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FAQ by Chanchai

Version: 0.45 | Updated: 03/12/2006

| Itsu Demo Doko Demo Dekiru Igo: AI Igo DS |
| FAQ by ChanchaiNS (chanchains@mac.com)    |
| version 0.45 - March 12, 2006             |


x.0  Version Updates

1.0  Introduction
...1.1  What is Go?
...1.2  About AI Go DS  <under construction>

2.0  Controls & User Interface
...2.1  Controls
...2.2  User Interface

3.0  The Menus
...3.1  The Main Menu
...3.2  The Play Menu
...3.3  The Computer Setup Menu
...3.4  The Options Menu
...3.5  In-Game Menu
...3.6  Completed-Game Menu
...3.7  Multiplayer Menu(s)  <under construction>

4.0  Igo Guide Summary

5.0  Tips: Getting More Out of AI Igo DS  <under construction>

6.0  Go Related Information
...6.1  The Rules of Go  <under construction>
...6.2  Basic Concepts  <under construction>
...6.3  Go Information Online

7.0  Frequently Asked Questions  <under construction>

8.0  Legal & Copyright Notes

   x.0  Version Updates

0.45 - 03/12/06:  First release of this faq.  Covers most aspects of AI Igo
                  DS' single player features, including: Menu Translations,
                  Explanation of the Controls and the User Interface, 
                  Igo Guide (in game) Summary, and Links to Other Go Resources.

                  Yet to be completed are explanations of how multiplayer
                  works, an explanation of one of the option menu's items,
                  and the rules of Go and an explanation of basic concepts.

   1.0  Introduction

   1.1  What is Go?
   Go is an ancient board game which is also commonly called Igo (Japan),
   Baduk (Korea), and Weiqi (China).  In the western world, it is usually
   referred to as Go.

   Nobody knows the exact origins of the game but it is thought to have
   originated at least 4,000 - 5,000 years ago, according to the US Go 
   Association. Today, there are many Go players around the world, especially
   in East Asia where the game has had a strong place in Oriental culture
   and professional leagues in Korea, China, and Japan have nurtured the 
   world's greatest players and a very strong following.  

   Go is a board game that is rich in strategy and tactics.The game is played
   typically on a board made up of a grid of 19 vertical lines intersecting
   19 horizontal lines. Players take turns placing stones on the intersection
   of the lines representing them as either black or white. The objective is
   to establish and fortify more territory than your opponent. The game ends
   when both players pass on the same turn (this occurs because playing
   anywhere at the end of the game only ends up costing territory).

   If Chess is an intricate battle, Go can be seen as a war that contains
   many battles, all of which eventually contribute to the final outcome.
   Each territory dispute is a small battle that can add to the player's
   territory count at the end of the game if won. Furthermore, won positions
   can also fuel the efforts of battles happening nearby.  But it should also
   be noted that even lost battles can create positive outcomes in the course
   of a game, because the effects of battles ripple across the theatre of war. 
   One never really knows the outcome of the war until it is over.

   Go is a game of a particular balance and discipline.  Greedy players may
   find themselves going for more territory, but not adequately securing such
   territory when they spread themselves thin. However, passive players are
   often no better if they over-fortify the territory they've established
   while their opponent happily takes other areas of the board with ease. The
   true enemy in Go is often one's self.

   1.2  About AI Go DS

   <<<Under Construction>>>

   2.0  Controls & User Interface

   2.1  Controls

   D-Pad -- Moves the Cursor on the Board and in Menus
   START -- Access the Game Menu in Game
   SELECT -- Access the Go Guide for Reference in Game
   A -- Place a Stone Where the Cursor is/Select a Menu Item
   B -- Closes a Menu and Cancels a Selection (no function in game)
   X -- Take Back a Move in Game
   Y -- Pass
   L -- In the Igo Guide, Scrolls the Page Back
   R -- In the Igo Guide, Scrolls the Page Forward

   Touchscreen -- Play a stone by touching and letting go where you want to 
                  place a stone.  If you keep your stylus on that point, it
                  won't play the stone yet, but it will put the cursor there.
                  This simulates the rule that you don't officially play a
                  stone until you are no longer touching the stone you played. 
                  To cancel your move, before it counts, slide the stylus away
                  and off of the cursor and then let go. 

