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FAQ/Walkthrough by Arrawnt

Version: 0.9 | Updated: 12/16/00

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                   Ascii Art created by Paul Pearce                        

      Skies of Arcadia Walkthrough 0.9 c 2000 Cass Bisping [Arrawnt]
                      Contact me at arawnt@yahoo.com

  Table of Contents

 1. Updates      5. Chams         9. Side Quests   13. Ship Parts
 2. Basics       6. Discoveries  10. Equipment     14. Swashbuckler
 3. Ship Battles 7. Crew         11. Magic List    15. Downloads
 4. Walkthrough  8. Zivilyn Bane 12. Special Moves 16. Credits

  1. Updates

V.9   12/15/00 - Walkthrough completed, new ascii art added, I'll cover 
more side quests and start the Discoveries section next update
V.72  12/14/00 - Added the downloads section and covered some more dungeons
V.65  12/13/00 - Covered a few more dungeons, added some more items and a 
few side quests
V.5   12/11/00 - Minor updates, next dungeon covered, finished crew section
V.48  12/10/00 - Finished the walkthrough for disc 1 and added some disc 2 
parts, added most of the crew members, a few minor additions to each 
V.4  12/09/00  - Minor improvements to the layout, walkthrough almost 
complete up to disc 1, additions to most sections, ascii art added
V.3  12/08/00 - Guide up to Daccat's Island
V.2  12/07/00 - Guide up to Rixis
V.1  12/06/00 - Guide up to Maramba

  2. Basics

      Skies of Arcadia is your typical RPG in many aspects, you fight 
random battles, and through these battles, gain experience points which 
enable your character to reach higher levels and become stronger.  You also 
accumulate gold to purchase equipment.  

Discoveries: As you travel the map you may notice the compass spin wildly, 
when this occurs, hit "A" to discover a location.  You can sell this 
information to Ship Guilds throughout various towns.  You can also purchase 
hints to other discoveries. 

Magic: All magic spells consume 1 MP and a certain amount of spirit.  New 
magic is learned when a character gains a certain amount of magic 
experience in that particular magic class.

S-moves: S-moves are special attacks that consume a set amount of spirit 
points, these are learned by using moonberries on characters.  

Attributes: There are six attributes you can tune your weapons to-green, 
red, purple, blue, yellow, and silver. Green is used primarily for healing, 
red is fire, purple is ice, blue is water, yellow is lightning and silver 
is life and death.  Certain attributes are weak against others, so using a 
weapon that's the opposite of an enemy's element will cause more damage, 
the reverse is also true.  Here's a listing of what hurts what:

Red defeats Green  
Red and Purple destroy each other
Blue defeats Red
Purple defeats Blue
Green defeats Purple
Yellow beats Blue
Green destroys Yellow
Silver and Yellow are equal against each other

The easiest way to determine monster attribute is to look at the background 
of their picture when you target them.  Although it can be difficult to 
differentiate between blue and green. 

  3. Ship Battles

      The ship battles in this game are remarkably easy and one general 
strategy will apply to every battle in the game.  When your turn is green, 
focus or attack, when your turn is yellow, heal with repair kits or sacri 
magic, and when the turn is red, guard.  Fire the special weapon as often 
as possible and the enemy ships will fall quickly.  Repair kits are dirt 
cheap, so buy plenty, also try and time your torpedoes and sub cannons so 
that they fire on the same turn as the super cannons.  Dharkshade@aol.com also 
suggest casting Sylenis on enemy ships that rely on magic cannons.  This 
will basically cripple them and give you a reprieve from their constant 
magic.  In some battles you will be given the option to make a choice, this 
choice will determine whether you get a clear shot at the enemy or you're a 
sitting duck.  I'll cover these choices individually in the main 
walkthrough.  You can also check out Mpureka's Ship Battles FAQ for more 
detailed strategies on the individual ship battles.   

  4. Walkthrough


      The game begins with a large ship pursuing a mysterious vessel being 
piloted by a young woman.  Alfonso, captain of the larger ship, fires upon 
the woman and takes her into custody.  The imperial ship is then assaulted 
by air pirates, and you (Vyse) board the ship and get into a fight with 
four soldiers.  The first battle is pretty much a no-brainer, two attacks 
from either Vyse or Aika will down a soldier.  After the battle you enter 
into the battleship.   

Treasure: Sacri Crystal, Sacri Crystal x 2, 50 Gold, Magic Droplet x 2
      From the starting point, grab the chest directly in front of you 
(like duh!) to obtain a sacri crystal.  Take the door out of the room.  Go 
down the next hallway and through the next door.  At this point 
Alfonso introduces himself to Vyse and sends four guards to attack you.  
They'll die in one hit each, so no problems.  Go to your left to find Sacri 
Crystal x 2.  Make your ways to the stairs at the top of the room.  After 
crossing the first catwalk after the stairs, head right to pick up 50 Gold.  
Head to where Alfonso was and follow him through the door.  In the next 
room, open the chest for Magic Droplet x 2, and save/heal at the save 
point.  Go through the hallway located on the wall near the save point.  
Descend the ladder and enter the door at the bottom.  After some chitchat 
you end up facing Antonio.

BOSS: Antonio - HP 570 / Exp. 18 / MExp 2 / Gold 165 / Moonberry
Attacks: Thunder of Fury - About 200 damage to one character.
Strategy: Switch Vyse's attribute to green.  Guard/Focus until you have 7 
Spirit Points then use Vyse's 
Cutlass Fury S-move.  Heal with the sacri crystals to conserve SP.   

      Vyse and Aika introduce themselves to the girl they rescued on the 
Valuan ship and she identifies herself as Fina.  The game presents you with 
the first of many choices that will affect your swashbuckler 

           That's a great name. *Choose this, you'll hear a chime 
indicating you made the right decision
           That's a strange name. 
           So where are you from, exactly?

After a brief conversation that gives you some background information on 
Air Pirates, Captain Dyne summons you to the bridge.  There's no treasures 
to be found here  (some pirate ship!) so just go up the ladder to the 
bridge.  Speak with Dyne (he's dressed in black and blue).  He tells you to 
report to Briggs the Vice Captain.  He's the helmsman responsible for 
steering the ship.  After speaking with him he gives 
you control of the ship and tells you to travel Southeast to Pirate's Isle. 

      Head due South from where you start and hit "a" over the first small 
island to make your first discovery - "The Pirate's Grave".  For more 
information on discoveries check the section devoted to 
discoveries.  Continue heading SE and you'll spot Pirate's Isle in no time, 
but before you go, I advise building your characters experience levels to 

Treasure: Moonberry, 150 Gold, Sacri Crystal x 3, Magic Droplet x 2, Sacres 
Crystal x 2
      After a nifty cut scene involving docking the Albatross into its 
secret base, you end up at the docks of the secret underground base.  Dyne 
orders you to his office, and as you're just a lowly pirate, obey him.  As 
there are no enemies here, I'll just highlight the important information 
such as treasure, and story progression.  Upgrade your equipment as best 
you can afford and go speak with Dyne.  Dyne will speak with Fina and you 
have two choices:

           Defend Fina
           Sit quietly and listen. *Choose this one

Dyne then tells you to give Fina a tour of the upper village...but first 
search the right part of the bookshelf to discover a hidden passage.  
Descend the ladder and follow the path to 150 gold.  

      Find the child in green, speak with him, and tell him he can be a 
sailor to boost your rank.  Talk with Jimmy to play Hide-n-Seek and learn a 
secret (it's about the bookshelf); if you decide to play look for the 
children as follows:

Jimmy - Behind a sheet near the old person's house, you can see his feet                       
Alan - In a narrow spot behind Aika's house
Lindsi - Look to the right of the stone tablet
Pow - He's between the boxes near the save point

Search the aforementioned tablet to reach a passage that leads to a 
precious moonberry.  At the top of the very tall ladder is a chest with 
Sacri Crystal x 3.  Head to the little island at the south of town to find 
Magic Droplet x 2.  When you're done looking around head to Vyse's House 
(near the save point).  Aika will show up and ask to see the sunset.  
During the cut scene you decide to pay a trip to shrine island.  
Dyne also gives you the Purple MoonStone, which will grant your weapons ice 
attributes.  Before heading to Shrine Island, have around 20 Sacri 
Crystals, I also recommend going NW of the isle to catch Sky 
Sardis, a fish that will be useful later on, try and get ten of them.  When 
you're ready for Shrine Island, go due north from Pirate's Isle.  

Treasure: Sacri Crystal x 2, moonberry, Sacres Crystal x 2
      From the entrance follow the path at the right to the door at the 
end.  Once on the upper balcony go right to find Sacri Crystal x 2, then go 
back to the door and search the floating crystal.  Return through 
the door and follow the path to the next door.  Once past this door, follow 
the passage to an area where you can see the sky.  Follow the path to a 
door; open it to release water and then step through it.  Take the left 
route to reach a moonberry, then return to the split and head right.  After 
two doors, you'll come across a chest with Sacres Crystal x 2.  Go through 
the nearby door and follow the path to a save.  
Heal/save and then open the door.  You'll find the Raw MoonStone and get 
attacked by the Sentinel.  

BOSS: Sentinel - HP 1200 / Exp 117 / MExp 2 / Gold 755 / Moonberry
Attacks: Target Search (always used as a prelude to blaster), Blaster - 300 
or so damage
Strategy:  Vyse's element doesn't matter, so use whichever you want Magic 
Experience in. Guard/Focus until you have 7 Spirit Points then use Vyse's 
Cutlass Fury S-move.  Heal with the sacri crystals to conserve SP.   

After trashing the Sentinel and receiving the Raw MoonStone, the game 
switches to the events at Pirate's Isle.  During the cut scene you're 
introduced to Galcian and Ramirez. 

When you resume control of Vyse, you'll be outside Shrine Island, get on 
your boat and return to Pirate's Isle.  

      Head to the underground base and speak with Vyse's mother at Dyne's 
cabin.  You'll be presented with two choices:

           Try and save everyone!  *Choose
           There's nothing we can do.

You'll rest up for the night.  Upon waking up, head to your little boat and 
go North to Shrine Island.  Turn East from there.  Here the game takes 
over.  During the cut scene you get three more choices:

           Attack it!
           Retreat!  * Choose
           ... I don't know!

It doesn't matter what you choose; the outcome will be the same.  

      You regain consciousness on Drachma's ship the Little Jack.  The 
captain makes you work if you want to stay on board.  Your first job is to 
move two boxes up to the bridge.  Go down one flight of stairs, 
pick up the box and let the game take over.  Repeat.  Drachma gives you the 
helm and directs you to Sailor's Island.  He joins the party and allows you 
the use of his blue moon stone.  Go Northeast under the 
rock tunnel.  Sailor's Island is immediately visible once passing through 
the tunnel.  

Treasure: 200 Gold
      Once you resume control, head to the ship parts shop to learn of a 
powerful harpoon cannon in Valua.  A room on the second floor of the inn 
has a chest with 200 gold.  Speak with Pinta in the weapon shop to 
gain access to the Pinta's Quest VMU Mini-Game. Head to the lighthouse and 
take the ladder to the top.  Search a balloon near a window to receive a 
letter that will come in handy later on.  Return to Drachma at the tavern 
and speak with him:

           Come right out and say it.
           Beat around the bush   *Choose

After some talk, the captain agrees to take you to Valua.  Before you can 
enter Valua, you'll need to obtain a passport.  Go the sailor's guild 
across from the tavern and speak with the guild master there.  A Nasr 
merchant will then offer you his passport in exchange for safe passage to 

           We accept your offer *Choose
           No, we'll find something else

After you make the deal return to the Little Jack

      Head east along the stone reef (that large "wall" composed of rocks) 
until you are attacked by a Black Pirate.

SHIP BATTLE: Black Pirate Baltor - The Blackbeard
Hp 10000 / Exp 137 / Gold 300 / Captain's Stripe, Bomb                
Strategy: Use the general strategy I covered in the section entitled "Ship 
Battles" and you'll do fine.  When presented with a decision, choose to 
maneuver behind him.

Head Northeast after the battle to finish the escort and receive the Valuan 
Passport.  Now to reach Valua, head West until a Valuan Patrol Ship stops 
you.  He'll guide you to Valua.

Treasure: Sacres Crystal x 2, Sacri Crystal
      After a brief cut scene you end up in the lower city.  Go around the 
first building and enter the tunnel there to reach a chest with Sacres 
Crystal x 2.  Go down a ramp where you'll be harassed by a punk kid.  
After the talk, head behind where the brat is standing and take the 
elevator to the next section.  Go to the building opposite the lift to find 
the inn.  Stay there, make a choice:

             Let's try and save everyone right now!
             Let's sneak into the coliseum! *Choose
             Hm... I... I don't know...

and you'll eventually end up chasing Marco through the rooftops.  Depending 
on the path you choose and how quickly you can catch up to him you may 
acquire a Sacri Crystal.  After catching him you devise the plan to sneak 
into the coliseum.

Treasure: Moonberry, Pyri Box, Curia Crystal x 3, Heavy Armor, Assassin 
      Go up from the ladder you came down on, descend the ladder and  
follow the passage up a set of stairs.  At the intersection turn left to a 
room with a Pyri Box.  Return to the fork and go left.  Go straight at the 
next intersection and grab the heavy armor and assassin blade.  Go back to 
the intersection and turn right.  You'll end up in a large room with a save 
point, heal/save and go up the stairs to.

