Card: Get on the purple floor, the second floor. Now go and look
for a chute that has a face, just right above the slope. Go to the 
second chute, below the chute I was talking about. Front drop a light
bomb then denonate it. Pump up a bomb the drop it. (You need P.Dragon
for this one too.) Now fall down and jump on the bomb to a platform.
Bomb the vase to find a card.

3rd Card: Explore the third floor on the right. Bomb the vases to find
a card. Simple.

World 4: Nekki Moon

Area 4-1: Holsigen Base

1st Card:

2nd Card:

3rd Card:

Area 4-2: Armz Gate

1st Card: Defeat the Assault Bomber in less than 4 minutes

2nd Card: Lay a Pumped Bomb of any kind near him as he prepares to
seperate in two halves.

3rd Card: After his machine gun welfare, lay a pumped Aqua Bomb so he'll
vacuum it up.

4th Card: Doing the same thing as above, this time, use an Ice Bomb.

5th Card: Same as the third card, using the Wind Bomb.

Area 4-3: Beneath Holsigen

1st Card: 

2nd Card: 

3rd Card: Follow the main path until you run into where the bomb merge
portal was/ is. Now go to the platform that is colored purple and stand
on it. You'll get a lift to the box containing a card.

World 5: Majestar

Area 5-1: Megadeth Bypass

1st Card: This is a simple card to get. This card is near the portal 
where you battle and befriend Pox. First look for the yellow switch
near the portal and lay a bomb on it to go in an area that has many
coin-like enemies. Head for the leaves and have a lift to the higher
platform and bomb the storage containers for a card.

2nd Card: Alas, very simple. Just look for an area that has TWO large
leaves. Take the left one (The one farther from the hovering green
switch. Now its time to take it around the town and bomb the storage
containers to find a card.

3rd Card: So simple! You can easily get this without any troubles.
First get to the end of the level. After you've beaten those two giant
cannons, get on the leaf, just near the exit and look for some of the
storage containers and demolish them all to find a card.

Area 5-2: Psycho Elevator

1st Card: Defeat the Bomber Elite in less than 4 minutes.

2nd Card: When she's disappearing here and there, if you find her with-
out any blue fire around her, stun her with a pumped Light Bomb.

3rd Card: After she is done with dropping the invisible bombs, stun her
with a pumped up Light Bomb. 

4th Card: When she's dropping the invisible bombs then using a move
Super Energy Blast, after that, she'll stand there. Throw a Light Bomb
at her! What are you waiting for?

5th Card: When she's splitting into three images, keep an eye on the
real one, pump up a light bomb and make sure the bomb blasts on the real
Bomber Elite.

Area 5-3: 

1st Card: So simple. Find the first metal hole that sucks you down like
the stumps in world 1. Go through it then find another metal hole. Go in
it and you'll be carried in the air on the next metal hole. Turn the
camera and find three storage containers. Use Fire Horn to bomb jump
across and bomb those storage containers to find a card.

2nd Card: Get past the area with the moving floors, just the same as the
quicksand in World 3. Look for a yellow switch. Throw a pumped bomb near
the stopped platform and bomb jump to it. Go down the metal hole and you
will be hovering in the air in the next metal hole find four of the
storage containers. Use the light bomb to solidify the platform and stop
it. Cross it and bomb the four storage containers to find a card.

3rd Card: Go all the way until you reach three metal holes with a yellow
? sign. Pick the left one and get off the metal hole and bomb the
storage container to find a card.

8. C H A R A B O M S   L O C A T I O N S

No.1: Stegodon
Ability: Bomb Kick

Where?: Balley Valley (Area 3-1)

How?: You'll bump into this Charabom as you venture through the main path
of the level. You don't have to look hard.

No.2: Dorako
Ability: Full Fire

Where?: Lake Mensor (Area 1-2)

How?: This is the first charabom you should battle. To find Dorako, go
to the area just before where you merge bombs to get Aqua Bomb. Remember
the last log you walked across on? Well there is a tree, just to the
right of the log you walked on. Use Andlar to throw the bomb far and
cross the log to find a portal.

No.3: Pteradon
Ability: Bomb Jump

Where?: Tako Temple (Area 3-2)

How?: After you activate the first green switch, continue through the
long path, and ignore the staircase. Continue ahead and turn left. You 
should find a portal. Inside, there is a extinct prehistorical creature.
Defeat him to get a Pteradon Charabom.

