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FAQ/Walkthrough by Garfunkiel

Version: 1.00 | Updated: 12/19/2005

Yu-Gi-Oh: Nightmare Troubadour FAQ/Walkthrough Version 1.00
Last Modified: 12-19-2005
Written by: Garfunkiel (Andrew Fearson)

All trademarks and copyrights contained in this document are owned by their 
respective trademark and copyright holders.

This guide may be not be reproduced under any circumstances except for 
personal, private use. It may not be placed on any web site or otherwise 
distributed publicly without advance written permission. Use of this guide 
on any other web site or as a part of any public display is strictly 
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At this time, the only sites allowed to host this FAQ are:

Table of Contents:
Section I --- Game Basics
           -- Part I ----- Controls
           -- Part II ---- Forbidden/Limited/Semi-Limited Card Lists
Section II -- Walkthrough
           -- Part I ----- Beginner's Cup
           -- Part II ---- Beginner's Cup Finals
           -- Part III --- Finding the Thief
           -- Part IV ---- Expert's Cup
           -- Part V ----- Expert's Cup Finals
           -- Part VI ---- The Rare Hunters
           -- Part VII --- The Remainder
Section III - Opponents
            - Part I ----- Opponent List
            - Part II ---- Trade List
            - Part III --- Suggestions
Section IV -- KaibaCorp Points
            - Part I ----- Acquiring Points
            - Part II ---- Uses
Section V --- Cards
            - Part I ----- Unlocking Packs
            - Part II ---- Miracle of Nature List
            - Part III --- Shadows in the Labyrinth List
            - Part IV ---- Mechanical Trap Power List
            - Part V ----- Flight to a New World List
            - Part VI ---- Broken Seal List
            - Part VII --- Inherited Will List
            - Part VIII -- Infinite Illusion List
            - Part IX ---- Cursed Darkness List
            - Part X ----- Legendary History List
            - Part XI ---- Magician's Soul List
            - Part XII --- Visitor from Beyond List
            - Part XIII -- Beautiful Challenger List
            - Part XIV --- Wonderous Sorcery List
            - Part XV ---- Tricky Toons List
            - Part XVI --- Dragon's Nest List
            - Part XVII -- Royal Relics List
            - Part XVIII - Chosen Warrior List
            - Part XIX --- Devised Tactics List
            - Part XX ---- Roar of Demise List
            - Part XXI --- The Forever Ones List
Section VI -- FAQ and Miscellaneous Stuff
Section VII - Contact Information and Credits

###########################SECTION I -- GAME BASICS##########################
------------------------------PART I - CONTROLS------------------------------
The manual does a good job of explaining the controls, but I am paraphrasing
it for those of you who imported or bought the game used.

The touchscreen and the buttons can be used almost interchangably, so you can
use whatever combination of the two you want.

MAP: Move the cursor around to search for people.  If it is flashing green, 
it means that a person is nearby.  If it is flashing red/pink, it means that
a person is very close to it.  Push A to go to that location once an icon
appears.  You can also move the cursor to an actual building and push A to
go to it.

DUEL: Tap or push A on a card to be able to choose an action.  B allows you
to go to a later phase in your turn.  Select moves the sidebar to the opposite

-----------------------------PART II - LIMITATIONS----------------------------
Forbidden Cards:
 Butterfly Dagger - Elma
 Change of Heart
 Chaos Emperor Dragon - Envoy of the End
 Dark Hole
 Fiber Jar
 Harpie's Feather Duster
 Imperial Order
 Magical Scientist
 Makyura the Destructor
 Mirage of Nightmare
 Monster Reborn
 Painful Choice
 Sixth Sense
 The Forceful Sentry
 Witch of the Black Forest

Limited Cards:
 Black Luster Soldier - Envoy of the Beginning
 Breaker the Magical Warrior
 Call of the Haunted
 Card Destruction
 Crush Card (See glitches)
 Cyber Jar
 Dark Magician of Chaos
 D.D. Warrior Lady
 Deck Devastation Virus
 Delinquent Duo
 Exiled Force
 Exodia the Forbidden One
 Graceful Charity
 Heavy Storm
 Injection Fairy Lily
 Left Arm of the Forbidden One
 Left Leg of the Forbidden One
 Lightning Vortex
 Mage Power
 Magic Cylinder
 Mirror Force
 Morphing Jar
 Mystical Space Typhoon
 Pot of Greed
 Premature Burial
 Protector of the Sanctuary
 Reckless Greed
 Reflect Bounder
 Reversal of Graves
 Right Arm of the Forbidden One
 Right Leg of the Forbidden One
 Ring of Destruction
 Sacred Phoenix of Nephthys
 Sinister Serpent
 Snatch Steal
 Swords of Revealing Light
 Torrential Tribute
 Tribe-Infecting Virus
 Twin-Headed Behemoth
 United We Stand

Semi-Limited Cards:
 Abyss Soldier
 Creature Swap
 Dark Scorpion - Chick the Yellow
 Emergency Provisions
 Good Goblin Housekeeping
 Gravity Bind
 Last Turn
 Level Limit - Area B
 Manticore of Darkness
 Marauding Captain
 Night Assailant
 Nobleman of Crossout
 Reinforcement of the Army
 Upstart Goblin
 Vampire Lord

###########################SECTION II -- WALKTHROUGH##########################
----------------------------PART I - BEGINNERS' CUP---------------------------
The game begins with Seto Kaiba and Mokuba talking about an unknown person
hacking into their system.  However, the hacker logs out before they can do
anything about it.  You begin by choosing a name, city, place to visit, and
the like.  Finally, Solomon asks you a few questions about what kind of cards
you like.  All of the possible starter decks share certain cards, but the
answers you give determine what additional cards are added.  See Asanque's
Starter Deck FAQ for more information.  Finally, he asks you if you want to 
play a tutorial game.  Choose yes if you haven't played Yu-Gi-Oh! before, 
but it probably is redundant if you have played Yu-Gi-Oh!. Once you are able 
to move around, you can duel people, solve puzzles, read the help articles, 
and modify your deck.

**********************************BC EVENTS***********************************
The events are listed in sequential order.  Each requires the previous event
to be completed in order to occur.  It may take a few game days for each
event to occur, so be patient and keep dueling, especially at night.

Event A: Keep dueling at night until you find Yami Yugi.  When you find him,
         he warns you about walking around at night and leaves.
Event B: The day after event A, you receive an email from KaibaCorp with the
         same warning.

Once both A and B have occurred, you will start to have random Shadow Games
when you walk at night. Be careful, if you lose a Shadow Game, it's Game Over!

Event C: Once you have dueled both Dox and Serenity, Dox will eventually
         kidnap Serenity at night. Defeat him in a Shadow Game.
Event D: Sometime at night, Para will challenge you to a Shadow Game.
Event E (Level 8): The day after you finish D and are at level 8 or above, 
         Mokuba will wake you up and invite you to compete in the Beginners'
         Cup Finals.
Event F: The day after Mokuba invites you, Roland will take you	to the 
         Beginners' Cup Finals.

---------------------------PART II - BC FINALS---------------------------
The Beginners' Cup Finals take place in the KaibaCorp tournament building.
You are allowed to save, purchase cards, and have duels against the
easy opponents (Téa, Serenity, Mokuba, Solomon).  Once you are ready
to duel, talk to Roland. You face two opponents in the finals, and both games 
are match games. You win a match game by winning two out of three duels.  
(The manual describes the various possible outcomes.)  The first duel 
(semi-final) is against Joey Wheeler.  In my opinion, he is actually harder
than the second opponent, Yugi Muto.  Joey uses the same deck he had already
been using.  It has a bunch of dice-related cards, which can be quite annoying
if you don't have good luck or spell/trap removal cards.  Once you beat Joey,
you go back into the waiting room and are allowed to do the previously
mentioned actions.  Once you are ready, talk to Roland again to duel Yugi.
Yugi's deck is more or less what he has been using up to this point.