BOSS: Bleigock HP 4800 / Exp 433 / Mexp 2 / Gold 953 / Vidal Seed
Attacks: Frost Breath - 200 to party / Poisonous Bile 200+ damage, adds 
Strategy: Use red attribute with Vyse and Drachma.  Have Vyse use Cutlass 
Fury and let Drachma attack.  Focus with Aika and have her heal when 

Return to the save point, heal again and go up the ladder Bleigock was 
guarding and you'll end up in the Coliseum.

BOSS: Executioner HP 1800 / Spellwarden x 2 HP 480 each
Exp 238 / Mexp 2 / Gold 1122 / Electri Box, Sacres Crystals
Attacks: Tackle - 1000+ damage, Sonic Wave - 400 to all
Strategy: Use green attributes.  Take out the spellwardens first, use 
regular attacks on the first one and hope you kill him, then use a cutlass 
fury on the second spellwarden in round 2.  After that attack the 
executioner as you would any other boss only make sure you keep your hp 
high (over 1000).  Depending on the frequency of the tackle maneuver, this 
can be an easy or very difficult battle. 

Treasure: Sacri Crystal x 4, Magic Droplet x 4
Return to the save and save/heal.  Speak with Marco and then go through the 
new passage.  You'll find Sacri Crystal x 4 and Magic Droplet x 4 in this 
room.  Speak with Dyne:

           We have to go save Fina! *Choose
           Let's lay low for a little while.

Dyne gives you the yellow moonstone (lightning), and Drachma takes the 
pirates to the Little Jack.  Go down the new path to a ladder, ascend the 
ladder and follow the next passage to another ladder.  You're now at Upper 
City.  Go up the stairs, the game takes over and you end up on the Rail 

      Work your way down the train to the cabin where Fina is being held 
(just hold down).  Kill any soldiers you fight, and do not worry about 
Galcian as he moves very slowly.  When you reach Fina's cabin you face off 
with two Royal Guards.

BOSS: Royal Guards HP 620 / Exp 440/ Mexp 2 / Gold 1562 / Magic Droplet x 
Strategy: There isn't much to this battle, just focus your attacks on one 
royal guard at a time and you'll be fine, however one of them can cast 
Sacri, which can be annoying as it prolongs the battle. 

Galcian reaches you at last:

           Never! *Choose
           . Sounds fair.

After making your choice you'll board the Little Jack and make your escape.  
All that stands in your way is a Valuan Cruiser.

SHIP BATTLE: Valuan Cruiser HP N/A / Exp 231 / Gold 500 / Repair Kit
Strategy: This battle serves as little more then an introduction to the 
Harpoon Cannon.  Just guard until you can get behind the cruiser and then 
fire the Harpoon Cannon, which will destroy it in one shot.  
Congratulations, you've escaped Valua and rescued Fina. 

      Fina explains her mission and then joins the party:

           Leave everything to us! *Choose
           I need to think about this.

You're also introduced to Fina's weapon Cupil.  As you find chams, you feed 
them to Cupil to make him evolve.  You can find chams by listening to the 
VMU, when it beeps you'll know one is nearby, after that, hit "a" 
repeatedly over the area where the beeping is most frequent.  Fina also 
gives you the silver moonstone (Life and Death).  Go to the ship at the 
underground port and speak with Dyne and Vyse's mother.  Then board the 
Little Jack and head to Nasr, but first I advise heading to Shrine Island.  
I suggest this for two reasons:

         1) You can find a cham on the third level down from the entrance.
            2) Finastarts at level 1 and could use some experience.

Return to Sailor's Island, purchase several repair kits and then head to 
the stone reef.  Go through the roof and then head East to Maramba.  

Treasure: Cham, Magic Droplet x 3, Nasr Combat Mail, Slipara Box
      Upon dropping you off in Maramba, Drachma leaves with the ship.  Talk 
to the guildmaster to learn of a new dancer at the tavern.  Head upstairs 
in the inn and get on the balcony to find a cham and Magic Droplet x 3.  
Head to the SE corner of the town and go up the little stand and speak with 
the man.  You'll mount a dhabu, so go open the gate and cross to the other 
side of town.  Get off the Dhabu at the nearby stand then go down the 
ladder to the well.

Treasure: Moonberry, Gem of fluidity, Excavation Arm
      Go left at the first intersection and follow the path to a ladder, 
the ladder leads to a chest containing a moonberry.  Return to the first 
intersection and go left.  Press the barrel switch on the left wall to move 
the gate.  Go forward and take a left at the fork to discover an excavation 
arm for Drachma.  Return to the intersection and go straight.  Make a right 
at the gate in front of the chest and hit the switch.  Follow the path to 
the next switch, hit it and return to the chest that was formerly blocked 
off.  It contains a Gem of Fluidity.  Return to Maramba.

       Go to the tavern and speak with Bellena the dancer:

           That sounds like a great idea! *Choose
           Actually, I'm a little busy right now.

You'll sit down and watch Bellena dance:

           Hehe.Okay I'll stop staring *Choose
           I have no idea what you're talking about.

Bellena speaks with you and offers you the use of her ship.  Return to the 
inn and stay the night.  Head to the docks in the morning and speak with 

           We'll do it! *Choose
           Hm. what should we do?

      I recommend building your characters to level 15 before heading East 
to the Temple of Prynn.  Watch out for Azbeth monsters as they can cast the 
powerful Eterni spell, which causes instant death.  The temple is due East 
from the city of Maramba.

Treasure: Sacres Crystal x 3, Dancing Arc, 774 Gold, Sacres Crystal x 3, 
Moonberry, Cham, Magic Droplet x 5, Rune of Ill Omen
      Go straight until you enter the temple, follow the passage to a 
larger room and cross to the other side by riding the barrel.  Follow the 
path to a hall with a large boulder.  As soon as you see a boulder drop, 
start running.  At the end of the passage is a room with three barrels and 
three holes in the floor.  Begin by moving the two side barrels to their 
respective holes and then take the lowermost barrel to it's hole.  This 
opens the door.  Go through the long hallway and you'll be in a room with a 
chest and several passages.  Open the chest and you fight Magma Tiki x 3.  
You receive Sacres Crystal x 3 after the battle.  Take the right passage to 
the next room, the chest here contains a similar fight, winning the battle 
nets you the Dancing Ark.  Go up to the next room, from here go up to 
another room with a chest.  Open the chest, win the battle and you receive 
774 Gold.  Return to the previous room and take the left passage.  Go 
straight in the next room to another barrel puzzle.  Move them in this 
order: upper red, lower red, upper blue, lower blue.  Go through the new 
door.  In the next boulder passage run to the center and go through a 
passage to the right to reach a moonberry.  Back in the hallway, search the 
left wall in the center of the passage for a cham.  The door at the end 
leads to a lava-filled area.  Follow the path and open the chest on the way 
for Magic Droplet x 5.  In the next room go right and up the room.  At the 
end of this path is a chest containing the first of several fights with 
Zivilyn Bane.  

MINI-BOSS: Zivilyn Bane HP 1380 HP
Strategy: His burst attack does around 800 damage so keep the HP high, 
otherwise just pound on him as you would any normal boss.  You receive the 
Rune of Ill Omen after the battle.  

Back track a few steps and go down the stairs to the final barrel puzzle.  
Move the barrels as follows: Upper right, lower right, upper left, lower 
left, red barrel.  Completing the puzzle releases lava into the room.  
Return to the very entrance of this room and hit the switch to release 
water.  Cross the newly hardened lava, save/heal and open the door.  

BOSS: Rokwyrm HP 4200 / Exp 1021 / Mexp 4 / Gold 1584 / Riselem Box
Attacks: Volcanic Blast - 500 damage to all, Cinder Storm - Petrify a 
Strategy: Use Cutlass Fury with ice atrribute, or use Crystales magic.  If 
you choose to use magic use Finas's or Aika's as they are capable of higher 
magic damage.  Keep the characters above 500 HP, and heal petrified 
characters with curia crystals.

Cross over the Rokwyrm's petrified corpse (what goes around comes around) 
and you'll enter a room with the Red Moon Crystal.  Exit the door to your 
left to exit the temple.  Get ready for a couple of ship battles.

SHIP BATTLE: Red Gigas Recumen HP N/A no rewards given after battle
Attacks: Red Ray - Massive damage, be sure to guard
Strategy: Same ol' ship strategy, keep spirit high and use Harpoon Cannon 
as often as possible.  There doesn't seem to be much difference between 
attacking the head or legs so do whatever.  Eventually you're given the 
option to retreat and regroup, do so to end the battle.  You'll be 
presented with some choices: 

           You mean, attack Belleza's ship right? *Choose
           Let's ram the gigas!

SHIP BATTLE: Valuan Flagship 4th Admiral Belleza, The Lynx
HP 25,000 / Exp 881 / Gold 2400 / Captain's Stripe / Magic Cannon / 3" 
Strategy: Heal the Little Jack if necesarry.  Use at least one turn every 
round for a repair kit.  Belleza can do serious damage in just one turn so 
keep the HP at all times! When given the chance, turn hard and try and 
catch her off guard.  When in doubt, guard or heal, you don't have enough 
staying power to ignore damage. 

The Magic Cannon you receive after the battle lets you use offensive spells 
against enemy ships.  You also recover the Red Moon Crystal and take 
Belleza's engine.  Fina directs you to your next destination- Ixa'taka.  

Return to Maramba to restock supplies/rest at inn.  Head South from 
Maramba.  You'll arrive at an area filled with tornadoes.  Work your way 
through the ocean (be patient, this takes about 20-30 minutes).  Upon 
reaching the new land, go North to Horteka.  

Treasure: Paranta Seed, Sacri Box, Moonberry, Sacri Crystal x 25, Moon 
Stone Fuel 
      The first thing to do is visit the elder so that the townfolk will 
accept you somewhat.  Begin by going down the ramp to your right, then up 
the next ramp, descend the ladder.  Go through a tunnel area and you should 
see the Elder's House, has a animal head over the door.  Speak with the 
elder and leave his house.  Climb the nearby ladder and the subsequent 
ladder to find a chest with a Paranta Seed.  Go back through the tunnel 
area and get on the raft.  Get on the next raft and then climb the pole.  
Take the slide at the top and enter the tavern.  Climb to the third floor 
and search a back wall to reveal a hidden passage leading to a Sacri Box.  
Go to the third floor and exit the door near the ladder.  Get on the slide 
and then climb the ladder to your left.  Go down the ramp to your right and 
enter the hut to purchase equipment.  Go up the next ramp and climb the 
ladder, which will eventually lead to a Moonberry.  Return to the weapon 
hut, climb the ladder behind the hut and follow the path.  Near the 
"doorway" to the next area you can search for a cham.  Get on the broken 
airship and cross to the other side, follow the path around to get Sacri 
Crystal x 25.  Return to the deck of the airship and speak to the young man 
there.  You'll receive the Moon Stone Fuel.  Return to the Little Jack.  

      Go North from Horteka until you see two large plateaus with a 
floating tree between them, that's where you need to go.  But before you 
can get there you're attacked.

SHIP BATTLE: Valuan Flagship 5th Admiral De Loco, The Chameleon
HP 30,000 / Exp 726 / Gold 1900 / Captain's Stripe / B-type Cannon
Strategy: Use the same strategy used to defeat Belleza in the Lynx

After trashing the Chameleon, go into the King's Hideout:
           Let's break into the Moon Stone Mines! *Choose
           We'll try and find Rixis by ourselves!

Get the cham in the hideout, and then head to the Moon Stone Mountain.  Fly 
Southwest from Horteka until you see a large cylindrical mountain, that's 

Treasure: Cham, Cham, Curia Crystal x 4, 800 Gold, De Loco Mail, Zaal Seed, 
3" Blaster, De Loco Drill, Glyph of Might x 4, Glyph of Speed x 4, Healing 
Salve x 2
      Follow the trail up the mountain to a save point.  Save your game and 
enter the mountain.  Soon after entering you'll set off an alarm that 
alerts De Loco to your presence.  When you resume control, go left through 
the open door.  At the fork, go left and search for a Cham.  Then go up the 
ramp and take the passage to the right.  Speak with the worker to learn the 
secrets of the mine:
           1. An "O" doesn't always mean the right way
           2. If there's a mining cart below you, it returns you here

Return to the large hall and cross the small bridge, you will see three 
panels arranged as follows: 


Cross over the panel with the "X" otherwise you'll be dumped to a mine cart 
and sent back.  In the next cavern, turn left at both forks.  You'll arrive 
at a larger set of panels arranged like so:     


Again, cross on the panels marked with an "X".  Be very careful not to step 
on the "O" panels by accident.  The next room has you on a high platform 
with three walkways that lead to the same path, take the one on the left to 
cross safely, then get near the panel on the middle path and search for a 
cham.  Go down the ramp and follow the passage.  Enter each door you come 
across, you'll find Curia Crystal x 4 in the first room and 800 Gold in the 
second room.  At the end of the passage is another room that you can see 
below.  *Optional Go to the left path and fall down to receive some De Loco 
Mail, then fall down the next panel to return to the room with the slave, 
retrace your steps.  Go fall down the right panel, then fall through the 
middle panel.  Go straight until you reach a door holding Centime (the 
engineer from Ixa'taka).  Exit the room and go in the elevator.  On the 
next floor follow the path and enter the first door for a Zaal Seed.  Go 
straight at the intersection and enter the next room for a 3" Blaster.  
Ignore the next room, as it is empty.  Follow this path to a De Loco Drill.  
Then return to the fork and go left.  In the room where you can see below 
you, turn left and follow the path to an elevator.  Head across the bridge 
in the next area.  Continue forward to a large room where you face four 
mine patrol enemies, dispose of them then enter each room.  You'll find 
Glyph of Speed x 4, Glyph of Might x 4, Healing Salve x 2, and the priest 
Isapa.  Leave the room when you get the chance and pass through the large 
door.  Ride the elevator, then heal/save and get ready for.

