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Don Frye by GokuKenshiro

Version: 1.0 | Updated: 03/21/05

=============================================
FIRE PROWRESTLING D CHARACTER GUIDE: DON FRYE
=============================================
by GokuKenshiro (supercrazyninja@aol.com)

note: If you e-mail me, please write "FPWD" and the 
wrestler's name on the subject. I also accept any
other strategies.

Original Character Guide Format by Bill Wood

Version 1.0


Fire ProWrestling D (c) 2001 Spike/VAiLL

===================
=TABLE OF CONTENTS=
===================
SECTION 1: HISTORY OF DON FRYE
SECTION 2: SKILL AND PARAMETER STATS
SECTION 3: MOVELIST
SECTION 4: RE-EDITING DON FRYE
SECTION 5: STRATEGY
SECTION 6: CLOSING

======================================
====SECTION 1: HISTORY OF DON FRYE
======================================
"The Predator"

A former boxer and amatuer wrestler, Don Frye 
began his MMA career in UFC 8, winning the show's
tournament. Frye gained success once more in UFC 9 
and 10 and Ultimate Ultimate 96. An injury would 
cause Frye to be sidelined for 5 years. During
his time off, Frye joined New Japan and became one
of the company's biggest heels. Frye was hated so 
much that the fans filled the Tokyo Dome with garbage.

Frye returned to MMA in 2001, but this time for PRIDE.
Frye fought against Gilbert Yvel and Ken Shamrock, but
those matches weren't as brutal as his fight against 
Yoshihiro Takayama. Everest was no match against 
the Predator, as Frye nearly destroyed Takayama's face
in less than 7 minutes. 

Frye now works for K-1, but hasn't won a fight yet.
With age as a factor, the time might be near for Frye 
to retire.

========================================
==SECTION 2: SKILL AND PARAMETER STATS==
========================================

SKILL
-----
Real Name.........................Don Frye
FPD Name..........................Bone Cry
Promotion........................New Japan*
FPD Promotion...................View Japan
Size................................Medium
Class................................Heavy
Height..............................185 cm
Weight...............................93 kg
Country............................America
Birthdate.......................11.23.1965
Stance...........................Mix Style
Offensive Skill...................Grappler
Return Skill......................Grappler
Critical Type.....................Finisher
Special Skill.........................None
Recovery............................Medium 
Recovery (when bleeding)............Medium
Respiratory.........................Medium
Respiratory (when bleeding).........Medium
Awareness...........................Medium
Awareness (when bleeding)...........Medium
Neck Strength.......................Medium
Arm Strength........................Medium
Waist Strength......................Medium
Foot Strength.......................Medium
Movement Speed......................Medium
Ascend Speed..........................Slow
Ascend Skill...........................Yes

*Can go to either PRIDE, K-1, UFC, or Freelance,
but he's currently working in K-1.


PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch.............8     Punch.............7  
Kick..............5     Kick..............6  
Throw.............6     Throw.............4  
Joint.............7     Joint.............7  
Stretch...........7     Stretch...........8  
Power.............6     Flying............2  
Instant-P.........5     Body..............3  
Arm Power.........5     vs Lariat.........3  
Technical.........4     Technical.........4  
Rough.............7     Rough.............7  
Ground............8     Ground............7 


TOTAL SKILL POINTS (on a scale from 0-300): 147

=======================
==SECTION 3: MOVELIST==
=======================

Note: I used FPD and Z to make this. If there any differences, please
contact me.

Specialty moves are marked with [S]. Finisher is marked with [F].


STRIKES
-------
Standing (X)....................................................Jab
Standing (A)...............................................Low Kick
Standing (B) + d-pad...........................................HOOK [S]
Standing (B)...............................................Uppercut
Standing (X) + (A).....................................2 Leg Tackle
Running (X)............................................2 Leg Tackle
Running (A).............................................Back Switch
Running Counter (X)....................................Sleeper Hold
Running Counter (A).......................................Powerslam
Running to corner..............................................none

GRAPPLES
--------
Grapple (X)................................................Straight
Grapple (X) + Up......................................Knuckle Arrow
Grapple (X) + Left/Right............................Fireman's Carry
Grapple (X) + Down.......................................Haraikoshi
Grapple (A)................................................Low Blow
Grapple (A) + Up........................................Brainbuster
Grapple (A) + Left/Right......................Belly to Belly Suplex
Grapple (A) + Down..............................BODY PUNCH RUSH [S]
Grapple (B)..........................................Front Necklock
Grapple (B) + Up......................................Headbutt Rush
Grapple (B) + Left/Right........................DYNAMITE PUNCH RUSH [S]
Grapple (B) + Down..........................................Uranage
Grapple (X) + (A)...................................IMPACT STRAIGHT [F]
Back Grapple (X)......................................Enzui Punches
Back Grapple (A)..................................Machine Knee Lift
Back Grapple (B)..............................Doushime Sleeper Hold 
Back Grapple (B) + Up/Down......................High Speed Backdrop
Back Grapple (B) + Left/Right....................German Suplex Whip
Back Grapple (X) + (A)...............................Carry Takedown
Back Grapple Counter (X)............................Vital Spot Kick
Back Grapple Counter (A).................................Ankle Lock