Once you have defeated both Yugi and Joey, they and Roland will congratulate
you for your victory, but inform you that your prize pack of cards had been 
stolen.  However, you will still receive 1000 KCP for winning the Beginners'

The next part of the game is about finding the thief and getting your prize

------------------------PART III - FINDING THE THIEF------------------------
This part of the game begins with Yugi and Joey discussing what to do
about the thief.  They decide to split up, and you get the opportunity
to save.  Next, you can search the city for witnesses.  Most of them aren't
very helpful, but once you find the one that mentions that the thief had 
blond hair, Yugi will meet up with you and go to the shopping district.  
Go there to see Joey wrongly accuse Mai of being the thief.  Both Joey
and Mai run off, and you get to continue searching.  

*******************************PART III EVENTS********************************
Event G: Keep searching until night, and you should eventually find Yugi. You
         both hear a scream, and run to the warehouse.  Joey just lost a duel
         to the thief, Bandit Keith. Bandit Keith challenges you to a Shadow
         Game. Win and he will claim that he isn't the thief and run off.  

Event H: When you begin the next morning, you see Kaiba and Mokuba discussing
         the theft.  They decide to let the duelists find the thief for them.
         Wake up to find Kaiba in your bedroom. He gives you an upgrade to
         your duel disk that allows you to see how many stars an opponent has
         before dueling them. The stars are determined by how strong the game
         rates your opponent compared to you. It does change over time, so do
         not expect to immediately identify someone by their number of stars.

Event I: Do what you want until night, and begin searching for a duelist with
         about 3 stars.  Once you find Bandit Keith, he will be interrupted by
         Pegasus.  Pegasus challenges you to a Shadow Game. Beat his toon deck
         to get the Beginner's Cup Pack.  It contains 3 rare cards. Kaiba
         arrives to invite you and Yugi to the Expert's Cup.  Joey, however,
         is not invited by Kaiba. Of course, he participates anyway.

----------------------------PART IV - EXPERTS' CUP----------------------------
The morning after being invited by Kaiba, you immediately board the train to
the next city.

Event J: Once you arrive, Kaiba explains that the Expert Cup winner will be 
         crowned the next King of Games.

Duel whomever you find to get KC points to buy packs with.

Event K: Defeat Ishizu Ishtar 3 times to unlock Yami Bakura as an opponent. He
         appears randomly when you find Bakura at night.  Defeat him to proceed
         to the next event.

Event L: The morning after you finish Event K and are at level 12, you receive
         an email about the Expert Cup finals and a party at Kaiba's mansion.  
         If you go to the mansion, you find that it is locked.  Keep dueling
         until the night of the next day.  Roland will take you to Kaiba's
         mansion once it turns night.

Event M: Once you arrive at the mansion, Mokuba will interrupt Roland to give
         an announcement.  He turns out to be controlled by Noah, who is
         planning to destroy the world. You will need to find and defeat all
         five members of the Big Five in order to save the world.  All of the
         members have 5 stars.  Search the second city to find the first four.
         Once you defeat the fourth member, you will be asked to save the game.
         You should save the game at this point.  Find and defeat the fifth
         member to be taken to Noah's military base. You search the base, only
         to find that Kaiba lost to Noah (as Mokuba).  Defeat Noah (as Mokuba,
         and with Mokuba's deck), and then defeat Noah as himself.  He uses
         very powerful monsters, the strongest of which is Shinato.  You will
         then be confronted by Gozaburo.  The military base is set to
         self-destruct after the end of the 20th turn of this duel.  You need
         to defeat him quickly if you don't want to see "Game Over".  Beat him
         to find out that all of you were in Noah's virtual world. (starting
         at about the point when Noah appeared)  Noah realizes that what he
         was doing was evil, so he prevents Gozaburo from harming you as you 
         escape.  Once you wake up in Kaiba's mansion, you find Shinato and
         its ritual card in your hand.  (nope, it doesn't make sense.)
         Pegasus, Para, and Dox are shown questioning what they were doing the
         whole time.  They were evidently controlled by Noah.  You will then
         go to the location of the Expert's Cup finals.

--------------------------PART V - EXPERTS' CUP FINALS------------------------
The Experts' Cup Finals take place in a different KaibaCorp tournament
building. You are allowed to save, purchase cards, and have duels against the
following opponents: Téa, Serenity, and Mai.  Once you are ready to duel, talk
to Roland. You face three opponents this time around, and you will also be 
forced to watch two of the other games.  You must face Rebecca, Yami Bakura,
and Yami Yugi in match games.  Like I mentioned before, you win a match game 
by winning two out of three duels.  The first duel is against Rebecca.  She
uses a deck that gains life points for her and costs you life points.  She
also uses Gravity Bind, a very annoying card that will prevent you from
attacking unless you have a trap removal card.  Once you beat Rebecca twice,
you will watch Joey lose to Yami Bakura. The duel is the same for everyone 
who watches it.  For some odd reason, this duel counts as a loss against Yami 
Bakura.  You then go back into the waiting room and are allowed to do the 
previously mentioned actions.  Once you are ready, talk to Roland again to 
duel Yami Bakura.  His deck uses a lot of fiend monsters, so an Exile of the 
Wicked or two might help you win.  He also focuses on bringing out Dark
Necrofear.  Win the match to watch Yami Yugi beat Seto Kaiba.  This game is
much more even, and it is actually somewhat entertaining.  This game counts
as a win against Seto Kaiba.  You will then return to the waiting room again.
Your final opponent is Yami Yugi.  His deck focuses on Dark Magician and its
long list of support cards.  Beat him twice to become the next King of Games!
Your prizes include 2000 KCP, the Expert's Cup Prize Pack, and the ability to
use at most one banned card in your deck.  Of course, all of your opponents
also get that ability.  You will then go home for the night.  Sleep to begin
part VI.

---------------------------PART VI - THE RARE HUNTERS-------------------------
This section of the game involves the Rare Hunters from the Battle City part
of the Yu-Gi-Oh! anime, and the story is similar. Once this part begins, you
will begin to be challenged by Rare Hunters at night.

Event N: Find Ishizu Ishtar again, this time in the first city(she should have
         about 3 stars).  She will ask you if you prefer Unity or Power.
         Regardless, you must face Seto Kaiba for an Egyptian God Card. If you
         win, you receive a god depending on your choice.  Unity gets you
         Slifer the Sky Dragon, and Power gets you Obelisk the Tormentor. Yami
         Yugi gets the one you don't choose.  The Winged Dragon of Ra was
         stolen from Ishizu, and she asks you to retrieve it for her.

Event O: After receiving a god card, you will start to be challenged to Shadow
         Games at night more often by the Rare Hunters.

Event P: After a few duels with the Rare Hunters, look for a duelist icon with
         no stars in the second city to find Namu.  He will compliment you but
         refuse to duel such a powerful opponent. 

Event Q: Duel at night until you are stopped by Rare Hunter. He uses an Exodia
         deck.  Beat him, and his mind is controlled by Marik.  Marik taunts
         you, and Yami Yugi arrives soon after to warn you about other Rare

Event R: Look for Joey Wheeler (~4 stars) during the day in the second city.
         He is under Marik's control.  Win to learn more about Marik's plans.