BOSS: Antonio 2 HP 5300 / Exp 1503 / Mexp 4 / Gold 2387 / Moonberry
Attacks: Thunder of Fury - 800-900 damage
Strategy: Use the green element and Pirate's Wrath if you have it, 
otherwise use Cutlass Fury and regular attacks with Drachma. Heal if below 
1000 HP.

After winning the battle follow the passage to Centime, go through the door 
to the beginning of the mines.  Leave the mountain and head back to the 
King's Hideout.  

      Isapa will give you a clue to the location of Rixis: 

           "The great bird with its wings spread and the kneeling golden 
man will open the way."

Pretty obscure (and worthless) hint, but it can't be helped.  

Look to the left after exiting the hideout, raise your altitude and search 
the top of the plateau to find the Golden Man.  You'll also take the Golden 
Man's Eye.  Go Southwest from the golden man to the next island, look for a 
clearing and search to discover the Great Bird.  You receive the Great 
Bird's eye.  Now face the same direction as the beak of the great bird and 
go Northwest to the island with several plateaus.  Stay low to the ground 
and look for a small blue statue.  That's Rixis.

Treasure: Cham
      Go forward and put the Great Bird's Eye in the right statue and place 
the Golden Man's Eye in the left statue.  Search near the left statue for a 
cham.  Then take the elevator up to Rixis.

Treasure: Risan Crystal x 3, Stonecutter, Sacrulen Crystal x 2, Cham, 
Golden Mask, 1186 Gold, Moonberry, Light Coat, Icyl Seed
      After some discussion, go straight and turn right when you reach a 
wall obstructing your path.  Go up the stairs and then ascend up the set of 
staircases to the left.  Go up and take the stairs adjacent to the wall.  
Ride the platform at the top of the wall across the crater.  Take the 
stairs leading down to a chest with Risan Crystal x 3.  Return back up the 
stairs and go up another flight of stairs.  Go forward to some stairs 
leading down.  Once down the stairs go through the archway and turn right.  
Go past the two staircases and through an archway to your right, you'll 
find the Stonecutter.  Return to the two staircases and go up the one on 
the right.  Follow the path until you come to the edge of a cliff.  Go 
right and behind the stairs you'll find a chest with Sacrulen Crystal x 2.  
Now go to the silver ledge on the cliff and wait for the platform, get on 
it and ride it to the next ledge.  After you get off, go up the stairs and 
search for a cham, then go to the next room and open the chest for another 
encounter with Zivilyn Bane. 

MINI-BOSS: Zivilyn Bane (2) HP 3250
Strategy: Same as the last time only his burst does about 1100 damage, so 
keep the HP up.  You get the Golden Mask after the battle. 

      Go down the stairs near the chest (tricky to see, but they're there) 
and then head left to the next room.  Open the chest for 1186 Gold, return 
to the previous room.  Ride the platform to the other side.  Go right to 
the next room and open the chest for a Moonberry.  Return to the previous 
room and ascend the stairs.  Pick up the Light Coat in the next room and go 
up the stairs.  Get on the moving platform (ignore the still platform) and 
ride it to a Ruin Arm.  Return and then head to the next room.  Ride the 
platform to the second stop for an Icyl Seed.  Now ride the platform to the 
stop you passed earlier.  In the next area just follow the ghost until he 
takes off on a platform to another screen.  Take the other platform up.  
Heal/save and then climb all the stairs.  At the top you'll be attacked by.

BOSS: Rik'talish HP 6800 / Exp 1830 / Mexp 4 / Gold 2700 / Sylph Seed
Attacks: Feather Slash- Area attack for 1000 damage, Circle of Panic- 
confuses one character, Ring of Sleep- puts one character to sleep
Strategy: Use Pirate's Wrath/Cutlass Fury with Vyse, and tackle with 
Drachma.  If a character is afflicted with a status ailment, remove it 
immediately with a curia crystal.  Heal with Sacres crystals if your HP 
drops below 1000.

Save your game and then prepare for two ship battles

SHIP BATTLE: The Chameleon (2) HP 30,000 / Exp 1043 / Gold 2400 
Strategy: Just use the same tactics as last time and you'll be fine.

SHIP BATTLE: Green Gigas - Grendel HP N/A / Exp 1161 / G 2700 / Captain's 
Stripe / Grendel Wing / Complete Kit
Strategy: Attack as often as possible, but don't neglect healing.  
Eventually a Harpoon Cannon blast will knock Grendel into the valley and 
end the battle.  

You receive the Green Moon Crystal at the King's Hideout after the battle.  
Now it's time to recover the Yellow Moon Crystal from Valua.  

      Head North from the hideout and look for an opening between the 
mountains.  Go through this and keep heading North until you are attacked 
by Black Pirates.

BOSS: Gordo and Mad Chef x 3
Gordo HP 2000 / Exp 486 / Mexp 2 / Gold 1049 / Cham / Flying Fish x 20 / 
Spiked Sunfish x 10
Strategy: Begin with a Rain of Swords to defeat the Mad Chef's, then use 
Cutlass Fury/attacks to defeat Gordo, not very hard.

Continue Northeast after the battle until you reach Valuan Airspace, then 
go Northwest for a short distance and turn Northeast and go between the 
mountain ranges.  Go East until you can see a Stonehenge-esque structure, 
that's the Maw of Tartas and your goal.  

Treasure: Chom x 3
      Search the area for three choms, but don't use them.  Get onto the 
seal and you'll be attacked by four enforcers, just take them out one at a 
time you'll have few problems.  Time to make a decision:

           We understand, we'll go with you. *Choose
           It's too dangerous.

Return to the Little Jack

Head to the deck to speak with Drachma.  When you have control of the ship, 
head East until you encounter Rhaknam.  You end up facing a Valuan Gunboat.

SHIP BATTLE: Valuan Gunboat HP Not enough to survive the Harpoon cannon / 
Exp 306 / Gold 600 / Deluxe Kit
Strategy: Just guard/focus until you can use the harpoon cannon.

After the battle go down to the lifeboats, down both sets of stairs and 
through the double doors.  Watch the cut scene and you'll end up with Vyse 
on a.

Treasure: Moonberry, 1827 Gold
      Run through the forest and head to the cave on the right.  Search the 
skeleton in front of the cave to receive the "Gonzales' Map".  Go down into 
the cave and take the left fork to find a moonberry.  Return to the fork 
and go left to a room, search the chest for 1827 Gold.  Now exit the cave 
and go to the southernmost point in the island.  Now return to the cave and 
the scene switches to Aika and Fina.

Treasure: Clara's Purse, Abirik Cham
      Clara will introduce herself, then drops you off at Nasr and gives 
you "Clara's Purse". Head North and enter the main city.  Go to the right 
side of town and up some stairs, enter the weapon shop and speak with the 
old merchant.  He gives you an Abirik Cham, which instantly evolve Cupil.  
Go to the inn and get a room.

      Not much to do, just wander around the forest to run into battles, 
for every Grapor you kill, you receive one Grapor Meat.  The day ends when 
you have fifteen Grapor Meats. 

      Today's task is to gather five pieces of firewood, look in these 
general areas:
           1) Near the big gray boulder South of the left cave
           2) Center of the forest
           3) Southeast part of the forest
           4) South Center of Forest
           5) A few steps North of the save point
After collecting all five, the day will end.

      Time to find moonstones, look for them with these general directions:
           1) Near Gonzales' grave 
           2) East central of forest
           3) South Central forest
           4) Southwest part of forest
           5) Near the fire signal.

After several cut scenes you'll end up on the Claudia.

      Gilder speaks with you on the bridge:

           That's a good motto. 
           That's a little messed up. *Choose

Gilder will join the party and give the helm to you.  Sail South to Nasr.  
Upon approaching the city, Gilder and Vyse will go to Nasr on a smaller 
ship.  Shop around and rest at the inn. 

Treasure: Sacres Crystal x 4, Cham, Pedro's Map
      Go to the tavern to receive your paycheck, Sacres Crystal x 4 and a 
cham.  Head back to the inn, you'll aid an injured man and receive "Pedro's 

      Go up to the palace and speak with the guards:

           We have important information. *Choose
           You'd better let us through or else!

Some brief talking with the idiot Nasultan and then back to Aika.

      Your objective is to set sail for Daccat's Island, but as you have 
little supplies, I advise cautiously building up around Nasr until you have 
a good 20-30 Sacres Crystals.  When you're ready sail Northeast to Crescent 
Isle, and then Northeast to Daccat's Island (it's the largest island). Once 
at the island, search for a cham and then step on the plate and try to open 
the door.

      Follow the same directions as Aika and Fina to reach Daccat's Island.  
Step on the big plate and try to open the door.

Treasure: Skywing, Soul Crystal, Sacrulen Crystal x 2, 2001 Gold, Maiden's 
Armor x 2, Magic Droplets x 4, Daccat's Armor, Magic Dew, Vidal Seed, Cham, 
Moonberry, Risan Crystal x 2, Moonberry, Electrum Box, Daccat's Coin
      *Aika: Go left at the first fork to receive a skywing, return to the 
fork and go left, hit the boomerang/sword symbol to switch parties.
      *Vyse: Go right at the fork for another battle with Zivilyn Bane.

MINI-BOSS: Zivilyn Bane (3) HP 1900
Strategy: Use Cutlass Fury and Gunslinger until he dies, heal with Sacres 

You receive the Soul Crystal after the fight.  Return to the intersection 
and go right, take a left at the next fork and then flip the switch.  Head 
back to the split, go left and switch groups.

      Return to the intersection and go right, take a left at the next fork 
and then flip the switch.  Head back to the split, go left and switch 
      *Aika: Go left at the intersection and flip the switch, back at the 
fork go straight to Sacrulen Crystal x 2.  Return to the fork and turn 
right, get on the plate and switch to Vyse.
      *Vyse: Go right at intersection to 2001 Gold.  Then go back and get 
on the nearby plate and change to Aika.
      *Aika: Go all the way down the stairs to receive Maiden's Armor x 2, 
then go back up the stairs and take control of Vyse.
      *Vyse: Turn the switch once, go up the stairs and get Magic Droplet x 
4.  Go back down and hit the switch two more times.  Go down the stairs, 
grab Daccat's Armor and then change parties.
      *Aika: Go forward, grab the Magic Dew and then step on the plate, 
switch to Vyse.
      *Vyse: Turn the switch two more times and go down and step on the 
metal plate.  
      *Aika: Cross the platforms and grab the Vidal Seed, then cross the 
two bridges directly in front of the chest and search for a cham.  Take the 
lower path to find a Moonberry, then return to the upper path and get on 
the plate.
      *Vyse: Go up to the tunnels, head left and grab Risan Crystal x 2.  
Then go down to find a Moonberry.  Return to the split and head left.  Go 
right and then go right again to find an Electrum Box.  Then go up and step 
on the plate.
      *Aika: Go down the right staircase and turn the switch twice.  Go 
down the stairs, up the next and switch to Vyse.
      *Vyse: Go down and across the walkway, up the stairs and then change 
to Aika. 
      *Aika: Return to the switch and turn it three times.  Cross the 
stairs, stand on the plate and switch to Vyse.
      *Vyse: Cross the stairs, step on the plate and switch to Aika.
      *Aika: Go through the new passage, save/heal, go down to the final 
plate and switch parties for the last time. 
      *Vyse: Go through the new passage, save/heal, go down to the final 
plate.  Get ready for a moderately difficult boss.

BOSS: Sinistra (Fire) and Destra (Ice) HP 4500 each / Exp 2373 / Mexp 4 / 
Gold 3180 / Icyl Seed / Magus Seed
Attacks: Death Waltz - 1200 to all, Tundra Blast/Explosion- 600 to all
Strategy: I hope you have Pirate's Wrath by now, otherwise it will be a 
long battle.  To begin with, make sure you use the proper element, red 
against Destra and purple against Sinistra.  Use Increm on Vyse and Guilder 
to boost their damage and then use Pirate's Wrath/Cutlass Fury/Gunslinger 
against one of the heads.  Have Aika and Fina constantly use Sacrum 
Crystals.  Once one head goes down, it becomes substantially easier as one 
head cannot perform Death Waltz on its own.

After the battle, go grab Daccat's Treasure.  It ends up being Daccat's 
Coin which can be sold for 20,000 Gold to ship guilds.  Exit the island via 
the newly opened passage and head back to Nasr.

Once you dock at Nasr, head to the main city, the Armada will attack and 
you run to the docks where you encounter Ramirez.  You'll be presented with 
two choices:

           Surrender. *Choose
           Fight. even though you know it is futile.

You'll be taken prisoner.

