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FAQ (Japanese) by MGreen

Version: 0.02 | Updated: 01/06/2002

This is a FAQ for Animal Forest Plus (Doubutsu No Mori Plus), ver. 0.02
By Mark Green
Email address for submissions/updates:
  mark [at] antelope [dot] demon [dot] co [dot] uk

The latest version of this FAQ will always be available from

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**************************** LEGAL BITS ******************************
Neither the author of this FAQ, nor any person who distributes it in
any way, shall be responsible or liable for anything that results from
using this FAQ for any purpose, including but not limited to
damage to your GameCube, hands, eyes, controllers, or a sudden desire
to move to an out-of-the-way village that's divided into squares.

This FAQ may be freely distributed provided that it is kept unmodified
and in its entirity.  This FAQ may not be sold, or included as part
of a publication that is sold (including a website to which a
subscription is charged), without the author's express permission.

Doubutsu No Mori Plus, Animal Forest Plus, GameCube, and all the
characters therein, are (c) and (tm) Nintendo 2001.  The use of any
trademarks within this FAQ is not intended to be a challenge to their


  Hitori Yori Futari,         Two people are better than one,
  Futari Yori Yonnin,         Four people are better than two, 
  Yonnin Yori Takusan.        A crowd is better than four.
  Doubutsu no Mori +          Animal Forest Plus
  Purasu ni natte             Various bonuses make 
  iroiro purasu.              this the "plus" version.

  Animal Forest Plus is an original GameCube title by Nintendo.  The idea
is simple: your character has just moved to a new village and needs to
make a life there.  The game is then about getting through life: talking to
new people, working jobs and making money, expanding your house, etc.
It's similar to "The Sims" or (for those who remember it!) "Little Computer
People", except that you completely control a single specific person instead
of just being an observer or influencing force.
  The game has several unusual features.  First, it's synced to the real-
time clock, meaning that the village in the game reacts to the real time
and date.  (This also means it's more of a "pick up for a moment" game
than a "play all evening" game.)  The "Hitori Yori Futari" bit refers to
another feature: if several people share the same GameCube and several of
them play, they can interact with each other - with hostility or otherwise.

What about the memory card?
  AF+ comes with a memory card included in the box.  This is included
because the Animal Forest Plus save file is 57 blocks - enough to scarf
down an entire memory card otherwise.  The memory card included is 59
blocks big, the remaining 6 blocks being taken up with an invisible file
which acts as a "signature" for AF+, provided a slightly different start
condition for every copy.
  Note that the items determined by the signature on your initial memory
card come from a fixed set, and all items in that set are available
in the game eventually regardless of your signature - you just won't
get them so easily.  Nintendo have, however, manufactured some
promotional memory cards which have signatures which reveal special items
which cannot be gotten in the normal course of the game.  These
promotional cards are not among those included in the game boxes and
it's likely that they won't be available to importers.

Can you play this game if you don't know Japanese?

  I DO NOT recommend importing this game if you don't have at least some
knowledge of Japanese.  It will be very hard to work out what is going
on and it may feel a bit pointless and dull to play.  On the other
hand, if you are learning Japanese this game may not be too hard to
read (given a good dictionary and some grammar understanding) because
it's all in kana.

So why are there menu translations and "select the xth option" in this
FAQ if you think the player should be able to read Japanese anyway?

  Because there's a BIG difference between "being able to read Japanese"
and "being able to read Japanese without extra effort".  You'll still
need to read the Japanese spoken to you by characters, but we can at
least avoid everyone having to translate all the basic stuff from

Is this game coming out in the US/Europe?

  There is no official statement on this, but there are a few positive
signs.  For example, Super Smash Brothers mentions a US version of the

Can you customise/choose your character?

  Not really.  There are no stats or anything like that in the game,
so there is nothing to customise (apart from your outfit).  On the
other hand, this means you can PLAY your character any way you like.

Can you beat people up and steal stuff in this game?

  No and no.  You can't take stuff from other people's houses (although
you can barge in while they're standing outside and use their stuff).
And no, you can't brain anyone with the spade, hack anyone up with the
axe, etc.

Nothing is happening in the game.  What do I do?

  Remember that the game is in real-time.  Sometimes there just
isn't that much going on in the village at the moment.  So if you get
bored, go save and shutdown and play another day and it's very likely
that lots of things will have changed.


