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FAQ by jellybob8

Version: 1.00 | Updated: 09/10/11

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                       Dragon Ball Origins 2 FAQ Walkthrough

Table of Contents
Disclaimer/Copyright                     (Dis/copy)
What is not in this Guide                 (Winitg)
Intro                                     (int.)
Character Information                  (crctrinfo.)
Chapter 1                                 (chptr.1)
Episode 1-1                               (ep.1-1)
Episode 1-2                               (ep.1-2)
Episode 1-3                               (ep.1-3)
Episode 1-4                               (ep.1-4)
Episode 1-5                               (ep.1-5)
Episode 1-6                               (ep.1-6)
Chapter 2                                 (chptr.2)
Episode 2-1                               (ep.2-1)
Episode 2-2                               (ep.2-2)
Episode 2-3                               (ep.2-3)
Episode 2-4                               (ep.2-4)
Episode 2-5                               (ep.2-5)
Episode 2-6                               (ep.2-6)
Episode 2-7                               (ep.2-7)
Episode 2-8                               (ep.2-8)
Chapter 3                                 (chptr.3)
Episode 3-1                               (ep.3-1)
Episode 3-2                               (ep.3-2)
Episode 3-3                               (ep.3-3)
Episode 3-4                               (ep.3-4)
Episode 3-5                               (ep.3-5)
Episode 3-6                               (ep.3-6)
Episode 3-7                               (ep.3-7)
Episode 3-8                               (ep.3-8)
Chapter 4                                 (chptr.4)
Episode 4-1                               (ep.4-1)
Episode 4-2                               (ep.4-2)
Episode 4-3                               (ep.4-3)
Episode 4-4                               (ep.4-4)
Episode 4-5                               (ep.4-5)
Episode 4-6                               (ep.4-6)
Episode 4-7                               (ep.4-7)
Episode 4-8                               (ep.4-8)
Chapter 5                                 (chptr.5)
Episode 5-1                               (ep.5-1)
Episode 5-2                               (ep.5-2)
Episode 5-3                               (ep.5-3)
Episode 5-4                               (ep.5-4)
Episode 5-5                               (ep.5-5)
Episode 5-6                               (ep.5-6)
Episode 5-7                               (ep.5-7)
Chapter 6                                 (chptr.6)
Episode 6-1                               (ep.6-1)
Episode 6-2                               (ep.6-2)
Episode 6-3                               (ep.6-3)
Episode 6-4                               (ep.6-4)
Episode 6-5                               (ep.6-5)
Episode 6-6                               (ep.6-6)
Chapter 7                                 (chptr.7)
Episode 7-1                               (ep.7-1)
Episode 7-2                               (ep.7-2)
Episode 7-3                               (ep.7-3)
Episode 7-4                               (ep.7-4)
Episode 7-5                               (ep.7-5)
Episode 7-6                               (ep.7-6)
Episode 7-7                               (ep.7-7)
Episode 7-8                               (ep.7-8)
Chapter 8                                 (chptr.8)
Episode 8-1                               (ep.8-1)
Episode 8-2                               (ep.8-2)
Episode 8-3                               (ep.8-3)
Episode 8-4                               (ep.8-4)
Episode 8-5                               (ep.8-5)
Episode 8-6                               (ep.8-6)
Episode 8-7                               (ep.8-7)
Episode 8-8                               (ep.8-8)
Outro                                     (out.)
First let me state that all the characters,
locations, and terms mentioned in this guide are
the property of their respective owners. I am not
staking claim in any Dragon Ball merchandise
whatsoever. I do stake claim in my walkthrough
though. That is not permitted to be displayed on
any websites other than Gamefaqs.com. Please do not
E-mail me requesting to let you put this on your
website. Such E-mails will be deleted as spam. You
may print this document out, but please do not try
to sell it or pass it off as your own, that is not
fair to me or anyone you tricked into paying for
this when they could have gotten it for free.
Thank you, I will stop rambling for now.
What is not in this Guide                  (winitg)
This guide will not cover the following... yet.
-Treasure chest locations-
-Dragon scale locations-
-The survival tower-
-Figurines and dioramas-
-Shop lists or item releases-
-Rewards for missions-
Please note that some of these things may be added
Introduction                                 (int.)

Hello and welcome to my first FAQ on Gamefaqs. I 
decided to write this FAQ because of the fact that
there is a great need for it,and because I have 
enjoyed playing this game. This FAQ will tell you 
how to play through all the episodes in the game
in numerical order all the way through to episode 
Character Information                  (crctrinfo.)

Goku                                         (Goku)
Bio- A young boy who lived alone with his
grandpa. His life changed when he met Bulma, and
hunted for Dragon Balls With her. He also trained
under Master Roshi with his rival and best friend,
Krillin. He entered World Martial Arts Tournament,
but lost in the last round. Being a student of
Master Roshi, he knows most his techniques. His
signature move is the Kamehameha.

Special Techniques
Power Pole mode
Flying Kick
Power Pole Kick
Tail Swing
Ki Blast
Slide Kick
Afterimage Attack

Super Attack

Tips for playing as Goku
Since you will be playing as Goku for a lot of the
time, knowing how to use him is vital. Goku is a
balanced fighter that can have off the charts stats
if you get all the dragon scales and purchase his
power-ups. Fighting with Goku at the beginning of
the game is all about dodging and using his
Kamehameha at the correct time. 
Later, it's about how fast you can
punch the enemy 20 times and follow up with a
Kamehameha to destroy them. Basically, keep enemies
close and then fire the Kamehameha.(P.S.Goku will
become even more supreme when he gets more than one
super attack bar).
Eighter (Android #8)                           (#8)
(Plot Spoilers!)

Bio- Eighter is an android that was originally
designed to be a weapon for the Red Ribbon Army.
He had only one major design flaw, he was a 
pacifist and did not wish to hurt anyone. He was
therefore locked up and sent to Muscle Tower.
He was released by Murisaki the ninja in an act
of desperation and ordered to kill Goku. He did
not comply however and joined Goku instead. After
the adventure at Muscle Tower, he decided to move
in with the mayor at Jingle Village to help out 
there. He often thinks of his young friend Goku,
and worries about him constantly.

Special Techniques
Smash Punch
Shoulder Tackle
Angry Table Flip

Super Attack
Angry Strike

Tips for Playing as Eighter
Eighter is a powerhouse fighter who destroys
enemies with a single combo. His strength will
continue to grow as you buy more of his power-ups
from the shop. Be sure when fighting a tough
opponent is to keep them close. If they back away,
close the distance with a shoulder tackle or dash.
(Remember, Eighter has no projectile attacks so
long range combat is not an option).
Bio- Bumla is a teenager who lives in west city.
She is a mechanical genius who invented the Dragon
Radar and used it to collect Dragon Balls. She met
Goku while hunting for the Dragon Balls and decided
to take him along. She was hoping to use the Dragon
Balls to wish for a boyfriend but along the way she
met Yamcha and decided that he was perfect. They've
had a few fights over the years but are still
together. She is Goku's oldest friend (not
including his Grandfather).

Special Techniques
Remote Control Bombs
Sexy Turn
Rocket Launcher

Super Attack
Flailing Machinegun

Tips for Playing as Bulma
Bulma is not primarily a fighter. She cannot take
many hits and better used chipping away at an
enemies health from afar. In ambushes and boss
fights, try to keep enemies as far away as
possible. If they get to close use the Flailing
Machinegun to drive them back or the Sexy Turn to
stun them long enough to get away. (Never forget to
buy anyone's upgrades from the shop when you can).
Krillin                                      (Kril)

Bio- Krillin is a young man who trained under
Master Roshi with Goku. He originally started his
training at The Orin Temple but when he was twelve
he came to learn from Master Roshi (mainly to
impress girls). He did not like Goku when they met
but grew to love him over time. He was in the
World Martial Arts Tournament and placed in the top

Special Techniques
Dodge Kick
Head Polish
Spinning Headbutt

Super Attack
Tornado Punch

Tips for Playing as Krillin
Krillin is sort of an odd fighter. His attacks
don't pack as much of a punch as Goku's but he has
more attacks in a combo. His attacks have a short
range so definitely keep the enemy close. His
Tornado Punch is the ultimate get away move so
definitely use it when you are overrun. (His
forward roll move does not make you temporarily
invincible like Goku's dodge). 
Yamcha                                       (Ymch)

Bio- Yamcha was once a desert bandit who stole
money and capsules from travelers with some help
from his tansforming cat friend Puar. This all
changed when he met Goku. After Goku won a fight
with him and didn't kill him, as Yamcha would have,
Yamcha began spying on Goku and his friends. Upon
learning of the Dragon Balls, Yamcha started
following Goku waiting for him to gather all the
balls so Yamcha could steal the wish. His wish was
to be rid of his fear of beautiful women, but when
he met Bulma, being around her a lot helped him get
over his fear naturally so he no longer needed the
wish. He has participated in the World Martial Arts
Tournament along with Goku and made it to the top

Special Techniques
Heel Smash
Wolf Claw

Super Attack
Wolf Fang Fist

Tips for Playing as Yamcha
Yamcha is a mid-range fighter due to his
long-legged kicks. His style is more about
confusing the enemy with fancy moves instead of
attacking head-on. Hit the enemy with the very end
of Yamcha's foot to keep them at a safe distance.
If the enemy is about to overwhelm you, use the
Wolf Fang Fist to push them back.
Arale                                         (Arl)
(Plot Spoilers!)

Bio- Arale is an android girl created by
Dr. Senbe Norimaki. She has incredible power at her
disposal but only uses it when she deems it
necessary. When Goku chased General Blue to her
village, Arale helped send him packing.

Special Attacks
Super Jump
Super Strength Knockback
Arale Kick
Ncha Gun

Super Attack
Earth Splitter

Tips for Playing as Arale
Arale is like Eighter with even more power.
Combined with with her Ncha gun and Arale Kick, she
is a force to be reckoned with. Keep enemies close
so you can end them easy. Her invicible is the
ultimate defense move for when things get tough.
(P.S. Her Earth Splitter is a proximity move, it
gets stonger the closer the enemy is to you).
Main Walkthrough
Important Notice!
In the FAQ, when I use the phrase "go up" I mean
to press up on the control pad not to actually jump
up into the sky. The same thing applies when I say
"go down" as well.
Chapter 1- Colonel Silver Attacks!        (chptr.1)

