Is my team good to take on the elite 4 and Cynthia?

  1. 1. Crobat: (60) shadow ball, poison fang, fly, air slash, (leftovers)
    2. Infernape: (62) Flare blitz, shadow claw, swordstance, close combat, (choice specs)
    3. Luxray: (59) thunder, discharge, crunch, rock climb, (quick claw)
    4. Gengar: (60) shadow ball, dream eater, hypnosis, dark pulse, (no item)
    5. Garchomp: (57) dragon claw, earthquake, fire punch, thunder punch, (expert belt)
    6. Gyarados: (57) surf, rock smash, strength, Avalanche, (Sitrus Berry)

    User Info: MaroonArmorer79

    MaroonArmorer79 - 4 weeks ago
  2. Yes.

    I didn't look at the team but come on, pokemon singleplayer isn't hard, you could win with any decently leveled team.

    User Info: Heropon_Riki

    Heropon_Riki - 3 weeks ago
  3. No. Luxray isn't fast enough and its special attack isn't high enough to make a true impact against Milotic. Crobat would have an advantage against Roserade but the only move you could reasonably get an OHKO with is Fly and it could miss, leading to a punish. Cynthia's Garchomp will eat yours alive. Gyarados is going to get f***ed up. Infernape may be able to win it for you but if you f*** up with Choice Specs it's game over. Also dont' rely on Hypnosis, its accuracy sucks.

    User Info: PowerPlay

    PowerPlay - 1 week ago
  4. Cynthias garchomp could almost sweep your team

    User Info: EdReed20

    EdReed20 - 1 day ago

Top Voted Answer

  1. The basic team is quite good but your sets could use some work:

    Crobat is fast and, while not super offensive, more physically inclined: Shadow Ball and Air Slash aren't super useful on it, and Leftovers is better used on a bulkier Pokémon, while Crobat could use more hit and run tactics; I suggest replacing Air Slash with U-turn, at the very least.

    A purely Physical set gets absolutely no benefit from Choice Specs, with powers up Special Attack (which is used for ranged Moves, essentially) and locks you into the Move, therefore making Swords Dance useless; I suggest replacing it with either a relevant Plate, a relevant Berry resistance (ex. Ground), a Focus Sash or the like.

    Luxray is much more physically inclined, so I suggest replacing at least one of Thunder and Discharge with Spark, which is unfortunately the best Physical STAB Luxray gets, this Generation, with a neat 30% chance to paralyze to boot! Magnet, Zap Plate or Shuca Berry are perfectly fine choices, here. Also, you might want to replace Rock Climb with Return.

    With Focus Sash and Destiny Bond, Gengar can pull off a nice strat where you, usually faster than the opponent, attack first; if the opponent doesn't get KOed in one hit and hits back, Gengar survives via the Sash and then attacks again and KOes; the next opponent comes out and you use Destiny Bond, at which point your now 1 HP Gengar surely gets KOed and therefore brings down two opponents by itself. Hypnosis and Dream Eater aren't awful, don't get me wrong, but they're much less reliable than just straight up coverage, like Thunderbolt or Psychic, or the above-mentioned strategy.

    I think this one is basically perfect the way it is, but the problem is that this Moveset is technically impossible, since Garchomp can't learn the Punches, this gen; perhaps you meant Fire Fang, but Thunder Fang is still impossible; in case you have some sort of cheating device or are using an emulator for this, however, you're good to go and will have even less of an issue to obtain some of the other Moves mentioned onto the others; in case this is just a hypothetical Moveset, instead, I'll recommend Rock Slide and Brick Break on Chomp.

    This one can win you fights on its own thanks to three Moves: Dragon Dance (used for setup at the beginning of the battle when the opponent isn't super threatening), Waterfall and Ice Fang; you can leave Strength as a traversal Move, if you want.

    Of course, these are my proposals but you can still win with different sets; if you play your cards right, for example by recycling Intimidate with (hopefully) Luxray and Gyarados against Cynthia's Garchomp when she tries to target the former with Earthquake, I don't think you'll have too many issues. Good luck!

    User Info: Andrex_93

    Andrex_93 (Expert) - 4 weeks ago 9   0
  2. I'll add that Crobat can benefit from Black Sludge, and free up Leftovers for another Pokemon.

    User Info: Thard_Verad

    Thard_Verad - 4 weeks ago
  3. I wouldn't use Focus Sash or any rare berries for the main game, since they are consumable.

    User Info: coreekymon

    coreekymon - 2 weeks ago


  1. Short version: Yes, as long as your team isn't horribly underleveled (it's not), and you're well stocked on healing items, you should not have any issues. Infernape, Gyarados, and Garchomp will be carrying most fights, so mind their health. Before fighting Cynthia, give Gyarados the expert belt so it can one shot her Garchomp with Avalanche.


    Long version: Your pokemon movesets are sub-optimal(Luxray/Crobat) or flat-out impossible (Garchomp), but ultimately you shouldn't have any issues. Storyline battles aren't anywhere near difficult enough to require an optimized team. Because like with any other mainline games, you really just need a decent team that knows reliable coverage moves to get thru the main story. In fact, in Platinum, you could easily beat the whole storyline with a solo Starly because of how strong it is with the moves it learns naturally.

    Be sure to keep Gyarados at full health to deal with Cynthia's Garchomp, since you don't have any other Ice move; it's her strongest pokemon by far (and arguably THE strongest mon before postgame), and you'll want to take it out in one go if possible. Avalanche should OHKO her Garchomp outright considering your levels and hold item, but the Gyarados will take a solid hit before (hence why it's important to make sure it's at full health). But as long as it doesn't get crit, it should beat Garchomp handily. Personally, I'd give it the Expert Belt to ensure that Gyarados' Avalanche OHKO's it. Without it, it's got a 43.8% chance to OHKO that Garchomp.

    Speaking of Garchomp , your Garchomp is technically impossible because it can't learn Fire/Thunder Punch. Are you sure you aren't mistaking it for another Pokemon? If not then it can still learn Fire Fang via move reminder which is decent. You can also teach it Slash or Crunch from the move reminder. But frankly, Earthquake + Dragon Claw is more than enough.

    That said, the moves you have on some of the other mons in your roster are kinda bad; you should swap Gengar's Dream Eater for another damage move like Focus Blast, Psychic, or Sludge Bomb since Dream Eater requires too much setup for the payout. Curse and Confuse Ray are also good options. But shadowball is really all it needs.

    Luxray and Crobat are probably deadweight as is; they are very physically oriented so Discharge/Thunder/Shadowball aren't good on them. Luxray does better damage with Thunder Fang/Spark, and Crobat wants Wing Attack/Fly and Cross Poison. All these can be taught via move reminder NPC.

    Ideally, I'd swap either Crobat or Luxray for Giratina (you DID catch it, yes?) unless you insist on using them.

    All in all, the team is functional and can easily be optimized if you want. But it's not really needed for the endgame; just have plenty of healing items and you'll win by attrition in the very worst case scenario.

    User Info: ao_bomber

    ao_bomber - 1 week ago 1   0

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