Initial screen

  From the initial screen, all you can do is press start.

  If it's your first game, the dog guitarist (Totakeke) will appear and
interview you in a voice that might remind you of Captain Blood on
the Amiga.
  First he warns you that some features aren't active if you're the only
player on the Cube.  Then:

  First question:  Do you want to start right away or configure?
     Top answer: Start now
     Bottom answer: Set up

  If you choose "Start now", skip ahead to the train sequence.  If you
choose "set up", he asks several setup questions, one of which is to
do with sound and one is to do with how the animals speak.. unfortunately
I didn't translate it all first time and it seems you can't get back
to it later.
  On later games, a random character will greet you, and will first
ask you if you want to start right away (Top: Yes, Bottom: No), then ask
you to choose your character (pick the name, or the bottom option to start
a new character).
  If you say you don't want to start, they'll offer the menu:

  Change the sound setting
  Change the vibration setting
  Go to menu 2

  Menu 2 is a little scarier:

  Delete a character
  Reset the village
  Adjust the clock
  Never mind!

  Note that if you say "Never mind!", it will return to the "Start or
set up" choice, so you can say "set up" again to get back to the first

On the train

  The first person you meet is the "strange cat" (mishiranu neko).  He
asks questions which set your character (and the game) up:

  "Excuse me, can you tell me if I have the right time?"
   (He announces the time off your Cube's system clock)
    Top: That's right.
    Bottom: No, that's off.
   (Note: the game refers to midday as "0 PM"!)

  "Do you mind if I sit here?"
    Top: Sure, go ahead.
    Bottom: No way!
    (I don't know what happens if you say No..)

  "What's your name?"
    (Enter the name your character will have in the game.  See
     section 3 for the text entry controls.)

  "Interesting name, aha!  What do you think of it?"      
    Top:    It's cool!  
    Middle: It's cute, isn't it? 
    Bottom: You got it wrong! (Returns to name entry)

  The game now guesses at your gender based on your answer to the
    previous question.  If you said your name was cool, the game guesses
    you're male.  If you said your name was cute the game guesses you're
    female.  It then asks if it's right:
     Top:     You're right!
     Bottom:  No, I'm not a (girl/boy)!

  "Where are you going?"
    Type a name for the village the game will take place in.  The
    Japanese "-Mura" ("Village") is automatically appended, but the
    rest of the name need not be in Japanese.  Then confirm:
      Top:     Yep!
      Bottom:  You're wrong!

  "Why are you going there?"
    Top:       I'm moving house.
    Bottom:    None of your business!

  "Do you have somewhere to live there?"
    Top:       I'm not sure.
    Bottom:    ?

  The cat will look shocked (you're going to move somewhere and don't
know where you'll live!?) then go and phone Tanuki to meet you at the
station in the village.  It then comes back, says a few pleasantries,
and leaves.. and soon the train arrives.

At the village
  Your train will now pull into the station of the village you named.
Use the analogue stick to move around, and walk outside the station.
Tanuki will meet you, show you around a bit, and then take you to
the square.

  Go up to a house door and open it (by pressing A).  There will be
almost nothing in the house at the start of the game, so just go in and
come out.  As you come out, Tanuki asks:

          Do you like this house?
             Top:     Yea, it suits me.
             Bottom:  It's not very good.

  If you choose the bottom option, you can walk into another house
around the square (there are four).  At the start they'll all be the same
and the only difference is what location you live in.

  If you choose the top option, Tanuki asks you to confirm (Top=yes,
Bottom=No) and then sells you the house you picked.  He'll tell you
the price, which will be something like 19800 Bells, and your
inventory screen will pop up to (automatically) give Tanuki all the
money you have, which will be about 1000 Bells.  Tanuki will look
shocked and then agree that you can owe him the rest and pay it back
by working at his store.  That done, you are free to wander as you

During standard play:
    ANALOGUE STICK      -  Moves you around.
    A                   -  Use object/site.
    B                   -  Pick up object, or hold down as you move
                             to run.
    Y                   -  Open inventory.
    X                   -  Open map (once Tanuki has given it to you)
    C-stick             -  Move camera.

