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FAQ by KindarSpirit

Updated: 04/18/01

				 Kirby Star Stacker
			           FAQ for Gameboy
			        By KindarSpirit@aol.com
			        -----------------------
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 | +This FAQ was created on 4.16.01 by KindarSpirit@aol.com         + |
 | +It was last updated 4.18.01. This FAQ may be used               + |
 | +on other sites, in agreement that it is not altered.            + |
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*** Special thanks goes to LegoManiac900@aol.com, who e-mailed me not too long
***
*** after I posted this FAQ. There is now the finishing information on the    
***
*** real ending of the game!                                                  
***


Released: 1997
			- + - + - + - Contents - + - + - + - +

			          1. Tips on playing
		                  2. Rules
		                  3. Round Clear
			          4. Vs.
			          5. Challenge
			          6. Time Attack
		                  7. Records
			          8. The Ending
		                  9. End/Contact/Thanks
                        - + - + - + - + - + - + - + - + - + - +

1. Tips on Playing
------------------

Kirby's Star Stacker, isn't a game you can be told how to do it, you've got to
learn the skills by yourself. It's like Tetris; you can tell someone how to
do it... but it's up to them on how they actually do it. I hope you know
what I mean hehe.

I can give you a few tips though:

- The only two rows you must worry about, are the two in the middle. The rest
  of the rows can pile up higher then the screen. The two in the middle, cannot
  have more then one block above the screen.

- When setting up chains, always do them as close as you can to the bottom.

- If the levels start getting to hard, don't build chains, just take it slow
  and try and match up the characters, instead of setting up something.

- The blocks that come down with animal friend, try to place that in an isle
besides
  the middle (if you don't have room). This won't disappear once you make a
chain,
  it will change from a block to a star. Even though this is good, it can still
  take up space.

2. Rules
----------------------
From the game:

"Hi! I'll teach you the rules for this game now! Use your friends to collect
the
stars!! Sandwich stars between like friends to stack the stars. If another
friend
is between, you won't collect it.

When you can chain your stacks together, bonus
stars will fall! Use chain reactions to get lots of stars at once time!

With the bonus stars, you get, you can connect even more chains!!

Here comes Dedede's fist! When you set the block... whammo! ... Wow!

Get caught on a center column, and the game is over."

3. Round Clear
--------------
Round clear is a elimination game, round by round. Each round, King Dedede has
so many hit points. Knock him out by getting stars. Each star you get, knocks
off one of his hitpoints. There are four levels, Normal, Hard, Very Hard and
Super Hard. Beat all of these and you get the bonus Insane level... which is a
pretty good challenge! Every 5 levels, there is an intermission as well. It
will show the Kirby animal friends dancing, playing with apples and a bunch of
other stuff. You need to beat so many rounds though to make it to the end of
that challenge level.

*TIP - The levels ARE predetermined. As you will notice in Normal level, just
one block can clear the whole round! I don't think it's like that for every
level (especially the insane levels) but I'm pretty sure the levels are not
random. If your having trouble, just keep trying to put the beginning block
somewhere new everytime.

Here's the list of hitpoints for each round, rounds needed to beat the level,
the ending and King Dedede's commentary:

*Normal: 8 Rounds

King Dedede: Hey Kirby! This means war!! If you can stack this many stars, you
win!

Ending: Shows Kirby and Rick having a picnic

Round     Hitpoints
_________________________
1 	  4
2 	  4
3 	  4
4 	  4
5 	  5
6 	  5
7 	  5
8 	  5




*Hard: 16 Rounds

King Dedede: When you lose, I get to laugh at you... big time! Ha-ha-ha!!

Ending: Shows Kirby and Kine as pirates

Round     Hitpoints
___________________
1	 10
2	 12
3	 10
4	 20
5        14
6	 16
7	 15
8        32
9	 20
10 	 24
11       28	 	
12       35
13       26
14	 30
15	 35
16	 37

*Very Hard: 16 Rounds

King Dedede: What do you think? Lots of work, huh?! It will get much, much
faster.

Ending: Shows Coo flying while holding Kirby and Rick in a basket.

Round     Hitpoints
___________________
1        36
2        33
3        40
4        43
5        40
6	 40
7        41
8        48
9        43
10       46
11	 48
12       50
13	 50
14	 52
15	 55
16	 50

*Super Hard: 16 Rounds

King Dedede: Shoot, shoot, shoot... Think you can win? Think again!

Ending: Shows Kirby, Kine, Rick and Coo looking out a window during snow and a
King Dedede
snowman.

Round     Hitpoints
___________________
1	  56
2	  58
3	  60
4	  99
5	  60
6         62
7	  63
8	  77
9	  67
10	  70
11	  68
12	 100
13	  80
14	  72
15	  90
16	 120

Insane:
King Dedede: Don't let your head get so big. I haven't really even begun yet!
Ending: Shows Kirby on a Rocket ship, while Coo, Kine and Rick are on their own
rocket.

Round     Hitpoints
___________________
1         110
2	  112
3	  115
4	   80
5	  117
6	  120
7	  123
8	   60
9	  125
10	  128
11	  131
12	   90
13	  134
14	  137
15	  140
16	   60
17        142
18        145
19        148
20        115
21        150
22        153
23        155
24         60
25        157
26        160
27	  163
28	   60
29	  165
30	  168
31	  170
32	  114
33	  172
34	  175
35	  178
36	  118
37	  180
38	  183
39	  185
40 	   48
41	  188
42	  190
43	  192
44	  130
45	  195
46	  197
47	  200
48	  138
49	  222
50        222


4. Vs.
------
I can't tell you anything about Vs. =( If you've played Vs., please send me an
e-mail about it, and I'll put it in this FAQ with credit to you.

5. Challenge
------------
Here, you can be as free as you want in how you want to set up your chains.
There's no
time limit or hitpoints, just as much time as you have to play it. Rack up as
many
points as you can, and get a high score in the Records part of the game.

Thanks to LegoManiac900@aol.com:
"If you get at least 1000 stars, you open up the insane speed in challenge
mode."


6. Time Attack
--------------
You have 3:00 minutes to try and rack up as many stars as you can. Get a
highscore, and
it will wind up on the Records part of the game.

Send in your highest scores and I'll put them here!

Thanks to LegoManiac900@aol.com:
"If you get at least 100 stars, you open up the insane speed in time attack."

7. Records
----------
This part of the game keeps track on how well you did in Challenge and Time
Attack. There
are 3 high score spaces for each. What are your bests?

8. The Ending
-------------

LegoManic900@aol.com:
"Once you have opened up insane in everything, at the title screen Kirby will
now have a crown and scepter. That's the end of the game."

This is really cute! Not to mention the cute screen  you get when you open it
up!

9. End/Contact/Thanks
---------------------
This must be the shortest FAQ I've ever written... but I think I've gotten as
indepth as I can! If there is anything that you would like to submit to this
FAQ, I'm more then welcome to it. My e-mail - kindarspirit@aol.com.

My site - Kirby's Rainbow Resort - http://www.classicgaming.com/kirby

Special Thanks - LegoManiac900@aol.com
                 RR, RR Message Boarders, Dave Stockton and of course, you!

That's it!


--------------------------------------Bye Bye!-------------------

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