Event S: Find Yami Yugi (~5 stars) during the day. Tea will appear, but she
         is also under Marik's control. She will then leave. Look for her
         (~1 star) and win to free her.  Yami Yugi arrives to tell everyone 
         to look for strange people.

Event T: Find Odion (~3 stars) in the second city.  He is pretending to be
         Marik.  He is one of the few Rare Hunters who does not stop you when
         you are moving.  He uses a lot of trap cards, so Jinzo and/or Royal
         Decree are useful here.  When you beat him, Namu reveals that he is
         Marik, but Yami Marik (his dark side) takes control.  Ishizu explains
         how he became evil.

Event U: Find Joey Wheeler again in the second city (~4 stars). Marik explains
         that he has a stronger hold on Joey's mind and that winning might
         harm him.

Event V: Find Yami Yugi (~5 stars) in the second city.  You inform him of
         Marik's message, and he realizes that a tie would free Joey's mind.
         He gives you two cards to help you force a draw: Ring of Destruction
         and Self-Destruct button.

Event W: Find Joey once again in the second city.  This time he agrees to duel
         you, but reminds you that a win would harm Joey's mind/body.  Make 
         sure that you drop BOTH player's life points to 0 at the same time to
         force a draw.  Winning or losing results in a Game Over.  Yami Marik
         appears afterwards to laugh at you, Joey, and Yami Yugi.

Event X: This event is available once W is completed. You have as much time as
         you need to get more points, cards, and do whatever you want. Once
         you feel that you are ready, look for a 5-star duelist at night in
         the second city.  This is always Yami Marik.  Duel him in a Shadow
         Game. You must reduce his life points to 0 using your god card to
         complete this event.  Winning normally gives you experience and
         points, but you can't proceed until you strike the final blow to his
         life points using your chosen god card.  If you win without your god
         card, Yami Yugi arrives and explains that you need to defeat Yami
         Marik using your god card.  After the credits roll, be sure to save
         your game when asked if you don't want to lose your progress.

----------------------------PART VII - THE REMAINDER--------------------------
This part of the game is about collecting the rest of the cards.

Event Y: After the credits, you'll notice that Noah's base reappeared in the
         water outside of the second city.  You won't be able to enter it,
         however, until you reach level 20.

Event Z: Once you get to level 20, the Duel Base reappears.  However, this
         time it is run by KaibaCorp.  In it are three courses to try.  Each
         pits you against a few duelists in a row.  You can enter the Duel
         Base any time you want to try one or more of the courses.

         Course 1 pits you against the Kaiba family.  You must face all four
         of them in a row: Mokuba, Noah, Seto Kaiba, and Gozaburo Kaiba.
         Completing the course earns you 400 KCP and the Course 1 Clear

         Course 2 has five opponents that you must face: the members of the
         Big Five.  They use the same decks as before, so be ready to face
         all five of them in a row.  Completing the course earns you 500 KCP
         and the Course 2 Clear recipe.

         Course 3 includes most of the Rare Hunters.  They are: Rare Hunter, 
         Arkana, Lumis, Umbra, Odion, and Yami Marik.  Completing this course
         earns you 600 KCP and the Course 3 Clear recipe.

Also, once you get to level 23, you receive two emails that tell you how to
unlock the sound test and watch the credits. The sound test password is
57300000. The credits password is 00000375.  You must pay 1000 KCP to use the
passwords, but you will immediately get a full refund. Both only work once
you defeat Yami Marik.

############################SECTION IV - OPPONENTS############################
----------------------------PART I - OPPONENT LIST----------------------------
The following is a table of most of the opponents in this game. The english
names are followed in parentheses by the Japanese names. The next column is
whether or not they force you to duel in Shadow Games.  The opponents that
have both Y (yes) and N (no) change at the point in parentheses.  The third 
column are their feelings towards you after the first duel.  The fourth column
is the first point of the game at which the opponent can be dueled.  The fifth
column is the (average? I haven't tested this fully yet.) amount of duels it
takes to register the duelist in your duel disk.  The final column is the
minimum amount of duels it takes for each opponent to be interested in trading
cards.  Characters begin to randomly ask for trades once their status is at
least at neutral. (:|) I think getting the yellow XD status prevents them from
unregistering you, but I'm not sure.

Yami Yugi (Other Yugi)  N             :|       After Event A                
Yugi Muto (Yugi)        N             :|       Start           9        12
Joey Wheeler (Jonouchi)	N             :|       Start           9        13
Seto Kaiba              N             :(       After Event J           
Mokuba                  N             :|       Start           8        15
Yami Bakura             Y             >(       After Event K                
Bakura                  N             :|       Start           11       15
Téa Gardner (Anzu)      N             :|       Start           8        11
Mai Valentine           N             :(       After Event J                
Serenity (Shizuka)      N             :|       After ?         6        8
Rebecca	                N             :|       After Event J   12       14
Solomon (Trusdale)      N             :|                       11
Bonz (Kotsuzuka)        Y/N (after ?) :|                       
Mako                    N             :|                       12
Espa Roba               N             :(                       12       13
Rex Raptor (Ryuzaki)    N             :(                       16       18
Weevil (Haga)           N             :(                       15
PaniK (Player Killer)   Y             >(       After Event G                
Dox (Kyu)               Y/N (after M) :(       After Event D
Para (Mei)              Y/N (after M) :(       After Event B
Pegasus (Pegasus)*      Y/N (after M) :(       After Event I   12
Bandit Keith            Y             >(       After Event G
Big 1 (Gansley)         Y             >(       During Event M
Big 2 (Crump)           Y             >(       During Event M
Big 3 (Johnson)         Y             >(       During Event M
Big 4 (Nezbett)         Y             >(       During Event M
Big 5 (Leichter)        Y             >(       During Event M
Noah                    Y             >(       During Event M
Gozaburo                Y             >(       During Event M
Rare Hunter             Y             >(       After Event P
Strings                 Y/N (after X) :(       After Event O
Arkana                  Y             >(       After Event O
Lumis                   Y             >(       After Event O
Umbra                   Y             >(       After Event O
Odion (Rishid)          Y/N (after X) :|       After Event S
Ishizu Ishtar (Isis)    N             :(       After Event J
Marik Ishtar            N             :|       After Event X
Yami Marik              Y             >(       After Event W

*WARNING: There may be a bug in this game that prevents Pegasus from appearing
after you beat Yami Marik. It is imperative that you get Imperial Order from
him as a trade before then, or you may miss your chance to get it.

-----------------------------PART II - TRADE LIST-----------------------------
The cards involved in trades may vary from game to game, so these are just the
trades that I have experienced or have received via email.  Stars are next to
trade-only cards.

CHARACTER ------- YOUR CARD -----------------THEIR CARD
Espa Roba         Ancient Telescope          Amplifier
Espa Roba         Jinzo                     *Sixth Sense
Tea               Mystical Moon              Pikeru's Circle of Enchantment
Pegasus           Oscillo Hero #2            Toon Cannon Soldier
Rebecca           Big Koala                  Marie the Fallen One
Serenity          Dunames Dark Witch         The Unhappy Maiden
Serenity          St. Joan                   Magician's Cross
Seto Kaiba        Obelisk the Tormentor     *Raigeki
Seto Kaiba        Raigeki                   *Obelisk the Tormentor
Solomon           Goblin's Secret Remedy    *Blue-Eyes White Dragon (alt. art)
Solomon           Nutrient Z                 Poison of the Old Man
Weevil            Jade Insect Whistle        Eradicating Aerosol
Weevil            Insect Imitation           Gokibore
Yami Yugi         Slifer the Sky Dragon     *Obelisk the Tormentor
Yami Yugi         Obelisk the Tormentor     *Slifer the Sky Dragon
Yugi Muto         Celtic Guardian            Exchange
Yugi Muto         Kuriboh                    Chimera the Flying Mythical Beast

----------------------------PART III - SUGGESTIONS----------------------------
This section covers what kinds of decks each opponent uses and what cards can
be useful against them.

