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On game two or three, go to the maze in the Black Castle. One screen left of the first maze screen will flicker if you carry an object in there meaning one thing, there's ANOTHER object in there. At the bottom center of this room is a closed off cubicle, use the bridge to get in there and you should pick up a ''dot''. Carry this to the screen just above the catacombs (one screen down and to the right of the Gold Castle) and be careful not to lose it as it's the same color as the outside ground. Drop it there and bring two other items onto the screen, run right through the line on the right side of the screen and witness the first ever Easter Egg.
Contributed By: Dogg.
Walk Over the Title Screen
Start playing the game, then push Select on the Atari 2600 console in order to see the game selection screen. Press Down to make your character move over the screen.
Slow Down the Music
When you finish Adventure, press Select.
Contributed By: matt91486.
To become invincible, fly your ship to the bottom-right area of the screen behind the score board. If you stay behind the score-board, you will never get hit and be able to shoot at enemies.
Contributed By: Interrobang.
Control the Computer
Simply use Joystick 2 to fully control the computer opponent.
Missile Command Cheats
Glitch: Missiles that won't stop
Start a new game of Missile Command. While any number of missiles are falling, press Select on the Atari 2600 console. While you're cycling through the games, the missiles will keep falling until they hit something.
Fire three missiles at the top of the screen when the game starts, then press the Reset button before the missiles explode. You will score extra points when they do explode.
Contributed By: Meweight.
See the Programmer's Credit
Choose game 13 and let the missiles reach the cities. Use all of your missiles without scoring any points. The city on the right will turn into ''RF'', the initials of Missile Command's programmer, Rob Fulop.
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