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (A)......................Arm and Neck Lock
Opponent Face Up at Feet (A)..........................Achilles Hold
Opponent Face Down at Head (A)........................Choke Sleeper
Opponent Face Down at Feet (A)...........................Ankle Lock
Opponent Face Up at Head (B)............................MOUNT PUNCH [S]
Opponent Face Down at Feet (B).......................Guard Position
Opponent Face Up at Feet (B).............................Back Mount
Opponent Face Down at Head (B)...........................Knee Twist
Running at Downed Opponent (B)...........................Elbow Drop

MOUNT MOVES
-----------
Mount Position (X)......................................Mount Punch
Mount Position (A)......................................Collar Hold
Mount Position (B)......................Mounted Diving Knee Strikes
Mount Position Counter...............................Triangle Choke
Front Facelock Attack (X)................................Face Punch
Front Facelock Attack (A).............................Knees to Head
Front Facelock Attack (B)...............................Back Switch
Front Facelock Attack Counter.........................Lifted Tackle
Back Mount Position (X)........................Back Mount Head Butt
Back Mount Position (A)............................Back Mount Punch
Back Mount Position (B)...............................Choke Sleeper
Back Mount Position Counter..............................Ankle Lock

POST AND APRON MOVES
--------------------
Post (X)...............................................Sledgehammer
Post (A)...............................................Sledgehammer
Post (B)...............................................Sledgehammer
Post (X) + (A).........................................Sledgehammer
Run-Up Post vs Standing (X)....................................none
Run-Up Post vs Downed (A)......................................none
Corner Grapple (B) + Up......................Kushi-zashi Punch Rush
Corner Grapple (B) + Left/Right...............Kushi-zashi Body Blow
Corner Grapple (B) + Down.......................Kushi-zashi Shouder
Apron Grapple from inside......................................Hook
Apron Grapple from outside.....................................Hook
Front Avalanche Counter....................................Headbutt
Back Avalanche Counter...............................Backhand Elbow
Running to out of bounds.......................................none
Slingshot to outside...........................................none
Slingshot to inside............................................none


DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.............................w. Brainbuster
Two Platon Back Grapple.................................W. Backdrop
Two Platon Corner..............................High Jack Piledriver
Three Platon Front Grapple.......................Triple Hammer Blow 
Three Platon Back Grapple........................Triple Hammer Blow
Three Platon Corner..............................Triple Hammer Blow

PERFORMANCE
-----------
Analog Stick Left.............................Two Open Hands Raised
Analog Stick Right.................................Two Hand Provoke
Analog Stick Up........................Middle Finger with Arm Cross
Analog Stick Down................................Two Fingers Raised

=======================
==SECTION 4: STRATEGY==
=======================

GENERAL STRATEGY
Don Frye has a fairly balanced movelist that helps him in both
MMA and wrestling fights. For an easier victory, one should focus
on Frye's punch moves, as they cause most damage in a fight. Bring
in a throw or two and the match should end in a quick fashion.

NOTE: When this game was made, Don was still a wrestler for New Japan.
That is why he has a couple of wrestling moves. 

STRIKES
Frye's main arsenal consists of powerful punches. Concentrate on bashing
your opponent with strikes and move on to mount moves and keep on bashing
the opponent. Jump on to a couple of grapples and finish with the 
Impact Straight.

GRAPPLES
These moves are great to use in MMA bouts, as many fighters get tired
from the throws. Start off with a few fireman carrys and punches, move on to
the brainbuster and belly to belly suplex (which are a must in MMA matches).
The last great grapple lies with the Uranage, which can be a lifesaver late in
a match. Frye's back grapples aren't bad either, as the German Suplex Whip can
be done early in a match (as well as the backdrop).

======================
==SECTION 5: CLOSING==
======================
In closing, I'd like to give thanks to:

* GameFAQS.com for hosting this FAQ and for everything 
they have done over the years.

* Neoseeker.com for hosting as well.

* www.gswf.org for Skill and Parameter stats.

* Bill Wood for creating the official format for the FPW FAQs.

* IceMaster's and Kilroys' movelist which helped me when I had trouble
translating.

* www.obsessedwithwrestling.com and www.mmareview.com for info on Frye.

And I promise that there are few to no errors on this FAQ.
=========================

This may be not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright.

Copyright 2004-5 Carlos Osegueda

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