Episode 1-1 The Wandering Lake             (ep.1-1)
You will start by chasing after the monkeys who
stole your power pole. Go right if you want to 
learn how to fight hand-to-hand. If it is your 
first time playing the game I recommend taking on 
the training. Proceeding down the right path you
will learn about running, jumping, and tail 
swinging. After tail swinging for the first time
push the block out of the way and walk into...
a trap!!! Learn about fighting and beat the wolves
into submission with your martial arts. After the
ambush, run left and either push the block into the
water or send it flying like the tutorial mentions.
across the river there is another ambush set up to
teach you how to dodge with dashing. This is, in my
opinion one of the most useful actions you can
perform in battle. With the wolves defeated you can
continue on back across the river to learn about
items. Go up the stairs and tail swing back across
the river and learn about the Kamehameha, your best 
friend in boss battles. One thing I suggest is 
breaking every rock you find and defeating every 
enemy you see because of all the goodies you can
collect this way. Destroy the rocks with a 
Kamehameha (or a few well placed strikes). and move
on to the end of the tutorial. Go right if you need
to review or left to move on with the level. Watch
the monkey try to pick a path and then run up the 
stairs and go right. Follow the path killing the 
bees and other wild animals. Destroy the large
rocks and head up the stairs and then go up the 
other stair right below the fisrt set. Chase the 
monkey across the rock bridge and defeat him and 
and his helpers. Destroy more large rocks, grab the
treasure and tail swing across the void. In the 
next area follow the path into another ambush. To
get through this battle, simply destroy the bees
nest and beat down any remaining bees. In this rock
puzzle push the first block right and send the
second rock flying up to use it as a bridge to the
treasure and then hop across the newly made bridge
to the next area. In the next area, follow the path
and tail swing to the left at the fork (up for some
treasure). Chase the monkey into a mini-boss fight.
Mini-Boss Battle : Monkey Brigade
This is a battle against 12 monkeys, 3 at a time,
for the power pole. Simply use combos or a
Kamehameha when necessary, each monkey will go down
after a few hits.
After the battle the monkeys return the power pole
and Goku will go back to looking for the dragon 
Episode 1-1 Clear!
Episode 1-2 Colonel Silver                 (ep.1-2)
Goku has been reunited with his power pole and now
you can use it for many different purposes. Go
right if you want to learn how to use the power
pole and left if you know how. I will assume you
wanted to learn how and will guide you through the
tutorial. if you opted not to do the tutorial
skip to where I talk about the end of the tutorial.
Moving on with the tutorial, head along the path
and learn about using the power pole. There will be
an ambush that teaches you how to fight with the
P. pole. Beat them down and move up the stairs and
make a U-turn heading back to the right to learn
about the thrust move. Clear the rocks with the
thrust and up hopping from cliff to cliff. You
will learn the smash attack here. Smash the ground
and head through the newly created tunnel. Grab
the treasure and head left along the path until
you are ambushed by 4 big mean..... rocks? Yes
rocks, to teach you the sweep attack. Destroy the
rocks to be attacked by 4 bees. Smash them with the 
P. pole and hop down the cliff. (This ends the
P. pole tutorial). Head down to review or left to
move on. If you went left you will be ambushed by
some wolves. Dispose of them and grab the treasure.
Move up into a boss battle.
Boss Battle : Bigfoot
This is a simple battle that can be very hard. I
suggest staying in H2H (hand-to-hand) mode unless
you are at low health. Try to dash in, do a quick
combo and dash out. If he charges you, dash away
quick! When you get it use your Kamehameha on him
and he'll go down.
After Bigfoot, Colonel Silver will show up and set
fire to the forest! Head over to the laptop
(save machine) to save your progress in the level.
Tail swing over to the right and follow the path,
beating on animals all the way.Head up the stairs
and smash the cracked ground with your P. pole.
Use the P. pole to either smash or thrust the rocks
and hop to the other side of the river. Tail swing
downward and follow the path into the next area.
Head up across the thin rock bridge and fight the
Red Ribbon Army guys (watch out for their 
flamethrowers). Follow the path to more RR soldiers
and take the treasure in front of the car. Head to
the next area. Follow the path, defeating all the
RR soldiers you see. Smash the cracked ground and
go through the tunnel into an ambush with three
RR soldiers hop over the gap to show them who's
boss. (Head right for a treasure). Head left and
around the cars into a boss battle.
Colonel Silver
You will be fighting Colonel Silver for a Dragon
Ball. First watch out for his combo attack, it is
very powerful. Try to get behind him for an attack,
but be prepared to dodge. When you get him down to
about one half of his health the Dragon Ball will
be knocked out of his pocket and over the cliff!
Episode 1-2 Clear!
Between levels notice!!
If you have not already done so, visit the shop and
buy some meat buns or possibly a ramen for the 
tough battles ahead.
Episode 1-3 Heartless Red Ribbon Army      (ep.1-3)
In Goku's last battle with Colonel Silver, the 
Dragon ball they were fighting over was knocked 
over a cliff! Who will get to it first? Goku? or 
the evil Red Ribbon Army?
In this episode you will use the Dragon Radar to
find the missing Dragon Ball. Head north until you
reach the river, then head left into the next area.
Head northeast along the path Until you reach the 
next area.(Skip the first northern exit). In the
next area, hop across the river and then go north 
to a wide, open area. The Dragon Ball you are
looking for is in the northwest corner between
2 small rocks If you need help consult the Dragon
Radar. When you find the Dragon Ball, you will be
thrown into a mini-boss battle
Mini-Boss Battle Red Ribbon Mining Team
This battle pits you against a Red Ribbon mining
team there are 6 men and you will fight 4 at a
time, one man replacing a beaten one. At the start
try to take out the tiger man and after the get rid
of anyone with a gun. Take out the melee soldiers
After this battle Goku tries to fly away on his
Flying Nimbus but is stopped by Colonel Silver, who
offers to fight him for the Dragon Ball.
Boss Battle : Colonel Silver (bazooka)
The major change between this fight and the last
one is that Silver has a bazooka! Make sure to
dodge his missle attacks. Other than that apply the
same strategy as last time, get behind him and
strike! After the battle Goku takes Silver's
capsules and uses the plane to fly after the next
Dragon Ball.
Episode 1-3 Clear!
The next level is unlocked later in the game then 
the last level. Do not read this if you don't want
spoilers until it has been unlocked. Skip to the
next avalible level.
Side Note-When you see the SPOILER ALERT!!!! notice
anywhere, it is suggested you do not read the 
next section until you have unlocked the
corresponding level and to skip to the next
unlocked level.
Episode 1-4 Two Silvers                    (ep.1-4)
In this episode Bulma chases Oolong after finding 
out he's been spying on her. As he runs, he sees
Colonel Silver and decides to transform into him.
Bulma then sees them together and attacks, deciding
that one must be Oolong.
Boss Battle : Colonel Silver (x2)
The simplest way to defeat the Silver with the red
health bar is to stun him with Bulma's dash move 
and then shoot him. The green health bar is beaten
easier if you shoot from afar. Use bulma's super
when you can, and remember to dodge the missles!
When you win bulma ties Oolong up and makes him
promise to never spy on her again.
Episode 1-4 Clear!
Episode 1-5 A Clumsy Duo                   (ep.1-5)
In this episode, Bulma and Yamcha are out when
Yamcha mentions another woman and makes Bulma mad.
Things get out of control and Bulma ends up 
pointing a gun at Yamcha. Yamcha retaliates, but
for self-defense only. Can Yamcha get out of this
Boss Battle : Bulma
The easiest way I have found to beat Bulma is an
all-out attack! Use Yamcha's full combo on her and
then be ready to dodge. Use Yamcha's Wolf Fang Fist
if it charges and watch out for Bulma's super
After the fight, Bulma tells Yamcha she never wants
to see him again and throws him in the lake. After
she leaves, Yamcha sinks into depression.
Episode 1-5 Clear!
Episode 1-6 Yamcha's Sadness               (ep.1-6)
In this episode, Yamcha is depressed because Bulma
has left him. To help cope, he decides to do
some training.
Mini-Boss Battle : Various Woodland Creatures
For this mini-boss battle you will fight 6 wolves,
3 at a time,6 porcupines, 3 at a time, 6 leopards,
3 at a time, and 4 bigfeet, 2 at a time. For the
Wolves, just use basic attacks. For the porcupines,
try to take them out quickly, or they curl up, and
become invincible. Use the wolves strategy on the
leopards, and for the bigfeet, treat them like you
did in episode 1-2, a quick combo, a well timed
dodge, and an occasional Wolf Fang Fist.
After the rumble, Yamcha decides to apologize to
Episode 1-6 Clear!

Chapter 1 Clear!!
Chapter 2- The Dragon Ball in the North   (chptr.2)

Episode 2-1 Suno, Girl of the North        (ep.2-1)
As Goku is flying north, the cold temperature
causes Goku's plane to crash-land on the icy
tundra. He is rescued by a girl named Suno, who
takes him home. He later finds out the Red Ribbon
Army has a base there and decides to look for the
Dragon Ball there.
Start by following the path and head up the stairs
(treasure on the left). In the next area, hop left
over the gap and tail swing the rest of the way.
Head up the stairs and follow the path (P.S. you
can't get the treasure across the gap until after
Episode 4-2) to an open area with an entrance to a
cave. Go inside. Hop over the ice spikes and kill
all the wolves along the way. Hit the button on the
ground to open the door. Jump on the ice block
in front of you and then the one above you then to
the right, then down then continue right onto an
icy patch. Go down past 1 big icicle and head right
onto the ice, then down, then left, then up. Hop
the pit to be ambushed by a yeti. The bigfoot
strategy applies here, dash in, combo, dash out,
rinse, repeat. He will go down after a few attacks.
Head up the right set of stairs (left for treasure)
to exit the cave. In the next area, save and move
on. In this area Red Ribbon guys are trying to ram
you with snowmobiles. Head north and take the first
right, (continue north for treasure) down the
stairs. Follow the path, destorying the logs in
your way. As you head north along the path dodge
the snowmobiles rushing you. After the snowmobiles,
hit the lever-looking device above you a few times
to lower the bridge and move into the next area.
Run up and move into the alcove to avoid the giant
snowball and move left clearing the path as you go.
(Make sure to dodge the missles)! Head down and
outrun the snowball, hang a left, and tail swing
across the pit. Clear the path while dodging the
missles and move into the next area. the next area
is a large ambush, take down the soldiers one at a
time. when the are all gone, save and enter the
boss battle.
Boss Battle : Red Ribbon Tank
Fodr this boss battle I suggest immediatly getting
directly in front of the tank to nullify many of
its attacks and block the rabbits from shooting
you. Basically, you combo it, Kamehameha it, heal
when necessary, it will go down soon enough.
The rabbits will run away to the Red Ribbon base
after the tank is gone and Goku will chase them.
Infiltrate Muscle Tower!
Episode 2-1 Clear!
Episode 2-2 Terror of Muscle Tower         (ep.2-2)
Goku uses his power pole to bypass the first floor
of Muscle Tower and a loudspeaker on the wall
informs him that to rescue the village mayor, who
is trapped there, he will have to make it to the
top, floor by floor. Will Goku get the Dragon Ball
and save the mayor?
Mini-Boss Battle : Red Ribbon Army Guard Squad
This level starts right off with a mini-boss
battle. You will face 4 men with guns, one at a
time, 5 swordsmen one at a time. Get all the
gunmen first and then the sword guys. After the
battle, Goku will move on to face:
Boss Battle : Major Metallitron
This is a very difficult boss battle. The Major has
many powerful attacks, including his super, which
hits the ground for a large amount of damage. To
avoid it, tail swing on the pipes in the 4 corners
of the room. For all his other attacks, the
dash-dodge is your best friend. Use the Kamehameha
on him when it is charged. Also be ready to heal.
When he gets below one-half HP, his
head will be destroyed by a Kamehameha. This makes
things slightly easier, in my opinion. He can no
longer use the mouth missle. Try to end it
quickly after his head is blown off.
After the battle, Metallitron will stop moving.
(His battery died). Goku will move on to the 4th
Episode 2-2 Clear!
Episode 2-3 Murisaki the Ninja             (ep.2-3) 
Goku reach floor 4 of Muscle Tower. He is attacked
by a speedy ninja named Murisaki, Who invites him
to play a "game", simply to find him when he hides.
Murisaki Mini-Game 1 : In the Trees
In this mini-game, Murisaki will hide in front of a
tree trunk with a tree trunk pattern mat. Round 1
is easy look for an American flag. Round 2 look for
a slightly lighter colored tree trunk. If you hit
the wrong one, 3 bees will come out. Round 3 is
the same as round 2 hit the lighter tree to move on
to :
Murisaki Mini-Game 2 Under the Rock
In this mini-game, Murisaki will hide under a rock
and you must hit the right one or he will set off
a very painful bomb. the way to find him is you
must look for the rock without a dent in the top,
one that is rounded on top. Hit it three times to
fight :
Boss Battle : Murisaki (x5)
For this battle you will face 5 Murisakis, three at
a time, a new one replacing a beaten one. To win,
simply focus on one ninja, I will leave you to
decide which one is  most dangerous I suggest the
one with the blowgun. If the blowgun darts hit you,
they cause temporary paralysis so watch out! If you
knock a ninja over focus on him.
After the battle, Murisaki releases his secret
weapon, Android #8. He is then shocked to learn
this giant is actually afraid of fighting!
Murisaki threatens to blow him up for his
disloyalty, (be ready with your stylus and tap the
touch screen when indicated) but Goku destroys the
remote that detonates the bomb and sends the ninja
soaring. Goku then bids farewell to the android,
that he renames Eighter.
Episode 2-3 Clear!
Episode 2-4 General White's Trap           (ep.2-4)
Goku moves on to a floor between 4 and 5. He is
walking along, when a door slams shut on his tail!
Goku hates things touching his tail, so he is
unable to do anything about his predicament. Just
then, Eighter shows up, determined on backing Goku
up. He sees Goku trapped and vows to set him free.
Will Goku ever get to the top of Muscle Tower?
You are now playing as Eighter.
Learn all of Eighter's attacks and go left into the
next area. Follow the path to the large block and
send it flying with Eighter lift attack. Do the same
thing to the gate ahead and head left into an ambush
with 2 Red Ribbon soldiers. Easily defeat them and
follw the downward path, with a treasure chest along
the way. Lift the gate and smash the ground to move
on. In the next area, push the left block upwards
to use as a bridge. Go left into another 2 soldier
ambush. Defeat them and go ahead to hit a button,
opening both locked doors. (To the right of the
button is a treasure chest). Go right and continue
right until you see cracked ground above you.
Smash the ground while standing on it to fall down
and hit the switch. Move on through the now
unlocked door to an ambush with a machine gunner
and a huge boxing man defeat them and hit the
button and go right. Follow the path, lift the gate,
and move into the next area.
Eighter will hit the button to free Goku, and the
pair will charge up the stairs, to the control room
of Muscle Tower General White is waiting for them
and opens a trapdoor that drops them to the
mysterious 5th floor, where a terrible monster is
supposed to live.
Boss Battle : Buyon
You are now playing as Goku.
The first thing you will notice about this boss is
that none of your attacks work, not even your
Kamehameha. To be able to defeat Buyon you must
crack open one of the damaged walls and use your
knockback attack to knock him into the freezing
wind which will freeze him solid. While frozen he
can do nothing and all your attacks do damage.
The crates all have super bar filling stars in them,
so grab them and when he is frozen, use the
Kamehameha on him when he is unfrozen watch out for
his tail swipe and antenna lasers.
After Buyon is no more, Goku will jump straight
through the ceiling and proceed to help Eighter up
with the Power Pole. General White holds a gun to
the mayor's head. He makes Goku turn around and is
about to shoot him in the back When Eighter (be
ready with the stylus and tap the touch screen when
indicated) intervenes by jumping in front of Goku
and then charging General White. White is so
suprised he lets go of the mayor and Eighter sends
him flying with a super powered punch. Afterwards,
Goku looks for the Dragon Ball, but it turns out
Eighter had it all along! He entrusts it to Goku and
they leave Muscle Tower. When they get back to town
the mayor invites Eighter to live with him and Goku
heads off, after the next Dragon Ball.
Episode 2-4 Clear!
Episode 2-5 Friend                          (ep.2-5)
After Goku and Eighter saved Jingle Village Eighter
started living with the village mayor. Then one day,
it was getting dark outside, and Suno wasn't back
yet. Eighter volunteers to go look for her.
You are now playing as Eighter.
Igonore the wolves and take out the igloo first.
Move on and destroy the large ice block to enter the
cave. Follow the path to the next area. Follow the
path and destroy the igloo to reenter the cave. Go
to the right corner and slide on the ice. Slide up,
left, up, right, down, left, down, right, and up to
get across. (up, left, up, left, down, and left for
a treasure). Smash the ice blocks ahead and enter
the next area. Slide across the ice bridge and slide
down then left on the small ice patch. On the big
ice patch, enter from the right and slide up, right,
up, left, down, left, up, and left to reach the next
area. (Enter from the middle and slide up, left, up,
right, down, right, down, left, up, right, up,
right, up for a treasure). Follow the path and save.
Eighter finds Suno ahead and they are attacked by a
Boss Battle : Yeti
This is a one-on-one battle between Eighter and the
Yeti. Just make this a total slugfest and only dodge
and/or heal when things are grim. You should have
enough HP and strength, but be sure to keep an eye
on your HP. The Yeti will go down soon enough.
Eighter is about to deliver a haymaker to the Yeti,
But Suno tells him to stop. She explains that the
Yeti is her friend and that he just needed to play
rough with someone. Eighter and the Yeti end up good
friends and Eighter and Suno return home.
Episode 2-5 Clear!
Episode 2-6 Robot Parts                     (ep.2-6)
While exploring, Eighter finds something in the
snow and calls Goku to see if he knows what it is.
It turns out to be the robot that drove Goku's
plane to the north. It is damaged but Eighter sais
he can fix it, if Goku can get 5 robot parts left
over from the Red Ribbon Army's robots.
Follow the path until you come to a round area.
The glowing dot is a robot part run over it to pick
it up. (4 to go)! Head north into the next area. Go
left across the gap, then follow the path and go
down at the first opportunity to get another robot
part. (3 to go)! Continue down the path and enter
the cave. Hop across all the gaps and on the ice
get on from the middle and go right, down, left,
then up to get through. Jump the gap, go right and
exit the cave. Save and move on to the next area.
Move up and take the first right. As you move along
the path, you will notice a robot part  on the top
screen, we will get that in a minute. Move up,
dodging the snowballs and smashing the logs. In the
large area, defeat the Red Ribbon guys and go left
to grab the robot parts we saw earlier. Move up and
lower the bridge to move into the next area. Move
up and into the alcove to avoid the snowball.
Run, smash, and tail swing trough and over
obstacles into the next area. in this cargo area,
there are robot parts behind a northern crate
between to houses. After you find it, move north.
(1 to go)! The last part is in the bottom-left
corner of the area where you fought the Red Ribbon
tank. (found 'em all)!
Eighter fixes the robot, and Goku thanks it for all
it did for him.
Episode 2-6 Clear!
Episode 2-7 MUrisaki the Ninja Returns     (ep.2-7)
Eighter is investigating a rumor about ruffians
living in Muscle Tower. He goes to the 4th floor to
find Murisaki living there. Can Eighter defend
Jingle Village from this threat?
Boss Battle : Murisaki (x5)
Same strategy applies as last time. Focus on one,
if you knock one over focus on him. I still
recommend getting the blowgun one ASAP.
After the battle, the villagers praise Eighter for
defeating Murisaki for them. Eighter claims he does
not deserve their praise. The villagers all laugh
about how Eighter left Murisaki.
Episode 2-7 Clear!
Episode 2-8 Trouble in Jingle Village      (ep.2-8)
All the Red Ribbon Army remnants from the north
have retaken the Muscle Tower! Eighter heads there
to put them in their place.
To unlock the doors in your way, first go left,
through the garage into the room. Bust the
barricades and smash the R.R. doors above you, or
else Red Ribbon guys will keep coming. At the
far end of the room lift the gate and and destroy
the small computer. Make your way back to the
garage and go right this time. Smash the barricades
and destroy the turret. In the control room, smash
the computer to open the second gate. Return to the
garage and enter the newly unlocked area. Ignore
all the enemies and destroy the RR. door on the far
side of the room. Defeat the enemies and go up the
Mini Boss Battle : Red Ribbon Guard Squad
This is mini-boss similar to the one you fought in
as Goku in 2-1. The numbers are the same, the
strategy is the same, gunmen first, swordsmen next.
Boss Battle : Major Metallitron
I'm gonna be truthful here, this is a rediculously
difficult battle. The Major has many strong attacks
and an unreasonable amount of HP. Be prepared to
heal and dodge. A lot. Do your best to dodge and
attack at the right times. After he falls to about
one-third of his health, his head will be blown
off. This is when you go to town on him. Do the
combo, over and over again, until he succumbs to
your attacks.
After the Red Ribbon Army is defeated, (again)
Eighter returns to Jingle Village. The villagers
commend him for his strength and kindness. And they
all lived happily ever after!
Episode 2-8 Clear!

