Lost in Blue – Guide and Walkthrough
DS
Guide and Walkthrough by Paul Acevedo
Version: 0.7 Final | Updated: 03/28/2007
Lost in Blue FAQ V0.7 Final? Written by Paul Acevedo Created on: 10/02/05 Updated on: 03/28/07 Contents: 1. Introduction 2. Series history 3. Version history 4. Intro text 5. Characters 6. Title screen 7. Game system 8. Walkthrough 9. Tools 10. Foods 11. Fire Making 12. Cooking 13. Fishing 14. Hunting 15. Cave upgrades and furniture 16. Building 17. Scrapbook 18. Special thanks 19. Contact information --------------------------------------------------------------------- 1. Introduction --------------------------------------------------------------------- Welcome to my first Nintendo DS game FAQ. In my opinion, Lost in Blue was the only high-quality RPG available for the DS at the time of its debut. You play as one of two teens who are shipwrecked on a deserted island. It is similar to Harvest Moon in that you must perform the same tasks day in and day out to survive. However, Lost in Blue has a real sense of adventure and mystery to it. How will you make it through the day and eventually get off the island? Much of the answer is up to you... Please note that this is my last version of the FAQ. I kind of lost interest in Lost in Blue (even though it?s a cool game), and there is already a much more complete FAQ out there. I don?t think it?s necessary, but if anyone with good writing skills wants to take over the FAQ, I?m open to it. Thanks for writing, everyone! --------------------------------------------------------------------- 2. Series History --------------------------------------------------------------------- Yes, Lost in Blue is the third game in the Survival Kids series. The second game was never released outside of Japan. Don't worry; you don't need to have played the other 2 games in order to enjoy this one. Survival Kids: Kotou no Boukensha Country: Japan Released: 06/17/99 Platform: GameBoy Color Survival Kids Country: USA Released: 10/01/99 Platform: GameBoy Color Stranded Kids Country: Europe Released: 12/10/99 Platform: GameBoy Color Survival Kids 2: Dasshutsu! Futago Shima Country: Japan Released: 07/19/00 Platform: GameBoy Color Survival Kids: Lost in Blue Country: Japan Released: 08/25/05 Platform: Nintendo DS Visit the Japanese site to hear the haunting title screen music and see some manga and research photos. http://www.konami.jp/gs/game/survivalkids_lib/ Lost in Blue Country: USA Released: 09/27/05 Platform: Nintendo DS Check out the American site which has examples from the scrapbook, recipes, and a crummy flash game. http://www.konami.com/gs/officialsites/lostinblue/ Lost in Blue Country: Europe Released: 11/??/05 Platform: Nintendo DS --------------------------------------------------------------------- 3. Version history --------------------------------------------------------------------- 10/01/05 Version 0.6 FAQ created. 03/28/07 Paul?s final update. Building section added. Fish Traps updated. Scrapbook updated. --------------------------------------------------------------------- 4. Intro Text --------------------------------------------------------------------- Keith's Intro Keith is floating underwater. "I can't breathe... Why am I here?" A ship is tossed about in the ocean. "It was a terrible storm. Am I going to die...? I can't think any more... I'm losing consciousness..." Keith washes up on the beach. "Where am I? ...the ship..." Skye's Intro (Wait through Keith's intro and the demo at the title screen to see it early.) Skye floats in her life raft. "I'm cold... Why am I here?" Skye's raft floats away from the ship as it is tossed around in the ocean. "It was a terrible storm. How long am I going to be wandering like this... I'm scared... I'm losing consciousness..." Skye's life raft washes ashore. "Hm...nmm. Oh! ...Where am I? I, the ship... ...then, with the lifeboat..." --------------------------------------------------------------------- 4. Characters --------------------------------------------------------------------- Some of this text is taken from the instruction manual. Hero English name: Keith Japanese name: Daichi Athletic and kind