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FAQ/Walkthrough by Xanathis

Updated: 08/19/00

SWORD OF HOPE II Walkthrough
By: Xanathis (http://xanathis.cjb.net)
For any corrections/additions, email xanathis@hotmail.com

1st revision - may 1998 - mostly complete
2nd revision - august 2000 - found the old file and noticed
that I had left out a good part of the beginning and added that in.
Changed the format of the maps a bit.

If you've ever played shadowgate, then you'll
be familiar with the style of play that sword of hope
2 contains with more rpg elements involved.

Tips:
- Look/Hit almost anything and everything, you never know what you'll find.
Make sure to hit/look more than once, sometimes things will give more than one
item.
- Buy better eq as fast as you can at the beginning of the game
or you'll die a LOT.
- Before you lose a party member, unequip them so you can sell their stuff.
Equipment is not cheap in this game.
- Fortify and Empower are some of the best spells available. Make
sure to use them, especially in boss battles.
**********************************************************
The Woods
=========
Woods enemies: blop, skeleton, moth
River enemies: blop, frog
Temple enemies: blop, skeleton, ghost, spider, big bat

Shops:
Weapon		Price
------		------
Knife		5
Rapier		40
Copper Sword	80

Armor		Price
-----		-----
Clothes		5
Leather		40

Shield		Price
------		-----
Wooden		5
Leather		40

Item		Price
----		-----
Wheat		10
Barley		20
Starcane	100
Herb		20
Blue Medicine	15
Red Medicine	40
Coin		200
Wooden Boomerang 60
Copper Boomerang 220
_________________________

Woods							   C (7)
							   |
							   C
							   |	
        Shaman  Castle (8) Tool Shop	Weapon Shop	Waterfall (6)
	   |   	   |	       |	      |		   |
[Desert] - W ----- W --------- W ------------ W		   R (5)
					      |		   |
					      W ---------- W (5) - [Ancient Temple]

Temple: Floor 1
---------------

	  T
	  |
      T - T (1) - T (2) - [Floor B1]	
	  |
	  T (1) - T	
	  |
[Woods] - T

Temple: Floor B1
----------------

[Floor 1]    T (4) - T (3) --- T (1)
    |		   	       |	
    T (1) -------------------- T (1)

T = ancient temple
W = woods
R = river
C = cave behind waterfall

1. Hitting the wall causes a ghost to attack (ghosts can be tough)
2. Examine statue to find a button. Hit it to find stairs to second floor.
3. Move statue's arms up to open a secret door
4. Discover the the evil fiend has escaped
5. Find wounded people after you visit (4)
6. Find a man who tells that there is a passage behind the waterfall. Muse appears.
7. Look at the shard and a monster will steal it. Muse joins the party.
8. After Muse joins, visit the king and he will open the way to the desert.
**********************************************************

The Desert and Prairie
======================
Desert Enemies: Roc, Basilisk
Prairie Enemies: Blop, Toge Blop
Lake Enemies: Lizardmen, King Frogs

Shops:
Weapon		Price
------		-----
Copper Spear	120
Steel Sword	250

Armor		Price
-----		-----
Dress		10
Leather Dress	120
Hemp Garment	250

Shield		Price
------		-----
Charm Ring	10
Spirit Ring	120
Copper Shield	250

Casino Prizes (use coins to play):
1. Wheat	2. Barley
3. Herb		4. Blue Medicine
5. Red Medicine	6. Kikanzou
7. Blizzard Cane 8. Gem Stone
________________________________
	[Rod's Woods]
	[Pixie Cave]
	    |
	  Pier (4)
	    |
	L - L - L - L
	        |
	        P
		|
	    P - P	
	    |
   	    P
	    |
	    D (2b)
	    |
	    D 	D (2a) -- D -- Inn - Casino - Shop	
	    |		  |	|
	    D		D (1) - D
	    |			|
	    D			D  Fortune Teller	
	    |			|   |
	    D (3) --------- D - D - D - D - D - [Ricca Castle] [Woods]

L = lake
P = prairie
D = desert
[] - leads to those places
	
1. Fight a sandworm. Save Nina to get the sand drop.
2a. Quicksand will take you to 2b.
3. Use the sand drop to open the underground temple.
4. Go diving to the Pixie Cave using the water jewel. Ride the turtle 
to Ron's Woods after the Pixie Cave.
**********************************************************