Chapter 2 Clear!!
Chapter 3- The Pirate Base                (chptr.3)
Episode 3-1 Bulma's House                  (ep.3-1)
In the Battle at Muscle Tower, Goku's Dragon Radar
was damaged! He heads to Bulma's house to see if
she can fix it. Once there, she quickly fixes it
and offers to accompany Goku to look for them. He
agrees and they take off for the next Dragon Ball.
They find out it is in the middle of the ocean.
They land on a nearby island to plan there next
Move up and go right then up and left into the next
area. Hop up, up, left, left, use the thrust to
move up, right, double thrust to move up, then run
right, up the stairs. Watch out for the plants with
wide flat leaves, they spew  poison gas. Dash past
them between spouts. Move into the next area. In
this area, save and move on. In the next area, beat
on the triceratops an follow the path. (PS you
can't get the golden chest on the cliff above you
until Episode 5-3) Move up the stairs and
across the stone bridge into an ambush with a t-rex
an some salamanders. Crush them and move on down
the stairs. Defeat the triceratops blocking your
way and continue into the next area. Hop the gap
upwards and tail swing across the voids. Go right
and follow the path onto the beach. Hop from one
sandbar to the next, into the next area. Save and
move into a
Boss Battle : Red Ribbon War Plane
For this boss battle, you will fight two
fancy-schmancy Red Ribbon plane-thingies. The
Kamehameha is especially useful here, make sure to
charge it to the max. Try to focus on one specific
plane. They will move away from you, so chase them
After the battle, Goku and Bulma decide to go see
Master Roshi to borrow a submarine to look for the
Dragon Ball with.
Episode 3-1 Clear!
Episode 3-2  The Pirate's Trap             (ep.3-2)
Goku and Bulma decide to ask Master Roshi if he has
a submarine they can borrow. He sais they can have
it, if Bulma gives him her portable shrinking
machine, the Micro Band. Krillin and Launch later
return from shopping with the sub, and Krillin
decides he will accompany Goku and Bulma to look
for the Dragon Ball, and a potential pirate
treasure. Master Roshi teaches Goku the Ki Blast,
a weakened version of the Kamehameha. They head for
the Dragon Ball, and are vicously attacked and
chased into a cave by the Red Ribbon Army Blue
Platoon, headed up by the mysterious General Blue.
Follow the path foreward and shoot a ki blast at
the button across the water to raise a bridge up.
Go left and smash the rock with a ki blast. Dash
across the spikes for treasure, and continue right
into the next area. Ride the driftwood moving
platform across the water, hop across the gap, and
ride back across the water on a different moving
platform (after activating it with a ki blast).
Activate a third platform and while riding it,
ki blast the rocks above you to make a path. Hop
across and take the treasure from the room above
you. Run across the bridge and into a new area.
Do not stand in any water when you hear a weird
noise because means the water is about to be
electrified. Go left and up the stairs to a fight
with the eel that has been electrifing the water.
Move on to another electrified zone to the right.
Push the first block you come to up, up, up, left,
left, left, skip the next block and push the block
the third block right, right, right, right, right,
and up hop across the blocks and kill the eel, and
head into the next area. Save and dash across the
spikes into an ambush. Destroy the terminal to
move on. Go right (up for treasure) down across
all the spikes and go right into the next area.
In the next room, dodge the lasers to avoid a
really hard ambush, then walk into another ambush
you can dodge. Go up through the ambush room, left
down the hallway and in the far left room, smash
the right wall to move into the next room. Smash
the right wall then the north wall an go left in
the next hallway. Smash two more right walls and
move into the next area. Enter the maze of crates
and go right. Go up the flight of stairs and go
left, up another flight of stairs and fire two
ki blasts at the red crate held by a crane.Go back
down one set of stairs and across the top of the
crates with the bridge you made by dropping the
red crate. Follow the path and push the crate up
two and continue. At the fork go down and then go
right. Continue right, (shoot down the red crate
for a treasure) save, and continue on to the next
Boss Battle : Pirate Robot
This is a tough battle. Get in his face and beat
the stuffing outta him. When he raises his left arm
dash around him to the missles he will shoot at
you. Watch out for his sword attacks. Back away
from him when he uses his flamethrower. He has
insane defense so be prepared to land a lot of
combos on him.
after the robot is defeated, Goku heads after
Krillen and Bulma, who went on ahead to find the
Dragon Ball.
Episode 3-2 Clear!
Episode 3-3 Undersea Crossroads            (ep.3-3)
Krillin and Bulma moved deeper into the pirate base
while Goku took care of the guard robot. Will they
make it to the end before General Blue?
You are now playing as Bulma.
Head up into an ambush with two frogs. dispose of
them quickly and go north. To open the door, use
Bulma's remote control bomb. drive it through the
gap to the right of the door and follow the path
and when the RCB (Remote Control Bomb) gos out the
other side, hit the button to open the door. Head
left (use the second RCB opening for treasure) into
an ambush and then head into the next area. To
avoid a hard ambush dodge the lasers the cameras put
out. In the hallway after the camera room there are
turrets so watch out. To the right of the turrets
there is another camera room, Try your best to avoid
the lasers. After this camera room there are more
turrets so watch out. (again) At the end of the
hallway there is a massive fighting force waiting
for you, go to the left and flank them. After the
battle, move on. (right for treasure) At the fork in
the hallway and genter a maze. Go right into an
ambush and then north to the spike pit. Get an RCB
ready and fly it across the gap and downward. Wait
for the southern door to open and hit the switch to
open the door to the left. On the left side of the
spike pit, survive the ambush and press north. Send
an RCB into the hole at the end of the hall send it
right, around the fan and out the hole at the end.
Hit the switch to open the door leading far-right.
(head up at fan for treasure)
Bulma is heading down a hall when a mysterious
earthquake strikes the base, and Bulma hurries on.
Krillin has been seperated from Bulma and decides to
head for the treasure on his own.
You are now playing as Krillin.
Go into the room to cause an ambush. After the
fight, go right all the way down the hall and into
the north bedroom. Break the left wall and in the
next room break the northern wall. Head down the
hallway to the left and into the fancy office. Push
the button in the bottom right corner to open a
secret door. in the next room, smash the floor and
move on to the next area. It is dark in this area.
head to the end of the broken bridge and jump right.
on the next little island, head north and hop the
gap, then go left. Across the gap, go north and jump
up onto a smaller island and jump left. Jump left
then down to pass under  under the broken bridge. 
Jump left twice and go down. Hit the button on the
right and go left, into the next area. Go north into 
the hallway where an"ambush" occers. Go to the 
terminal at the end of the hallway, avoiding the
spikes, and break it to move on. At the crossroads go
down into another spike ambush. Break the terminal to
move on. Smash the floor and move on to an ambush 
then follow the path to another ambush. Go left and
to enter a......
Boss Battle : Fourteen Armed Statue
The object of this battle is to reflect  swords back
at the boss. Stand directly under a silver target and
swing the sword to deflect a thrown sword back at the
statue. You must do this 6 times to win. Dodge the
swords coming from the sides.
Krillin destroys the statue and he and Bulma find the
three treasure chests they believe to hold the
treasure. Meanwhile, where is Goku?
Episode 3-3 Clear!
Episode 3-4 Blue's Shining Eyes              (ep.3-4)
After Defeating the Pirate Robot, Goku heads deeper
into the base after Krillin and Bulma.
Head into the ambush. after defeating the three
pirate skeletons go right, into the bedroom like
Krillin did. Go through the already broken walls and
head all the way left, into the fancy office. (it
should be noted one of the best hidden dragon scales
is hidden here, push the chair to the left to reveal
it) Go through the door to the next area. Go around
to the right to get across the gap and up across the
broken bridge. Go left across the gap and go to the
bottom left corner and hop left. Hop downward and
hop left twice. Go down and into the next area. Head
down the hallway and at the crossroads, go north,
tail swinging across the gap. Go up the stairs and
go left, into an ambush. Defeat the skeletons and go
left across the bridge. Save and move on.
Boss Battle : Giant Octopus
This is a fairly easy boss battle. You are limited to
using only the ki blast, P. Pole thrust, and
Kamehameha. Your Kamehameha will do serious damage to
him, so use it ASAP. Thrust pretty much the rest of
the time He will go down no problem.
Goku finds his way to the treasure room and the three
friends rejoice over the finding of the treasure. 
Just then General Blue shows up, intent on taking the
treasure and the Dragon Ball. He and Goku decide to
duke it out for the rights to both items.
Boss Battle : General Blue
A) This is another simple boss battle. Simply get in 
his face and don't let him have an inch. If you
continually unleash your combo on him, he can't do
much of anything. Keep doing this for an easy
victory. (as usual, Kamehameha waves are always
B) Do your combo, but omit the finishing
move. After using all your light attacks, back off
and dodge. Continue doing this until you have a
Kamehameha built up, then use it. So if strategy A
dosen't work, try strategy B instead.
After the battle, the cave begins to really collapse.
As Krillin and Bulma start heading for the exit, Goku
makes a mad dash for the Dragon Ball.
Run all the way down the winding path and when you
get to the end, jump into the small whirlpool to move
on. In this area, jump into another whirlpool go
downward. Smash the round, protruding rock to make a
small jet of water shoot out of the ground. Go up the
stairs and use the water to jump across. Go down the
stairs once your across and go left and jump downward
across the gap and go right. P. Pole smash the second
rock and baktrack to where the new jet of water is
coming out. Jump across, head down the stairs, and go
north. Create a bridge with the two sticking up rocks
and hop into the whirlpool. Smash the rock and
backtrack to where the water is shooting out. Hop
across and go down the stairs. Now you must use the
Dragon Radar to locate which of the whirlpools you
must jump into to get the Dragon Ball.
After Goku gets the Dragon Ball, he meets up with
Krillin and Bulma at the sub. They are leaving when
the exit tunnel starts to collapse on top of them,
leaving them stuck. Goku uses his trusty Kamehameha
to blast them out of the cave above the water. They
return to Master Roshi's for some R and R.
Episode 3-4 Clear!
Episode 3-5 A Maiden's Pure Heart            (ep.3-5)
A few days after the pirate base adventure, Bulma is
relaxing in her room when her father, Docter Briefs
comes in. He asks her about the capsule she took,
thinking it was her own. She decides to go find it.
Start heading up the path and at the first fork, go
right. Continue up and go up the stairs into the next
area. Go right into the next area. Kill the dinosaur
and go into the cave. Before you go down the stairs,
throw out an RCB and fly it up and to the right. Hit
the small rock blocking the giant boulder to crush
the stone block blocking the way. Do it again to the
other boulder on the same cliff for treasure. Move on
to the next area. Destroy the monster nest and head
up the stairs. Knock the boulder loose with a RCB.
Go around the pond and up the stairs to the left. Go
left down the stairs and hit the rock with an RCB to
clear the path. Go up the stairs and fly an RCB
across the gap to the left and send the boulder
across the gap. Go right and up into the mini-boss.
Mini-Boss Battle : T-Rex (x2)
This is a seriously tough fight. Hopefully you have a
super saved up because you'll need it. DO NOT get
backed into a corner here, that can mean death! If
you end up in a corner, use your super. This can push
them back a ways.
After the battle, Bulma exits the cave onto the
beach. She searches for the capsule, and finally
finds it hidden in the bushes.
Episode 3-5 Clear!
Episode 3-6 Present From the Sea             (ep.3-6)
After seeing how Goku's skin glowed with health,
Bulma asked Goku what he did to get his skin so good
looking. He told her it was after he ate the giant
octopus. She heads into the pirate base to get some
for herself.
Go left onto the platform and prep an RCB. Fly it up
and to the left to hit the button to get the platform
moving. Ride it across the water and and on the next
island, fly another RCB up and to the right, around
the rockwall to hit the button and make the platform
come to you. Go right and stand on the dock. Fly an
RCB down and around the rockwall. Hit the button on
on the bottom of the rockwall to activate the
platform. Ride the platform and on the island, hit
the button and ride the platform above the platform
you rode in on. After riding the platform, enter the
next area. Go left then up into an ambush and defeat
the two skeletons. Go up and save and then go right
into a boss battle.
Boss Battle : Giant Octopus
This is harder than when you faced him with Goku.
Basically, you can only use the shotgun and RCBs. I
suggest mainly using the shotgun. Dodge the tentacles
and rockslides with your dash move and shotgun him
three or four times between attacks.
Bulma ends the fight ith a close-up missle blast and
roasts the octopus. She eats some and gets the
beautiful skin she wanted.
Episode 3-6 Clear!
Episode 3-7 Pirate Treasure                  (ep.3-7)
Krillin returned to the pirate base to look for the
treasure that was lost when the earthquake hit.
It is dark here so use Krillin's charged light attack
to light up the room for a few seconds. First go up
then left into the room. head up into the next room
and kill the skeletons. Go up and at the fork, go
left into the room. Go up into the next area. Follow
the path and north and right and then north and
after the hallway after the second room, go up at
the next fork to engage the team of enemies. Defeat
the enemies and head up into the next area. At the
fork, go left and then head up and then left, then up
then right, right, right into the boss area.
Boss Battle : Pirate Robot
This is very similar to the fight with this thing as
Goku. Beat this guy down quickly, but be prepared to
dodge roll away from his missles use tornado punch
when you've got it. This is not is not, in my
opinion, a terribly hard boss battle.
After the fight, Krillin opens up the other two
treasures the silver one is more treasure, but the
bronze one self-destructs taking the other two chests
with it! (poor Krillin!)
Episode 3-7 Clear!
Episode 3-8 Where is the Micro Band?         (ep.3-8)
Goku returns back to the pirate base to look for
Master Roshi's missing micro band.
Follow the path, but don't go all the way to the end.
Instead where the bridge is broken and jump into the
whirlpool to move on. Slide in the hole in the wall
to continue into a room with three new sliding
possibilities. Take the bottom center one, to find
it look for the puddle of water against the wall.
After that sliding path take the path (sliding) in
the north wall. Head up the stairs and take the
sliding path on your immediate left and then move
into the room for a mini-boss battle.
Mini-Boss Battle : Skeleton Army
This is the most pathetic mini-boss ever. Just focus
on one of the wimpy skeletons, and let the
punches fly. There is not much more I can say about
this incredibly easy fight.
Goku looks high and low for the micro band, but
cannot find it anywhere. He sees something behind a
rock and discovers a skeleton pirate shrunk down with
the micro band. He recovers it and gives it back to
Master Roshi.
Episode 3-8 Clear!