CHARACTER ------------- DECK TYPE ----------- SUGGESTIONS
Yami Yugi (Other Yugi)  Dark Magician
Yugi Muto (Yugi)        Dark Magician
Joey Wheeler (Jonouchi)	Warrior/Luck          Spell/Trap removal
Seto Kaiba              BEWD/BEUD             Buster Blader
Mokuba                  Defensive             Big Bang Shot/Fairy Meteor Crush
Yami Bakura             Dark Necrofear/Fiends
Bakura                  Zombies               Magic removal
Téa Gardner (Anzu)      Defensive             Big Bang Shot/Fairy Meteor Crush
Mai Valentine           Harpie Lady
Serenity (Shizuka)      Defensive             Big Bang Shot/Fairy Meteor Crush
Rebecca	                Gravity Bind          Trap removal
Solomon (Trusdale)      Zombies/Exodia        Hand/Deck Destruction
Bonz (Kotsuzuka)        Zombies               Magic removal
Mako                    Water                 
Espa Roba               Jinzo                 Use as few traps as possible
Rex Raptor (Ryuzaki)    Dinosaurs
Weevil (Haga)           Insects/DNA + IB      Spell/Trap removal
PaniK (Player Killer)   Zombies               Magic removal
Dox (Kyu)               Gate Guardian
Para (Mei)              Gate Guardian
Pegasus (Pegasus)       Toons                 Destroy Toon World
Bandit Keith            Machines
Big 1 (Gansley)         Water
Big 2 (Crump)           Water
Big 3 (Johnson)         Judge Man
Big 4 (Nezbett)         Machines 
Big 5 (Leichter)        Space-themed
Noah                    Shinato               Destroy Shinato
Gozaburo                Exodia Necross        Soul Release his Exodia pieces
Rare Hunter             Exodia                Deck/Hand Destruction
Strings                 Suijin/Jams
Arkana                  Dark Magician
Lumis                   Masks
Umbra                   Masks
Odion (Rishid)          Trap Monsters         Jinzo, Royal Decree
Ishizu Ishtar (Isis)    Deck/Hand Destruction Light of Intervention
Marik Ishtar            The Winged Dragon of Ra
Yami Marik              The Winged Dragon of Ra Beatdown

##########################SECTION V- KAIBACORP POINTS#########################
---------------------------PART I - ACQUIRING POINTS--------------------------
There are a few different ways to get points in Yu-Gi-Oh! Nightmare 
Troubadour.  The main way is by defeating duelists.  Each duelist is worth
a different number of points.  This depends also on what point you are at in
the game.  You also get points by completing puzzles for the first time. The
beginner puzzles are worth 50 points each, intermediate puzzles are worth
100 points each, and expert puzzles are worth 150 points each.  I am not going
to write a puzzle faq because the current ones are already complete. The final
way to get points is by completing the Beginner's Cup Finals and the Expert's
Cup Finals.  The Beginner's Cup Finals are worth 1000 points, and the Expert's
Cup is worth 2000 points.

--------------------------------PART II - USES--------------------------------
KaibaCorp points have various uses in this game.  They are mainly used to buy
new packs of cards.  Each pack has 5 cards, and each pack costs 150 points.
Points are also used to purchase individual cards at the password machine
after the Expert's Cup.  Each card costs 1000 KCP, and must be a repeat of a
card you already own or have the pack list for.

------------------------PART III - END OF DUEL BONUSES------------------------

BONUS NAME ----------------- KCP - CONDITION
20000 LP Bonus               10    Have 20000 LP or more at one time
All Monster Card Zone Bonus  5     Have all monster card zones filled at once
Battle Damage Only Bonus     5     All damage to opponent's LP was from battle
Chain Bonus                  2 * # of links in the chain
Clear Bonus (Beginner)       50    Finish a beginner puzzle for the first time
Clear Bonus (Intermediate)   100   Finish an intermediate puzzle for ""
Clear Bonus (Advanced)       150   Finish an advanced puzzle for ""
Deck Destruction Bonus       2 * #
Destiny Board Finish         100   Win by the effect of Destiny Board
Destroy by Effect Bonus      20    Finish a duel by using a card effect
Destroy in Battle Bonus      18?   Finish a duel by attacking with a monster
Draw Game Bonus              61    End a duel in a draw
Duelist Bonus                EXP   This bonus is equal to the amount of EXP
Egyptian God Finish Bonus    5     Win using an Egyptian God Card
Exactly 0 LP Bonus           10    Reduce your opponent's LP to exactly 0
Exodia Finish Bonus          50    Win by Exodia's effect
Exodia Necross               30    Summon Exodia Necross
Extremely Low Deck Bonus     30    Win with exactly 0 cards left in your deck
Extremely Low LP Bonus       50    Win with fewer than 100 life points left
Fusion Summon Bonus          3 * # Summon one or more fusion monsters
Hand Destruction Bonus       10?   Win and remove cards from opponent's hand
Last Turn Finish             50    Win by using the card Last Turn
Level Up Bonus               300   Gain a level with the EXP from a duel
Limited Attribute Deck       5     Use only 1 attribute in your deck (ex.dark)
Limited Type Deck            5     Use only 1 type (ex. warrior) in your deck
Low Deck Bonus               10
Low LP Bonus                 10    Win with fewer than 1000 life points left
LP Differential Bonus        15    Have ____ fewer LP than your opponent
Luck Bonus                   ?
Match Game Bonus             30    Win a duel in a match series
Max ATK Bonus                Max ATK / 1000 Max ATK must be at least 3000
Max Damage Bonus             Max DMG / 500  Max DMG must be at least 3000
Max Reflected Damage Bonus   # / 100
New Bonus                    50    Get a bonus for the first time
No Battle Damage Bonus       ?
No Damage Bonus              5     Never lose even one life point
No Forbidden Cards Deck      5     Don't have a forbidden card in deck*
No More Cards Bonus          10    Win by running your opponent out of cards
No Special Summon Bonus      3     Don't special summon
No Spell Cards Bonus         5     Don't play any spells
No Trap Cards Bonus          5     Don't play any traps
Obelisk the Tormentor        20    Summon Obelisk the Tormentor in a duel
Opponent's Turn Finish Bonus 10    Win the duel on your opponent's turn
Quick Finish Bonus           10    Win in 5 turns or less
Return to Hand Bonus         14?
Reversal Finish Bonus        5     Have fewer LP at the start of the last turn
Ritual Summon Bonus          3 * # Summon one or more ritual monsters
Same Card Bonus              5     Have 2 or more of a card in play at once
Shadow Game Bonus            30    Duel in a Shadow Game
Slifer the Sky Dragon        20    Summon Slifer the Sky Dragon in a duel
Spell Card Bonus             ?
Spell Counter Bonus          2 * #?
The Winged Dragon of Ra      20    Summon The Winged Dragon of Ra in a duel
Trap Card Bonus              ?
Tribute Summon Bonus         3 * # Tribute summon a monster
Turn Bonus                   2 * # Draw or lose a duel to get 2 points / turn
Yata-Garasu Finish Bonus     5     Win by executing a Yata-Lock
XYZ Dragon Cannon Bonus      20    Summon XYZ-Dragon Cannon

*This bonus only applies after the Expert Cup finals.