No.4: Andlar
Ability: Power Glove

Where?: OctopiWoods (Area 1-1)

How?: You'll meet him early in the game.

No.5: Marine Eel
Ability: Homing

Where?: Sukkor Hills (Area 1-5)

How?: Transcend to the second bridge. Bomb the bridge to get caught in
a rapid then dry yourself on the dry land. Hmm what's the noise... oh!
Look! A portal is just next to Bomberman!

No.6: Kai-Man
Ability: Shield

Where?: OctoShoals (Area 2-1)

How?: Just follow the rocky path and you should bump into his portal.

No.7: Beast P.
Ability: Full Speed

Where?: OctoTower (Area 3-5)

How?: Coming soon

No.8: Pox
Ability: Radio Control

Where?: Not sure

How?: Coming soon!

No.9: Pommy
Ability: Remote Control

Where?: Bigbu Caverns (Area 2-5)

How?: Look around for the second small purple ice blocking a enterance.
Bomb it and go through it and lay a bomb near a green block and push
it to reveal an enterance to the portal of pommy.

No.10: Ligon
Ability: Full Bomb

Where?: Blakinc Trench (Area 2-2)

How?: Get on the first sunken ship. Blow up the thick pole and cross it.
Now bomb the thin pole and walk down the thin pole to find a portal
waiting for you.

No.11: Unicornos
Ability: Line Bombs

Where?: Beneath Holsigen (Area 4-3)

How?: Coming soon!

No.12: Big OX
Ability: Land Mine

Where?: Machkintal (Area 5-3)

How?: Coming soon!

No.13: Angol
Ability: Power Gloves + Bomb Kick

Where?: Not sure

How?: Coming soon!

No.14: P.Dragon
Ability: Bomb Jump + Remote Control

Where?: Tako's Temple (3-2)

How?: He's not that hard to find. You should find a fork in the path,
pick the right to a large area with a narrow path and a pumped bomb
sized gap. Cross it to get on the platform with P.Dragon's portal.
(If you still can't get him, refer to the walkthrough)

No.15: Pomyugar
Ability: Remote control + Full bomb

Where?: Tako's Storm (Area 3-4)

How?: Coming soon!

No.16: Shelks
Ability: Shield and Radio control

Where?: Megadeth Bypass (5-1)

How?: He is required to finish the level. You should find him somewhere
in the level.

No.17: Lai Eel
Ability: Homing + Full bombs

Where?: Megadeth Bypass (Area 5-1)

How?: At the end of the stage, you should see a large leaf. Have a lift
to the higher floor and run all the way until you see a red switch. 
Go down the slope then bomb the red switch. Use Shelks to radio control
the bomb through the small hole to another side, containing a red switch
you couldn't see. You'll know when a platform is activated. Go down then
go up the platform and walk to the end and you should find a teleporter.

No.18: Fire Horn
Ability: Line Bomb + Bomb Jump

Where?: Beneath Holsigen (Area 4-3)

How?: Coming soon!

9. H E A R T   C O N T A I N E R S

1st Heart Container: In 1-1, the area where you have to cross the bridge
using logs. Get on the second log and don't leave the log! Stay there 
and Bomberman will automatically jump to the secret platform with three
vases. One of them contains a heart conatiner! (Must be some kind of
name pun...)

2nd Heart Container: ?

3rd Heart Container: ?

4th Heart Container: 4-1, this one is pretty easy to get. Look for some
area that has two bomb bridge thingy. Use the bomb cross to get to a
storage container containing a heart container.

10. C R E D I T S

Thanks to CHAOS CHAO, for helping me on the bombs attribute and its
merge items and the bosses' names (inculding Mini Bosses). He also had
helped me with the cards locations.

Thanks to Ferret5137, for giving me some encouragement in writing this
FAQ, even though he didn't do much.

Thanks to The Ringmaster for telling me some cards location I missed.

Thanks to MimicMasterAX for the lightening cards on 3-5 and a small
walkthrough on 6-1.

Thanks to BlackMageXL for helping me with the charaboms locations.

If you have any troubles, concerns, or any questions please feel free to
send me an email anytime! 
Also I would like for anyone to help me correct my mistake in the FAQs,
the boss names. Or maybe the cards locations. I'd be grateful ^_^

Email via SuperZm3@aol.com

AIM via SuperZm3

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