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Action Replay Glitches FAQ by xTheSiskox

Version: 1.1 | Updated: 12/09/2003

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Animal Crossing Action Replay
FAQ Version 1.1
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0) Updates
1) Introduction
2) The Action Replay Codes
3) How to properly use the Action Replay Codes
   a) Paying off your house the safe way
   b) What can happen with time warping
   c) Gullivers Glitches
4) Miscellaneous
5) Acknowledgements
6) Disclaimer / Contact Info


0) Updates

12/02/03: First version of the FAQ which was submitted to Gamefaqs only to be
rejected because someone at Gamefaq's didn't actually bother reading the entire
FAQ to understand that this FAQ deals with problems that can crop up using
Action Replay codes in Animal Crossing, to the point that your town will be
unplayable or forever messed up until it's erased.

12/08/03: Updated the Introduction section a bit as to why I have some Action
Replay codes in this FAQ. It's still helpful to have a subset of the codes here
that ACTUALLY work properly for Animal Crossing and will not mess up your town.

1) Introduction

This FAQ is for helping out owners of the Action Replay device to avoid various
problems that would corrupt your town to the point that your town may crash at
random when visiting certain squares, grabbing or dropping certain items or
having garbage characters on your town bulletin/message board.

All too often I see many people having problems with the Action Replay and
Animal Crossing and not getting the help they need to AVOID corrupting town(s)
in the first place.

2) The Action Replay Codes

Here are the Action Replay codes that are recommended to avoid problems in your
town. Section 3 will explain how to better use these codes to avoid town
corruption or game freezing/locking, and resets.


These are the newest versions of the Animal Crossing codes from Codejunkies.com
DO NOT use these new codes with the old codes (old meaning the codes that came
on your Action Replay Disc) or you WILL definetly have odd behaviour and town
corruption. USE only these new codes and do NOT activate *ANY* of the old codes,

These codes are also ones that were posted on Codejunkies.com website and on
other Action Replay sites. I have NOT listed all the codes here, simply because
the codes below when used together insure that your town's wishing well will NOT
be messed up to the point that no matter how many tree's or weed's you remove
the wishing well will still not say your town is fine.



*NOTE* For this new "(M)" code - what you need to do is edit the default (M)
code, enter in the new 2 lines of code, then save it. Start up your game with no
Animal Crossing Codes active, then save your town and quit. This will make a new
(M) in green appear at the bottom of your list after using the Action Replay
once or twice to play Animal Crossing.

Never Get Resetti


Due to the way Animal Crossing works this code is essential to avoid having
Resetti popping up and reaming your ears out. :) After using this code for the
first or second time, Resetti may pop up the next time you load up your town
without the Action Replay, if he does just do what he says and or listen to him,
then save your town.

From that point on he should not pop up again.

Infinite Bells


Fills up your wallet with 999,999 bells. This code may at times cause a constant
bell ringing sound when purchasing items or just walking into Nook's store or
the post office. It's just a harmless side effect of this code.

Full Bank Account - Post Office


Fills up your bank account at the post office with 999,999,999 bells which is
only 1 bell short from 1 billion bells. :) This code will also cause the post
office to send you some letters with various gifts because of all the money.

One thing to note though - you can not withdraw or deposit money from the bank
account until you have fully upgraded your house and paid it all off. More on
this in section 3.

100% Full Catalog


Your entire catalog is full at Nook's store. While not everything is purchasable
you can at least see what everything look's like.

All Wallpaper Costs 1 Bell


Unlocks *ALL* wallpapers (even the rare wallpapers) with a cost of 1 bell each.

All Carpets Costs 1 Bell


Unlocks *ALL* Carpets (even the rare Carpets) with a cost of 1 bell each.

All Clothes Costs 1 Bell


Unlocks *ALL* Clothing (even the rare clothes) with a cost of 1 bell each.

All Items Costs 1 Bell


Unlocks *ALL* items (even rare items) with a cost of 1 bell each.

Tons of Furniture Purchasable


This code is fairly long to input but it's worth it due to the fact that you can
basically purchase entire furniture sets from the catalog at any time of the
year in the game, including seasonal sets such as Harvest, Spooky, Jingle,

3) How to properly use the Action Replay Codes

Here is how to properly use the Action Replay codes in Section 2 to avoid
problems in your town with everything from random garbage/glitch items to random
town squares resetting your game etcetera.

.a) Paying off your house the safe way

For paying off your house mortages and fully expanding it the best way to do it
is to enable the Infinite Bells code and the Full Bank Account Code. Then, drop
or bury a *LOT* of 30,000 money bags outside in front of the 4 houses, inside
your house, etcetera. If your money bags happen to disappear due to grubby town
citizens :) then your bags will be in the Lost and Found for a few days.

