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Game Script by will_atlantic

Version: 1.00 | Updated: 07/09/10

"Star Fox Game Script" version 1.00 by William Matheson
Published July 8th, 2010

Organization and layout (c) 2010 William Matheson
All other things Star Fox are the property of Nintendo.
Star Fox was published in the United States of America in 1993 for the Super
Nintendo Entertainment System.
Star Fox was released as 'Star Wing' in PAL countries.

William Matheson can be found on the World Wide Web at:
http://www.willmatheson.com
and the latest version of this script can be found either there or at GameFAQs.
If you want to post this on your own website, go ahead, and if you're going to
make alterations to it, you need only say that you are doing so, though I'd
appreciate being directed to it if and when you get it published. Among this
experienced audience I need not say that credit needs to be given where it is
due. Commercial use is prohibited without express written permission.

My e-mail address is me@willmatheson.com. But if you're interested in quick
answers, start with using the search function of your web browser or word
processor (usually Ctrl+F) and search for a word - you should find what you're
looking for without too much trouble. If you have a suggestion, clarification,
or contribution, please don't hesitate to contact me - if your addition makes
the script, full thanks and credit will be given to you.

"Star Fox Game Script" version 1.00 by William Matheson
CONTENTS OUTLINE:
(You can use the "[S-0]", "[S-1]", "[S-2]", etc.. as search entries to jump
directly to that point of the script.)

I    - Notes on the Script                                 [0-0]

II   - Gameplay / Stages                                   [S-0]
        [S-1] - Opening
        [S-S] - Your Ship
        [S-2] - Training
        [S-3] - Corneria
        [S-4] - Space Stages
        [S-5] - Space Armada
        [S-6] - Sector Y
        [S-7] - Fortuna
        [S-8] - Venom
        [S-9] - Finale
        [S-C] - Continue?
        [S-X] - Dummied

III  - Wingmen                                             [W-0]
        [W-1] - Falco Lombardi
        [W-2] - Peppy Hare
        [W-3] - Slippy Toad

IV   - Pepper's Area Descriptions                          [P-0]
        [P-1] - Level 1
        [P-2] - Level 2
        [P-3] - Level 3

V    - Enemy Force Commander Descriptions                  [Z-0]
        [Z-1] - Level 1
        [Z-2] - Level 2
        [Z-3] - Level 3

=============================
I - Notes on the Script [0-0]
=============================


The development of this script was assisted by reading the game ROM in the text
editor Edit Pad Lite (totally free, and available at
http://www.editpadpro.com/editpadlite.html - it's a dandy feature-rich Notepad
replacement for Windows users). There may yet be punctuation errors or
punctuation-transcription errors, and if you have any corrections, comments or
suggestions, please contact me at me@willmatheson.com. Also note that the
capitalization presented here is my own, and provided for aesthetic reasons -
the text is in the game ROM in lowercase, which is then displayed by the game
in uppercase.

The game has a predilection for the double exclamation point - they're
generally in the ROM as a single mark but appear on-screen as two. If you chose
to look at the ROM on your own, you may be interested in knowing that a #
generates a period. "?!" translates to "?!!".

The credits and some other textual items that appear on screen are likely
stored in the cartridge as vector graphics - they don't appear in a text dump.
So instead of writing a program to scale the text in 3-D, the characters in the
credits were just rendered as graphics.

I've also transcribed the digitized speech, and fortunately there is not an
excessive lot of it because it is very hard to distinguish the words due to the
low bitrate and thefactthatthewordsarebarelyspacedatall
sothattheycancramthemostspeechinto thefewestmicrosecondsofrealaudio.

============================
II - Gameplay / Stages [S-0]
============================

---------------
[S-1] - Opening
---------------

NINTENDO PRESENTS

STAR FOX

PUSH START

(c) 1993 Nintendo

-----------------
[S-S] - Your Ship
-----------------

(you destroy a wing)
SHIP:   Wing damaged.

(you pick up a wing gyro)
SHIP:   Wing repaired.

(Enemy Force Commander appears)
SHIP:   Incoming enemy.

----------------
[S-2] - Training
----------------

(opening moments)
PEPPER: OK, Fox!! Let's see your real ability!!
PEPPY:  We've got to fly through all the rings!!
FALCO:  I can't believe pepper has to test us!!
SLIPPY: Hit START to go back to the game, ribbit!!
PEPPER: I recommend you use control type A or B!!

(ring training)
PEPPER (5):  Ahhh... you are quite skillful, Fox!!
PEPPER (10): OK, you passed!! Go fight the real enemy!!
PEPPER (15): I'm sorry I doubted you!! Press START!!

(formation training)
SLIPPY: Hit START to go back to the game, ribbit!!
FALCO:  Follow me, Fox!!
PEPPY (if you slip out of formation): Stay in formation!!
FALCO (if you don't roll when they do): Roll, Fox!! Rock'n roll!!
FALCO (if you're awful): What's wrong with you today, Fox?!!
SLIPPY (if you're perfect): Yer g-g-great, Fox!! Ribbit!!

----------------
[S-3] - Corneria
----------------

PEPPER: Good luck!
ALARM:  Emergency, emergency! Emergency, emergency! Incoming enemy fighters -
prepare for launch!

FOX:    All ships check in!!
FALCO:  Ready, Fox!!
SLIPPY: OK!!!!
PEPPY:  Yeah - let's go!!

(Level 1, beginning of stage)
SLIPPY: Look, look!!
SLIPPY: Did you see me?

(Level 3, end of stage)
FALCO:  The attack-carrier will be mine!!

--------------------
[S-4] - Space Stages
--------------------

(you'll get one of these quotes randomly)
FALCO:  Here they come!!
PEPPY:  Incoming enemy craft!!
SLIPPY: There's too many of them!!