On the inventory screen:
   Use the analogue stick to move the cursor around and press the A
   button to open the menu for an object.  For most objects this will
   Items like clothes and food can be eaten/worn by "move"ing them onto
   your model at the top of the screen.  The main block of objects is
   what you're carrying; the subblock to the right is for "letters".
   The three icons on the right change between the three inventory
   categories (?); the pencil icon on the left lets you apply skins to
   clothing.  Choose it and a list of skins will appear, then choose
   whether you want to skin your outfit or your umbrella.

When entering continuous text:
    Y BUTTON            -  Cycle character set
        (Hiragana -> Symbol -> Katakana -> English -> Numbers)
    X BUTTON            - Add Kana accents / Change english case
    A BUTTON            - Insert selected letter / move to subwheel
    B BUTTON            - Delete character
    DIGITAL STICK       - Move entry cursor
    ANALOGUE STICK      - (top half) Select from wheel;
                          (down) Spin wheel / cancel subwheel


While inside your house, you can configure items there.  To move items
around, approach them and hold the A button.  Note the direction your
character is facing.  You can move the item by moving forwards and
backwards (in your character's perspective) and rotate it by moving
left and right (in your character's perspective).  To use items in the
house approach and tap A quickly: if you hold A you may try and move
the item, and get a flashing X sign which indicates it can't be moved.
This does NOT mean it can't be used!

While inside your house you can choose items from your inventory to add
to your house.  Most house items appear as leaves in your inventory;
choose them and choose the second option from the menu while in the
house and they'll turn into items.  Pressing B near an item will turn
it back into a leaf and add it to your inventory.  Some other objects
change too; for example, dropping clothing in your house will create a
clothing stand.

Your house at the beginning has several features:

WRITING DESK - This lets you write a diary, effectively.  Select it and
  use the stick to pan through calender pages, then press A to select
  a day and write an entry.  Pawn symbols on the days show the days
  on which you played the game.

STEREO - This lets you listen to music, once you've obtained some.

LIGHT - Press Z to turn the lights on and off while you're in the

MAILBOX - Approach the mailbox outside your house and press A to check
  your mail.  It will appear as a separate box similar to that used
  for your inventory.  Any mail you have will be automatically moved
  into your inventory if there is room for it.  To read a letter,
  select it in the inventory and choose the top option; if the letter
  has a gift enclosed, there will be a picture of a gift-box next
  to to the letter in the inventory.  Pick the letter and choose the
  third option and the gift will become a seperate object; drop it
  in your main inventory and then select it and choose the second

CARETAKER - The wobbling flowerpot-man like device outside your house is
  actually the caretaker.  Approach it and press A to get the following
       Save the game
       Deposit an item
       Go to menu 2
  Menu 2 is:
       Skin the door
       Set a message?
       Go to menu 1
  SAVE THE GAME: Exactly that.  You'll be asked by a random character if
    you want to save and quit (top option) or just save (bottom option).
    The character will then fill the speechbox with coloured text and an
    arpeggio will play while the save is carried out (which takes a while!)
    Note that you are obliged to save whenever you want to stop playing
    the game.  If you just power off or reset, then next game an angry
    mole called "Reset-kun" will appear and yell at you as soon as you
    leave your house for the first time.  (This is to discourage you from
    just resetting the console to escape negative consequences if things
    go wrong.)
  DEPOSIT AN ITEM:  The caretaker keeps an item cache for you, and you
    can also sell items using your house as a store.  Choosing this item
    opens your inventory with the cache available for you to put items
    into.  When you place an item, the Caretaker gives you three options:
                    Item is available free
                    Item is for sale for a price
                    Item is for storage/display only
  SKIN THE DOOR:  Change the appearance of your door.  Gives three options:
    (top) Set a skin, (middle) Remove current skin, (bottom) Cancel.
  SET A MESSAGE:  I'm not sure what this does, but it could be something
    to do with the message given to other players when they try and enter
    your house.

You can also obtain new items to add to your house or to use.  These

CARETAKER DUMMY - That's not what it is, but I'm not sure what to call
  it otherwise.  It's a dummy that looks like the caretaker and makes a
  regular noise.  There are different models available that go ping,
  bang, ratatat, or similar.

CARPET - Don't drop this in your house - instead, select the option from
  the menu in inventory and you can reskin your house's floor and walls.

CHAIR - Uhm, exactly that.  Move onto it to sit on it.