Chapter 3 Clear!!
Chapter 4- Battle in Penguin Village        (chptr.4)
Episode 4-1 Chase in Penguin Village!        (ep.4-1)
Goku and co. Reurn to Master Roshi's house to take a
small break from adventuring after finding the Dragon
Ball. They present Master Roshi with the huge diamond
to repay him for his sub they lost in the cave. Just
then, Launch sneezes turning her very violent. She
steals the diamond and flies away in the Red Ribbon
plane. Master Roshi tells them not to worry, she'll
be back when she sneezes again. They decide to wait
for her return. While they are waiting, General Blue,
who somehow survived the cave's collapse, uses a
telekinetic power on a rope to tie up up everyone! He
then steals the Dragon Balls and leaves a bomb
behind, taking off for the Red Ribbon base. Just as
it looks like the end, Launch shows back up. She
quickly unties Goku and (tap the touch the screen
when and where indicated) he throws the bomb away.
Goku then hops on his nimbus and heads after General
Blue. After a heated air chase, General Blue crashes
into a mountain and Goku follows him. (meanwhile, a
young girl and two aliens watch the whole thing in
awe) When Goku arrives on the scene Blue is nowhere
to be found. Will he find Blue and reclaim the Dragon
Learn about controling Arale and head up the stairs
and go left. (right for a treasure) Head up the path
to learn about fighting with Arale. Go left and learn
about Arale's super jump. Jump across the gap and
head into the next area. Learn more about fighting
with Arale and head down the right path and up at the
fork (right for a treasure) to the top of the stairs.
Head left and jump across the gap for treasure. Jump
back across the gap and go left. At the end of the
path jump across the gap above you and break the
rocks to move on to the next area. go left and across
the gap, punch the big rock to move it. Go down the
slope and into the cave. Go up and to the left up the
stairs. Punch the rock and go all the way to the
left, then all the way down then all the way right to
exit the cave. Go left across the rock you punched
earlier (DO NOT jump down) and follow the path into
the next area. Hop left twice across the gaps and
then left again. Punch the big rock and go up,
dodging the falling rocks. Go right, punch the big
rock, and enter the cave. Go up the stairs and
continually hop to the right into an ambush with two
T-rexes. simply beat them down and use your super to
win. Go left and exit the cave. Go across then rock
bridge you made (DO NOT jump down) and head down.
Jump left across the gap and up the slope. Punch the
big rock away and hop up twice and then go left.
Dodge the falling rocks and head up, into the next
area. Head up the slope, then jump up, then left,
then up. Go up the slope on your right and hop up
then left (grab the treasure) move the triceritops
beatdown the yellow unikinins to go left.
Goku is looking all over the crash for the Dragon
Balls, but cannot find them. It turns out
General Blue survived the crash and ran away with
the bag of Dragon Balls. Just then, Arale shows up
with a friendly "Ncha"!
Episode 4-1 Clear!
Episode 4-2 The Norimaki House              (ep.4-2)
Goku tries to use the Dragon Radar to find Blue, but
it is broken again. Goku does not know how to get to
Master Roshi's so Bulma can fix the Radar. Arale
tells Goku about a scientist who can fix it. She and
Goku take off on the nimbus to go to his home. They
arrive and explain the situation to the professor.
He agrees to help fix it but has no idea how when he
takes a closer look. With a little help from his son
Turbo-Kun, Senbe Decides he needs a special lens to
fix the Dragon Radar. Goku and Arale volunteer to
find one for him. They come upon an alien called
Nikochan who has something special hidden from them.
Goku thinking it might be the lens they need, chases
after Nikochan with Arale in tow.
Thanks to Arale, Goku learns the flying kick. Use
this new skill to cross the broken bridge into the
next area. To win here simply hunt down Nikochan's
UFO and destroy it. in the first area go to the top
of the hill and hit Nikochan's UFO with a ki blast
to knock it out of the sky go down and smash it. The
UFO will run away after too much damage, so you must
chase it. Go left to the next area, jump across the
river and head down when you reach the road and then
go in front of the house. Beat up Nikochan again and
he will run away. Go north until you reach a
playground navigate the jungle gym until you can
fire a ki blast at his ship Go down there and finish
him to corner Nikochan.
Nikochan's special item turns out to be some
garbage. Nikochan is crushed when Goku is not
interested in it. Because his UFO is destroyed,
Nikochan can not return to his home planet. He pulls
out binoculars to look at his planet. As it turns
out, binocular lenses are just what Senbe needs to
fix the Dragon Radar. Nikochan gives Goku the
binoculars. With a little more help from Turbo-Kun,
Senbe fixes the Dragon Radar no problem.
Episode 4-2 Clear!
Episode 4-3 Showdown: Blue Returns          (ep.4-3)
Goku's Dragon Radar gets a fix on the stolen Dragon
Balls. Arale decides to tag along as well. 
Right at the start do a flying kick to the left to
get a treasure. Head up then go right to the end of
the path and up the stairs. Tail swing to the left
six times and go up into the next area. Go right
then hop across the gap twice, go down the stairs
and hop left three times and then down the stairs.
To cross the river, simply jump on the logs at the
right time. Across the river, enter the next area.
To solve this block puzzle, push the block on the 
left up one and then knock the northernmost block
to the left and hop left after it. On this island
hop to the lower left island then hop left, up,
left, left, up, up and ride the logs across the
river. Once across, go right into the next area.
Head down the stairs and go right all the way. Go
up all the way and then left, up the stairs into
the ambush. Defeat the giant pigs and go down and
right and tail swing to the right. Tail swing
up (down for treasure) and head into the next
area. Head up across the river, save and enter
the battle.
Boss Battle : General Blue
Arale has stepped up to fight! I do not suggest
using a strong attack finisher after your fast
attack combo because it gives Blue time to recover.
Get in the brawl and punch punch punch, guard guard
guard. Back away when he begins rapid-fire punching
and then get right back in there. Guard when he jump
attacks you and use your super when you've got it.
As soon as she sees an opening, Arale kicks General
Blue and sends him flying. With two more mighty
headbutts sends him sailing out of sight.
Unfortunatly, he still is holding the Dragon Radar
when he flies away. Senbe and Turbo-Kun craft
another one and Goku takes his reclaimed Dragon
Balls and takes off after the next Dragon Ball.
Episode 4-3 Clear!
Episode 4-4 A Day in Penguin Village        (ep.4-4)
After much hard work, King Nikochan and his retainer
manage to rebuild his ship so they can return home.
However, as they are preparing to leave, Arale shows
up to say hi. A misunderstanding ends up with Arale
telling the Gatchans to eat the spaceship. In a
desperate attempt to save his ship, Nikochan
You have 5 minutes to destroy the ship or you fail
the mission. Run to the top of the hill and use the
Ncha! gun attack to knock the UFO out of the air
so you can attack it. To find him when he runs away,
simply run from area to area until you hear him or
see him. shoot him out of the sky and beat him down.
He should run away again, simply hunt him down and
finish him! (P.S. The areas in which Nikochan
appears are random).
Arale and the Gatchans corner Nikochan and devour
his ship! Arale thanks them for the fun game and
leaves. Nikochan is left lamenting over his
destroyed ship.
Episode 4-4 Clear!
Episode 4-5 Eighter's Bomb                  (ep.4-5)
While visitintg Eighter in Jingle Village Goku
mentions Prof. Norimaki and tells Eighter that he
could probably remove the bomb inside his body. He
heads for Penguin Village to see about bomb-removal
Head up the path and lift the rocks to the right to
enter the next area. Head down the stairs and up the
path. Push the blocks out of the way or lift them to
move up the path and enter the cave. In the cave,
pass the first rock you see and push the second one
up three times and push the one to the left of you
left once and up once. Head up the stairs and across
the rock bridge you made and up into the next area.
In the next area head into the right tunnel.
Continue right and at the next fork head into the
upper path. Break the two semi-big rock above you
and head that way. Head left and then up into the
next area. Head up and lift the rocks out of the way
and head up the path into the next area.
Goku and Eighter find Professer Senbe and Eighter
asks him to remove the bomb inside him. After
explaining the situation, Senbe agrees to help.
Later after the surgery, Eighter wakes up and Senbe
informs Eighter that the bomb is no longer active.
Eighter thanks the professer and returns to Jingle
Village to continue living a peaceful, calm life.
Episode 4-5 Clear!
Episode 4-6 Metallitron                     (ep.4-6)
King Nikochan calls Arale to the beach so he can
settle his grudge with her. When she arrives, he
reveals his secret weapon. He has found Metallitron,
who awoke after Goku destroyed Muscle Tower in the
north. Metallitorn agrees to fight, to give him a
purpose to exist.
Boss Battle : Metallitron
This is a tough fight. To avoid his super attack,
use your guard. consantly attack to win. Many times,
your attacks will interrupt his attacks, making it
easy to string your attacks together. For all the
attacks you don't interrupt, use your guard. Use
your super when available and make sure to have some
recovery items handy.
Arale ends up winning the fight and removing
Metallitron's head. Nikochan thinks Arale has killed
Metallitron, and is afraid that he is next. He and
his retainer flee with Arale chasing them.
Episode 4-6 Clear!
Episode 4-7 Two Heroes! Arale vs. Goku      (ep.4-7)
Goku goes to visit Arale in Penguin Village. He is
not there for moe than a minute before Arale asks
him to play wrestling with him. Goku agrees, and the
great battle begins!
Boss Battle : Goku
This fight is harder than the Metallitron fight.
Goku is much faster than Metallitron but flinches
after every attack, and is knocked down completely
after a strong attack or combo finisher. Dart in,
dart out, and shield constantly. Eat recovery food
when needed and use supers when you've got them.
I recommend buying Arale upgrades out of the shop if
you can afford them. When Goku charges a Kamehameha,
get behind him and combo him.
Goku and Arale are dueling it out and after a clash,
Goku goes down. Goku realizes that he is hungry, and
Arale takes him home to get him some food.
Episode 4-7 Clear!
Episode 4-8 Stronger Than Me                (ep.4-8)
Warning! This is an EXTREMELY hard battle! I suggest
waiting until later in the game when you have higher
stats to take on Arale!
Goku remembers how easily Arale defeated General
Blue when he could not. After a lot of training, he
returns to Penguin Village to challange Arale.
Boss Battle : Arale
As I stated before, this is an immensely hard battle
so be prepared! You will need :
-The best recovery item availible x4
-An attack potion x1
-A defense potion x1
-Invincibility grass x1
-A revival item x1
Back Arale into a corner and punch, punch, punch!
Don't give her an inch, just keep coming at her.
When she breaks your attack chain dodge and resume
the assault. Eat the recovery items when you need it
and when you hit half health drink the defense
potion to help. At critical health, eat the
invincibility grass and drink the attack potion.
The revival item is just a precaution. Continue the
attack and hope.
Right in the middle of the battle, Arale suddenly
freezes. Goku is unsure about what to do so he takes
her to Senbe. When he arrives, Senbe tells him not
to worry she just forgot to take her Robovitan A,
the fuel that lets her move.
Episode 4-8 Clear!