Pixie's Cave
============
Cave Enemies: Lizardmen, Slugs, King Frogs
Lake Enemies: Deathfish
______________________________________

Pixie Room	Pixie Room	Elder's Room
     |		     |		       |
     C ----- C ----- C ------ C	       C
     	     |	     |	      |	       |
	   « C(3b) - C	      C (1)    C (3a) »
		     |	      |	       |
	   [Lake]    C ------ C ------ C (2)
	     |	     |
	     U ----- C

C = cave
U = under the cave
« » = map wraps around

1. Rescue the turtle from the rock
2. The turtle reveals a secret path
3a. The current will wash you away until you stop it
3b. Pick up the rock and place it in the hole at (1) to stop the current
**********************************************************

The Underground Temple
======================
Enemies: Dorg, Mummy, Basilisk, Salamander, Sandworm
____________________________________________________
		Floor 1
		-------

		T (4) - T (3) - T - [Floor 2]
	   	|	|	
		T -----	T (1) - T (2)
		|
	T (2) - T (1)
		|
     [Desert]	|
	|	|
	T ----- T

		Floor 2
		--------

	T (5) - T - T (4)(6)
		|
		T (3)
		|
	T ----- T (1) - T (1) - T (2)
		|
		|   [Floor 1]
		|     |	
		T --- T

T = temple

1. Hit the walls to reveal doors
2. Treasure chests
3. Hit the floor to fight the antlion and get rid of the quicksand
4. A statue. Uses the ashes from the boss to release the people
5. Nina's Father. When released, you'll get the water jewel and Nina will leave the party.
6. Look around and the boss appears. Kill him to get the ashes.
**********************************************************

Rod's Woods
===========
Enemies: Kobold, Maneater, Hibagon

Shops:
Weapon		Price
------		-----
Steel Spear	370
Crystal Sword	500
Crystal Spear	670
Sword of Comfort 900

Armor		Price
-----		-----
Copper		500
Iron		900
Steel		1500
Armor of Breath	2200

Shield		Price
------		-----
Iron		500
Steel		900
Crystal		1500
Shield of Comfort 2200

* Don't buy the comfort eq, they seem to be worthless
___________________________________________________________

[Winder Castle]
	|
	W
	|
	W (6)
	|
  {1} «	W (5) - W ----- W - W » {1}
	|	|
  {2} «	W ----- W (1) - W - W » {2}
	|	|	|
	W ----- W -----	W	woodcutter
		|	|	   |	
		|	|  Shop -- W - shaman
		|	|	   |   |
		W ----- W -------- W - W (4a) 
			|	   |	
      W ------ W	|	   |
      |	       |	|	   |
    spring --- W (4b) - W (3)	   |
			|	   |
			W (2) ---- W (1)
				   |
				[Prairie]
				 [Lake]

W = woods
[] = other area
« » = map wraps around
{} = where map leads when you take the arrows

1. Get the mushroom to use later
2. Hit the trent tree to get fruit of trent
3. Use fishing pole here to catch fish
4a. Get the honey by hitting the tree
4b. Feed the bear honey to get the fishing pole
5. Run into Creeper, Bogi joins the party (you have to look around)
6. Woodcutter chops down tree to reveal path to Winder Castle

* Save the fruit of trent (you can get 3), until near the end of the
game. They will be invaluable to you.
**********************************************************

Winder Castle
=============
Enemies: Wraith, Berzerker, Killer Sword, Dark Mage
Passage Enemies: Sea Serpent, Nortilus
______________________________________
		Floor 1
		-------

		  Throne Room (7)
		        |
		        W (6)
		        |
		W (5) - W (3)
		|
	W -----	W (3)(4)
	|	|
    [Floor 2]	|
		|
	W (2) - W (1)
		|
	     [Rod's Woods]

		Floor 2
		-------

      [Beach]
	 |
	 U
	 |
	 U
	 |
W (11) - U
|
W (10)	    	W (5)
|	    	|	
W - W (9) -----	W (4) - W (5)
	    	|
	    	|     [Floor 1]	
	        |	|
warehouse (8) - W (4) - W