   2.2  User Interface


      Move List -- Takes up almost half of the screen and shows the last 5
                   moves.  Next to the stones are the coordinates represented 

                      --The column (from left to right) number in english

                      --The row number (starting from White's side of the
                        board) in chinese numbers
      Territory Graph -- This is the long strip across the top screen.  It
                         shows a very good estimate of the balance in
                         territory between Black and White (with Black on Top
                         and White on Bottom).  This graph is a good guide to
                         see how influential a move was when it was made.
      Clocks -- These are simple clocks, one for each player.  From top to
                bottom, they describe:

                   --Player Color and Name (against the Computer, it simply
                     says "You" for your name)

                   --Amount of Time Used for the Most Recent Move

                   --Total Amount of Time Used So Far

                   --Enemy Stones Captured


      Board -- The playing area where you place your stones.

      IGO Guide (Top Button) -- To the left of the board are two buttons.
                                The top button accesses the Igo Guide which
                                was also accessible on the Main Menu.

      In-Menu -- The second (bottom) button accesses the In-Game Menu.

   3.0  The Menus

   3.1  The Main Menu

   [Igo Guide]

   3.2  The Play Menu
   [Play Against the Computer]
   [Play Against Another Person]

   3.3  The Computer Setup Menu

   [Select Computer Opponent (Difficulty, 4 levels)]
   [Board Type (19x19, 13x13, 9x9)]
   [Rules Set: 2 Options = Even Game
      --[Handicap (***This is not an option if you play an "Even Game")]
      --[Your Color (In an Even Game, you can choose "Nigiri" to select
      --[Set Komi]

   3.4  The Options Menu

   [Atari Warning Toggle]
      --When this is on, you will get a warning when your opponent plays a
        move that threatens to capture a stone or a group of stones on the
        next move.
   [Sound Effects Volume Slider]
      --Adjust the volume of sound effects in the game.
   [Background Music Volume Slider]
      --Adjust the volume of the game's background music.
   [Last Move Indicator Toggle]
      --When this is on, you will see a cursor-like marker on the last move
        played helping you to figure out where your opponent just moved (or 
        where you just moved if it is the opponent's turn).
   [??? Slider]
      --<<I have not figured out what this does yet>>
   [??? Load]
      --<<I have not figured out what this does yet>>
   [??? Options Load]
      --<<I have not figured out what this does yet>>
   [??? Options Save]
      --<<I have not figured out what this does yet>>
   [Return (to Main Menu)]

   3.5  In-Game Menu

   [Suggestion/Hint for next move, press A or B to resume play]
   [Show Territory Estimate]
   [Take Back a Move]
   [Options Menu]
   [Quit to Main Menu]
   [Edit Board]
      --[Place Black Stone (can also replace white stones as black stones)]
      --[Place White Stone (can also replace black stones as white stones)]
      --[Place Auto Colored Stones (this will alternate between Black and
         --[Remove Stone]
         --[Undo All Edits]
         --[Finish Editing]
            --[Keep Changes Black's Turn/Continue Editing/Keep Changes
               Opponent's Turn]
         --<Press B to Return to Menu and Cancel Changes>
            --[Are You Sure You Want to Cancel Changes?  Yes/No]
      NOTE: The replay feature uses the move list created by the game.  
            Because of this, editing board positions in the middle of the 
            games will mess it up.
      --[Go to Opening Board Position]
         --[Go Forward One Move]
         --[Go Back One Move]
      --[Go to Final Board Position]
      --[Auto Replay Backwards]
         --[Auto Replay Forwards]
   [Save Game (50 Slots)]
   [Load Game]

   3.6  Completed-Game Menu

   [Return to Main Menu]
   [Show Territory (and make corrections if needed)]
   [Start a New Game]
   [Show Opening Board Position]
      --[Move Forward One Move]
      --[Move Back One Move]
   [Show Final Board Position]
   [Replay Backwards]
      --[Pause Replay]
      --[Replay Forwards]

   3.7  Multiplayer Menus

   <under construction>

   Igo Guide Summary

   AI Igo DS supplies a beginner's guide to Go in the game.  However, while it 
   is a nice digital introduction to Go and some of the basic principles, it
   isn't interactive.  The following list is a list of the topics (and sub-
   topics) covered in the guide.