Chapter 4 Clear!!
Chapter 5- Korin's Training                (chptr.5)
Episode 5-1 Father and Son at Korin         (ep.5-1)
After reclaiming his Dragon Balls from General Blue,
Goku travels west to the Land of Korin in search of 
the next Dragon Ball. when he gets close to the
Ball's location, he finds a strange scene. A young
boy being dangled out of a plane sreaming for help.
He is unsure what to do until he sees the Red Ribbon
logo on the plane. He then smash the pilot (Colonel
Yellow) with his Power Pole and returns the boy to
the ground. Goku then meets the boy and his father
properly. The man is Bora and the boy is his son
Upa. Goku explains the Dragon Balls to them and asks
if they know where the Ball that is supposed to be
around there is. Bora mentions that he saw a flaming
rock fall from the sky and land in the ruins not too
far from there. Goku take off to explore the ruins.
Start by going down the stairs and following the
path to the river. Once at the river, jump to the
little island by the river and use your tail swing
to hang from the branch sticking out. Now you must
time your tail swings to hook onto the fish and
swing across. Swing across the river to the left and
then swing down (up for a treasure). On the next
little island jump down and then left to continue on
(down twice for more treasure). Heading up from
the shore, you will see a strange lookng spring-like
device. Ignore it until you have the Power Pole
kick at your disposal. Head left into the next area.
In the ruins area, head a little ways to the left
and then straight up. Jump the pit in front of you
and head towards the boulder in front of you. Push
the boulder right, right, right, then up. Then take
the boulder on the right and push it up, right,
right, right, down. Head back left, go up the stairs
and hop across the newly created bridge. Once
across, head up the stairs and back across the the
pillars (the ones that are atanding up). Head into
the next area (left for a treasure). Save and enter
the ruins. Head right into the next area. Head right
(watch the flamethrowers)  and once you get around
climb the stairs. Jump across the gaps on the raised
part of the floor while avoiding the spike traps.
Time your jumps and dashes to avoid getting poked.
Head left (down for a treasure) and get ready to
tail swing. But first, head into the pit and head to
the far side to hit the switch. Head but and tail
swing to the now rotating bar to get to the platform
and head into the next area. In this area you will
see a treasure chest behind some blades (come back
after getting the sliding move to claim the
treasure). Go down the stairs into an ambush.
Destroy the two towers to stop the monsters and
reveal the stairs. Head up the stairs (again, watch
out for flamethrowers and blades into an ambush.
After the ambush, head up and hit the button with
your Power Pole thrust or Ki Blast. Hop across the
moving platforms (carefully) and once across, head
up the stairs then down the path to take a left into
the next area (continue downward for a treasure).
Head left down the stairs (save) and push the button
that is across the narrow path. Head right, back up
the stairs, and through the newly opened door. Move
left (not on the moving platforms) and at the end of
the path, smash the big square with your Power Pole.
Go through the next newly opened door, and at the
end of the path jump downward onto the platform
(watch the flamethrowers and spikes) jump across to
the other side. Head down into the room (grab the
treasure) and hit the switch to trigger a mini
ambush. Defeat the enemies and push the block up
three times and then use the knockback punch to
knock the block onto the scale. Run back and smash
the stone square with the Power Pole to hit the last
switch and open the door. Head through the opening
into your first side view boss battle.
Side-View Boss Battle : Quetzalcoatlus
Get a feel for side-view battling and be ready to
fight! The whole strategy for this fight is to wait
until the bird get in the air, then jump up and
use the strong attack to knock him out of the sky.
Once he is on the ground, pound him. just keep
attacking. Use your Kamehameha if you want, but
you don't really need to.
Goku beats the giant bird and grabs the Dragon Ball
and his Power Pole. He decides to return to Bora and
Upa's house to show them  the Dragon Ball and thank
them for their help.
Episode 5-1 Clear!
Episode 5-2 Worlds Greatest Assassin        (ep.5-2)
After hearing about the defeat of Colonel Yellow,
Commander Red is furious. He decides to call in some
help, Mercenary Tao the worlds greatest assassin.
After proving his skills in a match with General
Blue, Mercenary Tao is hired and sent after Goku.
Meanwhile Goku is relaxing in the Land of Korin with
Bora and Upa. Bora tells Goku about Korin Tower the
warrior's ultimate challange. If you can climb the
tower a sage who lives at the top will reward you
with water that increases your strength. Just then,
Mercenary Tao lands and, in cruel display of power,
kill Bora. It then falls to Goku to defend the Land
of Korin.
Side-View Boss Battle : Mercenary Tao
You will start in a side view battle with Tao that
is impossible to win. Just attack and wait for the
scene to play. (P.S. The scene plays even if you are
winning against Tao.
Goku Is putting up a valient fight against Mercenary
Tao and decides to try his Kamehameha. It has almost
no effect on Mercenary Tao and he counters with his
signature move, the Dodon Ray. (Be ready with the
stylus and tap the touch screen when indicated). The
attack hits Goku in the chest and knocks him down.
Mercenary Tao believes he is truly dead and takes
the Dragon Balls and leaves. Mercenary tao stops to
get new clothes along the way. He calls Commander
Red to inform him of his progress. The Commander
consults his radar and is shocked to discover that
Goku still has one of the Balls. Mercenary Tao will
return to claim it when his clothes are ready.
Meanwhile, Upa has buried his father and is
preparing to bury Goku when suddenly Goku stands up.
The Four-Star Dragon Ball was hidden in Goku's shirt
and protected him from the Dodon Ray. He promises to
Upa that he will collect all the Dragon Balls to
wish Bora back to life. Goku decides to train by
climbing Korin Tower until Mercenary Tao returns.
Special Minigame : Climbing Korin Tower
Learn about climbing Korin Tower and then go for it.
whenever you see a monster, use the jump button to
bash into it, or you will be knocked down a ways.
The strategy is simply climb, avoid birds, and rest
when you need it. There is not much more to it then
that. (Remember to grab hearts along the way).
At the top of the tower, Goku looks around for the
water that makes you stronger. He can't seem to find
it anywhere. He then hears a voice telling him to
climb onto the roof of the tower. Goku goes to meet
the mysterious hermit at the top  of the tower.
Episode 5-2 Clear!
Episode 5-3 Korin of Korin Tower            (ep.5-3)
Goku has reached the top of Korin Tower and invited
to meet the Master. He ascends the stairs to the
very top and meeets Master Korin the Cat. He tells
Goku to get some of the Sacred Water all he has to
do is take it from Korin.
Boss Battle : Korin
Just attack Korin as best as you can. Again, there
is no way to win this battle.
Goku tries his best to get the pot of Sacred Water,
but is unable to match Korin's speed because he is
hungry. Korin gives him a Senzu Bean, which fills
him up. Instead of continuing the test, Korin throws
Goku's Dragon Ball of the tower and tells him to go
find it.
After learning the Power Pole Kick, use it to cross
the river. Head left and use the Power Pole Kick in
front of the spring thing to be launched up to the
platform. Head right and then down the stairs. Use
the Power Pole kick to the right to the island with
the rocks on it. Jump right twice make a U-turn and
jump to the above where you came from. Use the tail
swing to cross the river (time your jumps) and head
left into the next area. Save and head up (left for
a treasure) and fall into an ambush). Defeat all
the enemies to open the door. Head right from the
room and into the watery area. Electric eels are in
here and will shock you if you are in the water.
Head all the way up the left and up the stairs then
into the ambush. Defeat the eel and co. to advance
to the next area. Go through the spikes slowly in
order to avoid getting speared. (when a set of
spikes goes in and comes back in very quickly, it
means those spikes are going to retract). Once
through, head up the stairs. Use the Power Pole Kick
to cross the gaps (watch for spikes). Once across
the gaps, head into the ambush (watch for
flamethrowers). Defeat the enemies and head right,
up the stairs, into the next area. Hop down the
cliff and head straight up. At the first fork, head
right up the stairs and down the other set of stairs
(grab the treasure). Follow the path around and head
up the stairs and back down the other set of stairs
follow the path around and head up the stairs and
there is the Dragon Ball.
Special Minigame : Climbing Korin Tower Part II
The only major difference between this time and the
first time is that Goku can climb faster and longer,
his jump is higher, he has more HP. Just climb like
you did last time and you should be fine.
Goku finally reaches the top of Korin Tower again
and begins to yell at Korin. Korin tells him that
climbing Korin Tower twice makes your body lighter.

Two days later, Goku is getting closer and closer to
grabbing the bottle but can't seem to get it. Korin
tells him it takes more then brawn to win a battle.
Goku thinks about it, and decides to attacks Korin's
Boss Battle : Korin
Learn about sliding and use it on Korin. Repeatedly
use it on him, over and over. Thats all there is to
this fight.
Goku knocks Korin into the air and he drops the pot.
Goku leaps for it and grabs it. Korin lets Goku
drink the Sacred Water. Goku dosen't feel any
different however. Korin then tells him the Sacred
Water is actually regular tap water. He then tells
Goku that the actual power boost came from all the
work Goku did to get the bottle. Goku heads down the
tower to try out his training.

Episode 5-3 Clear!
Episode 5-4 Goku's Counterattack            (ep.5-4)
After three long days Mercenary Tao returns to
collect the last Dragon Ball. When he arrives, he
finds Upa and is about to kill him when Goku
gets back down from Korn Tower. He challanges Tao to
a rematch.
Side-View Boss Battle : Mercenary Tao
This we're gonna beat Tao good! Run up to Tao and
attack. Watch out for his combo that knocks you into
the air. Dash to avoid it. after he does this,
pummel him. Use the Kamehameha A.S.A.P. but be
careful, he might dodge it. A full combo will do
about one-fourth to one-half of one bar of his
health, so use this whenever he leaves himself open.
Mercenary Tao attampts to use his Dodon Ray, but
Goku easily blocks it, just like Tao did with the
Kamehameha. they resume the fight.
Continue Battle
You now get to finish Tao just beat down his last
two bars of health to nothing.
When Mercenary Tao realizes he has lost, he pretends
to be sorry and beg for forgiveness. When Goku lets
his guard down Tao throws a bomb at him. With
lightning reflexes, Goku kicks the bomb back at him,
making it explode in his face.(Tap the touchscreen
with your stylus when and where indicated). Goku
reclaims his Dragon Balls and promises to gather all
of them and wish Bora back to life.
Episode 5-4 Clear!
Episode 5-5 Above the Clouds                (ep.5-5)
Master Roshi decides that for even more training
Goku should climb Korin Tower again. So Goku hops on
and begins climbing.
Special Mini-game : Climbing Korin Tower Part III
Not much difference between now and last time. I
think there are more enemies now though. Just climb
like you always have and you will be fine.
(P.S. This is a fairly decent level for getting
money and training points. If you practice you can
do this very quickly. My record is 1:45:53).
Episode 5-5 Clear!
Episode 5-6 Treasure Hunter Krillin         (ep.5-6)
Krillin heard about how strong Goku got in the Land
of Korin, so he decides to train there himself.
Along the way, he hears about a huge bird collecting
shiny things. He decides to head over there to see
if the bird has any treasure.
Right at the start use the Head Polish move to light
the lamp and open the door. Head dow the stairs and
light the lamp down there to open another door. Head
up into the next area. (left for a treasure). Head
into the room for an ambush. Defeat the enemies and
head left up the stairs (around the flamethrowers)
and into another ambush. When you head into the next
hallway, a rock will drop down and try to crush you.
Run down to the end of the hallway and into the next
room before it catches up with you. head into the
next room into an ambush. Defeat the enemies and
head up the stairs into the next area. It is dark in
the next area so you the Head Polish move for when
you need to see. Head up and cross the moving
platforms that are right there. (Remember the Head
Polish if you can't find them). Once across head up
the stairs and shine the lamp. Jump down from the
lamp platform and head back up the stairs. Head down
this time and head to the end of the platform. Jump
down and head across the spikes jump across and head
up the stairs. Shine the lamp and hop down. Head
through the now open door to save and avoid the
boulder. After saving, head through the door into a
boss battle.
Side-View Boss Battle : Quetzalcoatlus
This is pretty much the same as last time, so the
strategy is pretty much the same as last time too.
Wait for him to take off then knock him out of the
sky. Once he's on the ground, bash him! If you
really want to, you can use the Tornado Punch.
After Krillin finally beats the bird he collects his
diamond. As he is admiring it Launch drops in. She
sais she found the diamond first and that the bird
took it from her. She then attacks Krillin and takes
the diamond.
Episode 5-6 Clear!
Episode 5-7 Rival Demons                    (ep.5-7)
Goku goes to visit Upa in the Land of Korin. When he
gets there he finds Master Roshi, Krillin, and
Yamcha. Krillin and Yamcha are trying to climb Korin
Tower, even though Master Roshi tells them not to.
He tells them if they can beat Goku in a fight, he
will let them climb the tower.
Boss Battle : Krillin and Yamcha
This can either be a hard battle or an easy battle,
depending on how ready you are. Have four healing
items, an attack potion, a defense potion, some
invincibility grass, and a revival item. When the
battle begins focus on Krillin. Ignore Yamcha for
right now, if he gets too annoying beat him back
with a combo. Try to line them up for a Kamehameha
when you've got it. Once Krillin goes down, finish
Yamcha. Just all-out him attack to end it.
After Goku beats Krillin and Yamcha, Master Roshi
tells them they need more training. Goku offers to
help them train by climbing Korin Tower with them.
He then grabs them and starts dragging them up the
tower, but before they can get very far, a lightning
bolt strikes them knocking them down. Korin at the
top reminds them the must climb up the tower with
their own strength.
Episode 5-7 Clear!