CLOTHING STAND - These are created when you drop clothes in your house.
  You cannot use them, but you can pick them up to make them back into
  standard clothing items in your inventory.

DARUMA - A red spherical item with a face at the front.  The face has
  two empty, white eyes.  USING it will fill in or blank out the first
  eye.  This is a traditional Japanese good luck charm; the idea is
  that you fill the first eye in when you have decided on something
  you want, and then fill the second one in when you get it.

FAMICON - Otherwise known as a NES.  Each one allows you to play one
  NES game.

MYSTERY BAG - A bag with two kanji on the side.  Contains a mystery item;
  open it in the inventory screen to see.  Note: you must open it
  while NOT in your house.

NET - Lets you catch ??.

RETRO-STEREO - Just like the standard Stereo, but bigger.

SPADE - Allows you to dig up star points, plants, etc.  Use A while the
  spade is equipped.  Using A on an existing hole will fill it in again.

TOTEM POLE - Exactly that, if you want one of these ugly great things in
  your house, go ahead..


The village you're in is represented by a grid divided into squares.
The game will smooth-scroll as you move around within each square, but will
push-scroll (ie, only scroll when you hit the edge) between the squares.
Around the village you will find:

MAP BOARDS:  Walk into one of these and hit A to see the map.  You only
  need this until Tanuki gives you a map of your own.  The symbols
  on the map board are:
      /  \      In blue, this is a house.  The PC's houses are 
     /    \     the four in the square; all other houses are NPCs.
     ------     In red, this is Tanuki's shop.
     Ý    Ý
     Ý    Ý

  --------------    The garbage dump.  Random items show up here quite 
  Ý            Ý    often, so if you want to be a scumbag scavenger you
  Ý            Ý    can go get them.
  -----Ý  Ý-----

                    The post office.

       \  /
       /  \         The shrine.
      /    \
     /Ý    Ý\
      Ý    Ý

  ----\      /----
  Ý    \    /    Ý  The "able sisters" clothing store.
  ---Ý  ----  Ý---
     Ý        Ý
     Ý        Ý

     /      \
  ÝÝ    ÝÝ    ÝÝ    The museum.
  ÝÝ    ÝÝ    ÝÝ
  ÝÝ    ÝÝ    ÝÝ
  ÝÝ    ÝÝ    ÝÝ

     Ý\     /Ý
     Ý \   / Ý
     Ý  \ /  Ý      The police box.
     Ý   X   Ý
     Ý  / \  Ý
     Ý /   \ Ý
     Ý/     \Ý

MELODY BOARD:  The one Melody Board lets you write a song.  Use the
  analogue stick to change the notes.  The song on the board is the
  "Village Song", and will be used in various contexts; most notably
  you will hear a version of it whenever you talk to someone.

NOTICE BOARD:  This is in the centre of the four houses in which
  PC's can live.  Walk up to it and hit A to read the notices, and
  you can also post your own.

POST OFFICE:  Go here to send letters.  You must already have written
  the letter and have it in your inventory; then, talk to the duck and
  choose the first option on the menu to send the letter.  This is
  also where you go to pay back your debt to Tanuki after the part-time
  jobs have ended (second option while the loan is active).  The
  second/third option I'm not sure about, though.

CLOTHING STORE:  Go here to buy clothes and edit and store texture
  designs.  Note: you cannot buy or sell items here until you have
  completed the part-time job with Tanuki.

MUSEUM:  The curator here can identify any unusual natural objects you

TANUKI'S SHOP:  Go here to buy and sell items.  This will also be an
  important location at the start of the game, since you begin the game
  by being asked to work part-time for Tanuki to pay back the loan
  for your house.  See the section on Tanuki in Part 5 for more information.
  When you visit Tanuki *AFTER* you have paid back the loan, you get
  this menu:
         Sell Item
  If you choose "Sell Item", your inventory will pop up for you to choose
  an item to sell.  If you have more than one of that item, Tanuki will
  ask if you want to sell them all (top option) or just one (bottom
  option).  He will then tell you how much he'll pay, and you can say
  Yes (top) or No (bottom).
    If you choose "Catalogue", the catalogue of items will pop up.  Tanuki
  will sell you almost any of the items THAT HAVE ALREADY APPEARED IN THE
  GAME.  *New* items will *NOT* appear in the catalogue, instead they will
  be on the tables in the shop.  Walk up to one of these and press A to
  buy it.  If you buy one of these items, it will be replaced with a
  "Sold out" sign.  Tanuki restocks every day.