Treasure: Cannon Room Key, Harbor Key, Moonberry, Unholy Dagger
      After Gilder opens the lock, exit the cell and follow the path until 
you face off with two officers.  Defeat them, save/heal, and go select 
"Prisoner Block 200 2nd Floor" on the elevator call switch.  Exit the 
elevator and follow the path to Aika's Cell.  You'll meet Vigoro.

BOSS: Vigoro HP 5500 / Exp 2101 / Mexp 4 / Gold 4087 / Cannon Room Key
Attacks: Vigoro's Charm- Confuses Aika
This is a remarkably easy battle.  Vigoro's lone special does nothing but 
confuse the weak Aika.  This is easily countered with curia crystals.  When 
he's not using his charms, he's using normal attacks that hit one character 
for a meager 500.  Just use your strongest S-Moves and the battle will be 
over in no time.  Victory nets you the Cannon Room Key.  Now that Aika is 
back in the party, make sure you equip some armor on her.

Head back to the elevator and select "Fortress Cannon Room Battery 28."  At 
the top go through the now unlockable door.  In the next room go up and 
take the stairs.   Run to the front of the cannon.  Now head into the 
barrel and follow it to the end.  Head right and go up the stairs, continue 
in this direction until you reach a lift, take the lift up.  At the top go 
towards the save point, heal/save and enter the door.  Open the door at the 
end of the hallway, then run to the two officers at the opposite end of the 
hall and kill them, open the door they were guarding to rescue Fina.  Equip 
her with some armor, and then head back to the lift and take it back down.  
At the bottom, go right and enter the harbor.  In these areas you need to 
avoid the spotlights, being spotted results in a random battle with 
Destroyer Robots.  Incidentally, if you weaken a destroyer and let it use 
its Emergency maneuver it forces you to fight Kantor, an enemy similar to 
Antonio that does around 1200 with Thunder of Fury.  On the second level of 
this area you can find a chest with a moonberry.  Then take the staircases 
all the way up to another chest.  This is another Zivilyn Bane fight.  

MINI-BOSS: Zivilyn Bane (4) HP 4000
Strategy: His burst only does around 900 so it's a pretty easy fight, just 
hit him with your best S-moves. 

Victory earns you the Unholy Dagger.  Go through the door at the end of the 
third level.  Heal/save in the next room and open the door for another 

BOSS: Drakor Tank HP 8000 / Exp 2014 / Mexp 4 / Gold 4678 Riselem Crystal x 
Attacks: Wheel Blast-1500 damage to an area
This is a fairly tough battle as the wheel blast can potentially knock out 
one or two characters within the first two rounds.  Your best bet is to 
only use S-Moves to attack, and guard at all other times, only take a break 
from guarding to heal or use S-Moves, and even then only let Vyse or Gilder 
do it as they have more HP.  Aika and Fina's primary purpose in this battle 
is to stay alive and generate Spirit Points.  

After the fight the alarm goes off and you're told to get on a lift:

           Let's take our chances and hop on. *Choose
           This could be a trap.

You'll meet Enrique and he asks you to follow him.  He takes you to the 
bridge of a Valuan Battleship and asks to go with you:

           Of course you can come with us. *Choose
           Sorry, but you can't expect us to trust you.

You'll also regain possession of the Green Moon Crystal and the Red Moon 
Crystal.  Time to make the escape on board your new Delphinus Battleship.

SHIP BATTLE: Fortress Gate HP N/A / 1408 Exp / Gold 3000 / Gear Grease
This battle serves as little more then showing off the sheer awesomeness of 
the Delphinus.  With 36000 HP you won't need to bother with healing, so 
just guard or something on the first round, and fire the Moonstone Cannon 
when you get the chance, the moonstone cannon is the only weapon that will 
defeat the fortress so don't waste time with other weapons.  

Treasure: Cham, Moonberry
      Enrique suggest a captain should be named, it's unanimous that Vyse 
should lead:

           I'll do it! *Choose
           I don't know if I'm up to it.

Speak with Gilder on the bridge and then look for a moving panel on the 
left side of the bridge.  You'll find a moonberry in the opposite 
compartment.  Open it to discover the stowaway Marco.  He joins your crew 
as a Sailor. For more crew members check the crew section of this guide. 
Search the deck for another cham.  Look around the ship some more if you 
like and speak with Gilder when you finish.  He leaves the party and 
Enrique joins.

Go to Sailor's Island to recruit Polly, Lawrence, and Pinta.  You can also 
pick up a cham at the top of the lighthouse Then head to Nasrad to the 
Northwest through the South Dannel Strait.

      You can recruit Khazin and Osman here, also look for a cham near the 
fountain in the center of town.  Sell Daccat's Coin to the guildmaster for 
20000 Gold.  Upgrade your ships weapons and then head Northeast to Crescent 

      You meet Brabham and Ismael upon docking at the island.  You'll have 
to pay them what they want in order to advance the story.  Brabham only 
requires 25000 Gold, but Ismael wants 75000 Gold.  Get the money through 
Discoveries and enemy battles, also sell all unnecesarry equipment, you 
should already have most of the money.  After paying them you'll have the 
opportunity to choose a flag for your ship.  It doesn't matter which you 
choose and you can switch later.  You'll learn a bit more about Ramirez 
from Fina:

           Instill her with confidence.
           Try and cheer her up! *Choose

You'll also learn of your next destination, Yafutoma.  The Delphinus has 
also been upgraded to traverse through sky rifts (those vertical "walls" of 
clouds).  Head South to Maramba, and from there go South until you reach 
South Ocean.  When you arrive at the South Ocean go East through the sky 
rift and follow the mountain range to the left until you reach Esperanza.  

Treasure: Cham, 2248 Gold, Valuan Uniform x 3,
      Exit the docks and go up to the city.  Climb down the ladder and then 
search for a cham.  Go through the doorway and follow the path to 2248 
Gold.  Go back up the ladder and enter the building near the inn.  Flip the 
yellow switch to bring down a ladder, go up the ladder and grab the chest 
for Valuan Uniform x 3.  Exit the building and go up the ramp.  At the back 
of town is a merchant with superior equipment.  Upgrade as best you can 
afford.  Then head to the tavern (it's the largest building on the map).  
Talk to the sailor in the back with his foot on the table to advance the 
story.  Fina will come in and tell you to go to the port.  Go there and 
speak with Enrique.  You'll spend the night in the inn.  Head back to the 
docks and board the Delphinus (make sure you buy plenty of deluxe kits) and 
get ready to face the Armada.

SHIP BATTLE: Gregorio Cruiser HP 25000 / Exp 848 / Gold 1700 / Speed Wax
Strategy: Just focus on the first round and fire the MoonStone Cannon on 
the next round. 

SHIP BATTLE: Gregorio Gunboat HP 30000 / Exp 848 / Gold 1700 / Shredder 
Bomb / Crystal Ball
Strategy: Follow the general ship strategy.  Close in and look for an 
opening when presented with the choice.  

SHIP BATTLE: Valuan Flagship 2nd Admiral Gregorio, the Auriga HP 50000 / 
Exp 2573 / Gold 5200 / Captain's Stripe / Heavy Armor Deck / 12" Cannon
Strategy: This battle will last longer then most ship battles because of 
Gregorios high defense and frequent guarding.  Use increm often to lessen 
the damage suffered from his numerous attacks and to offset his superior 
defense.  The round after he does the Hull Ram is particulary damaging as 
he will usually fire every cannon he has.  

Heal up in Esperanza (the inn is free) and buy more supplies for the trip 
through the Dark Rift.  When you're ready go Southeast alongside the dark 
sky rift until you see a vortex, enter the vortex to travel inside the Dark 

Treasure: Moss Armor, Magus Seed, Dream Cutlass, Sacrum Crystal x 3, 
Moonberry, 2731 Gold, Moonberry, Aura of Valor, Chalice of Blood
      This is the first ship dungeon in the game, so I'll go over the 
differences.  The controls are the same as they would be on the world map, 
you can raise and lower altitudes, and the d-pad adjusts camera angles.  
You do not however get a compass or a map, making directions a bit harder 
to give accurately.  Hopefully the following directions will get you 
through the dungeon with minimal confusion.  Begin by going straight into 
the vortex, follow the tunnel to a room filled with plant life.  Raise the 
altitude to its maximum and look to the right for an island.  On this 
island a ship.  The ships in this dungeon are basically treasure chests.  
Search this ship to receive Moss Armor.  Now lower the altitude to its 
minimum and search the ship at the bottom to receive a Magus Seed.  Now get 
at medium altitude and look for a hole in the plant wall to your left, pass 
through it.  Once past the hole, raise your altitude and search the ship 
for a Dream Cutlass.  Lower your altitude and enter the vortex to your 
right.  This tunnel leads to a large room filled with moon stones.  Go to 
the center of the room and search to discover the Black MoonStone.  Now 
turn 180 degrees and enter the vortex at the far right.  You'll arrive in 
another room filled with plants.  Drop altitude and look to the left of the 
land mass for a ship, this ship has Sacrum Crystal x 3.  Turn right and 
raise your altitude until you see a ship in front of you.  Searching this 
ship takes you inside.  Open the chest there for a moonberry and talk to 
the old man.  If Polly is in your crew, then he (Robinson) joins your crew 
as a sailor.  Return to the Delphinus and raise your altitude to its 
maximum, look around for a ship towards the top and search it for 2731 
Gold.  Return to the room with all the moonstones.  Go right and enter the 
vortex that is below and to the right of a vortex that is flashing red.  
This passage leads to another room with plants.  Raise altitude and head 
right, on the underside of the land mass is a ship containing a moonberry.  
Now go the opposite direction and lower altitude a bit and inspect the ship 
for an Aura of Valor.  Now go to where you can see a vertical column of 
rocks and raise your altitude.  Search the ship to the left for another 
encounter with that rogue, Zivilyn Bane (how the hell did he get here?)

MINI-BOSS: Zivilyn Bane (5) HP 4800
Strategy: His burst does about 1500 damage now, and he has more HP, but 
otherwise it's the same old fight.

You receive the Chalice of Blood for defeating him.  Exit the room via the 
vortex near the ship.  This passage leads to the last room.  Save your game 
and head forward to battle the boss of the dungeon.

SHIP BATTLE: Anguila HP 55000 / Exp 2500 / Gold 5400 / Concussion Bomb / 
Heavy Torpedo / Timing Valve
Strategy: Just stay put and keep shooting.  You shouldn't even need to heal 
during the course of the battle.  Its attacks are really weak.

Exit the Dark Rift via the passage Anguila was guarding.  Head Northeast 
until you pass through a sky rift.  Press "A" repeatedly after passing 
through to discover the Guardian Walls.  Head North until you are attacked.

SHIP BATTLE: Tenkou Ship HP 25000 / Exp 478 / Gold 900 / Pyro Bomb / 
Crystal Bomb
Strategy: This is a tough battle as the enemies high altitude makes your 
cannons virtually worthless.  You'll need to use increm followed by 
repeated torpedo attacks to any real damage.  You may also rarely be given 
an opportunity to fire the Moon Stone Cannon. 

After the battle your ship will be boarded by the enemy.  Head to the deck 
(exit bridge, down the stairs and through the steel door) to face the 
Tenkou leaders.  They tell you to throw down your weapons:

           Fight *Choose

After making your choice, you fight the twins.

BOSS: Jao and Mao HP 2700 each / Exp 2470 / Mexp 4 / Gold 2554 / Moonberry
Attacks: Irnagun- 1200 damage, Tatatimorutto- 1200 damage
Strategy: Just concentrate all your strongest attacks on one twin.  Once of 
them goes down the second is easy.

Go North until you discover Yafutoma, then go Northeast to reach the city.

Treasure: Cham, 3000 Gold, Moonberry
      Upon entering, you'll be taken to meet Lord Mikado.  You'll learn the 
Blue Moon Crystal is at Mount Kazai.  After the talk you can save/heal at 
the house North of the palace.  Take the lift south of the palace to reach 
the main city.  You'll find another cham on the right side of the city near 
the ferry dock.  Search for a hidden drawbridge in the item shop to 
discover 3000 Gold.  Now ride the ferry from the West side of town to the 
East side and return to the West side on foot.  Turn the red switch near 
the flat bridge to raise it.  Now return to the ferry and pass through the 
now raised bridge to find a Moonberry.  Get back on the ferry and go over 
the waterfall in the Southeast section of the town.  Speak with the girl 
building a house, answer the first response, and she joins your crew.  Head 
up the stairs and take the lift.  Get on the ferry and go down this 
waterfall.  Make your way to the Northwest section of town and enter the 
restaurant to recruit Urala.  Now go to the Southwest part of town and take 
the stairs to the docks.  Speak with the ship merchant and choose the 
option to go to Mount Kazai.  You'll also receive the Underwater Suit which 
is necesarry to progress through the mountain. 

Treasure: Windsong Orb, Cham, Moonberry
      Head into the mountain, slide down the rope and follow the path until 
you reach a large room with a passage in each direction.  This room will be 
referred to as the main room.  Press the switch at the North end of the 
room and then go left and around the walkway to the Southern passage.  
Continue on this route until you reach a fork, go right and stay with this 
path until you can go underwater.  Go left a few steps and then up to reach 
a small passage that takes you back to land.  Go left at the fork and this 
path will lead you to a switch.  Activate it and return to the underwater 
area.  Go forward until you reach a wall, then go left alongside the wall 
until you find a passage.  Follow this passage to a larger area with a ramp 
leading up.  Go up this ramp to a chest with another Zivilyn Bane fight.