##############################SECTION III - CARDS#############################
----------------------------PART I - UNLOCKING PACKS--------------------------
New packs are unlocked at approximately every two levels and when you complete
major game events.  Every pack in the game is listed below.

Miracle of Nature	  Start
Shadows in the Labyrinth  Start
Mechanical Trap Power	  Start
Flight to a New World	  Start
Broken Seal		  Level 3
Inherited Will		  Level 5
Infinite Illusion	  Level 7
Cursed Darkness		  Complete Beginner's Cup Finals
Legendary History	  Complete Beginner's Cup Finals
Magician's Soul		  Level 10
Visitor from Beyond       Level 12
Beautiful Challenger      Complete Expert's Cup Finals
Wonderous Sorcery         Complete Expert's Cup Finals
Tricky Toons              Level 14
Dragon's Nest             Level 16
Royal Relics              Defeat Yami Marik using an Egyptian God Card
Chosen Warrior            Defeat Yami Marik using an Egyptian God Card
Devised Tactics           Level 18
Roar of Demise            Level 20
The Forever Ones          Level 22

PRIZES                    UNLOCKED AT:
Beginner's Cup Prize      After Event I
Expert's Cup Prize        Complete Expert's Cup Finals

------------------------PART II - MIRACLE OF NATURE LIST----------------------
Basic Insect
Beaver Warrior
Big Eye
Big Insect
Blue Medicine (glitch #1)
Cocoon of Evolution
Crass Clown
Crimson Sunbird
Dragon Piper
Dragon Zombie
Dream Clown
Great Moth
Great White
Hercules Beetle
Hitotsu-Me Giant
Judge Man
Just Desserts
Killer Needle
Larvae Moth
Little Chimera
Machine Conversion Factory
Mammoth Graveyard
Man-Eater Bug
Mooyan Curry
Oscillo Hero #2
Pendulum Machine
Perfectly Ultimate Great Moth
Petit Moth
Pot of Greed
Power of Kaishin
Raise Body Heat
Reaper of the Cards
Reverse Trap
Rock Ogre Grotto #1
Skull Servant
Shield & Sword
Silver Bow and Arrow
Star Boy
Sword of Dark Destruction
The Wicked Worm Beast
Trap Master
Zombie Warrior

--------------------PART III - SHADOWS IN THE LABYRINTH LIST------------------
Battle Ox
Battle Steer
Burning Spear
Clown Zombie
Crawling Dragon
Dark Chimera
Dark Energy
Dungeon Worm
Feral Imp
Gadget Soldier
Gate Guardian
Goddess with the Third Eye
Gust Fan
Hiro's Shadow Scout
Horn Imp
Labyrinth Tank
Laser Cannon Armor
Lava Battleguard
Legendary Sword
Man-Eating Treasure Chest
Milus Radiant
Mysterious Puppeteer
Negate Attack
Pumpking the King of Ghosts
Rude Kaiser
Rush Recklessly
Ryu-Kishin Powered
Sanga of the Thunder
Shadow Ghoul
Silver Fang
Spellbinding Circle
Swamp Battleguard
Sword Arm of Dragon
Swords of Revealing Light
Trap Hole
The Bistro Butcher
The Cheerful Coffin
Tiger Axe

----------------------PART IV - MECHANICAL TRAP POWER LIST--------------------
7 Completed
Battle Warrior
Beast Fangs
Castle Walls
Crawling Dragon #2
Dark Artist
Dark Elf
Dragon Capture Jar
Elf's Light
Firewing Pegasus
Fortress Whale
Fortress Whale's Oath
Graceful Charity
Gyakutenno Megami
House of Adhesive Tape
Insect Armor with Laser Cannon
Jinzo #7
King of Yamimakai
Launcher Spider
Machine King
Monster Tamer
Mushroom Man
Neo the Magic Swordsman
Parrot Dragon
Red-Eyes B. Dragon
Red-Eyes Black Metal Dragon
Red Medicine
Slot Machine
Soul of the Pure
Steel Ogre Grotto #2
Sword of Dragon's Soul
The Little Swordsman of Aile
Thunder Dragon
Time Machine
Tremendous Fire
Twin-Headed Thunder Dragon
Two-Headed King Rex
Two-Pronged Attack
Whiptail Crow
Witch's Apprentice

----------------------PART V - FLIGHT TO A NEW WORLD LIST---------------------
Ancient Telescope
Armed Ninja
Armored Lizard
Armored Zombie
Axe Raider
Baron of the Fiend Sword
Beautiful Headhuntress
Blackland Fire Dragon
Castle of Dark Illusions
Cyber Shield
Dian Keto the Cure Master
Dragon Seeker
Elegant Egotist
Eternal Draught
Flame Cerebrus
Germ Infection
Giant Flea
Goblin's Secret Remedy
Harpie Lady
Harpie Lady Sisters
Harpie's Pet Dragon
Jirai Gumo
Koumori Dragon
Kunai with Chain
Lord of D.
Mask of Darkness
Meteor Dragon
Muka Muka
Mystical Elf
Mystical Sheep #1
Princess of Tsurugi
Restructer Revolution
Rigras Leever
Rogue Doll
Royal Decree
Saggi the Dark Clown
Share the Pain
Snake Fang
Stop Defense
Sword of Deep-Seated
The Flute of Summoning Dragon
The Inexperienced Spy
The Snake Hair
Toon Aligator
Versago the Destroyer
Wall of Illusion

---------------------------PART VI - BROKEN SEAL LIST-------------------------
Acid Rain
Block Attack
Book of Secret Arts
Bright Castle
Buster Blader
Celtic Guardian
Chain Destruction
Crimson Ninja
Curse of Dragon
Dark Rabbit
Dimensional Warrior
Eradicating Aerosol
Exodia the Forbidden One
Fairy's Hand Mirror
Final Flame
Gaia the Dragon Champion
Gaia The Fierce Knight
Giant Soldier of Stone
Graceful Dice
Headless Knight
Illusionist Faceless Mage
Left Arm of the Forbidden One
Left Leg of the Forbidden One
Lightforce Sword
Magical Thorn
Magician of Faith
Maha Vailo
Mesmeric Control
Metal Guardian
Mokey Mokey
Molten Behemoth
Paralyzing Potion
Prevent Rat
Right Arm of the Forbidden One
Right Leg of the Forbidden One
Ring of Magnetism
Seal of the Ancients
Skull Dice
Sorceror of the Doomed
Soul Release
The Portrait's Secret
Three-Headed Geedo
Tribute to the Doomed
Warrior Elimination
White Magical Hat
Winged Dragon, Guardian of the Fortress #1

------------------------PART VII - INHERITED WILL LIST------------------------
Acid Trap Hole
Aqua Madoor
Arsenal Bug
Breath of Light
Cannon Soldier
Dancing Fairy
Dark Magic Ritual
Deck Destruction Virus (Actually Crush Card, see glitch #2 below.)
Dragon Treasure
Eternal Rest
Exile of the Wicked
Fairy King Truesdale
Follow Wind
Fusion Sage
Giant Germ
Goddess of Whim
Grand Tiki Elder
Horn of Heaven
Horn of Light
Insect Queen
Invitation to a Dark Sleep
La Jinn the Mystical Genie of the Lamp
Labyrinth Wall
Last Day of Witch
Last Will
Magical Labyrinth
Magician of Black Chaos
Malevolent Nuzzler
Masked Sorceror
Mechanical Chaser
Melchid the Four-Face Beast
Meteor B. Dragon
Millennium Shield
Mirror Force
Mystical Moon
Penguin Soldier
Red Archery Girl
Servant of Catabolism
Shining Abyss
Steel Shell
The Reliable Guardian
The Statue of Easter Island
The Unhappy Maiden
Thunder Nyan Nyan
Vile Germs
Violet Crystal
Wall Shadow
Woodland Sprite