Chapter 5 Clear!!
Chapter 6- The End of the Red Ribbon Army  (chptr.6)
Episode 6-1 Assault on the Red Ribbon HQ!   (ep.6-1)
Goku is in the sky on his Flying Nimbus and decides
to check the Dragon Radar. He is puzzled when he
sees to Dragon Balls together that were not
together before. He wonders who else is collecting
the Dragon Balls. Meanwhile back at Red Ribbon HQ
Commander Red has just had his second Dragon Ball
handed to him by Colonel Violet. He is very pleased
when he hears four more Dragon Balls are headed his
way, assuming it is Mercenary Tao. He is shocked to
learn however, it is in fact Goku, not Tao. Back up
in the sky, Goku figures out that the place where
the two Dragon Balls are is in fact the Red Ribbon
HQ. He decides to charge in and finish them all at
once. Meanwhile at the Kame House, Bulma has managed
to construct a makeshift Dragon Radar out of Master
Roshi's TV. They see that Goku is heading towards
the pair of Dragon Balls. Launch then mentions that
the area with the two Dragon Balls is supposed to be
home to the Red Ribbon Army. Bulma calls Yamcha,
Puar, and Oolong over so they can go help Goku. As
they take off, Goku begins his assault!
(Warning! Save your Kamehamehas for later i'll tell
you when to use them).
Head straight and kill the two soldiers on either
side of the sand bags. (You will have to destroy the
sand bags to get to the second guy and for future
reference, whenever I say something like that I
meant for you to do the obvious stuff to). Head up
and to the right of the statue, smashing the boxes.
(left for a treasure) Head up and kill the guy at
the end of the path. Head left until you see a scene
where the doors do something funny. Kill the rocket
launcher guy and then destroy the doors on either
side of you. Move on to the next area. Head into the
open area and kill the guys while avoiding the
rockets. Head right and kill the two guys here. Head
straight up (watch for land mines) and then to the
right. A van should pull up, just destroy it and
move into the next area. Head up into the square and
head right, killing the team of three guys. Head up,
up the stairs on your left and jump across the gap
onto the pipe. Head to the other end of the pipe and
get ready to tail swing. Swing across the pipes and
onto the platform. Go up the stairs and when you get
halfway across the bridge a scene will play go back
and smash the door, kill all the guys, and do the
same thing on the other side. On the far side of the
bridge, head down and into the next area. Head
across the bridge, save and continue into the next
area. Head left, all the way left onto the ramp to
the roof. start moving forward on the roof smashing
barriers and dodging missles. At the end head right
back on to the flat roof. Kill the guys and head
right hitting the drawbridge winch. Move into the
next area. Head right past the three domes and
then up. Now, go left (after killing the plane dude)
and on the farthest left platform that has a guy
standing on it shooting at you there should be a
winch. Fire a Ki Blasts on it until it lowers the
bridge. Head across and into the next area.
Head across this bridge (gee, lots of bridges)
while killing all the Red Ribbon guys. Once across,
head down the stairs then into the open space and
end all the guys. Grab the treasure and head right.
At the turn, head and get ready for an ambush. Kill
the rocket launcher guy and then go to town on the
van. Kill the leftover guys and head up again.
Another van attacks and the strategy is the same.
Once the second van is toast break the barrier on
your left and head that way. Save and continue left
into the mini-boss area.
Mini-Boss Battle: Red Ribbon Ambush
First things first, take out the doors on either
side of the tank, then focus on the tank itself.
Once the doors are use the Kamehamehas I hope you've
been saving otherwise your in for a much longer
fight. If you have the Kamehamehas then with just a
few of them you can have below half HP in seconds if
not then do the usual attack, dodge, use items. I
saved the Kamehamehas so I was ready to go when I
Goku has reached a buliding of the Red Ribbon
Army HQ. He enters, prepared for the Red Ribbon
Army's last line of defense.
Episode 6-1 Clear!
Episode 6-2 Red Ribbon Desperate Defense    (ep.6-2)
Goku has entered a building in the Red Ribbon
HQ. He must now get through it to get the Dragon
Enter the room and kill all the enemies. Head left
up the stairs and then use the sliding move to slide
under the hatch above you. In this room, kill the
guy and head down and to the left into the next
area. (slide under the green lasers). In this area,
head down into the bedroom and then left into the
hallway with the turrets. Head up, past the turrets
(destroy them first) and head right. Enter the dark
room to trigger an ambush. Defeat the enemies and
head right into the next area. Head right, down the
stairs, and save. Head right to the end of the path
and destroy the van. Go up then left into the garden
and grab the treasure. Continue left and destroy the
van. Head up and then right and climb the stairs
into the next area. When inside the building enter
walk up to trigger an ambush. Defeat the enemies and
head right into the hallway. Move to the door and
use the Power Pole to hit both of the computers at
once to open the door. (Head down for a treasure).
Go left and enter head up the stairs into the next
area. In this area head right down the stairs then
straight up. Head right up and over the machines and
then down and right. Continue right and then up when
you hit the wall. Save and enter the boss area.
Boss Battle: Colonel Violet
This boss is fast, super fast! The way this is
balanced out is she has barely any HP. What you can
do for a quick victory is wait until she shoots
rapid-fire at you and then use the Afterimage
Technique, over and over. Another way is to wait
until she starts shooting at her sides and slowly
pointing the guns at you. Just dodge the shots to
get behind her and attack. Thats pretty much it for
After defeating Colonel Violet, Goku continues to
the top of the buliding to find the Dragon Balls.
Episode 6-2 Clear!
Episode 6-3 Officer Black's Ambition        (Ep.6-3)
Goku continues to the top of the building to get the
Dragon Balls from Commander Red.
Head left and enter the room to trigger an ambush.
Defeat the enemies and head exit the room. Head
right into another room to trigger another ambush.
go up once the enemies are defeated. Head right at
the fork after taking care of the elevator guys. In
the room on the right kill the soldiers but watch
out for the explosives. Once they are dead head down
and take the first right into the next area. (Down
for a treasure). In this area, head up into the room
and defeat the soldiers before you get smashed by
the wall. Head left and kill the elevator troops.
When they are gone continue left into another trap
room. Once the doors are open leave through the
lower right door. At the fork, head down into yet
another trap room. (right at the fork for a
treasure). In this trap room if you kill the enemies
and stop the walls quick enough you can go right for
a treasure to proceed though go left out the door
and use the overhead Power Pole twirl on the
computer terminals to open the door. Head up the
ladder into the next area. Head right down the hall
then down at the middle junction thing. Head left
into the computer room and step on the switch for an
ambush. Beat all the guys (slide under the green
lasers) and go up through the nowopen door and then
enter this control room foranother ambush. Defeat
these guys and head out theupper right door into
another elevator troop battle.Once these guys are
done head right into another computer room. Step on
the switch to trigge another ambush. Once they are
defeated go out the lower left door and down through
the newly open door. Save and head right into the
next area. In this area head down then left to the
switch. Hit the switch to open the doors and enter
right door. Kill both guys and exit through the
left door. Head down and on your left hit the switch
to open the doors. Enter through the left and kill
the two bad guys. Exit the room and head far right
to hit the switch and grab the treasure. Enter
through the left door and grab the treasure. Push
the block out of the way and end these bad guys.
Exit the room and and head right (smash the boxes
below and grab the treasure) and into the next area.
Head down into a mini ambush. Destroy the door in
the upper the left corner and kill anyone remaining.
Head down and then take a left and save. Continue
left and then up into another mini ambush. Destroy
the door and kill the guys, same as usual. Hit the
switch to open the door by the save point. Enter the
room to trigger an ambush. Smash the doors and kill
the guys (yawn). After this the game will take over.
Commander Red (in his private office) is furious.
Goku has defeated most of his men and is on the way
to the office. Commander Red is furious that his
wish to be taller can't come true. Black claims that
the use of the Dragon Balls to make oneself taller
is absurd. He kills Commander Red and takes the
Dragon Balls. Just then Goku enters. The final
showdown between Goku and the Red Ribbon Army is
about to begin!
Episode 6-3 Clear!
Episode 6-4 Battle Jacket! Launch!          (ep.6-4)
Goku has cornered the new commander of the Red
Ribbon Army. When his offer to partner up with Goku
fails, he brings out his secret weapon, the Battle
Boss Battle: Officer Black (Battle Jacket)
You don't have much room to fight in the office, so
be aware of the BJ's (Battle Jacket's) attacks. When
he charges up energy, back away. When he charges at
you, dodge to the side. When he throws a punch at
you, back away. Just attack the mines he shoots at
you. If you are aware of his attacks, you can easily
beat him. He seems weak against Kamehameha so use
that often. He dosen't seem that hard to me
When Goku begins to damage the Battle Jacket,
Officer Black begins to panic. He flies outside,
telling Goku that he has not seen the true power of
the Battle Jacket.
Side-View Boss Battle: Officer Black (Battle Jacket)
Pretty much the same as last time only you have to
jump to dodge his attacks. Beat him up the same way
you did in the office and you will be fine.)
When the Battle Jacket is on it's last legs Officer
Black goes to his last ditch plan. He launches a
massive missle at Goku claiming that it will destroy
him along with the Red Ribbon HQ. Goku deflects the
missle with a kick (be ready with the stylus and tap
the screen when indicated) and it destroys a nearby
mountain. Officer Black then tries to run away, but
Goku stops him. He punches through the center of the
Battle Jacket, (be ready again with the stylus and
tap the touch screen when and where indicated)
causing it to explode. Goku lands
safely in the office, grabs the Dragon Balls, and
leaves. Meanwhile, Goku's friends have arrived at
the Red Ribbon HQ, prepared to storm the place. Just
before they enter Krillin spots Goku flying away on
the Flying Nimbus. Krillin calls him over and Goku's
friends are amazed to find out that Goku beat the
Red Ribbon Army by himself. They decide to head to
Master Roshi's house so Bulma can fix the Dragon
Radar again which Goku believes to have broken in
the fight.
Episode 6-4 Clear!
Episode 6-5 Monkey Battle Jacket!           (ep.6-5)
When Goku hears about someone going around the Red
Ribbon HQ with weapons, he has Bulma send in a
recon plane. They find out that the Battle Jacket
has been activated again! Goku goes in to
investigate, only to find out the Red Ribbon Army's
weapons (including the Battle Jacket)have been
hijacked by monkeys! The lead monkey then climbs
into the Battle Jacket and attacks Goku.
Boss Battle: Monkey Battle Jacket
The Battle Jacket has a new move, the fireball
launcher. Just simply watch where the fireball is
going and move away from that area. Beware of the
shockwave left behind. Other than that his attacks
are mostly the same he still has a weakness to the
Kamehameha so use that often. He has not changed not
that much.
After destroying the Battle Jacket again, Goku
interrogates the monkeys. They tell him that they
were the monkeys that lived in the forest that
Colonel Silver burned down. They were taken back
with Silver to the HQ as pets. But when Goku
starting defeating all the soldiers the monkeys were
brainwashed and trained as soldiers. After listening
to their story, Goku returned them to the forest.
Episode 6-5 Clear!
Episode 6-6 A Woman's Battle                (ep.6-6)
When Bulma hears about the Red Ribbon HQ's vault and
the technology inside it, she goes to investigate.
As she is checking out the vault, she is attacked by
Colonel Violet, who has been in the HQ all this
time. Bulma draws her weapon, and the battle begins.
Boss Battle: Colonel Violet
This is much harder than last time. The best way I
have found to beat her is to use the second strategy
I suggested in 6-2, wait until she starts firing
from the sides and moving her arms forward. Use the
Sexy Turn move to get behind her, then attack with
pretty much anything. Use this repeatedly for the
win. She still does not have that much HP so this
fight shouldn't last too long, one way or another.
Bulma defeats Colonel Violet, and she disappears.
Bulma then returns her attention to the vault, but
little does Bulma know that Colonel Violet has
rigged the vault door with bombs. She detonates them
and sends Bulma flying. Colonel Violet then comes
out of hiding to torment Bulma, and then leaves,
saying their duel was a draw.
Episode 6-6 Clear!