MINI-BOSS: Zivilyn Bane HP 5200
Strategy: He hasn't improved much since your last fight, his burst still 
only does around 1500.  My strategy was to just guard with everyone except 
Vyse and let Vyse use Cutlass Fury/Pirate's Wrath until the battle was 

You'll receive the Windsong Orb.  Return to the main room and take the East 
passage.  As soon as you enter the next room turn right and go down the 
ramp.  Go up the ramp in the center of the room and activate the switch.  
Return to the start of this room and cross the newly risen bridge to 
another switch.  Press it and return to the main room.  Take the West 
passage to a room filled with several pools of water.  Go forward past two 
intersections and take a left at the third, immediately after going left 
you can go down a ramp into the water.  Follow the walkway you land on to a 
switch, press it and return to where you dropped down.  Drop down the 
nearby ramp and make your way to an opening on the West wall.  Follow this 
back to the room with pools and then return to the main room.  Go down the 
ramp at the South Side of the room.

When you land go through the doorway in front of you.  Go down the caverns 
until you reach a split, go straight to find a Moonberry.  Return to the 
fork and immediately after turning South, press "A" until you discover a 
cham.  Continue on the Southern path until you reach a room with two robots 
in the walls.  You'll have to fight these Alusphere robots to proceed.  
These robots can petrify characters with normal attacks, luckily they don't 
have high HP so just use Cutlass Fury.  Once past the room you'll enter 
into a wide hallway with a switch in the middle and have to make a 

           1.  (Not recommended) Ignore the switch and go through the door  
at the end, this path will lead you to a room where you must face four sets 
of those Alusphere robots.  Or you can... 

2.	(Recommended) Hit the switch, then
go right, hit the next switch and you'll be above the original hall.  
Ignore the next switch and go through the doorway.  Activate the switch in 
the next room and cross the bridge.  Enter the door and take the platform 
down.  Go through the doorway, save/heal at the bottom of the tunnel and 
get on the lift.  As you cross the rocky bridge you'll be attacked.

BOSS: Tortigar HP 10000 / Exp 3875 / Mexp 6 / Gold 4350 / Moonlight Robe
Attacks: Steelskin- all attacks do 0 damage, Ice Storm- 900 damage to party
Strategy: This is a pretty cheap battle, the boss can petrify you with 
normal attacks and guard your most powerful attacks with Steelskin.  Your 
best chance is to max out the spirit meter, and provided everyone is alive, 
use the Crew-Special Prophecy.  This move is the only thing that will 
happen on that turn so it cannot be defended against.  Use it three times 
and Tortigar will fall.  Be warned though, I've seen this boss use Sacrulen 
magic, so this battle could potentially go on for a long time.

After the fight, go through the doors to snag the Blue Moon Crystal.  The 
game returns you to the entrance.  Save your game and speak with the ship 
parts seller to return to Yafutoma.  

Treasure: Sacrulen Crystal x 4
      Go speak with Lord Mikado.  After the nights events you'll learn the 
Valuan Armada has reached the city.  Head to the port where you'll speak 
with Belleza:

           Stop them by force
           Wait and see what happens *Choose

Back in your room, Princess Moegi will inform you of the events that took 
place with Valua:   

           Save Lord Mikado now!
           Run and Hide *Choose

Moegi reveals a secret passageway behind your room.  Go right at the fork 
to reach a chest with Sacrulen Crystal x 4.  Then take the other path to 
reach a "ship" and escape Yafutoma.  You'll arrive at Exile Island.
Treasure: Cham
      There isn't much to explain here, just follow the path to the end.  
Adding to your convenience is the map in the lower right corner.  Once you 
get past the first area that has a "roof" go to the next circular area and 
search for a cham.  For the random battles, just use Vyse's Skull Shield 
and you won't take any damage.  You'll meet Daigo in the next area and he 
asks you to help attack the armada:

           Of course! *Choose
           I don't know about helping the Tenkou

Head back to your ship at the little dock.  After a nice scene you'll board 
the Delphinus.

      As soon as you board you'll be attacked by four soldiers.  Take them 
out one at a time and enter the ship.  Go up the stairs and defeat the four 
Red Guards.  Enter the bridge for the boss. 

BOSS: Muraji HP 3300 and Soldier x 3 HP 900 each / Exp 1377 / Mexp 6 / 
Gold 2646 / Magic Dew x 4
Strategy: Ignore Muraji until you've defeated the three soldiers.  Muraji 
does little more then aid his companions with spells.  Once the soldiers 
are down you can finish Muraji with ease. 

After the battle, Vigoro moves in to attack.

SHIP BATTLE: Valuan Flagship 3rd Admiral Vigoro, the Draco
HP 45000 / Exp 3246 / Gold 6100 / Captain's Stripe
Strategy: Vigoro can fire his Draco Cannon on the same rounds as you fire 
the Moon Stone Cannon, so if you aren't using the Moon Stone Cannon on its 
designated turn, guard.  Keep your HP as his Draco Cannon can do over 10000 
damage and his piercing torpedoes do around 9000.

Bluheim joins the battle after Vigoro goes down and begins decimating the 
armada.  Naturally you move in to fight it.

SHIP BATTLE: Blue Gigas - Bluheim HP 100000 / Exp 4286 / Gold 8100 / 
Captain's Stripe
Strategy: Despite the Blue Winds removing most of the armada, this move is 
really only for intimidation purposes as it causes minimal damage.  This 
battle is surprisingly tame for a Gigas battle and you shouldn't need to 
heal too often.  

Upon Bluheim's defeat you'll receive the Blue Moon Crystal.  Daigo also 
hands over the Book of Polarity which will eventually allow you to reach 
new altitudes.  Moegi joins the crew as a delegate.  Return to the 
Delphinus and you'll decide to return to Crescent Isle:

           Let's go back through the Dark Rift
           Let's try heading East *Choose

Disc 1 draws to a close and you're prompted to save, save the game and then 
insert disc 2.


       Head Southeast from Yafutoma until you see an opening in the large 
stone reef.  Go through that to reach Ixa'taka. From here, make your way to 
Crecent Isle.

Treasure: Cham
      You'll discover the world is round and given a choice, neither choice 
will affect your ranking so choose whichever.  Brabham and Ismael will join 
the crew.  Speak with the girl in pink near the save point and she joins 
the crew as well.  Search behind the building with the large cannon to 
discover another cham.  Then go up the ramp and through one of the caves to 
reach the city.  Go up the lift on the North side of town to reach the 
meeting room.  Your next destination will be the Land of Ice far to the 

Go West from the Dark Rift until you pass through a sky rift.  Continue 
heading West until you discover the Lands of Ice, once you do, head 
Southwest until you reach an area covered in ice.  You'll also see a large 
monster flying around.  This is Alania, for more information see the side 
quests section.  Look for a light blue spot in the ice and go there to 
reach the Ruins of Ice.

Treasure: Cham
      Search for a cham at the entrance and then go to the next room.  
Speak with the guardian crystal and answer:

           The power of fire
           The power of ice *Choose
           The power of lightning

Slide down to the next room and make your way to the next crystal room.  
Talk to the guardian crystal:

           Maybe two *Choose
           Maybe four
           Maybe six

Slide down and head to the next crystal room.  Converse with the crystal:

           Power and Courage
           Will and spirit *Choose
           Life and Healing 

After sliding down, go through the subsequent doors to reach the next area.

Treasure: Ice Splitter, Winter Orb, Frost Blade, Cham, Moonberry
      Get on the platform and ride it.  Follow the path until it splits, go 
West to another fork, South at the next fork, and then North to find an Ice 
Splitter.  Return to the first split and head East.  At the next 
intersection go West for another Zivilyn Bane battle (he never quits).

MINI-BOSS: Zivilyn Bane (7) HP 5600 
Strategy: His burst does around 1800 so you may need to heal more often 
then in earlier battles, but other than that, use strong s-moves with ice 
attribute until he goes down.

You'll take the Winter Orb after the battle.  Head back to the fork and go 
North.  Get on the lift and go straight to reach a Frostblade.  Back at the 
split go South and search for another cham.  Finally, go North and 
save/heal.  Then continue on the path until you are attacked.

BOSS: Veltann HP 12000 / Exp 3357 / Mexp 6 / Gold 6491 / Crystalen Box
Attacks: Avalauncher- 1800 damage to an area, Death Laser- minor damage, 
may cause instant death
Strategy: Use increm to boost Vyse and Enrique, then let the boss have it 
with repeated Cutlass Fury/ Pirate's Wrath/ Royal Blade s-moves.  Always 
have Aika and Fina use a Sacrum Crystal each round to heal the Avalauncher 
damage.  If a character falls, use a riselem crystal or Riselem magic to 
revive them right away.

Get on the platform and then go right to reach a moonberry.  Retrace your 
steps a bit and enter the door to receive the Purple Moon Crystal.  Once 
outside you'll need to make a choice:

           Yeah. We should just let him go. *Choose
           We should stop him!

Head back to Crescent Isle.  You'll decide to return to the Maw of Tartas 
for the Yellow Moon Crystal.  Your ship is also upgraded to fly above and 
below the clouds.  Go the the Eastern edge of the Valuan continent and go 
below the clouds.  Head West until you see the Dancing Lights discovery.  
The Maw of Tartas is Northwest from there.

Treasure: Dexus Seed
      Save your game and go through the tunnel.  In the large room go right 
to reach a dead end, search the tall yellow crystal to find a Dexus Seed 
(I'd skip this if I were you) then return to the first room. Go straight 
until you reach the opposite wall, turn right and go down the passage.  In 
the next room go straight and through the tunnel to another large room.  Go 
right to reach a save point.  After saving the game head to the next room 
via the yellow area near the save point.  In this final room, ascend your 
ship until you encounter Yeligar.

SHIP BATTLE: Yeligar HP 150000 / Exp 4763 / 8700 Captain's Stripe / Thunder 
Strategy: There isn't much to this fight, his attacks only do around 4000 
damage, so just keep attacking.  The MoonStone Cannon in particular really 
tears apart Yeligar.  Increm will speed the fight up, and be sure to choose 
to attack from above.  After hitting him a few times with the MoonStone 
Cannon, pursue and attack him until he goes down.

You receive the Yellow Crystal after the battle, head back to Crescent 
Isle.  After the meeting, go down to your ship.  You'll be told about 
Dangral Island and that the empire is working on a new project.  Head North 
from Pirate's Isle and below the clouds to find it. 

Treasure: Imperial Blade, Moonberry, Sacrum Crystal x 2, 4000 Gold
      Save your game and go down the ladder, go through the opening to the 
next area.  Descend the ladder and follow the passage past a fan to a fork.  
Go North and then North again at the next split to reach a room.  Flip the 
switch in this room and return to where the fan was.  Pass through the now 
still fan to the next area.  Go down the ladder at the end and then follow 
the passage to a bronze door.  Once in the next room, enter the door on the 
East wall to reach a room with several intersections.  Go South at the 
first split to find an Imperial Blade.  Back at the split go East and then 
South to receive a Moonberry.  Return to the intersection and go North to 
get Sacrum Crystal x 2.  Go back to the split, head East and then go North 
to find 4000 Gold.  Ignore the remaining rooms as they contain battles with 
four Elite Guards.  Go back to the previous room and enter the door 
opposite you.  Follow the passage to another room.  Go through the door 
directly in front of you and follow that passage until you receive the Ship 
Schematics.  Make your way out of the island until you encounter Galcian.  
After the short cut scene, exit the island.

Return to Crescent Isle and speak with Brabham.  After the modifications 
are complete, speak with him again and you'll be ready for the Vortex, it's 
North of Pirate's Isle.

The Vortex
Treasure: Velorium x 2
      The easiest way for me to present this dungeon is with a map:
Pressing the "B" button will send out a search panel in the 8 panels around 
your ship.
The "A" button lowers the crane to retrieve items 

                               __ __ __
                              |  |  |  |
                         __ __|__|__|__|__ __
                        |  |  |  |  |  |  |  |     
                     |  |  |  |  |  ||||  |  |
                     |  |  |  |  |  |  |  |V |  V = Velorium
                     |__|__|__|__|__|__|__|__|  F = Fina's Ship
                     |  |V |  |  |  |  |  |  |
                     |  |  |  |  |  |  |  |  |
                     |  |  |     |  |  |  |  |
                     |__|__|     |__|__|__|__|
                     |  |  |     |F |  |  |  |
                     |__|__|     |__|__|__|__|
                                 |  |  |  |  | 

Lower the crane on the squares marked with "V" or "F".  All other squares 
result in a battle with Raja.

SHIP BATTLE: Raja HP 15000 / Exp 658 / Gold 1100 
Strategy:  Accuracy is bad down in the Vortex, but luckily this creature 
has both low HP and weak attacks.  Just use magic and torpedoes until they 

After retrieving Fina's Ship De Loco will attack.

SHIP BATTLE: Valuan Flagship 5th Admiral De Loco, the Chameleon
HP <30000 / Exp 0 / Gold 0 
Strategy: You can't see what your degree of danger is, but fortunately, De 
Loco hasn't improved much since Ixa'taka.  A few strong hits will end the 

After the battle De Loco fires a harpoon cannon and you go at it again.