----------------------PART VIII - INFINITE ILLUSION LIST----------------------
Alligator's Sword
Alligator's Sword Dragon
Anti-Spell Fragrance
Aqua Chorus
Attack and Receive
Baby Dragon
Black Luster Ritual
Black Luster Soldier
Black Pendant
Chain Energy
Chimera the Flying Mythical Beast
Cold Wave
Curse of Fiend
Curse of the Masked Beast
Dangerous Machine TYPE-6
Darkness Approaches
Dark-Piercing Light
Dunames Dark Witch
Final Destiny
Fusion Gate
Gazelle the King of Mythical Beasts
Gemini Elf
Gift of The Mystical Elf
Gravekeeper's Servant
Horn of the Unicorn
Humanoid Slime
Humanoid Worm Drake
Infinite Dismissal
Luminous Soldier
Mad Sword Beast
Penguin Knight
Rain of Mercy
Remove Trap
Robbin' Goblin
Serpentine Princess
The Forceful Sentry
The Masked Beast
The Shallow Grave
Thousand Dragon
Thousand-Eyes Idol
Time Wizard
Ultimate Offering
Upstart Goblin
Windstorm of Etaqua
Worm Drake

------------------------PART IX - CURSED DARKNESS LIST------------------------
A Legendary Ocean
Armored Glass
Bad Reaction to Simochi
Black Illusion Ritual
Call of the Haunted
Chorus of Sanctuary
Command Knight
Driving Snow
Electromagnetic Bagworm
Enchanted Javelin
Fiend Kraken
Forced Requisition
Giant Red Seasnake
Gorgon's Eye
Ground Collapse
Jigen Bakudan
Magic-Arm Shield
Maiden of the Aqua
Major Riot
Metal Detector
Minor Goblin Official
Mystic Horseman
Mystic Probe
Nimble Momonga
Obnoxious Celtic Guard
Panther Warrior
Rabid Horseman
Seven Tools of the Bandit
Silent Fiend
Solemn Judgment
Solemn Wishes
Solomon's Lawbook
The Earl of Demise
The Eye of Truth
The Gross Ghost of Fled Dreams
The Illusionary Gentleman
The Legendary Fisherman
Thousand-Eyes Restrict
Tornado Wall
Widespread Ruin
World Suppression

------------------------PART X - LEGENDARY HISTORY LIST-----------------------
Alpha the Magnet Warrior
Ancient Lamp
Archfiend of Gilfer
Axe of Despair
Backup Soldier
Banisher of the Light
Beta the Magnet Warrior
Blue-Eyes Toon Dragon
Card Destruction
Chosen One
Collected Power
Cyber-Tech Alligator
Cyclon Laser
Delinquent Duo
DNA Surgery
Drill Bug
Dust Tornado
Fairy Meteor Crush
Gamma the Magnet Warrior
Giant Trunade
Goblin Attack Force
Gradius's Option
Jar of Greed
Manga Ryu-Ran
Messenger of Peace
Mind Control
Molten Destruction
Morphing Jar
Mucus Yolk
Needle Worm
Numinous Healer
Pinch Hopper
Rising Air Current
Shadow of Eyes
Shadow Spell
Sinister Serpent
Soul Exchange
Swarm of Locusts
Tailor of the Fickle
The Regulation of Tribe
Time Seal
Toon Mermaid
Toon Summoned Skull
Toon World
Type Zero Magic Crusher
Valkyrion the Magna Warrior

-------------------------PART XI - MAGICIAN'S SOUL LIST-----------------------
Bait Doll
Barrel Dragon
Big Shield Gardna
Black Skull Dragon
Blast Sphere
Card of Sanctity
Cyber Jar
Dark Magic Attack
Dark Magic Curtain
Dark Magician
Dark Magician (alternate art)
Dark Magician Girl
Dark Magician's Tome of Black Magic
Double Coston
Gearfried the Iron Knight
Gravedigger Ghoul
Heavy Storm
Insect Imitation
Light of Intervention
Limiter Removal
Luminous Spark
Magic Jammer
Magical Hats
Mask of Restrict
Mask of Weakness
Mirror Wall
Moisture Creature
Monster Recovery
Morphing Jar #2
Mystic Box
Mystic Plasma Zone
Nuvia the Wicked
Parasite Paracide
Premature Burial
Reinforcement of the Army
Respect Play
Robotic Knight
Skull Invitation
Skull Lair
Spell Canceller
Summoned Skull
The Fiend Megacyber
Thousand Knives
Tribute Doll
-----------------------PART XII - VISITOR FROM BEYOND LIST--------------------
Amphibian Beast
Burning Land
Card of Safe Return
Cestus of Dagla
Curse of Aging
Cyber Raider
D. D. Designator
Dark Designator
Dark Necrofear
Dark Spirit of the Silent
Destiny Board
Ekibyo Drakmord
Excavation of Mage Stones
Fatal Abacus
Foolish Burial
Gaia Power
Gil Garth
Heart of Clear Water
Hidden Soldier
Infinite Cards
Insect Barrier
Jam-breeding Machine
Jam Defender
Kinetic Soldier
Lightning Blade
Monster Relief
Mystical Space Typhoon
Return of the Doomed
Revival Jam
Rocket Warrior
Sebek's Blessing
Skull-Mark Ladybug
Smoke Grenade of the Thief
Spear Dragon
Spirit Message "A"
Spirit Message "I"
Spirit Message "L"
Spirit Message "N"
Stone Statue of the Aztecs
Strike Ninja
The Emperor's Holiday
Twin-headed Behemoth
Viser Des
Vorse Raider
Wolf Axewielder
----------------------PART XIII - BEAUTIFUL CHALLENGER LIST-------------------
Abyss Soldier
Airknight Parshath
Amazon Archer
Bark of Dark Ruler
Big Bang Shot
Blind Destruction
Catapult Turtle
Cost Down
Cyber Harpie
Dark Sage
Des Koala
Destruction Punch
Dimension Magic
Dragonic Attack
Enchanted Arrow
Enraged Battle Ox
Exiled Force
Fairy Box
Fire Princess
Fusion Sword Murasame Blade
Getsu Fuhma
Gravity Bind
Harpie Lady 1
Harpie Lady 2
Harpie Lady 3
Harpie's Hunting Ground
Heart of the Underdog
Jowgen the Spiritualist
Jowls of Dark Demise
Life Absorbing Machine
Magic Drain
Magician's Valkyrie
Marie the Fallen One
Mass Driver
Nitro Unit
Riryoku Field
Rope of Life
Slate Warrior
Snatch Steal
Spiritual Energy Settle Machine
St. Joan
Swift Gaia the Fierce Knight
The Forgiving Maiden
The Unhappy Girl
Triangle Ecstasy Spark