W = winder castle
U = underground passage
[] = leads to other areas

1. The door needs oil to open
2. Talk to the ghost. It will turn off the floor spikes (6)
3. Talk to the ghost
4. Hit the rubble to reveal a door
5. Treasure chest
6. Floor spikes
7. Bring the sword of wind to get the key
8. Get the oil
9. Get the sword from the statue after king winder tells you to get it
10. Use the key to open the door. Beware - the old woman appears and 
turns into a monster
11. Get the shard of wind and follow the tunnel out
**********************************************************

Beach and Port Town Bon
=======================
Beach Enemies: Nortilus, Sea Serpent
Port Town Enemies: Dark Mage, Wraith, Berzerker, Dark Knight

Shops:
Weapon		Price
------		------
Sword Tris	2600
Spear Tris	3200
Weasel Slash	3800
Sword VCM	4600

Armor		Price
-----		-----
Armor HTHZ	4600
Armor HZE	6300
Armor of Spirits 8500

Shield		Price
------		-----
Shield HZE	4600
Shield of Spirits 6300
Shield Ill	8500

Item		Price
----		-----
Black Pearl	80
Miracle Nut	80
Kikanzou	500
Iron Boomerang	980
Steel Boomerang	3000
Water of Life	1000
Gem Stone	1000
Chill Cane	2000
Lightning Cane	6000
Destruction Cane 15000

Casino Prizes:
1. Black Pearl	2. Miracle Nut
3. Kikanzou	4. Gem Stone
5. Water of Life 6. Chill Cane
7. Lightning Cane 8. Destruction Cane
_____________________________________

S (4) - [Rod's Woods]	
|
[Beach]
			  Shaman				    [Nuku Island]
			    |					    [Farb Island]
			    P - Shop Shop  Inn   Cafe (3) - Casino  [Nekojara Island]
				|      |    |       |          |     |
				P ---- P -- P ----- P -------- P - Harbor
						    |
						    P
						    |
[Cave] - B - Yota (1) - B - B - B - Fisherman (2) - B 
				|
			  [Winder Castle]

P = port town bon
B = beach
S = seaside cave
[] = other areas

1. Get a crab from the beach cave and give it to Yota
2. Give the fisherman a mushroom (from rod's woods) for information
3. Buy a drink to get some info
4. Fight the giant crab by looking at the small crab. 
Take the crab to Yota to get the boat.
**********************************************************

Farb Island
===========
Enemies: Tornemage, Dark Knight, Behemoth

Shops:
Weapon		Price
------		-----
Weasel Slash	3800
Sword VCM	4600
Sword MOS	5400
Sword of Spirits 6300
Sword Gdlk	8500
Sword of Miracles 9500

Armor		Price
-----		-----
Armor of Illusions 11000
Armor Spd	14500

Shield		Price
------		-----
Shield Spd	11000
________________________

Dr. Normal (2)
   |
   F	[Zakdos Castle]	  Inn
   |	      |		   |
   F 	      F (3)	   F	Black Smith (1)	 Shop
   |	      |	 	   |	     |		  |
   F -------- F ---------- F ------- F ---------- F
	      |
	[Port Town Bon]
	[Skuner Island]
	[Nuku Island]
	[Nekojara Island]

F = farb

1. Bring Tritrium and scales of a fire dragon for the 
best weapons/armor (buy em in shop)
2. Bring Hishoseki for Airship
3. Airship
**********************************************************

Nekojara Island and the Underground Volcano
===========================================
Enemies: Scarab, Beholder, Rocban
Volcano Enemies: Rocban, Skud, Beholder, Dinosaur, Minotaur
_____________________________

[Volcano(b)]	[Volcano(a)]
  |		    |
  N ------ N ------ N
	   |
	[Port Town Bon]
	[Skuner Island]
	[Farb Island]
	[Nuku Island]

	Volcano: Floor 1
	-----------------

V (2) - V - V (1)
	|
	V
	|
    [Nekojara(b)]

		V (6)
		|
V (5) - V (1) -	V -----	V -----	V (7)
|			|	|
V ----- V (4)	V ----- V	[Floor B1]
	|	|
	V(3) <- V
		|
		[Nekojara(a)]

	Volcano: Floor B1
	-----------------

V -----	V (7)
|	|
V     [Floor B2(a)]
|
|     [Floor 1]	
|	|
V -----	V -----	V -----	V (1)	
	|	|
	V (1) - V
		|
		V
		|
	      [Floor B2(b)]

	Volcano: Floor B2
	-----------------

		   V (9)
		   |
		   V - V     [Floor B1(a)]
		   |   |	   |
	     {4} « V - V - V (1) - V - » {4}
		   |	   |
[Floor B1(b)]  {3} |	   V (10)     {2}
      |        !   |	               ! 		
{1} « V ------ V - V (8) - V - V (1) - V » {1}	
	           ! 	       !
	          {2}         {3}		

N = nekojara
V = volcano
[] = other areas
« » and ! = map warps
{} = where map warps to

1. Holes that take you to other floors
2. Cool Cloak to avoid lava damage
3. Ceiling Crubles and destroys the path
4. Fire Sword
5. Dragon Horn
6. Spring - recovers all hp
7. Hit the ashes
8. Sword of Earth
9. Dragon - use Dragon Horn to summon it. When defeated,
get the fire shard and dragon scale. Bogi leaves the party.
10. Hit the ashes then look to get the veil.
You need the veil to fight the dragon.

* Hit rocks on the ground for items, but don't hit
the walls.

* I found the tritrium in the volcano too, but I forgot where.
**********************************************************

Nuku Island and the Ruins
=========================
Nuku Enemies: Rhinokte, Stalker, Fly Eel, Bone Bird
Ruins Enemies: Big Crow, Dark Knight, Tornemage, Behemoth
____________________________________

	[Tower of Mystery]
		|
		T
		|
   [Ruins II]	T
	|	|
	T ----- T
		|
		T (2) ----- Pond
		|	      |
     Nest (4) -	T - (6)  [Inside the Tree]	
		|
	  (3) - T (4)
		|
		T    [Ruins]
		|	|
	  (3) - T (2) - T
		|
       Spikes - I (1)
		|
		I
		|
	   [Farb Island]
	   [Nekojara Island]
	   [Skuner Island]
	   [Port Town Bonn]

Ruins: Floor 1
--------------

[Floor 2]
    |
    R - R (4) - R
 	|
     [Tree]

Ruins: Floor 2
--------------

       R
       |
   R - R - R
   |
[Floor 1]

Ruins II
---------

R - R - R (2) - Pond (5)
    |
  [Tree]

I = Nuku Island
R = Ruins	
T = Tree
[] = leads to other areas

1. Look at the tree
2. There is a red stone, avoid them! They cause 1 damage to
your party for each step you take.
3. Fall down onto the spikes
4. Find a blue stone - take it. You'll need them later.
5. Pull the plug from the pond. It opens the door in the pond on
the tree.

* I've heard that the stones might be randomly placed. If
that's true, just avoid the red ones and grab the blue ones as usual.
Although random, they probably are in the same basic spots.
**********************************************************

Tower of Mystery
================
Enemies: Tornemage, Big Crow, Mimic, Specter, Lich
Inside the Tree Enemies: Stalker, Gias
____________________________

	[Tower of Mystery]
		#
		D
		#
	    D #	D

Tower: Floor 1
--------------

M (2)	[Elevator]
|	    |
M --------- M (1)
|	    |	
|	[Inside the Tree]
|
M -- M (3) -- M		
     |
   [Tree]	

Tower: Floor 2
--------------

M (4) -- M ----	M (4)
|	      	|
|  [Elevator]	|
|	|      	|
M ----- M -----	M
		|
M (6) - M (5) - M (4)

Tower: Floor 3
--------------

M	[Elevator]	M	[4th Floor]
|	     |		|	     |
M ---------- M -------- M -------- Balcony (7)
				     #	
				  Garden

M - M  
    |    
    M --- G - [Tower of Mystery]

Tower: Floor 4
--------------

M (10)
|
|    [Elevator]
|	|
M (9) - M - M - Balcony (8)
	    	   |
		[3rd Floor]

G = garden
D = inside the tree
M = tower of mystery
[] = leads to other areas
# = can only go one way