SHIP BATTLE: Valuan Flagship 5th Admiral De Loco, the Chameleon (Again)
HP 30000 / Exp / 3988 / Gold 7000 / Captain's Stripe / Twin Turbo / Magic 
Strategy: Again, you can't see your level of danger, nor can you fire the 
MoonStone Cannon.  However his defense is rather low and a few strong hits 
from a good cannon boosted with Increm will take him out for good.

After the battle, return to Sailor's Island where you'll be attacked.

SHIP BATTLE: Black Pirate Baltor, the Blackbeard II
HP 16000 / Exp 1381 / Gold 2400 / Timing Valve / Spherical Figure / Hybrid 
Strategy:  This battle is little more then comic relief.  Two to three 
shots from your cannons will end the battle.  Unless you took a pounding 
from De Loco and neglected to heal, you shouldn't need to heal during the 

At Sailor's Island, Enrique will leave the party:

           Be Careful! *Choose
           Can't you think this over?
           Don't get airsick, okay?

Upgrade your ship equipment, board the Delphinus and you'll return to 
Crescent Isle.

      After the party the Armada will attack your base and you'll engage 
three Assassins in battle.  Take them out and Ramirez will show himself:
           You'll have to kill us! *Choose
           I will trade them for the lives of my crew

Choosing the suggested option leads you into battle.
BOSS: Ramirez HP Infinite and Assassin x 2 1200 HP each / No reward
Attacks: Silver Eclipse- 2000 damage to party
Strategy: Don't try, give up.  Seriously, his Silver Eclipse will cripple 
your party, and then the Assassins will take care of the rest.  You aren't 
really meant to win.

Ramirez takes the crystals from you and keeps talking:
           You're a fool to underestimate us! *Choose either one
           What power are you talking about ?!  

Ramirez explains his purpose and departs.

In the morning you'll speak with Aika:
           I will not give up! *Choose
           We'll steal the crystals back

Go to the meeting room to speak with Fina:

           I understand... *Choose
           Everyone's worried about you...

After the building, Fina will ask you to accompany her:

           Of course we well *Choose
           We'll go anywhere with you, Fina

Gilder will rejoin the party.  Board Fina's ship (near the flagpole) and 
you'll be taken to the Great Silver Shrine.

Treasure: Silver Armor, Moonberry, Moonberry, Silver Armor
      Go forward and down the pillar of light to the next area.  Go forward 
to an intersection and straight at the next to find some Silver Armor.  Go 
back to the split and turn to your right.  Follow the passage and turn 
right at the first opportunity.  Grab the Moonberry on the way and you'll 
arrive at another fork.  Go right and then go straight until you go up a 
lift.  Follow the path to an intersection and go straight for another 
Moonberry.  Back at the fork take the side path to a four-way intersection.  
Go left to find another suit of Silver armor, then return to the fork and 
turn left again to reach the Elders.  The elders will speak of the times 
before the Rains of Destruction:

           Who do you think you are?! *Choose
           Let me think about it...

After the ensuing scene, ask Elder Prime to return you to the entrance.  
Get on the ship and you'll go back to Crescent Isle.  From there you'll 
decide to return to Dangral Island.

      Go down the ladder and into the next area.  Descend the ladder and go 
down the passage with the fan.  Go down the ladder and through the passage 
to reach the next area.  Take the door on the West wall and proceed through 
the hall to the following room.  Go South and get on the elevator.  Vigoro 
will attack.

BOSS: Vigoro HP 14000 / Exp 4658 / Mexp 8 / Gold 6812 / Paranta Seed
Attacks: Cannon Fire- 2800-3500 damage to one character, Shoot All- hits 
all party members for 1500 damage
Strategy:  Use purple attributes and pound away with your strongest 
attacks.  Heal with Sacrulen or possible Riselem crystals if he uses Cannon 
Fire, and Sacrum Crystals if he hits the whole party.  

After the battle enter the door.  Make your way to the opposite end of the 
room and climb the ladder.  Go down the elevator in the center of the room.  
Follow the path until you reach Galcian, Ramirez will call down a robot to 
battle you.

BOSS: Eliminator HP 20500 / Exp 4658 / Mexp 8 / Gold 6812 / Moonberry
Attacks: Target Search, Blaster- 1500 to all
Strategy: Use a yellow attribute and hit with your best S-Moves.  He always 
uses Target Search in the round before Blaster, so guard the next round and 
then heal.  

Head back to Dangral Island, when the rail begins falling apart, keep 
running.  Back on the Delphinus try and enter Soltis.  After the cut scene, 
return to Crescent Isle.  All of the friends you've met on the journey will 
gather at the base for a final assault:

           We can't let Galcian get away with this! *Choose
           Let's show Galcian what we're made of!

You'll wake up during the night, so go speak with Fina at the flagpole:

           Say comforting words.
           Say nothing and just put your arm around her. *Choose

Go up to the meeting room and speak with Aika:

           Hey, I'm scared, too. *Choose
           Yeah, it isn't like you at all...

Go board the Delphinus and you'll head after Galcian:

           Let's make history! *Choose
           Onward to victory!

You'll begin the attack on the Armada.

SHIP BATTLE: Valuan Mage Ship HP Irrelevant / Exp 278 / Gold 600
Strategy: Just hit it once with any good cannon or torpedo and it will go 
down in flames.

SHIP BATTLE: Galcian's Elite HP 50000 / Exp 1446 / Gold 2400 / Complete Kit 
/ Crystil Cannon / Double Shaft
Strategy: Just keep hitting with good weapons, it's attack power isn't 
anything to worry about.

SHIP BATTLE: Galcian's Sky Fortress, the Hydra
HP 200000 / Exp 6943 / Gold 11900 / Captain's Stripe / Moon Cannon / Moon 
Strategy: This thing hits you with attacks almost every turn, and there 
aren't any weak attacks.  Expect to take 12000 damage a round.  Dedicate 
one turn each round to using a Complete Kit and let loose with your best 
weapons.  Do not fire the MoonStone cannon on a red turn unless you have 
over 30000 HP as his Hydra Cannon can do as much as 24000 damage.  Use 
Increm constantly and keep at it, he'll go down after a long fight.

After winning the battle, you'll board the Hydra.

Treasure: X Cannon, Sacrulen Crystal x 3, Moonberry, Magic Dew x 2
      Save your game and speak with Enrique to refill your life if 
necesarry.  Enter the ship and go right over a bridge and then turn right 
at the fork to find an X Cannon.  Take the left passage at the fork and 
climb the pole you'll come to.  At the next level head to the next alcove 
and climb the ladder to the deck.  Go Northeast and then down the ladder 
you'll find.  Go right at the bottom and then down a pole.  Go right at the 
fork to find Sacrulen Crystal x 3.  Going left leads you to a Moonberry.  
Go back to the deck and go Southwest and down the ladder that is one to the 
left of the first ladder you came up on.  Go left and slide down the pole.  
Follow this path to reach Magic Dew x 2.  Return to the deck and descend 
down the final ladder in the Northwest section.  Cross the bridge and go 
right until you find a pole.  Slide down the pole and go in the door to the 
right.  Save/heal and then climb the ladder at the opposite end of the room 
to face Galcian.

BOSS: Galcian HP 21500 / Exp 7471 / Mexp 8 / Gold 10387 / Valuan Medallion
Attacks: Terminal- 3000 damage to one, Neglora- Minor damage, cancels all 
positive status conditions, the Eterni magic group
Strategy: Have Gilder use his Aura of Denial S-move every round to negate 
the Eterni spells.  If you don't have this, then use Aika's Delta Shield S-
move.  Boost Vyse with increm.  Give Vyse a silver attribute and have him 
use Pirate's Wrath repeatedly.  If Galcian uses Terminal, heal with a 
Sacrulen Crystal if the character survives, otherwise, revive them with a 
Riselem Crystal.

After Galcian's well-deserved demise, it's time to into Soltis.  At this 
point you'll be able to switch between Enrique, Gilder, and Drachma for 
your last character by going to the deck of the Delphinus.  I highly advise 
using Gilder.  But first make any preparations you need for the final 
dungeon, I recommend:

50 Riselem Crystals
50 Sacrulen Crystals
50 Sacrum Crystals
50 Complete Kits
All the best equipment you can buy from Ryu-Kan at Crescent Isle
Descend into Soltis and you'll be attacked by a pesky monster.

SHIP BATTLE: Gadianos HP <15000 / Exp 1531 / Gold 2500 / Complete Kit / 
Sparkling Deck / Moon Gun
Strategy: This thing tends to run away after the first round so finish him 
off fast.  Gadianos has low defense so one or two good hits will destroy it 
and earn you the awesome Sparkling Deck and Moon Gun.

Enter Shrine Island and go clockwise down the stairs until you reach the 
area where you retrieved the Raw Moon Stone.  Enter the large door there to 
enter Soltis.

Treasure: Cham
      Go straight to a room with three branches.  Go left, and then take 
the right route in the next room.  At the next split go straight and 
continue until you reach a room with four passages.  Go straight and then 
take a left at the next two intersections.  Go straight at the next fork 
and follow the path to the next split.  Go straight at the next branch and 
then take a right to reach the final intersection.  Go South to a room that 
has a Cham in the center of it and then go North.  Cross the walkway and 
enter the door to the next area.

Treasure: Cham, Moonberry, Orb of Serenity, Moonberry
      Follow the path to a transporter and pick up the Cham along the way.  
On the next level enter the door to find a Moonberry.  Exit the room and go 
right to the transport at the end of the walkway.  On the following level, 
walk to the next transporter and take it up.  Repeat for the next level.  
Enter the door on this level to encounter Zivilyn Bane for the last time.

MINI-BOSS Zivilyn Bane (8) HP 8500
Strategy: His burst attack will do around 2000 damage now, so keep the HP 
high and hit with Pirate's Wrath until he gives up.

Victory yields you the last treasure, the Orb of Serenity.  Exit the room 
and go left to the next transporter and you'll be taken to the beginning of 
the tower.  Go left to reach the transport to the second level.  Follow the 
path and get on the first transport you come across.  On the next level go 
through the door for a Moonberry and then take the transporter up.  Enter 
the door and follow the path to a save point.  Heal/save for the last time 
and enter the door to settle the fate of the world.

BOSS: Ramirez HP 22000 / Exp 7835 / Mexp 10
Attacks: Destruction- 600 damage and cancels all positive statuses, Silver 
Eclipse- 2000 to party, Silver Tundra- 3000 to one, Lunar Blessing- allows 
Ramirez to recover 600 HP each round, Eterni magic set
Strategy: Have Gilder use the Aura of Denial every round, or use Aika's 
Delta Shield if you aren't using Gilder.  Give Vyse yellow attributes and 
increase his strength to do as much damage as possible with Pirate's Wrath.  
If Ramirez uses the Silver Eclipse, then heal with two Sacrum Cystals.  If 
he uses his Silver Tundra, then heal with Sacrulen Crystals or revive with 
Riselem Crystals.  

After the battle, you'll fight Zelos with the Delphinus.

SHIP BATTLE: Silver Gigas - Zelos HP 240000 / Exp 8398 / Captain's Stripe
Strategy: Use the same tactics you used for the Hydra and this battle 
shouldn't be too difficult.  Note that when Zelos evolves, it begins using 
it's Judgement attack which causes 20000 damage if not guarded.  You'll be 
presented with choices several times during the battle.  If you're feeling 
confident and have high HP, get up close and fire right in the center.  If 
you're suffering from a Judgement attack, back away and heal.  Once Zelos's 
claws start breaking off, the battle will draw to a close.

You celebrate on the Delphinus but it's not over yet...

FINALE: Ramirez with the power of Zelos HP 25000
Attacks: Silver Binds- 3000 damage to one character, Silver Nightmare- 
controls a character for one round, Drilnos, Eterni magic set
Strategy: Use Aura of Denial/Delta Shield each round to block the effects 
of Drilnos.  Keep Vyse boosted with Increm and attack with Pirate's Wrath 
as often as possible.  His Silver Nightmare causes a character to use their 
best S-move against the party.  This isn't such a big deal when he takes 
control of Aika, but Vyse's Pirate's Wrath can be devastating on the party.  
If you've made it this far, then you should be able to win.    

Congratulations! You've finished Skies of Arcadia, now sit back and enjoy 
the ending! 

  5. Cupil/Chams

      Cupil is Fina's unique weapon.  You can't purchase new weapons for 
Fina, instead you must search for chams, after feeding a certain amount to 
Cupil, he will evolve into his next form.  You can locate chams by 
listening to the VMU, when it stars beeping you know its close, the more 
frequent the beeps the closer you are to it.  When you're near an area that 
has one hit "A" repeatedly until you find it.


1. Pirate's Isle: Go to the underground area, it's near the crane at the 
topmost area.
2. Shrine Island: It's on the third level down from the entrance.

3. Maramba: It's on the balcony of the inn.

4. Temple of Prynn: In the second hall with a falling boulder, it's in the 
center of the hall against the left wall.

5. Horteka: Right before the entrance to the airship area.

6. King's Hideout: Near the open silver pot.

7. Moon Stone Mtn: At the very first fork, turn left and search. 

8. Moon Stone Mtn: In the first room that you can see below, cross to the 
other side via the left path, then get on the middle path and search near 
the trap panel.

9. Rixis Entrance: It's to the left of the statue where you placed the 
Golden Man's Eye (the left statue).

10. Rixis: In the area with several floating platforms, after crossing on 
the first, go up the broken stairs and search, it's at the top.