to a fault, Keith has trouble focusing on his studies because he spends all his free time helping others. A fairly typical high school student, Keith is never without his cell phone. Traits: Adventurous and indecisive. Keith is the first character you play as. He is responsible for food gathering and creating most of the tools used by our heroes. He is basically Skye's babysitter. Heroine English name: Skye Japanese name: Aoi An only child, Skye acts mature for her age, but deep down she is worried about her future, just like any other teenager. Traits: A hard worker and talented writer. Also nearsighted. After completing Keith's adventure, you can play as Skye. She is supposedly blind without her glasses, which kind of explains why she can do almost nothing on her own. At least she can cook and make a few things with the proper materials... In fact, you need to talk with her daily in order to properly upgrade your cave. Q: Do Keith and Skye ever get it on? A: You know they do! But it?s not depicted in the game. Lousy E+ rating? --------------------------------------------------------------------- 5. Title Screen --------------------------------------------------------------------- At the title screen, the following options are available: -Continue: Start from your last Quick Save -Story Mode: If a Quick Save exists, the game will ask if you want to ignore it. Choose No to return to the title screen or Yes to proceed to the file selection screen. From here, you can start a new game or resume from the last Daily Save you performed. If you click on an existing save file, you have the option to load, erase, or copy it. -Options: -Message Speed: Slow, Normal, or Fast -Backlight: On or Off -Clear Data: Erase all save files. --------------------------------------------------------------------- 6. Basic Controls --------------------------------------------------------------------- D-pad: Move your character/Menu selections A button: Action/Scroll text/Select options B button: Run (hold)/Cancel menu selections X button: Sub Menu Y button: Use equipped item/Hold or release hands/Push item L button: Cycle top screen display left R button: Cycle top screen display right Start button: Pause menu (Quick Save) Touch screen: Used to search the ground and perform many other actions Microphone: Blow air (Fire making, Furniture creation, and cooking modes) --------------------------------------------------------------------- 7. Game System --------------------------------------------------------------------- Top Screen: The top screen can show 3 different displays, all of which are toggled by pressing the L or R buttons. -Status Screen: -HP: The characters' silhouettes are their health meters. When any of their other stats reaches 0, the character's health will gradually decline. Sleeping in the cave is the only way to restore health. -Stamina: The flexed arm symbol. Stamina is used when you run, jump over a chasm, climb up or down, or push things. Resting or sleeping while not hungry or thirsty restores stamina, you know. -Thirst: The water symbol. You get thirsty throughout the day. Starting from day 2, you can drink water from the shallow part of the river and other places. Keith must escort Skye to the river and make her drink until he finds certain items. -Hunger: The stomach symbol. You get hungrier as the day goes on. Eating food fixes that, of course. Some foods can be eaten raw and others must be cooked. Keith can give food to Skye for her to eat, or ask her to cook food for both of them to eat. Eventually she can eat on her own... -World Map: The world map shows the entire island at once but does not display the player's location. Areas you have not visited are covered by clouds. This map is not particularly useful. -Area Map: This map shows your location and the immediate surroundings. The other character will be marked by a yellow dot if he or she is nearby. You will use the area map quite a lot. Sub Menu: -Backpack: Use and manage items from this screen. You have 20 item slots, but bait, rope, and spices do not take up slots. Click on an item to Equip it (weapons), Use it (traps), or Dispose it (thus losing it forever). Each item has four attributes, listed at the left side of the screen: Durability, Resilience, Straightness, and Sharpness. Press X to view the items that do not take up slots. -Rest: Your character will sit and rest for a while, regaining stamina. Resting is only effective if your Hunger and Thirst stats are above zero. If you are holding Skye's hand, she will rest too. -Make Item: You can only make an item if you know how to make it and have the materials. Once you have selected a category of item to make, select each ingredient to use then press X to make the tool. The Y button sorts ingredients somehow. Keep in mind ingredients with better attributes will produce a more durable or effective tool. The different categories of creatable items are: -Fire Making tool -Sharpen Objects -Trap -Fishing Rod -Spear -Bow -Arrow -Torch -Scrapbook: View the various items you have found or created throughout your adventure. Items you have not viewed here will be marked as NEW. Press X to switch between the various categories, would ya? Game Over: The only way to get a Game Over is if one of your characters' HP drops to 0. Obviously, you need to keep them both fed, watered, and rested. If you die (which should happen rarely if ever), just reload your most recent Quick Save or Daily Save and try again. Passage of Time: Seven seconds of real-time is equal to 5 minutes of game time. So one minute and 24 seconds of real-time equals one game hour. 33 minutes of real-time equals one game day. Resting and sleeping dramatically advances the game timer, of course. Now you know, and knowing is half the battle. Weather: The weather is determined randomly. Skye gives you a little heads-up at the start of each day. If you go out while it is particularly sunny, you will get thirsty faster. Rain is very rare. It increases the quantity of clams and seaweed found on the beach. --------------------------------------------------------------------- 8. Walkthrough --------------------------------------------------------------------- Coming soon to an FAQ near you! --------------------------------------------------------------------- 9. Tools --------------------------------------------------------------------- Fire Maker: The first way to create fire Ingredients: Tree Bark, Twig Fire Maker w/ Bow: The superior Fire Maker Ingredients: Tree Bark, Twig, Bow Fishing Rod 1: The bizzity-best fishing rod you can make. Ingredients: Green Bamboo, Vine, Sharpened Bone Fishing Rod 2: Now that's a fishing rod. Ingredients: Green Bamboo, Vine, Sharpened Stone Fishing Rod 3: Here fishy, fishy... Ingredients: Stick, Vine, Sharpened Bone Fishing Rod 4: The standard fishing rod, allowing you to fish easily Ingredients: Stick, Tree Vine, Sharpened Stone Bow 1: Allows you to hunt animals Ingredients: Stick, Tree Vine Bow 2: We can build a better bow. We have the technology! Ingredients: Green Bamboo, Vine Arrow 1: Durable but inaccurate arrows Ingredients: Green Bamboo, Sharpened Stone Arrow 2: Arrows that go where you want them to Ingredients: Green Bamboo, Sharpened Stone, Feather Arrow 3: The best inaccurate arrows you can make... Wait, why? Ingredients: Green Bamboo, Sharpened Bone Arrow 4: The finest arrows this side of the Mississippi Ingredients: Green Bamboo, Sharpened Bone, Feather Arrow 5: Inaccurate arrows. Create them only for your scrapbook. Ingredients: Twig, Sharpened Stone Arrow 6: Better arrows for beginners Ingredients: Twig, Sharpened Stone, Feather Arrow 7: Not gonna fly so well without the feather. Ingredients: Twig, Sharpened Bone Arrow 8: Fast, sexy, dangerous... Ingredients: Twig, Sharpened Bone, Feather Spear 1: Durable bamboo spear for spear fishing. Ingredients: Green Bamboo Spear 2: You could put your eye out with that thing! Ingredients: Green Bamboo, Sharpened Stone Spear 3: Spears don't get any better than this, let me tell you. Ingredients: Green Bamboo, Sharpened Bone Spear 4: The easiest spear to make (Use for spear fishing) Ingredients: Stick Spear 5: More durable spear. Ingredients: Stick, Sharpened Stone Spear 6: Fish hate being speared by bones. Ingredients: Stick, Sharpened Bone Small