1. Put the blue stones into the wall so that you can go to other floors
2. Sword of Sky
3. Open the trap door to get back outside
4. Statue - hit it to open the wings
5. A Secret passage opens after the three statues have been activated
6. Get the family crest off the statue after killing the boss on the
4th floor
7. To get up to the fourth floor, use the right vine. Use the middle
vine to drop into the garden.
8. Use the left vine to go down to floor 3
9. Fight the monster Red Eye then get the Family Crest. Put the
crest into the wall to deactivate the force field
10. Get the Hishoseki (needed for airship)
**********************************************************

Skuner Island
=============
Enemies: Specter

* After finishing nekojara and nuku islands, go sailing.
When you wake up, you will get Layl in your party
and the submarine.
____________________________________

		     {1}	
	  	      #	
E --- E (1) - E (2) - E (3)
|     |		      |
E     E ------------- E
|
S {1}
|
[Nekojara Island]
[Nuku Island]
[Port Town Bonn]
[Farb Island]

S = skuner island
E = underwater cave
# = one way movement

1. Avoid the octopus in the vase. It will
blind you. To cure it, exit the cave.
2. Shard of water, can only be gotten after
killing Kraken. It will form with the other shards
to create the worldstone and you can now get the airship.
3. Look at the water. Hit the shadow to fight Kraken and
calm the waters.
**********************************************************

Zakdos Castle
=============
Enemies: Metal Mimic, Metal Knight, Killer Animal, Lich, Griffin,
Durahan, Bone Gloom

* Before entering zakdos castle, be sure to have the Exit,
Fortify, and Empower spells. Also be sure to have over 100 HP.
You will need all this to fight the bosses or to escape out
of the castle if you need to.

* Hope you have fruit of trent left, you're going to need it.
________________________________________________________
		
Zakdos: Floor 1
---------------
			 Dead End
			    |
Z (4) --------- Z - Z (3) - Z
		|   |
[3rd Floor]	|   |	   [2nd Floor]	
    |		|   |		|
    Z --------- Z - Z (2)	Z
	        |   |		|
		Z   Z - Z (2) - Z
		    |
	  	    Z (1)
		    |
		[Farb Island]

Zakdos: Floor 2
---------------

	[3rd Floor]
	    |	
Z (6) - Z   Z - Z - Z (5)
	|	|
	Z - Z - Z
	    |
	    Z
	    |
    Z (5) - Z - Z - Z
		    |
		[1st Floor]

Zakdos: Floor 3
---------------
		        [4th Floor]	
		            |	 
	           Z - Z <- Z
	          |   |
Z ----------- Z - Z - Z
|	      |
[2nd Floor]   Z - Z (6)
	      |
	   [1st Floor]

Zakdos: Floor 4
----------------

Z (4) - Z (6)
|
Z   Z -	Z - Z --- Z 
|	|   |	  |
|	|  {1a}  [3rd Floor]
|	|
Z - Z - Z - {1a}
    |		  Z ------ Z
    |		  |	   |
    |		  Z {1b}   Z (7)
    |		  |        |
    Z (7) -- Z -- Z ------ Z
	     |
[5th Floor]  |
     |	     |
     Z	     |
     |	     |
     Z - Z - Z - Z (5)

Zakdos: Floor 5
---------------

  Throne Room (10)
	|
	Z (9)
	|
	Z (8)
	|
    [4th Floor]

Z = zakdos castle
[] = leads to other areas
<- = one way
* both 1a places take you to 1b

1. Use the bell of water to open the door
2. The door will shut after you go through
3. Hit the bars to open the prison
4. Teleportation treasure chest between 1st and 4th floors
5. Avoid hitting the button!
6. Fight the Demos and then activate the switch (there's 3 of em)
7. There are twin arrows on the floor. By stepping in the room, the
4th floor will change into 1 of 2 configurations. One will let you
get to the 5th floor
8. Fight the Beast Knight
9. Fight the Shell Dragon then use the Bell of Water
10. Fight Zakdos (he has 3 forms) - try to keep Theo healed up
**********************************************************

The Dark Dragon
===============

With the sword of hope in hand, Theo rushes
back to defeat the dark dragon.

* You're left with only Theo to fight the dragon. He has the same
hp/mp he had after the fight with zakdos.

* This is another battle where fortify can save your life.
If you haven't used all your fruit of trent by now, now
would be a good time.

Sit back and enjoy the ending :)

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