POLICE BOX:  Talk to the dog outside the door to ask:
    Anything odd happening?
    Any lost property?
    What is this place?
  If you ask "Any lost property?", the dog will tell you how many lost
  items there are.  If you go into the police box, you can look at the
  lost property and take it for yourself!

TREES:  You can shake trees with the A button, and items may drop from
  them (sometimes even bags of money!).  Fruit gathered from trees can
  be sold to Tanuki for 100 bells each.  The trees in your village will
  normally bear only one type of fruit.  If you manage to obtain a
  seed for a different type of tree, that bears fruit of a different
  type to the village default, then Tanuki will pay *500* bells each
  for the alternate fruit!

STAR POINTS:  There are star-shaped points around the map.  Buy a spade
  from Tanuki and you can dig these up.  You can find Bells, fossils,
  or - uhm - caretaker dummies(!?)

PEOPLE'S HOUSES:  All the NPCs have houses around the village.  You can
  go into their houses, but normally there won't be anything useful
  there (no, you can't steal stuff from them) and you can talk to them.
  What they say varies constantly, but there are some patterns.

SHRINE:  This gives you several options, but I haven't gotten any of
  them to do anything.


Tanuki's Jobs 

  At the start of the game the main source of jobs will be Tanuki, for
whom you will do jobs to pay back the money for your house.  To get a
job, just go to Tanuki's shop and talk to him.  When you have completed
the job, return to Tanuki for payment and the next job.  Note that
he won't actually give you any money because all the money you earn will be
put into paying back your house.  However, until Tanuki's jobs are
complete some options will not be available to you: you cannot buy or
sell from Tanuki or from Able Sisters, and other people will not give you

  One warning: I strongly recommend that you WRITE DOWN the job that
Tanuki gives you, because if you forget it between games Tanuki won't
repeat it that day.

  The jobs he'll give you are as follows.  (This is the order I got them
in but I'm not sure it's fixed.)

 - The outside of the shop is dull.  Plant some seeds around it.
   You know you got this job if loads of seeds and plants appear in your
   inventory.  Just walk around the shop and drop them all near to it.
   Note: if you have less than 10 open slots in your inventory, Tanuki
   cannot give you this job because you don't have enough space to hold
   all the plants.  If he won't give you a job, try dropping items
   until you have 10 free slots.  
 - Take an item (a leaf) to someone.  Tanuki gives you the grid
   coordinate, and the person's name (in colour) to take it to.  Just
   take the item and give it to the person.  When you go back to
   Tanuki, he'll give you a map as well as your payment.
 - Send somebody a letter.  He'll give you a sheet of writing paper and
   tell you who the letter needs to be written to (in colour).  Select
   the writing paper in your inventory and choose the second option.
   Then choose the person Tanuki named, write the letter (I don't know
   if you have to say anything specific) and take it to the post office
   to send it.  (WHY anyone uses mail in a village in which everyone
   lives in walking distance I have no idea, but..)

 - Go and talk to everyone.  This means just the standard houses -
   you don't have to go to service buildings.  Note that after this
   it seems you can ask any character, not just Tanuki, if they have
   any work they need doing.

 - Take an item to somebody.  The name is given in colour.  I got two
   of these.

 - Write a notice on the bulletin board about the shop.  Just go to the
   bulletin board and write on it.  The general consensus is that you
   don't have to write anything specific.
 - After this, the part time job is completed, and your character will
   run outside of the shop and do the Nintendo Victory Wave.  
   You still need to pay back your house by earning money elsewhere
   in the village.  You do not give the money directly to Tanuki,
   though, instead you pay it in at the post office.  Go to the post
   office, choose the second option, then choose how much you want to
   pay.  Paying off your loan is another Victory Wave moment.

Absolute Timed Events

[Note: You can adjust your GameCube clock to make these events happen
quicker.  Thus, if you want, you can fast-forward through several
years to get all your New Year's Day presents at once and buy everything
in sight.  If you did this I would be inclined to wonder why you actually
bothered playing the game at all ;) but there it is. ]

1/1: On 1/1 of a year, you'll get a letter from your parents wishing you
a Happy New Year and all health and fortune, and enclosing 10000 Bells!
There will also be a notice on the village board from Tanuki wishing
everyone a happy new year (and telling them to buy stuff from his store -
every inch the businessman, isn't he?).