   [Basic Rules & Concepts]
      --[Place Stones on Intersections -- not in squares or on lines]
      --[Board Diagrams for 19x19, 13x13, and 9x9.  Names of the Star Points]
      --[Explanation of Territory]
      --[Capturing a Stone, Can't Play Suicide, Liberties]
      --[Escaping Group Capture--(possibly leading to ladders?)]
      --[Capturing, Capturing on Side/Corners, Situations where Turn = 
         Capture, KO]
      --[???Illustrates the value of connecting]
   [Setting Up the Game (protocol) & Fundamental Concepts (Basic)]
      --[Full Text explanation of Nigiri (determining who goes first)]
      --[Handicap Stone(s) Placement]
      --[Joseki Basics]
      --[Hiraki (Extensions) & Shimari (Enclosures)]
      --[Shuban (Endgame)]
      --[Counting Score]
   [Basic Plays]
      --[Shicho (Ladders)]
      --[Gate - A capturing shape]
      --[Oiotoshi (chasing and capturing)]
      --[Uttegaishi (snapbacks)]
      --[Double Atari -- weaknesses of diagonally lined up stones]
      --[Two Eyes (making definite life]

   [Glossary (in Japanese Alphabetical Order)]

   [Return to Main Menu]

   5.0  Tips: Getting More Out of AI Igo DS

<under construction>

   6.0  Go Related Information

   6.1  The Rules of Go  

   <under construction>

   6.2  Basic Concepts

   <under construction>

   6.3  Go Information Online

   There is a lot of information (in English) about Go on the internet.  
   Following are some links I would personally recommend:

      This is an online wiki for Go information.  It's a valuable resource
      whether you want to just lookup specific information that has anything
      to do with Go, learn the basics of the game, or even engage in 
      Go-related discussion.  I HIGHLY RECOMMEND CHECKING OUT THE
      "PAGES FOR BEGINNERS" section/link that's shown on the front page, 
      which pretty much teaches people how to play Go and explains the 
      fundamental concepts.  Even if you've only heard the 
      Korean/Japanese/Chinese term in Go and you're curious about what it 
      means, chances are you can enter it into Sensei's Library and you'll 
      find your answer.

      GO BASE
      An excellent resource for the serious Go player.  Go Base keeps updated
      with professional news in the Go world as well as housing a database
      LOADED with professional games and some excellent articles.  It's free
      to register and I highly recommend it if you're into Go.

      If you find yourself interested in Go and you live in the US (yeah, I
      know, Gamefaqs is global), consider the U.S. Go Association.

      Kiseido Go Server
      A free internet Go server that's loaded on features.  KGS is a great 
      place to begin your Go adventures and it's an opportunity for finding
      a community of Go fans (especially in areas that don't have Go parlors).
      KGS is free and what makes it unique is the community aspect and the
      ability to do teaching games and game discussions properly, variations
      and all.  Very feature-rich.

      Sorry for the caps, but I had to stress that if one were to declare an
      official Internet Go Server, this one is as close as you get.  It has
      many features (though not as much as KGS), but as far as I know, it is 
      the most popular internet Go server out there.  Furthermore, it is
      consistently loaded with people and even the pros play on here from time
      to time, so you can watch them (or play against them).

   7.0  Frequently Asked Questions

<under construction>

   8.0  Legal & Copyright Notes

This faq is copyright (c) 2006 Nicholas Saenguraiporn, the author.

This faq is free to distribute unaltered so long as the distribution is in no
way related to a commercial operation.  It is free to distribute unaltered 
on a personal one-to-one level as well.

Any distribution of this faq related to any commercial activity or with 
alteration requires the personal approval of Nicholas Saenguraiporn through 
direct means.  Mr. Saenguraiporn can be reached via e-mail at: 

This faq may be distributed on GameFAQs.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

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