------------------------PART XIV - WONDEROUS SORCERY LIST---------------------
Archfiend's Roar
Arsenal Robber
Continuous Destruction Punch
Despair from the Dark
Dice Re-Roll
Double Snare
Embodiment of Apophis
Emergency Provisions
Fairy of the Spring
Flying Kamakiri #1
Gear Golem the Moving Fortress
Giant Rat
Gilford the Lightning
Goblin Fan
Goblin Thief
Jar Robber
Judgment of Anubis
Kycoo the Ghost Destroyer
Lava Golem
Marauding Captain
Mask of Accursed
Mask of Brutality
Mask of Dispel
Moal Interceptor Cannons
Mother Grizzly
Mystic Tomato
Mystik Wok
Nightmare's Steelcage
Nobleman of Crossout
Nobleman of Extermination
Non-Spellcasting Area
Pigeonholing Books of Spell
Poison of the Old Man
Really Eternal Rest
Reflect Bounder
Reversal Quiz
Royal Magicial Library
Scroll of Bewitchment
Second Coin Toss
Shining Angel
Skill Drain
Skilled Dark Magician
Staunch Defender
The Dark Door
The Last Warrior from Another Planet
Torrential Tribute
UFO Turtle
Zombyra the Dark

---------------------------PART XV - TRICKY TOONS LIST------------------------
Blast with Chain
Bottomless Trap Hole
Dark Jeroid
Deal of Phantom
De-Spell Germ Weapon
Different Dimension Capsule
Disturbance Strategy
Drop Off
Exarion Universe
Fengsheng Mirror
Fiend Comedian
Fiend's Sanctuary
Final Countdown
Fuhma Shuriken
Gather Your Mind
Graverobber's Retribution
Hannibal Necromancer
Hidden Book of Spell
King Tiger Wanghu
Kishido Spirit
Lightning Vortex
Magic Cylinder
Metal Reflect Slime
Meteor of Destruction
Miracle Dig
Multiplication of Ants
Night Assailant
Nutrient Z
Offerings to the Doomed
Ominous Fortunetelling
Pinapple Blast
Precious Cards from Beyond
Rod of the Mind's Eye
Royal Command
Sasuke Samurai
Sasuke Samurai #2
Senri Eye
Soul Taker
Blast Held by a Tribute
Swarm of Scarabs
Toon Cannon Soldier
Toon Dark Magician Girl	
Toon Defense
Toon Gemini Elf
Toon Goblin Attack Force
Toon Masked Sorcerer
Toon Table of Contents
Vampire Lord
Vengeful Bog Spirit

--------------------------PART XVI - DRAGON'S NEST LIST-----------------------
A Feint Plan
A Wingbeat of Giant Dragon
Banner of Courage
Blue-Eyes Ultimate Dragon
Blue-Eyes White Dragon
Burst Breath
Burst Stream of Destruction
Buster Rancher
Combination Attack
Creature Swap
D. Tribe
D.D. Borderline
Dark Core
Dark Snake Syndrome
Dimension Distortion
Dragon's Gunfire
Dragon's Rage
Final Attack Orders
Formation Union
Frontline Base
Injection Fairy Lily
Jade Insect Whistle
Opti-Camouflage Armor
Raigeki Break
Raregold Armor
Ready for Intercepting
Rope of Spirit
Royal Tribute
Satellite Cannon
Secret Barrel
Spell Absorption
Spirit Reaper
Stamping Destruction
Stray Lambs
Super Rejuvenation
The A. Forces
The Dragon's Bead
The Warrior Returning Alive
Thunder Crash
Wave-Motion Cannon
Witch of the Black Forest
X-Head Cannon
XY-Dragon Cannon
XYZ-Dragon Cannon
XZ-Tank Cannon
Y-Dragon Head
Yellow Luster Shield
YZ-Tank Dragon
Z-Metal Tank

--------------------------PART XVII - ROYAL RELICS LIST-----------------------
Altar for Tribute
Archfiend's Oath
Book of Life
Book of Moon
Book of Taiyou
Call of the Mummy
Cathedral of Nobles
Cliff the Trap Remover
Curse of Royal
Dark Coffin
Dark Scorpion - Chick the Yellow
Dark Scorpion - Gorg the Strong
Dark Scorpion - Meanae the Thorn
Dark Scorpion Burglars
Dark Scorpion Combination
Don Zaloog
Earthbound Spirit's Invitation
Frozen Soul
Gravekeeper's Assailant
Guardian Sphinx
Hieroglyph Lithograph
Judgement of Pharaoh
Luster Dragon
Machine Duplication
Manju of the Ten Thousand Hands
Mokey Mokey King
Mokey Mokey Smackdown
Monster Gate
Monster Reincarnation
Mustering of the Dark Scorpions
Mystical Beast Serket
Needle Ceiling
Needle Wall
Order to Charge
Owner's Seal
Patrician of Darkness
Protector of the Sanctuary
Pyramid Energy
Pyramid Turtle
Reckless Greed
Reversal of Graves
Sakuretsu Armor
Sasuke Samurai #4
Skull Archfiend of Lightning
Spell Economics
Spell Vanishing
Thunder of Ruler
Trap Dustshoot
Tutan Mask

-------------------------PART XVIII - CHOSEN WARRIOR LIST---------------------
Adhesion Trap Hole
After the Struggle
Array of Revealing Light
Big Koala
Breaker the Magical Warrior
Byser Shock
Calamity of the Wicked
Card Shuffle
Convulsion of Nature
Corpse of Yata-Garasu
Curse of Anubis
D.D. Warrior Lady	
Dark Hole
Dark Mirror Force
Dark Paladin
Dark Room of Nightmare
Des Kangaroo
Destruction Ring
Diffusion Wave-Motion
Dimension Fusion
Enemy Controller
Fiber Jar
Inferno Fire Blast
Interdimensional Matter Transporter
Level Limit - Area B
Mage Power
Marshmallon glasses
Master of Dragon Soldier
Master of Oz
Nightmare Wheel
Non Aggression Area
Ordeal of a Traveler
Overpowering Eye
Sage's Jewel (misnamed, should be Sage's Stone)
Sasuke Samurai #3
Shield Crash
Spatial Collapse
Special Hurricane
Spell Reproduction
Spell Shield Type-8
Spiral Spear Strike
Swords of Concealing Light
The Secret of the Bandit
Union Attack

-------------------------PART XIX - DEVISED TACTICS LIST----------------------
A Hero Emerges
Autonomous Action Unit
Begone, Knave!
Black Luster Soldier - Envoy of the Beginning
Blasting the Ruins
Butterfly Dagger - Elma
Chain Disappearance
Curse of Darkness
Cursed Seal of the Forbidden Spell
D. D. Assailant
Des Counterblow
Double Attack
Draining Shield
Elemental Burst
Emblem of Dragon Destroyer
Energy Drain
Exhausting Spell
Fiend's Hand Mirror
Forced Ceasefire
Gift of the Martyr
Gravity Axe - Grarl
Mega Ton Magical Cannon
Miracle Restoring
Mirage of Nightmare
Ojama Black
Ojama Delta Hurricane!!
Ojama Green
Ojama King
Ojama Trio
Ojama Yellow
Pikeru's Second Sight
Pitch-Black Power Stone
Ray of Hope
Robbin' Zombie
Rod of Silence - Kay'est
Self Destruct Button
Shifting Shadows
Shooting Star Bow - Ceal
Soul Resurrection
Statue of the Wicked
Stealth Bird
The Spell Absorbing Life
Token Thanksgiving
Tower of Babel
Trap Jammer
Twin Swords of Flashing Light
United We Stand
Wicked-Breaking Flamberge - Baou
Zero Gravity