Chapter 6 Clear!!
Chapter 7- Baba the fourtuneseller (teller)!
Episode 7-1 The Last Dragon Ball            (ep.7-1)
Goku and his friends head to Master Roshi's house
after Goku beat the Red Ribbon Army. Once there,
Bulma starts her repair job on the Dragon Radar only
to find out that the Dragon Radar is working fine.
Bulma decides that someone or somthing is hiding the
Dragon Ball. Master Roshi then tells Goku and co.
to go see Baba the Fortuneteller, who he claims can
find anything. Goku, Krillin, Yamcha, and Puar
decide to go, while Bulma, Oolong, Launch, and
Master Roshi decide to stay behind. While getting
new clothes made for Goku, he goes on The Flying
Nimbus and picks up Upa from the land of Korin.
They then arrive at Baba's Palace, only to find out
a divinination is going to set them back 10 million
Zeni! Baba then offers them a second option. They
can fight her five warriors in a tournament, and if
they win, their divinination is free. They agree to
the tournament and it begins right away. They first
match is Krillin vs. Dracula Man. Krillin gets off
to a bad start but bounces back on the offensive.
Boss Battle: Dracula Man
He is a weak fighter if you have some upgrades. Your
best bet to hurt him is wait for him to turn into a
man and attack then hit him from behind. Watch out
especially for his confusion beam and blood-sucking
attack. If you do these main things, you can't lose.
(P.S. The Tornado Punch works wonders here).
Krillin defeats Dracula Man and leaves the arena. 
His friends cheer for him, but Baba tells them her
fighters only get stronger from here out.
Episode 7-1 Clear!
Episode 7-2 Do-Or-Die Battle                (ep.7-2)
Krillin is tired from all the blood he lost in the
fight with Dracula Man, so Yamcha stheps up to take
on the next fighter. He tells Baba to bring the
fighter out only to have Baba inform him the fighter
is already there. Yamcha looks around, and is
suddenly knocked over. Baba then reveals her secret
weapon, The Invisible Man. Goku and his friends are
scrambling to come up with a plan and then Krillin
has an idea. He tells Goku to go and get Master
Roshi and Bulma. Goku goes to get them while Yamcha
is getting pummeled.
Learn about how to control Yamcha and begin the
Boss Battle?: Invisible Man part 1
Just basically attack randomly until the next scene
Yamcha is adjusting to fighting the Invisible Man,
when Baba starts singing to distract him.
Boss Battle?: Invisble Man part 2
Same as last time except now you can't see much.
Great, just great. Just attack randomly and hope to
hit him until the next scene starts.
Yamcha is getting beaten pretty badly, but then Goku
returns with Bulma and Master Roshi, just in time.
Krillin, without explanation, stands Master Roshi
and Bulma facing each other. Then at the last
second charges at Bulma from behind and (he he he..)
gives Master Roshi (be ready with your stylus and
tap the screen where indicated) a delightful
suprise, causing to have an amazingly large
nosebleed, which sprays all over the Invisible Man,
turning him into the Uninvisble Man. With his
ability negated, Yamcha attacks once again.
Boss Battle (for real): (Un-) Invisible Man part 3
The Invisible Man is super easy, now that you can
see him. Just don't stop attacking basically and
victory is yours. (P.S. Do watch out for his arm
flailing attack as he uses it quite often).
Yamcha defeats The Invisible Man, and everyone
rejoices. Krillin is smacked and scolded by Bulma
and is secretly praised by Master Roshi. After
finding out Baba and Master Roshi are brother and
sister, Baba proposes the idea of using a different
arena for the next fight.
Episode 7-2 Clear!
Episode 7-3 The Devil's Cauldron            (ep.7-3)
After defeating The Invisible Man, Yamcha decides to
fight the third round in the tournament also. He
enters the new stadium, which is just a small, thin,
little bridge over a bog of deadly poison. His next
opponent is a mummy named Bandages. Yamcha decides
to try and outspeed him on the narrow battlefield.
Baba gives the word and the match begins!
Side-View Boss Battle (sorta): Bandages the Mummy
You don't have to do anything in this fight. At all.
Go get a snack. You've earned it.
Yamcha fights valiently, but is alas, defeated. Goku
then steps in to take Yamcha's place.
Side-View Boss Battle: Bandages the Mummy
Enjoy your snack? Good. Now onto the fight. He is
much more manageable this time around. Basically,
get behind him and smack him. watch out for his
bandage cocoon attack and his air attack. Just use
the dash to get behind him and you should be fine.
Bandages goes down and Goku confirms with Baba that
he wins. She declares Goku the winner tells him to
prepare for the next fighter
(Two for one episode, pretty cool huh)? Baba brings
out her fourth fighter, Devilman. Master Roshi sais
that Devilman could win the World Martial Arts
Tournament twice over if he so desired. He has an
infallable technique Devilmite Beam that causes the
evil in a person's heart to expand until it
explodes! He quickly launches his attack at Goku,
and gets a direct hit. The attack has no effect on
Goku because he has no evil in his heart to fuel the
attack. With his best attack now worthless, he now
launches a desperate defense against Goku.
Side-View Boss Battle: Devilman
Believe it or not, this guy is even weaker than the
last guy. he mainly fights in the sky so knock him
down quick. He can't really fight on the ground to
well so if you knock him down, pummel him. His
trident throwing can be annoying, but not too
damaging. He will still use the Devilmite Beam, but
it won't do any damage (lol)! :)
Goku defeats Devilman, and everyone cheers. Baba
praises him but tells him he will get no further.
Who is the mysterious final warrior?
Episode 7-3 Clear!
Episode 7-4 The Mysterious 5th Man          (ep.7-4)
Goku and his friends have beaten the rest, so it's
time for the best. Baba calls out her 5th warrior
and in comes a hideous, repulsive, monstrous.....
old man wearing a kitty-kat mask? The man asks that
the match be moved back out side, and Baba agrees.
As the fighter and Baba discuss for a moment, Master
Roshi comment on how the fighter seems so familiar
to both him and Goku. Goku and the old master bow to
each other, and the match begins!
Side-View Boss Battle: Masked Man part 1
I don't know what it is, but side-view battles just
seem easier to me and this one is no exception.
This guy is a pushover. He is very cautious about
attacking, so use that to your advantage. Take the
offensive here. When jumps up and rolls behind you,
use the Afterimage Technique other than that show
no mercy beat him down to two bars of health and
watch the scene.
The Masked Man surprises everyone by launching the
Kamehameha Wave at Goku. Goku uses the Afterimage
Technique to dodge and launches a surprise mid-air
Kamehameha at the Masked Man, knocking him down.
Goku stands over the man checking on him, when he
reaches out suddenly and gets a deathgrip on his
tail. He starts swinging Goku around by the tail,
until the tail just rips clean off. Goku, freed from
his predicament, attacks once again.
Side-View Boss Battle: Masked Man part 2
Pretty much the same as last time except he seems to
attack a lot more, and has a few new moves.
Compensate for this with more Kamehamehas. Whatever
you did last time will probably work here too.
The fight is going strong, with neither side showing
signs of tiring, until the Masked Man does something
strange. He forfeits the match. He then reveals he
is actually Goku's dead grandfather, Gohan. The two
have a wonderful time together and soon it is time
for Grandpa Gohan to leave. He sais his farewells
and returns to the Otherworld. After Gohan is gone
Baba divines the location of the last Dragon Ball.
She sais it is about 200 miles south of her palace
buried under sand next to a broken man-shaped item.
Goku heads out on the Flying Nimbus to investigate.
Episode 7-4 Clear!
Episode 7-5 Krillin's Trial                 (ep.7-5)
Warning! this is an extremely tough level. You must
fight all five of Baba's fighters in a row, no
breaks, no items. I strongly suggest you have all
of Krillin's upgrades purchased form the shop before
attempting this level.
After beginning his new training regimen, Krillin
wanted to test out the results. With Master Roshi's
permission, Krillin decides to re-fight Baba's five
warriors by himself.
Okay, you might have noticed I didn't give you my
usual "buy recovery items!" lecture. This is because
you cannot use any items at any point during the
level! You will, however be healed between rounds.
So, let's start this epic fighting montage!
Round 1
Boss Battle: Dracula Man + Invisible Man
Hooray! A two for one day! Basically you need all of
Krillin's upgrades here. I was not able to win
without them. Go for the Invisible Man first because
he is annoying. Once you find him,(he stays
invisible this time) unleash a full combo on him.
Be careful as he can slip away during the finisher.
If you get a Tornado Punch before he dies, use it. I
tested this and if you hit Invisible Man with a
fully upgraded Tornado Punch it will knock him down
to almost no HP. After you finish off Invisible Man,
switch to Dracula Man. Basically use the same
strategy as last time and he will go down easy.
Round 2
Side-View Boss Battle: Bandages the Mummy
This is different from the fight last time. Bandages
flinches from your strong attacks, but dosen't let
you attack as much. When charges at you, jump over
him and attack. I must say he is pretty difficult,
even with the upgrades. Most of when you should
attack is your call. If he looks open go for it.
Remember you will be healed at the end of the round
so you don't have to get too defensive, unless you
are at low health.
Round 3
Side-View Boss Battle: Devilman
This guy is insane! I don't know about you guys,but
this guy was an annoyance for me he was always
jumping in the air and throwing spears at me. Every
time I knocked him out of the air he wuld just get
right back up there. You want to always knock him
out the air ASAP. Try to time your jumps in between
spear throws and strong attack to knock him down. If
he actually stays on the ground he's not as annoying
as in the air. Once you do get him on the ground
pummel him. Watch out though because he can still
use the Devilmite Beam, which does massive damage.
Jump over these to avoid them. If you can get him on
the ground, you can win.
Final Round
Boss Battle: Master Roshi
Master Roshi is the toughest old bird you ever met,
and that includes the Thanksgiving turkey my mom
overcooked for about 2 hours one year (we ended up
having pizza and ice cream). (XD) But seriously this
guy can kick butt. He is really fast, even faster
than Krillin. What you wanna do here is get behind
him and once or twice, then back off. Always use the
Tornado Punch ASAP. Whenever he uses the Kamehameha,
wait for him to fire and attack ffom behind with a
full-out combo. Don't be discouraged if you lose
here, it took me about 10 tries to beat him the
first time.
Krillin is impressed with te results of his training
and thanks Master Roshi for the match. Master Roshi
mentions to himself something Krillin surpassing him
while Krillin is ready to train some more.
Episode 7-5 Clear!
Episode 7-6 Yamcha's Trial                  (ep.7-6)
Warning! this is an extremely tough level. You must
fight all five of Baba's fighters in a row, no
breaks, no items. I strongly suggest you have all
of Yamcha's upgrades purchased form the shop before
attempting this level.
Yamcha has been training under Master Roshi for a
while, and wants to test his skills. He decides,
with Master Roshi's permission, to challenge Baba's
warriors to a rematch.
Like with Krillin's Trial, you cannot use items in
battle. You will, however, be healed between rounds.
Round 1
Boss Battle: Dracula Man + Invisible Man
I could pretty much copy and paste the strategy from
Krillin's Trial and put in here and it would work.
Attack Invisible Man first, building up the Super
Gauge, then use Wolf Fang Fist when it's charged.
After this, decimate Dracula Man. Two things. One,
remember to purchase all of Yamcha's upgrades from
the shop. Second, Dracula dosen't seem to use his
blood drinking attack here, or in Krillin's Trial.
Keep this in mind when fighting him.
Round 2
Side-view Boss Battle: Bandages the Mummy
Payback time! Yamcha's full combo dosen't seem to be
that interruptable, so use the full thing often.
Watch out for his uppercut attack, which hurts a
lot. Um, not too much else to say really. He is
still pretty strong though. Block his combos by
attacking him to save some HP.
Round 3
Side-View Boss Battle: Devilman
Okay, for some reason, I found this guy super easy.
He seemed easy to pin down and trap this time, as
opposed to last time. As always, knock him out of
the sky ASAP. He dosen't seem to be able to get out
of Yamcha's combo easily, so abuse that. He still
uses Devilmite Beam, so watch for that. If you can
trap him on the ground like I did, he is easy.
Final Round
Boss Battle: Goku
If you came expecting some amazing fight to end all
fights, prepare to be disappointed. Goku is actually
easier than Master Roshi. Why? because: Goku
flinches after every attack, making it super easy
to string a combo together, so attack often. When
Goku gets a hit he hits hard. Be careful of his
Afterimage Strike. Use Wolf Fang Fist often and
Goku will go down.
Yamcha beats Goku, impressing both Master Roshi and
the little warrior himself. Yamcha,satisfied with
the results, vows to beat Goku the next time they
Episode 7-6 Clear!
Episode 7-7 Beyond Friendship               (ep.7-7)
Krillin wants to test his training, so he challenges
Goku to a one-on-one match.
Boss Battle: Goku
This boss battle is easy. I was literaly able to
walk in a circle around Goku, wait for him to
attack, dodge, then counterattack. This is my
official strategy for this Goku fight. Because of
his flinching problem, he is totally de-powered. I
say wait for the attack, move out of the way, then
combo him. He will go down in no time.
Goku and Krillin are matching each other blow for
blow, until Krillin finds an opening and delivers a
finishing move to Goku. Both Goku and Krillin
vow to train hard, so they are a match for each
other next time they fight.
Episode 7-7 Clear!
Episode 7-8 Searching by Divination         (ep.7-8)
Master Roshi traded his submarine for Bulma's Micro-
Band, which allows the user to shrink. However,
before he could use it, he dropped it in the toilet
and it was washed out to sea. He sends Goku to fight
Baba's warriors so he locate it with her divining
Make sure you have upgraded Goku as much as possible
as you will be fighting all of Baba's warriors in a
row, no breaks, no items.
Round 1
Boss Battle: Dracula Man + Invisible Man
These guys are getting kinda old if you ask me. You
know what to do, fall back on the strategy of
Invisible Man first, than Dracula Man. Things are
even easier with Goku.
Round 2
Side-View Boss Battle: Bandages the Mummy
Same old story here too. This guy is stale for sure.
Just follow the same old strategy here too.
Round 3
Side-View Boss Battle: Devilman
Just when you thought you were done with the
repetitiveness, this guy shows up. Man, this Episode
is like that movie you liked when you saw it the
first time but you've now overwatched it and you're
ready to sell it at a garage sale for a dime.
Seriously though, the only new thing here to
remind you of is that his Devilmite Beam dosen't do
anything to you.
Final Round
Side-View Boss Battle: Mercenary Tao
Finally someone new! Mercenary Tao is back and
bigger than ever. Not really. Imagine the backround
is the Land of Korin, and you're much stronger, but
Tao is not. The only new attack I found annoying was
his little version of the Afterimage Strike. Other
than that, nothing really special here. Dash behind
Tao and combo him to win. Don't use the Kamehameha
because he will counter with an Afterimage Strike.
Jump over his Dodon Ray to dodge it.
Goku and Mercenary Tao are going at it, until Goku
finds the opening, smashing Mercenary Tao into the
ground and claiming victory. Baba divines that the
Micro Band is in the undersea caverns were Goku
fought General Blue. Goku heads out to find the
Micro Band.
Episode 7-8 Clear!