Trap: Trap and kill small animals. Ingredients: Basket, Twig Large Trap: Trap a large animal so you can kill or domesticate it. Ingredients: Stick, Tree Vine Fish Trap: Largely useless way to catch fish. Ingredients: Basket, Tree Vine Torch 1: Lights up the night (Not the British version of a torch) Ingredients: Stick, Lard Torch 2: Longer-lasting, bigger-blasting Ingredients: Green Bamboo, Lard Sharpened Stone: Necessary for making many items Ingredients: Stone Sharpened Bone: Slightly better for items than Sharpened Stones Ingredients: Large Bone Rope: Ingredient created by Skye Ingredients: Tree Vine Basket: Another ingredient created by Skye Ingredients: Green Bamboo --------------------------------------------------------------------- 10. Foods --------------------------------------------------------------------- Edible raw foods: Chives: Hunger + 3% Bamboo Shoot: Hunger + 10% Carrot: Hunger + 5% Dandelion: Hunger + 3% Burdock: Hunger + 5% The father of Goku? Onion: Hunger + 5% I hate onions. Potato: Hunger + 8% Radish: Hunger + 5% Taro: Hunger + 8% Fern: Hunger + 3% Coconut: Hunger + 5% Thirst + 10% Papaya: Hunger + 5% Thirst + 10% Raspberry: Hunger + 3% Bread Fruit: Hunger + 5% Banana: Hunger + 5% Pineapple: Hunger + 8% Thirst + 10% Egg: Hunger + 5% Mushrooms: Hunger + 3% Mushroom Effects: In addition to alleviating your hunger, mushrooms have several different effects. This happens after one hour of game time. The color and effect is random for each save file, so while Orange may increase stamina for one person, it will Poison another. Quick Save before eating a new type of mushroom, rest to determine its effect, then reset if the result is bad. If Skye cooks a mushroom, you will both receive that mushroom's effects. -Normal: no extra effect -Stamina boost: The stamina meter begins to sparkle and won't decrease for the next game hour. -Curative: cures poison immediately after eating -Drowsy: puts your character to sleep for 30 game minutes -Poison: stomach ache prevents you from eating or sleeping -Poison: HP drops 1% per real-time second -Poison: Dehydration lowers water 1% per real-time second Spices: Press A randomly as you walk around and you will find a spice about 1 out of 4 times. Skye automatically uses them to make food taste better. -Rock salt: Mostly found in the sand -Pepper Seed -Yellow Bud (Consomm?) -Chili Pepper -Purple Bean (Soy Sauce) -Tree Sap Drop (Sugar) -Brown Seed (Butter) -Blue Seed (Vinegar) --------------------------------------------------------------------- 11. Fire Making --------------------------------------------------------------------- Fire is necessary to sleep in the cave and keep Skye comfortable. Supposedly it helps her cook better too. Using the Fire Maker Tool: Approach the center of the cave with the Fire Making Tool and a Twig in hand. Press A and you will begin the fire making minigame. Alternate pressing the L and R buttons at a measured pace (not too fast or slow) and the meter will slowly fill up. When it's half full, you'll be prompted to blow into the microphone, filling it the rest of the way and creating fire. Using the Fire Maker w/ Bow Tool: Instead of alternating L and R presses, you just hold the L and R buttons simultaneously, then blow into the microphone when instructed to do so. The fire will go out after a few game hours unless you have reached the point where you can keep a pile of twigs in the cave. Once you've stocked the pile, leave Skye in the cave and she will usually (but not always) keep the fire going. --------------------------------------------------------------------- 12. Cooking --------------------------------------------------------------------- Finish the game with Keith to unlock Skye's game. You can then cook and collect recipes. I will describe this in further detail after finishing the game. In Keith's game, to get cooked food, tell Skye "I want to eat now" and give her all the food you have collected. She will produce the best dishes she can with those ingredients. Sometimes she will not cook everything; just ask her to cook again if she held on to some of the food. You might only give her only a few