BIRTHDAY:  At some point, somebody will ask you when your birthday is
(if you get a date entry box with a present in the corner, that's
what's happening).  Once the game knows this, on your birthday,
you'll get a letter and a present.

CHRISTMAS:  On 24/12 of a year, near the evening, a reindeer in a
Santa costume will appear in the village.  If you talk to him, then
on 25/12, you will get a letter from Santa with a gift item attached.
(Balloon Fight?)

Relative/Repeated Timed Events

TOTAKEKE:  The dog guitarist, Totakeke, will play outside the station
at 8pm every Saturday.  You can go and listen, or buy music from him.

TSUNUKI:  Tsunuki is the competitor to Tanuki.  His shop (Fox
Furniture) will only come to the village occasionally.  When he
is coming, he will write you a letter telling you the date he's
arriving on.

TREASURE HUNTING:  Each day, a random spot on the map is picked and
a set of radiating lights will appear there.  Dig at that spot and
you will find a bag of 1000 Bells.

FOR WHOM...:  The village bells ring on the hour.  They chime out
the village song.

HAPPY ROOM ACADEMY:  Tanuki will tell you about these people.  They
grade rooms in houses based on how well they are laid out and
coordinated, based on taste and Feng Shui.  Once they're active,
they'll send you letters telling you what your current score is and
how to improve it.  Of course, they are more impressed by more
expensive and hard-to-get items (why did you THINK Tanuki told you
about them!? ;) )  The first letter you get from them will just be
a "welcome" letter.

Circumstance Events

ANIMAL ISLAND:  If you plug a Gameboy Advance into the GameCube with a
link cable, then a ferry will appear with a ferryman who will take you
to a seperate island.  You will have a second house on this island.
Also, by talking to the ferryman and choosing the first option both
times, you can download the game Animal Island (a "mini" Animal Forest
Plus") to the Gameboy Advance!  The only thing to beware of here is,
that you cannot turn your GBA off while playing Animal Island on it
because the game will be stored in RAM only.

Uncategorised events

DARI 1:  Dari (the pig) has once buried an item near a house and left a
  notice on the board saying he has done so.

DARI 2:  Dari has also been sighted hanging out in an igloo? with a
  barbecue? far from his house.


  "Ai No Kotoba" is a hidden system for obtaining Famicon cartridges.
To use it, you must go to the Nintendo website at the following address:


  You MUST have Japanese viewing software in your browser.  If you don't,
install the Japanese Language Support from Microsoft, or install NJWIN
CJK (from http://www.njstar.com/).
  On the page given, click the bottom link, and then use the interface
provided to enter your character's name and the name of the village.
Use the radio-buttons to choose which one you're entering, and the links
to the right to choose the alphabet to enter with (rightmost one is
English)  If you make a mistake, click the leftmost command button to
clear the current entry.  When you're done, click the rightmost command
button and the next page will have some Japanese text in a white box
at the top.
  Write that Japanese text in a letter to somebody in the town and..
umm, well, actually, nothing will happen.  Anyone know what I'm doing


Well, this is the moment where I beg for contributions.. because of the
real-time nature of AF+, it will be IMPOSSIBLE for a single person to
write a full guide, so please send me what you know to the address at
the top of the FAQ.  Please do NOT send any of the following:

  - Requests for information (everything I have is here already)
  - Messages stating you have information but not giving that information
     (I can only deal with private e-mail about once a week, so if I
     have to write back and say "Yes, can I have the info please",
     the updates are slowed down a lot.  If it's relevant, isn't in the
     FAQ, is textual and is less than 100k, just assume I want to know

The following people have contributed to this FAQ (all e-mail addresses
are humanised for antispamming) and are all due significant kudos for
the fact:

Hibiki637            [ Hibiki637 [at] aol.com ]
Allen-Michael Brown  [ Cornell002 [at] hotmail.com ]
Donnovan             [ GameFAQs Message boards ]
Jason Muir           [ jason [at] pokemon99.freeserve.co.uk ]
Jonnyram             [ GameFAQs Message boards ] 

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