Chapter 7 Clear!!
Chapter 8- Emperor Pilaf's Final Assault   (chptr.8)
Episode 8-1 Pilaf's Plan                    (ep.8-1)
Goku heads out to look for the last Dragon Ball in
the desert.
At the start of the level follow the path until you
find a giant beetle thing in a sand whirlpool. Kill
the beetle and let yourself be swallowed by the sand
whirlpool. You will be spit out nearby. Head up the
path and at the fork, go down (left for a treasure)
and smash the cracked ground. Head up, and enter the
next area. Head up on the path, under the bridge. At
the tornado head right along that path until you hit
the next area. Head down, next to the lake into the
next area. Head down into the next area. Follow the
path until you come to two sand whirlpools. Take the
right one (left one for a treasure) and then head
head down into the next area. Head down and make a
right turn into the next area. Head right, smash the
cracked ground, and move on to find a trio of sand
whirlpools. Take the one on top and continue down
the path. Smash the cracked floor and enter the sand
whirlpool. Follow the path until you come to the
moving sand. Ride it into the next area. Ride the
main sand slide to the end, then head left along the
riverbank. Go all the way around then enter the next
area. Follow the path, then take the right whirlpool
when you come to them. Head left (down for a
treasure) into the next area. Follow the path left,
then at the end, head up where the machine you saw
earlier was. Destroy the machine and head into the
newly opened area. Head up/forward into the large
sand whirlpool. Head up into an ambush. (Watch out
when the robots turn red). Head through the door.
Goku finds a massive building under the desert. As
he is wondering what it is, it starts flying away.
At the last possible second, Goku leap on the
Episode 8-1 Clear!
Episode 8-2 To the Aerial Fortress!         (ep.8-2)
Goku finds an entrance to the massive flying object
and climbs inside. Once inside, a voice speaks to
him from a speaker. It is none other than Goku's old
nemesis, Emperor Pilaf. He reveals his secret weapon
which is a case that blocks the Dragon Radar. Goku
vows to stop Pilaf, and sets off.
Head forward up the stairs then jump left across the
gap. Continue left all the way until you jump the
gap into an ambush. Defeat the floating Pilaf heads
and go down, then take a right. Head up the stairs
and at the fork, go up (continue right for a
treasure). Get on the moving platform and prepare
for a series of ambushes. Once across, head up the
stairs and teleport to the next area. Run up and
teleport to the next area. Head left into an ambush.
When thats done, continue along the path into
another ambush. Continue on the path until you run
into yet another ambush. (Remember to smash the door
that spawns robots). Go right and smash the big red
generator then teleport back to the central room.
Head to the northwest corner of the room and use the
teleporter. Head right to the first laser game,
slide under the lasers to dodge them. Continue along
the path until you reach the second laser game,
simply jump from platform to platform to dodge the
lasers. Continue to the third game, same as the
first. Go down the path and destroy the second big
red generator, then teleport back to the main room.
Use the final teleporter in the northeast corner of
the room. Head left and time your jumps so that you
land on the platform right as it is appearing. There
will be a small ambush here, so do that and move on
to the second platform challenge. Just time your
jumps and keep trying. After this move to the final
platform challenge. Go up, up, left, left, left,
left, left, down, down, right, right, up, up, up,
right, up, up, right, right, rest on the solid floor
then jump left, left, left. Dstroy the generator and
return to the main room. Head up towards the now
unblocked teleporter pad.
Episode 8-2 Clear!
Episode 8-3 Pilaf Machine                   (ep.8-3)
Goku has cornered Emperor Pilaf. The final showdown
is about to begin!
Head up and teleport into the boss area.
Pilaf summons some non-descript robots, defeat them
to move on.
After defeating the robots, Goku smashes Pilaf's
nuclear generator, causing the flying fortress to
begin plummeting to the ground. Pilaf and his
cronies flee, leaving Goku to get out by himself.
Save at the save point and start running! Head left
into the next area. Follow the path, avoiding the
random blasts of fire. When you find the elevator,
fire a Ki Blast at the button on the wall to
activate it. When it stops, get off and push the
button the robot is guarding, then get back on and
continue the ride. It will stop again, same drill as
last time. Once the elevator reaches the bottom,
head down and to the left, avoiding all the traps.
When you get to the end move to the next area. Head
right and around the hole in the floor into an
ambush. After beating the ambush, head down to move
Goku escapes the flying fortress and closes in on
Pilaf again. After Pilaf is cornered, he makes a bet
with Goku. If Goku can beat Pilaf and his henchmen,
they will give him their Dragon Ball. If Goku loses
however, he must give them his six Dragon Balls.
Goku accepts and Pilaf reveals his secret weapon,
the Pilaf Machine.
Boss Battle: Pilaf Machine(s)
This is the first in a hard series of battles, so I
hope you're ready. Focus on Pilaf first, and be
ready to dodge. After him go after Shu, in green.
Last is Mai, in the pink. these aren't that tough
this time, so just beat 'em up quick to move on.
Pilaf tries to abuse Goku's weakness through his
tail, only to find out that he no longer has one.
Pilaf then decides to use his ultimate technique, he
combines his three machines into one. Goku still
refuses to back down.
Boss Battle: Combined Pilaf Machine
This is a hard fight. I suggest going all out on
this guy. If you hit the machine enough, it breaks
apart temporarily. This is the time to use your
Kamehameha, over and over. Watch out for the
shockwave attack, as he uses it often. Other than
that, just pummel him and you should be fine.
Pilaf tries to flee on his machine, (be ready with
the stylus and tap the touch screen where indicated)
but Goku stops him by returning the missle they send
at him. Pilaf is defeated, and surrenders the Dragon
Episode 8-3 Clear!
Episode 8-4 Incident in Penguin Village     (ep.8-4)
One day while working on a plane, Senbe Norimaki and
Turbo-Kun disappeared. Everyone searched for them,
but they were nowhere to be found. One day Goku
shows up to play with Arale. once Miss Midori fills
him in, he asks if they have any clues. Miss Midori
points out the hat they found next to Senbe's plane.
Goku recognizes it as Emperor Pilaf's hat. With
this, Arale takes off to go looking for Senbe and
Head up into an ambush and defeat all the enemies
that spawn. Once that's done, head through the now
unblocked passage to walk into another ambush.
Defeat the scorpions and move onto the next area.
Arale now boards the flying fortress.
This area is pretty much the same as the time you
completed Episode 8-3 not too long ago with
Goku so enter the central portal. Head left and
enter the ambush. Defeat the robots and move on to
the next ambush. After these robots are done move to
the third and final ambush. Defeat these robots
(don't forget to smash the door) and head right to
smash the big red generator. Warp back to the main
room. This time use the teleporter in the upper-left
corner. Head right into a large ambush (seriously,
feel free to use your super) and destroy all the
robots. Once this is done head right, smash more
robots, and the hop on an elevator and alternate
between them to avoid the lasers. Kill the solitary
Pilaf robot and grab the treasure, then head left
into an ambush. Kill all the robots then continue
down the path until you reach the second big red
generator. Smash it up then go back to the main
room. Use the final teleporter in the upper-right
corner. head left on the diappearing platforms. The
solution is to jump left(x3), down(x2), and right
once. Head down into the ambush defeat the enemies
then go right into the moving floor puzzle. Just
time your jumps and keep trying, and you'll get it
soon enough. Once across, head up into another
disappearing floor puzzle. Move up(x2), left(x3),
up(x2), right, right onto a platform, then left(x3),
onto the platform with the big red generator.
Destroy it and go teleport back to the main room.
Head to the now unblocked teleporter and use it.
Head into the teleporter past the save machine.
Boss Battle: Combined Pilaf Machine (Upgrade)
This guy isn't much of a challange really. He's a
lot like the last time you fought him, except now a
wave will come out of the fortress engine that
forces you back. Just run back up to fix this
problem. When the robot falls apart, that is your
chance to do some major damage. Stand in the center
of the three of them, and use your super, over and
over until they get up. If done right this can do
over half their health in three supers. Once they
have repaired themselves, just try to break them
again. After breaking them again use more supers.
They should go down after the second round of
Arale defeats Pilaf and rescues Senbe and Turbo-Kun.
They return to Penguin Village, and to Miss Midori.

Episode 8-4 Clear!
Episode 8-5 After Him                       (ep.8-5)
While training under Master Roshi, Yamcha and him
are having a conversation. This leads to Yamcha
explaining that the reason he is training so hard is
because he wants to defeat the competitor who beat
him in the last World Martial Arts Tournament,
Jackie Chun. After hearing Yamcha's heartfelt
speech, Master Roshi offer to fight him one-on-one
in Jackie Chun's place.
Boss Battle: Master Roshi
Master Roshi the same as when you fought him with
Krillin, but you're a different person so it is a
little bit different. Use your full combo but not
the finishing move, he can dodge it and
counterattack. Attack him, but when you see him
start to use an attack, dash away from him. You can
escape his combos so try to dash if you are caught
in one. Try to avoid his Kamehameha, it is very
Yamcha, bolstered by his training, continues to
train harder, to hold on to his dream of beating
Jackie Chun.

Episode 8-5 Clear!
Episode 8-6 Pilaf and Red Ribbon            (ep.8-6)
Emporer Pilaf hires Colonel Violet to take him and
his cronies into the old Red Ribbon HQ, and give him
the Battle Jacket. As soon as he has it, he
challenges Goku to a match with it.
Boss Battle: Battle Jacket + Pilaf Machines 2 and 3
Focus on the Pilaf Machines first, as they are
annoying. The Kamehameha works well on both of them
use it ASAP. After taking them down you still have
the Battle Jacket. It is also weak to Kamehamehas,
it should take about 3 to 5 to do him in. Watch out
for Pilaf's shockwave attack, as he uses it quite
often. Also watch out for Shu's fireball and Mai's
grab move.
Pilaf and his henchmen lay around the office, in
pain. As they get up they wonder why their ultimate
combonation didn't work. Goku takes off leaving
Pilaf thinking of ways to destroy him.

Episode 8-6 Clear!
Episode 8-7 Pilaf's Last Stand              (ep.8-7)
Pilaf, broken and beaten down by his many failures,
has decided to give up on his dream of world
domination. When all hope seems lost, Mai and Shu
appear, and rouse their leader for one last battle
with Goku. They enlist the help of King Nikochan,
who uses his alien technology to give the nuclear
reactor of the flying fortress a boost.
Boss Battle: Combined Pilaf Machine MAX Power
Pretty much the same as last time. (which means
eeeaaaasssyyy) Just smash him up close and personal.
make sure to dodge his jumping attack, it can throw
you back aways. As always, use the Kamehameha when
they break apart. Just do whatever you did last time
and you should have no trouble.
Goku chases off King Nikochan, then takes off. Pilaf
is left on the floor, wondering what to do next. He
comes up with the idea to find someone naturally
stronger than Goku to beat him.
Three Years Later.......
Pilaf pulls something out of the ocean. He sais it
is the rice cooker that contains the mighty warrior,
Demon King Piccolo....(Dragon Ball: origins 3 ftw!!)

Episode 8-7 Clear!
Episode 8-8 Endless Journey                 (ep.8-8)
Goku, with no armies to fight or crazy leaders to
topple, decides to visit Korin to undergo more
advanced training. Korin prepares a special final
challenge, just for Goku. He directs Goku to a pot
that contains a special world of challenges the
catch is, the world only lasts a set amount of time.
Goku leaps right in with no hesitation.
Warning! this level is incredibly difficult! You
must face several floors of complicated puzzles,
with time pressure. You must also defeat a
challenging boss at the end. I STRONGLY suggest you
Have four Roast Chicken items, a Power Drink, a
Guard Drink, a Hardy Grass, and a Senzu Bean I also
say it is wise to max out goku's stats or get them
as high as possible.
Head up and time your tail swings to make it across.
Head right and use the Power Pole kick to cross the
gap on your right. Next head down and try to run
through the spike floors with out getting stuck.
Use the Power Pole kick on the spring to launch
yourself up on the platform. Head left up on the
platform and hop back down on the other side.
Head up (slide under the lasers) along the path into
an ambush. Defeat the enemies the enemies, then head
right to claim your prize and move on to the next
area. Head right onto the moving floor and jump up
to the next one at the end. then head right onto the
solid floor. Head to the right back onto the moving
floor then up and then left until you can't go left
any more. Time it right and use a Power Pole Kick to
launch yourself onto the next platform in front of
you, then right, right, then up onto the still
platform. Run left, against the flow of the conveyor
belt, while avoiding the spikes coming out of the
wall. Once across, head down into a conveyor belt
floor ambush. Defeat the enemies and head left into
a block moving puzzle. For both sets move the blocks
on the sides up one and the middle block to the left
to get through. Follow the path to a room filled
with lasers. Avoid the lasers to get through without
fighting. After that continue down the path to find
the portal to the next floor. Head up onto the
moving block and use your Ki Blast to push all of
the buttons on the wall. Once across on the block,
continue to find more moving blocks. Time your jumps
carefully to avoid falling. Once on the parallel
moving blocks, just jump between them to avoid the
spikes on the walls. Head up, killing the dinosaurs,
until you come to another moving block challenge.
Time it, then hop on the first one, wait one second,
then leap to the next one. Wait about three seconds,
then leap to the next one. Wait another three
seconds, then move to the next one. One second then
to the final one. Jump immediately to solid ground.
Take the portal to the next floor. Head left then
use the Flying Kick move to use the blue orbs as
stepping stones to the next platform. Do this again
to get to a tail-swing challenge. Time your swings
to make it through, don't try to do it all at once.
Head up into an ambush, kill the animals to move on.
Go across the conveyor belts, slide under the lasers
to get across. Follow the path into an ambush
against the pirate robot. Defeat it to move on. Go
left into another Flying Kick challenge. Don't kick
the red spheres, they cause you to fall. For the
flashing red and blue ones, you will just have to
time it right. Once through, enter the portal to
move on to the boss.
Boss Battle: Korin
Just spam the slide/air combo move thats all there
is to it. Watch out for pretty much all of Korin's
attacks, they're all very powerful. Use all your
items, the second you need them. Use the attack and
defence potions at about half health, the hardy
grass at low health and after that wears off eat a
chicken. eat the chickens when your health is as low
as possible but save the Senzu for last. When Korin
gets on the statue in the center, dodge/dash for all
you're worth. If you keep up the sliding you should
be able to win.
After Goku beats Korin, he is teleported out of the
pot. Korin praises Goku, then tells him to go out
and train on his own, because Korin has nothing left
to teach him. Goku heads out into the world, eager
for his next challenge.
Episode 8-8 Clear!

Chapter 8 Clear!!
Outro                                         (out.)
Well, its been a long ride. I started this FAQ in
the Fall of 2010, and now, one year later version
1.00 is finally done. I started this guide because I
was truly sad to find out that this wonderful game
didn't have one. I do hope this guide is of some
help to whoever may read it. I am glad I have
finally given back to this great website that has
helped me out so much over the years. Now I would
like to thank a few people. First I would like to
thank my parents for encouraging me to get it done.
My sister for doing so much by herself to give me
time to write this FAQ. I would also like to thank
all the people who create this wonderful TV show
and game. Finally I would like to thank you, dear
reader for taking the time out of your day to read
little old me and my FAQ.
This is the end. (Maybe I'll see ya again for DBO:3

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