11. Defeat Gordo in the North Ocean

12. Nasr: Automatic when you receive the paycheck at the tavern.

13. Daccat's Island: It's near the entrance when you go there with Aika and 

14. Daccat's Island: In the room with several bridges on Aika's side, go to 
the treasure chest and cross the two bridges straight in front of you, then 

15. Search at the top of the Sailor's Island lighthouse

16. Nasrad in Ruins: Search below the fountain in the center of town.

17. Search the deck of the Delphinus

18. Esperanza: Go down the ladder near the entrance of the main town area 
and search.

19. Yafutoma: You'll find this cham on the right side of the city near the 
ferry dock.

20. Mt. Kazai: After the drop from the room with 4 passages, go down the 
passage until you reach a fork, go South and search immediately for the 

21. Exile Island: Follow the path until you pass under a "roof".  Then go 
to the next circular area and search for a cham.

22. Crescent Isle: Search behind the building with the large cannon in it.
23. Crescent Isle: Look near the flagpole in the upper part of the village.

24. Gordo's Bistro: Search near the barrels, Gordo's Bistro can be found in 
North Ocean near the top of the sky.

25. At the entrance of the Ruins of Ice.

26. Glacia: From the final save point in the dungeon, go South past an 
intersection and search at the end of the path.

27. Ilchymis' Island: Look down the stairs near one of the machines

28. Hamachou Island: Download the second file from the Skies of Arcadia 
homepage.  This island is located high in the sky above Dark Rift, search 
around near the partying Chou to find the Cham.

29. Soltis: Go South from the exit of the very first "maze" area.  It will 
be in the center of the first room you come across.

30. Soltis Tower: From the entrance, follow the path until you hear the 
beeping and search.

Abirik Chams

1. Nasr: Speak with the old merchant at the weapon shop.

2. Ixa'taka: Look for a small ship around Horteka, trade him ten Sky Sardis 
fishes.  These fish can be found near Pirate's Isle.


      Feeding these to Cupil will cause him to spit out all chams.

There are three to be found at the upper part of the Maw of Tartas.

They can also be bought at Nasr in the Bazaar for 3000 Gold.

  6. Discoveries

Coming Soon!

  7. Crew

      Once you get your own pirate ship, you'll be able to recruit a crew.  
Having crew members increases the efficiency of your ship, so don't 
overlook crew members.

Helmsman: Lawrence
Pay him 10,000 Gold at Sailor's Island, he's outside the guild
Improves the ship's quick by 30

Helmsman: Don
Speak to him at the Esperanza bar after returning from Yafutoma
He increases the ships dodge by 15

Sailor: Marco
He joins automatically when you first get the Delphinus
Using the crew command he doubles spirit points for one round

Sailor: Robinson
Go the room with all the moonstones in the Dark Rift and take the rightmost 
vortex.  Enter the ship in the next area to find him.  Polly must be in 
your crew for him to join
He reduces the Spirit Point cost for actions for one turn

Delegate: Pinta
Speak to him at the Sailor's Island weapon shop
Using the crew command he protects the ship from enemy cannon fire for one 

Delegate: Moegi
She joins automatically after you defeat Bluheim
She protects the ship from enemy magic for a full turn

Gunner: Khazim
He's at the upper left section of the Nasrad Docks
He increases the damage caused by your main cannons

Gunner: Belle
Speak to her at the Crescent Isle base
She increases the damage done by secondary cannons

Merchant: Osman
Talk to Osman at the Northwest corner of the Nasrad Ruins
Having Osman increases your chance of finding expensive items

Merchant: Kalifa
Talk to her in Maramba, you must have a Suiran Blade purchased in Yafutoma
She increases your chances of finding special items

Cook: Polly
Talk to her at the tavern in Sailor's Island 
She restores one character's MP with the crew command
Give her 10 Grule fish and she makes the Polly Special, which restores all 
HP and MP outside of battle

Cook: Urala
Talk to her at the restaurant in Yafutoma, you must have Kirala
She maxes out your spirit bar using the crew command
This is probably the best crew member in the game, having her max out 
spirit points will shorten the ship battles
Giver her 10 Romuhai fish and she makes Urala's Lunch, which restores all 
HP and MP outside of battle 

Builder: Kirala
Get on the ferry and go over the waterfall in the Southeast section of the 
town.  Speak with the girl building a house, answer the first response, and 
she joins your crew
Using the crew command she restores your ship HP to maximum

Builder: Izmael
He joins automatically when you return to Crescent Isle from Yafutoma
He increases the power of the Moon Stone Cannon

Engineer: Brabham
He joins automatically when you return to Crescent Isle from Yafutoma
He increases the ship's defense by 30

Engineer: Hans
Speak with him at Horteka, tell him he can be a member of the crew.  He'll 
join when you speak to him after returning from Yafutoma
He increases the ship's magic defense by 20

Jester: Pow
Talk to the kids at Pirate's Isle and he joins
Raises your chance of attacking first for a full turn

Jester: Merida
Talk to her at the tavern in Horteka, you must have the letter from the top 
of the lighthouse in Sailor's Island

Lookout: Tikatika
Talk to him above the ladders behind the elder's house, you must have 
discovered the Ixa'ness village before he will join

Lookout: Domingo
Talk to him at Gordo's Bistro in North Ocean, you must have found 30 
discoveries on your own
He increases your chance of delivering critical hits

Artisan: Ilchymis 
Speak with him at Ilchymis' island, then leave and return to speak with him 
again.  You must have the silver spell Riselem
He raises your ship's attributes for a short period of time

Artisan: Ryu-Kan
Head North from Yafutoma until you pass through a sky rift, look for his 
island on the other side.  You must have a swashbuckler rank of Vyse the 
Daring or greater for him to join.
Using the crew command he will raise your ship's attack and defense for a 
short time. 

  8. Zivilyn Bane

Throughout your quest, you'll no doubt encounter the treasure hunter 
Zivilyn Bane, defeating him rewards you with valuable treasures.

Location 1: Temple of Prynn
Treasure: Room of Ill Omen

In the room where you filled the room with lava, go right and up the room.  
At the end of this path is a chest containing the first of several fights 
with Zivilyn Bane.  

Zivilyn Bane HP 1380 HP
Strategy: His burst attack does around 800 damage so keep the HP high, 
otherwise just pound on him as you would any normal boss.  You receive the 
Rune of Ill Omen after the battle.  

Location 2: Rixis
Treasure: Golden Mask

In the area with several floating platforms, ride the first one to its 
destination, then go to the next "room", open the chest there for another 

Zivilyn Bane (2) HP 3250
Strategy: Same as the last time only his burst does about 1100 damage, so 
keep the HP up. 

Location 3: Daccat's Island (Vyse Side) 
Treasure: Soul Crystal

Go right at the very first fork and open the chest. 

Zivilyn Bane (3) HP 1900
Strategy: Use Cutlass Fury and Gunslinger until he dies, heal with Sacres 

Location 4: Grand Fortress
Treasure: Unholy Dagger

In the area with spotlights, he's on the uppermost level the stairs lead 
Zivilyn Bane (4) HP 4000
Strategy: His burst only does around 900 so it's a pretty easy fight, just 
hit him with your best S-moves. 

Location 5: Dark Rift
Treasure: Chalice of Blood

From the room with several moonstones, enter the vortex in the upper left 
that's beside a flashing red one.  In this room go straight, and you'll see 
a ship near the vortex leading to the next area.  Inspect the ship to fight 
Zivilyn Bane (5) HP 4800
Strategy: His burst does about 1500 damage now, and he has more HP, but 
otherwise it's the same old fight.

Location 6: Mt. Kazai
Treasure: Windsong Orb

Take the southern passage in the room with four routes.  Follow this until 
you are underwater.  Follow along the wall until you come to a passage.  
Take this passage to a large area.  Go up the ramp there to find the chest.

Zivilyn Bane (6) HP 5200
Strategy: He hasn't improved much since your last fight, his burst still 
only does around 1500.  My strategy was to just guard with everyone except 
Vyse and let Vyse use Cutlass Fury/Pirate's Wrath until the battle was 

Location 7: Glacia
Treasure: Winter Orb

Zivilyn Bane (7) HP 5600 
Strategy: His burst does around 1800 so you may need to heal more often 
then in earlier battles, but other than that, use strong s-moves with ice 
attribute until he goes down.

Location 8: Soltis
Treasure: Orb of Serenity

Zivilyn Bane (8) HP 8500
Strategy: His burst attack will do around 2000 damage now, so keep the HP 
high and hit with Pirate's Wrath until he gives up.

  9. Side Quests

Search at coordinates (11,12), you can reach this by going North from 
Crescent Isle along the Dark Rift.  It'll be a giant squid floating around.

SHIP BATTLE: Giant Squid HP 55000 / Exp 2871 / Gold 5600 / Alloy Deck
Strategy: This is pretty much a freebie battle, his one attack does minimal 
damage.  When given the option, maintain present course to maximize damage.

Look in the lands of ice near the frozen city for a flying insect creature, 
run into it for a battle.

SHIP BATTLE: Alania HP 52000 / Exp 3573 / Gold 6500 / Goddess Figure / Air 
Strategy: There isn't much to this fight, just use your best cannons until 
its dead, you shouldn't need to bother with healing at all.  It's pretty 
much free exp and gold.      

 10. Equipment

Vyse's Weapons

Weapon             At    Hit
Cutlass            20     90
Pirate Cutlass     33     90
Sky Cutlass        45     90
Assassin Blade     58     90
Nasr Cutlass       70     90
Hunter's Sword     87     90
Stonecutter        99     90
Iron-cutter       112     90
Sword of Daccat*  120     90
Admiral Cutlass   128     90
Dream Cutlass     137     90
Suiran Blade      141     90
Tuna Cutlass      150      0
Windslicer        153     90
Thunder Cutlass   160     90
Soul Sword        174     90
Vorlik Blade      200    200
*Thanks to Koolaid for finding this

Aika's Weapons

Weapon             At    Hit
Boomerang          19    110
Leather Crescent   30    110
Valaurang*         46    110  
Dancing Arc        65    110
Hunting Arc        80    110
Grendel Wing       96    150
Swirlmerang       100    200
Skywing           107    110
Wing of Hope      119    110
Yin Wing          130    110
Ice Splitter      142    110
Moon Wing         161    110
Hydra Wing**      168    110
*Thanks to Bahamut Zero for this one
**Thanks to Red XIV

Drachma's Weapons

Weapon             At    Hit
Artificial Arm     43     80
Hook Hand          51     80
Excavation Arm     73     80
De Loco Drill      95     80
Dragon Arm        181     80

Fina's Weapons

Weapon             At    Hit
Cupil              58    120
Cupil Blade        67    115
Cupicone           73    120
Cupil Sword        90    115
Cupil Star        103    120
Cupil Cutlass     127    115
Cupil Spear       147    120
Cupil Claymore    157    115
Final Cupil       500    100
There are other Cupil transformations than these, to obtain them you simply 
feed Cupil Abirik Chams in different stages of evolution.  I'll add the 
remaining weapons when I have time to experiment.

Gilder's Weapons

Weapon             At    Hit
Marksman Gun*     100    200
Gilder's Own      104    100
Nasr Pistol       112    100
Daccat's ?         ??     ?? I found this weapon my first time through, but 
I lost the stats, any help on the stats and name would be appreciated.
Gilder Special    168    100
Warrior's Pistol  176    100
*Thanks to Red XIV

Enrique's Weapons

Weapon             At    Hit
Rapier            122     95
Blade of Slumber  138     95
Frost Blade       150     95
Imperial Blade    163     95
Stoneblade        171     95
Serpent Strike*   179     95
*Thanks to Rune Lai for this one, he won it off of an enemy in Soltis


Armor              At    Hi    De    Do    Wi    Qu    Ma    Who can Equip
Vyse's Uniform                 20                      20        V,A,G
Aika's Shorts                  19                      21        A,F
Light Robe                     29                      34        A,F,E
Valuan Uniform                 32                      32        V,A,D,G
Drachma's Shirt                45                      42        D
Sailor Uniform                 44                      44        V,A,D,G
Mystic Dress                   42                      46        A,F
Heavy Armor                    58                      53        V,D,E,G
Fina's Robe                    55                      64        A,F,E
Nasrean Mail                   66                      66        All
Ceramic Armor                  73                      62        V,D,G
Agile Robe               10    65     5                65        F,E
Nasr Combat Mail    5          66                      66        All
Flame Mantle                   74                      69        V,D,E,G
Miner's Overalls               87                      80        V,D,E,G
De Loco Mail                   99                      84        V,D,G               
Fiber Robe                     77                      90        A,F,E
Golden Armor                   90                      77        V,D,G
Nasr Uniform                  104                      96        V,D,E,G
Gilder's Mail                 116                      99        V,D,G
Caravan Armor                 100                     100        V,A,D,G
Daccat's Armor                108                     108        V,A,D,G
Holy Robe                      92                     108        A,F,E
Maiden's Armor                103                     112        A,F
Light Coat         10         103     5               103        F,E
Enrique's Coat     10         119     5               119        E
Battleworn Armor              133                     114        V,D,G
Daccat's Tunic                121                     121        All
Miracle Robe                  114                     133        A,F,E
Moss Armor               20   126    10               126        F,E
Scale Mail                    141                     130        V,D,E,G
Soranchu Robe                 136                     136        V,A,D,G
Long Robe                20   130    10               130        F,E
Moonlight Robe                134    20               145        A,F
Captain's Cloak               148                     148        V,A,D,G
Blessed Robe             30   142    15               142        F,E
Insulated Mail                145                     145        All
Plated Armor                  181                     154        V,D,G
Robe of Truth                 154                     181        A,F,E
Robe of Faith            30   161    15               161        F,E
Gaia Cape                     168                     168        V,A,D,G
Silver Armor                  160                     160        All

