What do you need help on? Cancel X

BOOKMARK
Jump to:
Would you recommend this Guide? Yes No Hide
Send Skip Hide

Sabu by Bill Wood

Version: 1.2 | Updated: 03/24/02

=========================================
FIRE PROWRESTLING D CHARACTER GUIDE: SABU
=========================================
Version 1.2
by Bill Wood (billwood661@attbi.com)
Last modified: 3/24/02

Fire ProWrestling D (c) 2001 Spike/VAiLL

NOTE: This guide views and prints best with a monospace typeface.

===================
==VERSION HISTORY==
===================

1.2 - Added "Run-Up Post" moves to the Movelist section.
1.1 - Added more history. Minor formatting changes and corrections.
1.0 - Initial release of the guide.

=====================
==TABLE OF CONTENTS==
=====================

SECTION 1: HISTORY OF SABU
SECTION 2: SKILL AND PARAMETER STATS
SECTION 3: MOVELIST
SECTION 4: STRATEGY
SECTION 5: CLOSING

==============================
==SECTION 1: HISTORY OF SABU==
==============================

Sabu is the "suicidal, homicidal, genocidal maniac" best known for
his insane, death-defying matches in ECW. Trained by his real-life
blood relative The Sheik, Sabu has had his neck broken, his jaw
crushed and wired shut, his skin shredded by barbedwire and scarred
by various instruments of torture, and still he cannot be stopped.
For that reason, Sabu is one of the most feared gladiators ever to
step into the squared circle.

========================================
==SECTION 2: SKILL AND PARAMETER STATS==
========================================

SKILL
-----
Real Name.............Sabu (Terry Brunk)
FPD Name..........................Tattoo
Promotion...........................none
FPD Promotion..................Freelance
Size...............................Small
Class...............................Free
Height............................185 cm
Weight............................103 kg
Country.........................America*
Birthdate.....................12.12.1963
Stance.........................Technical
Offensive Skill.....................Heel
Return Skill......................Junior
Critical Type...................Finisher
Special Skill.......................None
Recovery..........................Medium
Recovery (when bleeding)............Fast
Respiratory........................Above
Respiratory (when bleeding)........Above
Awareness.........................Medium
Awareness (when bleeding).........Strong
Neck Strength.....................Medium
Arm Strength.........................Low
Waist Strength.......................Low
Foot Strength........................Low
Movement Speed...............Medium Fast
Ascend Speed........................Fast
Ascend Skill........................Jump

* = Although Sabu is said to hail from Bombay, India, Fire Pro D is
obviously listing his real country of origin (he's from Detroit).

PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch.............4     Punch.............6
Kick..............4     Kick..............6
Suplex............2     Suplex............4
Submission........1     Submission........3
Stretch...........3     Stretch...........5
Power.............4     Flying............8
Instant-P.........8     Crush.............3
Arm Power.........4     Vs Lariat.........4
Technical.........7     Technical.........7
Rough.............6     Rough.............8
Ground............3     Ground............2

TOTAL SKILL POINTS (on a scale from 0-300): 144

=======================
==SECTION 3: MOVELIST==
=======================

NOTE: This movelist is my direct translation of the Japanese Fire Pro
D Player's Guide, there may be some minor errors. If I was unable to
translate, I looked up the move in Edit Mode.

Specialty moves are marked with [S]. Finisher is marked with [F].

STRIKES
-------
Standing (X).................................Face Slap
Standing (A)......................................Kick
Standing (B) + d-pad.....................Rolling Sobat
Standing (B).........................One Spin Dropkick
Standing (X) + (A).........................Fire Breath
Running (X)..........................Double Leg Tackle
Running (A)..........................Flying Kneel Kick 
Running Counter (X).....................Shoulder Throw
Running Counter (A)....................Huracanrana Pin
Running to corner..........................Body Splash 

GRAPPLES
--------
Grapple (X)...............................Face Scratch
Grapple (X) + Up.............................Body Slam
Grapple (X) + Left/Right....................Leg Tackle
Grapple (X) + Down...........................Judo Slam
Grapple (A).................................Chin Crush
Grapple (A) + Up..................Kamisori Brainbuster 
Grapple (A) + Left/Right...........................DDT
Grapple (A) + Down..........................Piledriver
Grapple (B).................................Cobra Hold
Grapple (B) + Up.......................Huracanrana Pin
Grapple (B) + Left/Right..........Bulldogging Headlock
Grapple (B) + Down.........................Jumping DDT
Grapple (X) + (A).........Jumping Tombstone Piledriver
Back Grapple (X)..............Headbutt to back of head
Back Grapple (A)............................Face Crash
Back Grapple (B)....................Rolling Prawn Hold
Back Grapple (B) + Up/Down......REVERSE FRANKENSTEINER [S]
Back Grapple (B) + Left/Right.................Backdrop 
Back Grapple (X) + (A)...................German Suplex
Back Grapple Counter (X)....................Elbow Butt
Back Grapple Counter (A).................Kangaroo Kick