ingredients at a time, but the occasional payoff of more filling food is not worth the trade-off of sitting through her cooking animation repeatedly. To improve Skye's cooking: -Keep a fire going -Look for spices (she uses them automatically) -Give her Lard -Find the Slate -Find the Clay Pot Most filling dishes: -Boiled Potato Salad: + 119% Hunger Ingredients: Deer Meat (2), Potato --------------------------------------------------------------------- 13. Fishing --------------------------------------------------------------------- The easiest way to keep the Survival Kids fed is by fishing every day. There are three methods of doing this. Spear Fishing: Equip the spear then press Y while standing next to a body of water. You should see a fish swim by within a few seconds. If not, press B and choose a different spot. Tap the screen with the stylus to spear the fish. Fish look the same prior to catching them, but once you spear one it could be one of several different species. Unfortunately, stylus control in this mode is highly inaccurate. Rod Fishing: Equip a fishing rod then press Y next to some water. When the lure sinks, that means a fish has probably bitten it. Press A then hold Down on the D-pad to reel it in. Some rarer fish move to the side, requiring you to push Left or Right in order to reel them in. Once the fish is close enough, you will be prompted to press A and pick up the fish. In the river, you will get some false alerts as the lure bobs up and down, so fishing in the ocean is usually best. Rod fishing uses one worm each time the line is cast, whether you catch a fish or not. Trap Fishing: Use a Fish Trap to catch fish. It sounds crazy, but it?s true. You have to use it in water that you can drink out of, but you?ll want to put it in a spot that doesn?t block you from drinking. Check it repeatedly for a better chance of catching a fish. When you land one, it goes straight to your inventory. Worms: After you build a fishing rod, press A randomly as you walk around. You will often find worms if spices don't come up. --------------------------------------------------------------------- 14. Hunting --------------------------------------------------------------------- Bow hunting with Large Traps and especially Small Trap hunting are excellent ways of building an abundance of food. Bow Hunting: If you see an animal grazing, equip the bow, then press Y to draw it. Aim with the D-pad, hold A, then release to fire. Unfortunately you will miss almost every time. Only chickens can be killed in one hit, and deer will run away after being shot. That brings me to trap hunting! Large Trap Hunting: Place a Large Trap near the entrance to the Grass Land. You can put several others nearby to increase your chances of catching an animal, but try to put them a little far apart or they may disappear. Enter the cave then return to the Grass Land repeatedly until you find an animal ensnared. Once you've caught a creature, approach it and choose to domestic it (goat or chicken) or shoot and kill it with arrows. It takes two or three arrows to finish off the poor, helpless animal. The Large Trap will disappear after it captures something. What you get from killing large animals: -Deer: Deer Meat, Fur, Lard, Bone (after Skye cooks the meat) Small Trap Hunting: You can tap the ground at any time and may randomly find a small animal scurrying about. Tap it with the stylus and drag it in to your pouch in the lower-left corner of the screen to capture it. If the creature wanders off the side of the screen, you'll lose it. To make things easier, use a Small Trap. Place a Small Trap then check it repeatedly. Every few tries, you will see and hear an animal inside it. When the trap lifts, catch it quickly before it escapes. You can find a huge quantity of animals this way, and the trap should last a few days. If you capture a chicken, you will be given the option of domesticating it. Say Yes and give it to Skye to score points with her. The chicken will reside outside of your cave for a few days until it dies, and you can only have one live chicken at a time. Small Animals: -Sand: Hermit Crab, Sand Crab, Coconut Crab -Grass: Rat, Duck, Pigeon, Chicken (rare) -Jungle: Turtle, Lizard, Snake... Tonight I dine on turtle soup! --------------------------------------------------------------------- 15. Cave upgrades and furniture --------------------------------------------------------------------- Baskets: Bring a Green Bamboo home and Skye will start a pile of Baskets and Green Bamboo on the left side of the cave. Rope: Bring a Vine home and Skye will start piling Vines and Rope in the top-left corner of the cave. Shelf: Check the top wall of the cave and you will realize you can store 5 items there. Shelf Upgrades: Talk to Skye day in and day out and eventually she will suggest you build more shelves. Fully upgraded, you can store up to 20 items on the shelves. Skye will eat food left on them so you can leave her alone for longer periods of time! -Upgrade 1: Log (2), Rope (Quantities unverified) -Upgrade 2: Log, Rope -Upgrade 3: Log, Rope Drying Rack: Talk to Skye daily and eventually she will ask you to make the Drying Rack. You can store food here for her to eat when left alone. Water Barrel: After you have a bottle, this washes up near the place you started the game at one day. Take it to the cave and you can store up to 30 litres of water in it. Skye will drink from it when left alone. You can fill the barrel faster by finding more bottles that have washed ashore. Woodpile: One day Skye suggests you keep a pile of Twigs in the upper portion of the cave. Keep it stocked and she will keep the fire going when left alone. Beds: Once you have the Vines, you can make beds in the upper-right corner of the cave. Each bed helps recover more HP and stamina while you sleep. -Bed 1: Stone (3) -Bed 2: Log (2), Rope (2) -Bed 3: Log (2), Fur (2) Raft: Find the Lake then return home to the cave. When you come back to the Lake, you can start building the Raft. It's possible to complete all 6 steps in one trip, as long as you bring enough materials. -Step 1: Log (2), Rope -Step 2: Log (2), Rope -Step 3 -Step 4 -Step 5 -Step 6 --------------------------------------------------------------------- 16. Building furniture and such --------------------------------------------------------------------- A lot of people have trouble with this. You really need to Quick Save before attempting to make furniture as there is a high chance of failure and loss of ingredients. Directions will scroll from the left side of the screen then fall. You need to trace the direction from the moment it starts to fall and finish before it reaches the bottom. You can draw the shape anywhere on the screen, which is much easier than drawing in the box. Sometimes you have to blow into the microphone on certain steps as well. You only need to draw/blow about 75% of the shapes accurately in order to succeed. Reset and try again if you fail. Don?t fail!!! --------------------------------------------------------------------- 16. Scrapbook --------------------------------------------------------------------- There is an easy way to fill out the Tools portion of your scrapbook. Once you have the materials you want to use, go to sleep and perform your Daily Save. Then create an item, perform a Quick Save, and reset. Start from your Daily Save and the item you created before Quick Saving will be in your scrapbook while you still have all your materials ! Here is a list of the items in your scrapbook and where to find them. Tools: 1. Fire Maker 2. Fire Maker w/ Bow 3. Fishing Rod 1 4. Fishing Rod 2 5. Fishing Rod 3 6. Fishing Rod 4 7. Bow 1 8. Bow 2 9. Arrow 1 10. Arrow 2 11. Arrow 3 12. Arrow 4 13. Arrow 5 14. Arrow 6 15. Arrow 7 16. Arrow 8 17. Spear 1 18. Spear 2 19. Spear 3 20. Spear 4 21. Spear 5 22. Spear 6 23. Torch 1 24. Torch 2 25. Small Trap 26. Large Trap 27. Fish Trap Material 1. Tree Vine: Jungle 2. Tree Bark: Beneath regular trees 3. Log: Beach, dead center of the Jungle (south of the Swamp) 4. Wood Stick: Beneath regular trees (less common than Twig and Bark) 5. Twig: Beneath regular trees 6. Large Bone: Cave (after Skye cooks a large animal from Grass Land) 7. Fur: Grass Land (kill a large animal) 8. Stone: Beach 9. Green Bamboo: Bamboo cove 10. Feather: Beneath North-eastern trees 11. Lard: Grass Land (kill a large, tasty animal) 12. Basket: Skye makes from Green Bamboo 13. Sharpened Stone: Made from Stone 14. Sharpened Bone: Made from Large Bone Seafood 1. Abalone: Atop grey rocks to the left of the beach 2. Short-neck: Beach 3. Clam 4. Scallop: Bamboo cove 5. Oyster: Beach (rare) 6. Freshwater Clam: Beach (common) 7. Seaweed: Beach (common) 8. Mackerel 9. Rock Bream 10. Sillaginoid: Ocean (common) 11. Balloon Fish 12. Moray: Ocean 13. Sardine: Ocean (rare) 14. Sting Fish: Ocean (rare) 15. File Fish: Ocean (rare) 16. 