Then save, turn off your GC, take out the Action Replay device from memory card
slot B and reload your town without the Action Replay being active. You can now
pay off Nook for the money he wants to upgrade your house. If you want, you can
talk to Nook, specify that yes you want the next house upgrade and what color
roof you want, save, adjust the time to one day ahead and repeat. It's a quicker
way unless you absolutely don't like time warping. Eventually you will come to
the last upgrade which is close to 800,000 bells.

If you need more money at this point to pay it off, save your town, reload the
Action Replay with the Infinite Money code, then save again, take out the Action
Replay device, reload your town, pay off that final amount, then save and go
ahead to the next day to see your statue in front of the train station. At this
point you can stay on the same day or if you so desire, set it to the real date
and time. You will still have your nice 2 story house with basement and the
statue, but you will have to tour your town to do some weed pulling.

.b) What can happen with time warping

Now at this point you are probably asking yourself "Why do I have to go through
all this to upgrade my house when I could just time warp with the codes
active?". Well, the reason you have to do this is because again of how Animal
Crossing works. There is a nasty glitch that happens when you have the Action
Replay active and start time warping with Animal Crossing codes active. The
glitch most often shows itself on the bulletin/message board in the form of what
your town characters bury in random town squares.

As a example we all get used to seeing our characters bury things like various
items, furniture, you name it. It will say "So and so item or what not was
buried in one of the blah blah acres or in this square (IE C5 or A1 as a
example). When you start time warping with Animal Crossing codes active, the
game chracters starts burying garbage/glitch items that will permanetly corrupt
or glitch your town. You could see a message like "So and so has buried (garbage
characters) in acre C5.

What will happen is when you go to C5, Animal Crossing might reset on you the
second you walk into C5 and show you the Nintendo title screen, therby losing
everything you did beforehand. When this glitch happens you are permanetly
locked out of that square. This is because the game found a garbage item it
wasn't expecting to be buried in the first place and therby resets itself.

You may be able to find the hole in the ground and dig up the item in C5 if the
above glitch doesn't happen, only to have the game reset or you will end up with
a weird looking fish item that once dropped outside can be walked over, but not
dug up or picked up. It would stay there as a permanent outside ornament in your

So in a nutshell, do not time warp with Action Replay codes active - stick only
to the SAME day when using the codes, otherwise you will have a permanetly
messed up town in various square(s).

.c) Gullivers Glitches

Yet another glitch happens with Gulliver when any Action Replay codes are
active. If you happen to run across Gulliver laying down on the shore of your
beach, DO NOT TALK TO HIM with the Action Replay active. You can of course save
and take out the Action Replay hardware from slot b, then go back and see if he
is still there, then wake him up.

The reason you do not talk to him with the Action Replay code(s) active is
because Gulliver, once you wake him up will hand you a glitch/garbage item that
has the potential to reset your game, mess up your inventory, or appear as a
item with no name that once dropped, will just disappear or perhaps even cause a
reset glitch in the square you found him as well.

4) Miscellaneous

This is more of a question and answer section to the most common questions
people might have when using Action Replay codes.

Q: Help! I loaded up my game and now I see weird looking black dots on the grass
squares when I leave my house!

A: This is just a very minor visual glitch that happens sometimes when you load
up your town with the Action Replay. It is only a visual glitch and will not
affect your towns saved data in any way. If it really bugs you, then save and
reload your game again with the Action Replay. Sometimes this glitch may even
happen WITHOUT the Action Replay loaded.

Q: Help! I am suddenly seeing garbage characters on some bulletin board messages

A: Read Section 3.b for a detailed explanation of why this happens and how to
avoid it.

5) Acknowledgements

* Codejunkies (also known as Datel) for creating the Action Replay in the first
place. To this day it STILL is the ONLY device allowing for hacking/cheating
because Interact (now Madcatz) will never, ever, get a Gameshark out anyway. :D

* Nintendo for developing Animal Crossing in the first place.

6) Disclaimer / Contact Info


This FAQ is copyright 12/03 by xTheSiskox. You are allowed to use this FAQ on
your site but I would appreciate it if you contact me beforehand so I know where
my FAQ is ending up besides Gamefaqs.

Animal Crossing is a trademark of Nintendo. Copyright 2001-2003 Nintendo. This
guide is not written nor endorsed by Nintendo.

Contact Info

Feel free to contact me via e-mail at quarkds9@safe-mail.net if you have any
questions about this FAQ or the Action Replay in regards to Animal Crossing.

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