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (A)..............Choke Attack
Opponent Face Up at Head (B)...........Guillotine Drop
Opponent Face Up at Feet (A).............Moonsault Pin
Opponent Face Up at Feet (B).............Kick to groin
Opponent Face Down at Head (A)............Camel Clutch
Opponent Face Down at Head (B).........Guillotine Drop
Opponent Face Down at Feet (A).......Roll over and pin
Opponent Face Down at Feet (B)................Stomping
Running at Downed Opponent (B).............Sunset Flip

MOUNT MOVES
-----------
Mount Position (X)......................Mount Headbutt
Mount Position (A).................Mount Knuckle Arrow
Mount Position (B)....................Mount Elbow Butt
Mount Position Counter.................Front Neck Lock
Front Facelock Attack (X)...................Face Punch
Front Facelock Attack (A)...................Body Punch
Front Facelock Attack (B)..........Striking Knee Lifts
Front Facelock Attack Counter...............Hammerlock
Back Mount Position (X)............Back Mount Headbutt
Back Mount Position (A).......Back Mount Knuckle Arrow
Back Mount Position (B)...............Back Mount Elbow
Back Mount Position Counter......................Evade

POST AND APRON MOVES
--------------------
Post (X)........................Diving Guillotine Drop
Post (A)...............................MOONSAULT PRESS [F]
Post (B)..................................Missile Kick
Post (X) + (A).......................Diving Kneel Kick
Run-Up Post vs Standing (X).......................none
Run-Up Post vs Downed (A)..............Moonsault Press
Corner Grapple (B) + Up.........AVALNC. FRANKENSTEINER [S]
Corner Grapple (B) + Left/Right....Kushizashi Shoulder
Corner Grapple (B) + Down.........HOLLYWOOD STAR PRESS [S]
Front Avalanche Counter...................Face Scratch
Back Avalanche Counter.............Body Press Reversal
Apron Grapple from inside.........Hammer Blow to chest
Apron Grapple from outside...............Shoulder Butt
Running to out of bounds.................TOPE CON HILO [S]
Slingshot to outside.................Swan Dive Plancha
Slingshot to inside..............Swan Dive Body Attack

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple....................W.Dropkick
Two Platon Back Grapple.....................W.Backdrop
Two Platon Corner...............B.Drop + D.Neckbreaker
Three Platon Front Grapple.............Triple Beatdown
Three Platon Back Grapple..............Triple Beatdown
Three Platon Corner....................Triple Beatdown

PERFORMANCE
-----------
Analog Stick Left......Sabu pose (kneel, point to sky)
Analog Stick Right..............gets down on all fours
Analog Stick Up..............bends elbows, swings arms
Analog Stick Down...................adjusts wristbands

=======================
==SECTION 4: STRATEGY==
=======================

GENERAL STRATEGY
Sabu is a risk taker, so your strategy should be to entertain with
high risk moves, take chances coming off the top rope, and if
possible, shed blood (both yours and your opponent's!).

Sabu is one of the few wrestlers in Fire Pro D whose stats actually
_improve_ when he's bleeding! As Sabu, you'll want to reach under
the apron for weapons constantly, toss 'em into the ring and hope
your opponent is foolish to try and bust you open!

Sabu's arm, waist and neck strength are all low, so working a fast
match is to his advantage. And don't forget his aerial ability! His
post climbing stats are maxed, so feel free to fly the friendly
skies whenever necessary!

STRIKES
One of the coolest moves in Fire Pro is breathing fire at the enemy,
and of course Sabu can do it! If you're going to use strikes at all,
might as well go for the whole enchilada and sizzle your opponent
to a crisp! =) Otherwise, stay close and go for the grapple.

GRAPPLES
Sabu works best from a corner grapple. As you can see from the
movelist above, two of his Specialty moves are from this position.
Get used to doing lots of Irish whips and head smashes into the
corner to set up a corner grapple with Sabu.

Most of Sabu's strong grapples evolve around head-crushing moves
such as DDTs and piledrivers. If your opponent happens to have low
neck stamina, he could be in trouble!

======================
==SECTION 5: CLOSING==
======================

In closing, I would like to thank:

* ViperMask, who borrowed my formatting for his great Tiger Mask FAQ.
  In return I borrowed some of his! =)

* www.puroresu.com and www.wwf.com for historical reference.

* www.gswf.org for Skill and Parameter stats.

* CJayC and GameFAQs for hosting this guide.

Fire ProWrestling D Character Guide: Sabu
(c)2002 Bill Wood

View in: