Review by minishPM
Reviewed: 09/09/07 | Updated: 12/10/07
An Interactive Novel
Hotel Dusk: Room 215 Review (My 1st Review!)
Story: 9/10 - One of the high points of the game, Hotel Dusk has a great story. You play as Kyle Hyde, an ex L.A. cop, now working as a traveling salesman. However, your boss, Ed, also has a little job on the side. You gotta travel around, collecting certain things for him. Your current spot to do this is Hotel Dusk, a small hotel in the middle of nowhere. As Kyle looks for his items, he gets caught up in the customer's lives, as well as the hotel's history. The story will grab you and not let you go. The whole game is pretty much the story, actually. Anyway, overall, this game's got one great story. (PS: Takes about 15-30 hours to complete.)
Gameplay: 7/10 - The gameplay is nothing too special in Hotel Dusk. It takes full use of the DS's touch screen ability. You use it to navigate through the hotel, solve puzzles, explore clues, and more. All you do (mostly) is talk to this guy, walk down the hallway and through a door, look for clues, talk to this guy, etc. Not to mention, you hold the DS sideways like a book the whole game. Quite a gimmick, huh? Minigames are mostly basic, but some are quite tricky. They range from completing a jigsaw puzzle for a young girl to bowling a few frames in one of the hotel's hallways with the bellhop. Overall, gameplay is okay, but could be a little better.
Characters: 10/10 - Wow. The characters in this game are amazing. All are completely different and highly defined. You've got Jeff Angel, the snot-nosed, spoiled rich kid; Martin Summer, the cowardly novelist whose got quite the vocabulary; Helen Parker, the kindly old woman with an eyepatch, and many more. At times, you'll feel like you're not playing a game, but actually interacting with other people. Definitely the high point of the game, Hotel Dusk's characters are splendid.
Graphics: 7/10 - The graphics are okay (hey, you are playing a DS, remember?), but the art design is what got it the 7/10. Each character is hand-drawn excellently. They are mostly seen in black and white. Lines on the character's hair, clothes, etc. are constantly moving and switching places. You really have to see it to believe it. Overall, the art is great in Hotel Dusk.
Audio: 7/10 - All that jazz! The music ranges from jazz, blues, lounge... you know, that Film Noir stuff. The music is great, but overused. It's quite enjoyable, though. The juke box in the hotel's bar doubles as a sound test for the game. The sounds are basic and nothing special. Footsteps, doors opening and closing... yay. Overall, music and sound is... okay.
Overall Score: 8/10
BUY, RENT, PASS? This kinda depends. If you like blowing stuff up, first person shooters, etc., you probably shouldn't get it. But, if story is important to you, and you like reading, then you should definetly get it. But... the game is not fun the second time, so, I'm giving it a RENT. Rent it, beat it, give it back.
Rating: 4.0 - Great
Product Release: Hotel Dusk: Room 215 (US, 01/22/07)
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