17. 18. Parrot Fish: Ocean 19. Sweet Fish: River 20. Cat Fish 21. Black Bass: River (rare) 22. Arowana 23. Carp: River 24. Eel: River (rare) 25. Crucian: River (common) 26. 27. Char 28. Salmon Animals: 1. Hermit Crab: Beach 2. Sand Crab: Beach 3. Coconut Crab: Beach 4. Land Tortoise: Jungle 5. Lizard: Jungle (common) 6. Snake: Jungle (rare) 7. Boar 8. Duck 9. Deer: Grass Land 10. Raccoon 11. Chicken: Plains - right outside of your cave is best. (Rare) 12. Rabbit 13. Field Mouse: Plains - right outside of your cave is best. 14. Pigeon: Plains - right outside of your cave is best. 15. Goat - can somehow be milked. 16. Lynx 17. Squirrel: Plains - right outside of your cave is best. Plants 1. Black Mushroom 2. Blue Mushroom 3. Brown Mushroom 4. Orange Mushroom 5. Purple Mushroom 6. Red Mushroom 7. White Mushroom 8. Yellow Mushroom 9. Chives: Near the Temple in Grass Land 10. Bamboo Shoot: Bamboo cove 11. Carrot: Grass 12. Dandelion: Near the Temple in Grass Land 13. Burdock: North-western corner of Grass Land 14. Onion: Just south of the Temple in the Grass Land 15. Potato: Grass, Grass Land 16. Radish: Just north of Grass Land entrance 17. Taro: Jungle, past swamp 18. Fern: North-western corner of the mighty Jungle 19. Coconut: Beach 20. Papaya: Jungle 21. Raspberry: Beneath North-western trees 22. Bread Fruit: Jungle 23. Banana: Jungle (top of pathway west of the Swamp) 24. Pineapple: Jungle (top of pathway west of the Banana pathway) Furnitures 1. Bed: Cave (Build all 3 beds.) 2. Table Set: Cave 3. Shelf: Cave. Build repeatedly to store a total of 20 items. 4. Jerky Shelf: Cave 5. Raft (6 steps.) Recipe 1. Nobody ever sent me any. How sad! 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. Etc. 1. 2. 3. 4. Sea Chart 5. 6. Uniform 7. Bottle: Western point on beach 8. Smoked Meat 1 9. Bottled water: Bottle fills when you drink from water source 10. 11. Drum: Western point on beach 12. Slate: Temple 13. Clay Pot: Lake 14. Smoked Meat 2 15. 16. Smoke Fish 2 17. Smoked Fish 3 18. Egg: Beneath north-eastern trees 19. Lunch Box 20. Bracelet: Skye gives it to you 21. Necklace 22. Beautiful Stone --------------------------------------------------------------------- 17. Special thanks --------------------------------------------------------------------- I couldn't have created this guide without help from the GameFAQs Lost in Blue message board users, whose names are now lost to time. After the first version of the FAQ came out, many more people wrote in, mostly containing the same info, so I?ll just say thanks to all of you guys. Thanks everyone!!! I'd also like to thank Bad Religion for being the best punk band in the world. Anyway, send me some juicy data, love letters, or juicy love data letters, and I'll thank you too! --------------------------------------------------------------------- 19. Contact information --------------------------------------------------------------------- I am no longer supporting this FAQ, but please let me know if you want to take it over. Good writing skills are necessary. Keep in mind the following email address is used only for my FAQs and therefore I may not check it regularly. Email: eastfaqs at gmail dot com Xbox Live Gamertag: EastX Sega Saturn Net Link Handle: Eastman Lost in Blue copyright 2005 Konami This document is copyright 2005 by Paul Acevedo. It may not be posted anywhere but gamefaqs.com, ign.com and cheats.de without permission. I'm *not* posting my FAQs anywhere else at the moment. Care for a little Blue Lagoon action, anyone?
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