Accessory          At    Hi    De    Do    Wi    Qu    Ma    Who can Equip
Skyseer Goggles           5                                      V,A
Flash Ribbon                                      2              A
Meditation Ring                             8                    V,A,F,E
Marocca's Shell                 6                                V,A,D,G
Black Eyepatch      7                                            V,D,G
Throkyn's Scale    10                                            V,A,D,G
Gemstone Ring                                           2        V,A,F,E
Revered Voice             5                             5        All
Silver Veil                                16          16        A,F
Nomadic Veil              9                             9        All
Slayer Ring              10     8           8      8             All
Everlasting Gem                10                      10        All
Silvite Ring                    5                       5        All
Quetya Feather            4    20                                V,A,F,D,G
Imperial Crest                 20                      20        Enrique
Gem of Fluidity                10                      10        All
Assassin Ring            40                                      All
Burocca's Shell                36                                V,A,D,G
Black Map          Prevents the enemy from running away          V
Thermo Ring        Resistance to Red and Purple attacks          All

Accessory          At    Hi    De    Do    Wi    Qu    Ma    Who can Equip
Stealth Ring                         10          10              All
Vigoro's Charm     20    30                                      V,D,G
Nocturnal Sight     6    60                                      V,A
Sailor's Buckler         20    15                                V,A,D,G,E
Skull Cap          24                      24                    All
Ivy Band                        5                       5        All
Radiant Fur                    24                      24        All 
Critical vision    19    50                19                    A,V
Crescent Amulet          28                       19   28        A,F,D,G
Shard of Purity                38                                D,G
Ancient Bracer     20    40    20    20                          V,A,D,G
Thryllak's Scale   36                                            V,A,D,G
Fortune Ring                        100                          A,F
Warrior's Heart    Recovers Spirit                               V,A,F,E
Valuan Medallion               30                      30        All
Counter Bracer     20    20                                      V,A,D,G
White Map          Increases chance of running away
Constitution Ring*  Grants immunity to all status ailments
*Dharkshade@aol.com brought this nifty little item to my attention


Item                    Effect
Sacri Crystal           Restores 500 HP to one ally
Moonberry               Helps with learning S-moves
Magic Droplet           Restores 1 MP to one ally
Curia Crystal           Cures one ally of all adverse effects (not death)
Sacres Crystal          Restores 1000 HP to one ally
Glyph of Might          Increases power for one ally
Glyph of Speed          Increase quick for one ally
Healing Salve           Allows one ally to regenerate health
Sacrum Crystal          Heal all allies for 1000 HP
Risan Crystal           Has a 50% chance of reviving a character with 50%HP
Sacrulen Crystal        Restores one ally to full HP
Riselem Crystal         Revive one ally with full HP
Magic Dew               Restore 10 MP to one ally
Aura of Valor           Raise Spirit during battle
Urala's Lunch           Restores all HP and MP outside of battle
Polly's Special         Restores all HP and MP outside of battle

More to Come!

 11. Magic List

Green Magic  SP   Effect
Sacri         2   Restores 500 HP to one ally  
Sacres        4   Restores 1000 HP to one ally
Sacrum        8   Restores 1000 to all allies
Sacrulen      6   Restores all HP to one ally
Noxi          3   Damages and poisons one enemy
Noxus         6   Damages and poisons all enemies

Red Magic    SP   Effect
Pyri          2   Damages all enemies with flame
Pyres         4   Damages all enemies with a great explosion
Pyrum         6   Damages all enemies with fireballs
Pyrulen      10   Damages all enemies with a firestorm
Increm        4   Increases Attack and Defense by 25% for one ally
Incremes     16   Increases Attack and Defense by 25% for all allies

Purple Magic SP   Effect
Crystali      1   Encases one enemy in ice
Crystales     2   Impales one enemy with an icicle
Crystalum     3   Traps one enemy in a column of ice
Crystalen     4   Huge Pillars of ice impale one enemy
Sylenis       2   Silences one enemy
Panika        3   Confuses one enemy

Blue Magic   SP   Effect
Wevli         2   Damages an area with a whirlwind of air
Wevles        4   Damages an area with a tornado
Wevlum        6   Damages an area with fierce winds and rains
Wevlen        8   Damages an area with a cluster of tornadoes
Quika         6   Doubles the speed of all allies
Slipara       6   Puts all enemies to sleep

Yellow Magic SP   Effect
Electri       2   Damages a straight line with a bolt of electricity
Electres      4   Damages a straight line with a lightning bolt
Electrum      6   Damages a straight line with a massive electricity bolt
Electulen     8   Damages a straight line, the ultimate attack spell
Driln         3   Lowers one enemy's attributes by 25%
Drilnos       6   Lowers all enemy's attributes by 25%

Silver Magic SP   Effect
Curia         2   Cures one ally of all adverse effects(except unconscious)
Risan         4   Has a 50% chance of reviving one ally with 50% HP
Riselen       8   Revives one ally with full HP
Eterni        5   Can instantly kill any one enemy
Eternes      10   Can cause instant death to all enemies
Eternum      15   Causes instant death to one enemy, damages immune enemies

 12. Special Moves List

Character       S-Move       Moonberries needed     SP
Vyse            Cutlass Fury         -               7
Vyse            Counterstrike        1               1
Vyse            Rain of Swords       2              14 
Vyse            Skull Shield         2               5
Vyse            Pirate's Wrath       4              21 
Aika            Alpha Storm          1               4
Aika            Delta Shield         1               2 
Aika            Lambda Burst         2               8
Aika            Epsilon Mirror       2              10
Aika            Omega Cyclone        4              12
Fina            Lunar Blessing       1              10
Fina            Lunar Glyph          1*              3
Fina            Lunar Cleansing      2*              6
Fina            Lunar Winds          2               6
Fina            Lunar Light**        4              18
Drachma         Tackle               1              10
Drachma         Spirit Charge        2               0  
Drachma         Hand of Fate         4              25
Gilder          Gunslinger           1               9 
Gilder          Aura of Denial       2**             3
Gilder          The Claudia          4**            18
Enrique         Royal Blade***       1**             8
Enrique         Justice Shield***    2**             4**
Enrique         The Judgment***      4**            16
*Thanks again to Bahamut Zero
**MPureka gets credits for these, thanks
***dharkshade@aol.com gets the credit for these

S-Move          Effect

Cutlass Fury    Major damage to one enemy
Counterstrike   Defend and counter all physical attacks for one round
Rain of Swords  Damage to all enemies
Skull Shield    Defends and counters all physical attacks for the party
Pirate's Wrath  Devastating damage to one enemy
Alpha Storm     Fire damage to a row of enemies
Delta Shield    Blocks all magic cast upon the party
Lambda Burst    Damages all enemies
Epsilon Mirror  Restores 10 MP to Aika
Omega Cyclone   Damages all enemies with fire
Tackle          Damages one enemy
Spirit Charge   Raises spirit and guards against attacks*
Hand of Fate    Instantly kills an enemy
Lunar Blessing  Gives each ally regeneration
Lunar Glyph     May stone a single enemy 
Lunar Cleansing Cures an ally of any adverse effects except unconscious
Lunar Winds     Removes any beneficial attacks from enemies
Lunar Light     Restores all HP to the party
Gunslinger      Damages all enemies in a straight line
Aura of Denial  Blocks all adverse effects to the party
The Claudia     Damages all enemies
Royal Blade     Major damage to one enemy
Justice Shield  Halves all physical damage to party members for one round
The Judgment    Massive damage to one enemy 
*Thanks to MPureka for the guarding feature of Spirit Charge

 13. Ship Parts List


Cannon             At  Hi  SP 
Main Cannon        35  80   4
Standard Cannon    40  83   4
Heavy Cannon       45  85   5
G-Type Cannon*     50  85   5   
B-Type Cannon      75  90   6
Prototype Cannon  100  85   6
Advanced Cannon   150  90   7
Yamato Spirit     250  90   8
Ancient Cannon    300  95   9
X Cannon          400  97  10
Pyril Cannon      200 120   6
Moon Cannon       500  99   9
Crystil Cannon**  550   60   4
*Thanks to Bahamut Zero
**Thanks to Red XIV

Sub Cannons

Sub Cannon          At  Hi   SP
3" Cannon           70  80    2
3" Blaster          80  83    2
10" Cannon Coil    220  89    4
12" Cannon         170  77    4
3' Cannon          280  87    6
5' Cannon          330  90    6
Wevl Cannon        180 120    4
Moon Gun           400  99    5 


Torpedo             At  Hi   SP
Light Torpedo      120  60    3
Shock Torpedo      160  55    3
Valuan Torpedo     220  60    3
Heavy Torpedo      250  50    4
Serpent Torpedo    300  65    4
Arcwhale Torpedo   400  70    6
Moon Torpedo*      600  75    3
*Thanks to Red XIV

Super Cannons

Cannon              At  Hi   SP
Harpoon Cannon     350 999   15
MoonStone Cannon   800 999   20


Deck                De  Ma   Do   Qu  
Armored Deck        10
Engine Cover                  3   10
Steel Deck          20
Rogue Figure            20
Turbo Kit                     5   20
Compound Deck       40
Pyrynn Figure           45
Heavy Armor Deck    55
Timing Valve                 17  100
Bluheim Figure         130
Yafutoman Alcove         2
Goddess Figure         160
Air Intake                   12   80
Chandelier           1
Air Purifer              2
Alloy Deck          70
Spherical Figure       300
Twin Turbo                   15   90
Triple Turbo*                20  130
Double Shaft*                26  200
Sparkling Deck     500        2    6

*Thanks to Red XIV for these items

Ship Items

Item                Effect
Captain's Stripe    Increase ship max HP
Speed Wax           Increase quick for one turn
Bomb                Damage enemy ship
Repair Kit          Restore 4000 HP
Magic Cannon        Allows you to use offensive magic 
Deluxe Kit          Restore 8000 HP
Complete Kit        Restore All HP
Gear Grease         Restore Spirit
Shredder Bomb       Massive damage to enemy ship
Crystal Ball        Sell for 1000 Gold
Concussion Bombs    Damage enemy ship
Machine Oil         Doubles spirit restoration
Rudder Grease       Slows spirit consumption
Pyro Bomb           Damages enemy ship with fire
Apa Wax             Improves attack and defense for two turns


      To receive downloads, log onto the Skies of Arcadia Homepage from the 
option on disc 1.  Download one of the files to your VMU and then load the 
data.  It will update your save and then delete the downloaded file.  
Repeat for all three downloads.

      This download adds a ship battle with a Giant Looper in the North 
Ocean.  Look for it at coordinates (3,3), North of the discover "Looper's 
Nest".  At present I don't have the stats, but I'll have them available 
next update.  You'll receive a Captain's Stripe for winning the battle.

      This download adds an island high in the sky above the Dark Rift 
called Hamachou Island.  You'll find another Cham here as well as an old 
man who will rate your playing ability in terms of battles fought, enemies 
killed, running away rate, amount of treasure found, and amount of fish 

      This download will add two new weapons to the Mystery Merchant's 
Inventory in Maramba, they are:

Weapon             At   Hi   Who
Tuna Cutlass      150    0   Vyse
Swirlmerang       100  200   Aika Always confuse enemy

Note that even though the Tuna Cutlass has 0 hit, it can still be an 
effective weapon if you buy it early enough and use it in tandem with 
powerful S-moves.

 15. Swashbuckler Rating

As you progress through the game, you'll occasionally be given a choice, 
making the right choice results in a chime, and your swashbuckler rating 
improving, here are the different ranks.  Also note that running away 
causes your rating to drop.

Vyse the Unimpressive | Vyse the Valiant
Vyse the Blue Rogue   | Vyse the Daring
Vyse the Competent    | Vyse the Dashing
Vyse the Determined   | Vyse the Fearless
Vyse the Respected    | Vyse the Hero
Vyse the Admirable    | Vyse, King of Rogues
Vyse the Bold         | Vyse the Legend

 16. Credits

-    Sega and the Overworks team for making this fantastic game

-    Nash for helping me with the format and layout

-    Everyone who encouraged me to write this [Nate, orqinal lazy, Queso, 
Secef, Dalieu and Nash]

-    All hosting sites, the most recent version will always be found at 

-    Bahamut Zero for several pieces of information

-    Paul Pearce for his fabulous Ascii Art that you see at the beginning 
of this FAQ

-    Kilgamesh for being well, Kilgamesh
-    Dharkshade@aol.com for his numerous submissions
-    MPureka for various submissions

-    Rune Lai for maintaining his most excellent web site, and for 
informing me on Enrique's weapon, the Serpent Strike

-    Red XIV for stats on several of the strongest ship weapons and some of 
the rarer normal weapons

-    Koolaid for his submissions

-    Green Day, Rage Against the Machine, Weezer and Tool for providing 
music for me to listen to as I typed this up

The End

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