--------------------------PART XX - ROAR OF DEMISE LIST-----------------------
A Cat of Ill Omen
Abyssal Designator
Armor Break
Assault on GHQ
Beast Soul Swap
Beckoning Light
Chaos Emperor Dragon - Envoy of the End
Chaos End
Chaos Greed
Chiron the Mage
Compulsory Evacuation Device
Contract with the Abyss
Dark Factory of Mass Production
Dark Magician of Chaos
Deck Devastation Virus
Dedication through Light and Darkness
Delta Attacker
Desert Sunlight
DNA Transplant
Earth Chant
Enchanting Fitting Room
Good Goblin Housekeeping
Gryphon's Feather Duster
Hammer Shot
Human-Wave Tactics
Inferno Tempest
Labyrinth of Nightmare
Last Turn
Light of Judgement
Magical Scientist 
Manticore of Darkness
Micro Ray
Mind Wipe
Ninjitsu Art of Transformation
Order to Smash
Primal Seed
Return from the Different Dimension
Shinato, King of a Higher Plane
Shinato's Ark
Smashing Ground
Solar Ray
Soul Reversal
Sword of the Soul-Eater
The Law of the Normal
The Sanctuary in the Sky
Thousand Energy
Triangle Power
Tribe-Infecting Virus
Ultra Evolution Pill
Wall of Revealing Light

------------------------PART XXI - THE FOREVER ONES LIST----------------------
A Feather of the Phoenix
Absolute End
Astral Barrier
Back to Square One
Ballista of Rampart Smashing
Berserk Gorilla
Brain Control
Cemetary Bomb
Centrifugal Field
Chain Burst
Contract with Exodia
Covering Fire
Cross Counter
Divine Wrath
Doriado's Blessing
Elemental Mistress Doriado
Enervating Mist
Exodia Necross
Fruits of Kozaky's Studies
Fulfillment of the Contract
Fusion Weapon
Hallowed Life Barrier
Heavy Slump
Kozaky's Self-Destruct Button
Level Conversion Lab
Lighten the Load
Malice Dispersion
Mind Crush
Mind Haxorz
Necklace of Command
Ninjitsu Art of Decoy
Phoenix Wing Wind Blast
Pikeru's Circle of Enchantment
Poison Fangs
Ring of Destruction
Ritual Weapon
Rock Bombardment
Royal Surrender
Sacred Phoenix of Nephtys
Spell Purification
Spell-Stopping Statute
Spirit Barrier
The Big March of Animals
Threatening Roar
Token Feastevil
Two-Man Cell Battle
White Magician Pikeru
Wild Nature's Release
Xing Zhen Hu

####################SECTION VI - FAQ and MISCELLANEOUS STUFF##################
---------------------------------PART I - FAQ---------------------------------
Q1. How do I get (insert God card name here)?
A1. To get Slifer (Osiris) or Obelisk, you have to beat Kaiba for it in Event
    N.  After that event, you can trade with Yami Yugi for the other of the
    two if you beat him with the god card you have in your trunk (and you need
    to be friends with him, see the opponent section above.)  You can get The
    Winged Dragon of Ra by trading with Marik (not Yami Marik) after Event X.

Q2. Why can't I find (insert character name here)?
A2. Keep looking.  If you can't find a character in one town, try the other
    one.  Also, if you're looking for a character that duels you in a Shadow
    Game, duel at night as often as possible.

Q3. Can anything be missed in this game? If so, what?
A3. The only things that can be missed are Imperial Order and Pegasus's deck
    recipe. There seems to be a glitch with Pegasus which causes him to
    disappear sometime after the Expert Cup Finals in the Japanese and North
    American versions of the game. Make sure to trade with him for Imperial
    Order and get his recipe before he leaves.

-------------------------PART II - MISCELLANEOUS STUFF------------------------
***************************FUNNY TRANSLATION ERRORS***************************
The following are exact quotes from the game:

Namu: "My name in Namu."
Ishizu: "This make me happy."
Joey: "Woah. You've getting better and better."
Odion: "Master Ishizu."
Roland: "Congratulations on clearness."
Roland: "Information on various Duerist is input to the Duel Base by the
         technology of KaibaCorp."
Roland: "It challenges playing duel continuously in the Duel Base."
Roland: "It fights against six duelists in this course."
Roland: "Moreover, come at any time when coming want to challenge."
Seto Kaiba: "Next, when meeting, I win."
Seto Kaiba: "This victory is entrusted to you."
Tea: "Atmosphere badness is embarrassed somehow, but Bakura's been 
      acting weird." 
Yami Yugi: "He seemed to be obviously painful."
Yami Yugi: "The victory ceremony starts slowly.  Let’s return!"
Yami Yugi: "Was it safe...you...? You were dueling in a Shadow Game with
            Marik. He can knock it down only by the Egyptian God Card.
            Moreover, take care when meeting Marik. Egyptian God Card is put
            in your deck. Then."
You: "I will not go out because slowness today."
You: "Let's already return."

1. Blue Medicine only raises your life points, not both you and your opponent.
2. Deck Destruction Virus is actually Crush Card in this game.  It has the
   wrong effect listed.
3. When you look at the image of Aqua Chorus, the name on the card is
   Blue-Eyes White Dragon.
4. Inferno Fire Blast has the option to "activatre."
5. Sage's Stone is listed as Sage's Jewel.
6. The picture on Widespread Ruin is incorrect.
7. Mystical Beast Serket has King's Temple in its effect instead of Cathedral
   of Nobles.  It still works properly.
##################SECTION VII- CONTACT INFORMATION and CREDITS################
------------------------------PART I - CONTACT ME-----------------------------
I can be contacted at garfunkiel@gmail.com for corrections, questions, and
other feedback regarding this guide.  Be sure to mention this game in the
subject of the email.  However, a faster way to get help for this game
would be to ask on the GameFAQs message board.  Check it first to make sure
that your question hasn't already been answered.  Corrections and additions
to this guide are appreciated.

-------------------------------PART II - CREDITS------------------------------
As corrections and additions to this guide appear, this list will grow.
However, for now I would like to thank:

GameFAQs - for uploading and hosting this guide
Neoseeker - for uploading and hosting this guide
SuperCheats - for uploading and hosting this guide
1UP - for uploading and hosting this guide
Nintendo - for creating the Nintendo DS
Konami - for creating this game
ArSeNiQuE - for information regarding end-of-duel bonuses
Captain Tom Dang - for information regarding funny translations
DarkYavi - for information regarding end-of-duel bonuses
DJHOAKWOOD - for information regarding glitches
GoldenMagikarp - for information regarding trades and funny translations
Gold Jedi - for additions regarding the Expert Cup
James Marsh - for information regarding funny translations
Jwheeler - for information regarding duelists
Luca Santarelli - for information regarding the two secret passwords
Kira_Elric - for information regarding end-of-duel bonuses
Milgrove - for information regarding end-of-duel bonuses
Mole - for information regarding the Marik portion of the game
Mystik Duck - for information regarding end-of-duel bonuses and glitches
Peter Leveille - for information regarding end-of-duel bonuses
Shadowleo10 - for information regarding glitches
TakenoMunetsugu - for information regarding glitches
Taz001 - for information regarding end-of-duel bonuses and glitches
Tony Bernard - for information regarding trades
Tristan - for information regarding end-of-duel bonuses
XeRo UnLtD - for information regarding end-of-duel bonuses
Zelos_Wilder_ - for information regarding end-of-duel bonuses and story info.
This guide is Copyright 2005 Andrew Fearson and may not be used anywhere but
GameFAQs.com, Neoseeker.com, SuperCheats.com, GamerHelp.com, silverspage.com,
and 1up.com without my express written (or email) consent.

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