--------------------
[S-5] - Space Armada
--------------------

(approaching picket ships)
FALCO:  Let's head in!!
PEPPY:  I'll follow you in!!
SLIPPY: Should we go in?!!

(inside vessels - also apply to times you should slow down on other stages)
FALCO:  Slow it down, Fox!!
PEPPY:  Retros!!  Fire retros!!
SLIPPY: Let's turn back, okay?!!

----------------
[S-6] - Sector Y
----------------

(amoebas*)
FALCO:  Roll, baby!! Rock 'n roll!!
PEPPY:  Roll over!! Shake it off!!
SLIPPY: Something's sticking to me!!
* - You can also see these lines during the fight with Blade Barrier in stage
3-2

(stingray)
FALCO:  Beware of the big stingray!!
PEPPY:  Beware of the big stingray!!
SLIPPY: Beware of the big stingray!!

(Plasma Hydra)
FALCO:  Shoot down its arms to hit its body!!
PEPPY:  Shoot down its arms to hit its body!!
SLIPPY: Let's be careful!!

---------------
[S-7] - Fortuna
---------------

(Monarch Dodora)
FALCO:  Make the neck and tail shorter, Fox!!
PEPPY:  Please make the neck and tail shorter, Fox!!
SLIPPY: Let's be careful!!

-------------
[S-8] - Venom
-------------

(Andross, Level 1)
ANDROSS: Fox, you are indeed a worthy foe...
ANDROSS: But, your foolish efforts are futile!!
ANDROSS: Your Arwings have no chance against me!!

(Andross, Level 2)
ANDROSS: I thought you might make it eventually...
ANDROSS: General pepper has guided you well!!
ANDROSS: However, you will not escape here alive!!

(Andross, Level 3)
ANDROSS: Ah.. your choice of routes took me by surprise!!
ANDROSS: Your father was a reckless fighter too...
ANDROSS: But this will be the McCloud's last battle!!

--------------
[S-9] - Finale
--------------

(I assume a perfect score for this section ;-) The "ending" that you get at the
end of the Out of this Dimension stage plays the same credits (though there
isn't an ending at all aside from the credits), except that you are still in
your Arwing, the "THE END" letters can be rearranged, and there is no score
given.)

FOX:    All ships check in!!
SLIPPY: Ribbit!! I'll bring up the rear, Fox!!
PEPPY:  I'm behind you, Fox!!
FALCO:  I'm with you, Fox!!

 STAGE 1   100%
 STAGE 2   100%
 STAGE 3   100%
 STAGE 4   100%
 STAGE 5   100%
 STAGE 6   100%
 STAGE 7   100%

  TOTAL SCORE
     70000

 AVERAGE SCORE
     100%

FOX:    Come in, Corneria.
PEPPER: This is Corneria. Pepper speaking. Congratulations on a job well done!
FOX:    Roger. I am heading back to Corneria.

(The appropriate sequence of Enemy Force Commanders is shown to you. For the
descriptions, see Section [Z-0] below.)

    STAR FOX
  PRESENTED BY
    NINTENDO

Executive Producer
HIROSHI YAMAUCHI

Producer
SHIGERU MIYAMOTO

Director
KATSUYA EGUCHI

Assistant Director
YOICHI YAMADA

Programmed by
DYLAN CUTHBERT
GILES GODDARD
KRISTER WOMBELL

3D System
PETE WARNES
CARL GRAHAM

Graphic Designer
TAKAYA IMAMURA

Shape Designer
TSUYOSHI WATANABE

Sound Effects
KOJI KONDO

Music Composer
HAJIME HIRASAWA

Assisted by
ARGONAUT SOFTWARE

Super FX Staff
JEZ SAN
BEN CHEESE
RICHARD CLUCAS
SATOSHI NISHIUMI
HIRONOBU KAKUI

Software Support
YASUNARI NISHIDA
YASUHIRO KAWAGUCHI
SHIGEKI YAMASHIRO

English Support
DAN OWSEN
TONY HARMAN
JON DEAN
IAN CROWTHER

Japanese Support
KEIZO KATO
TAKAO SHIMIZU
MASATO KIMURA
HAJIME YAJIMA
KENJI YAMAMOTO



   THE END



       TOTAL SCORE
          70000
      AVERAGE SCORE
           100%

-----------------
[S-C] - Continue?
-----------------

FOX (if you select "Yes"): Let's go!

---------------
[S-X] - Dummied
---------------

(As far as I can tell, these quotes I extracted from the ROM can no longer be
seen in the game. They may be a relic of a feature or stage that was abandoned
during the game's development. It would seem plausible that the first set of
phrases would occur if those wingmen had crashed, so I tried finishing the game
without any wingmen, but Fox simply gave his "All ships check in!!" call and
nobody replied.)

FALCO:  My ship's messed up...
PEPPY:  Pick me up on your way back!!
SLIPPY: I c-c-couldn't go, Fox!!

FALCO:  I'll cover your tail!!
PEPPY:  I'm off your starboard!!
SLIPPY: Hope there's no more!!

===================
III - Wingmen [W-0]
===================

Note: Under "SHIELD OF TEAMMATES" on the scoring screen at the end of each
stage, if a wingman is down their picture will be shorted out and the caption
will read "[NAME] IS DOWN".

----------------------
[W-1] - Falco Lombardi
----------------------

(defensive)
In trouble:             Bogey on my six!!
First hit:              ...This one could be trouble...
Second hit:             I'm hit!!
Lost:                   They got me!! I'm gone!!!!
Rescued:                Mind your own business, Fox!!
He rescues you:         Eyes forward, Fox!!
You hit him:            Watch it, Fox!!

(offensive)
Targeting enemies:      This one's mine!!
First phrase:           I'll blast 'em all!!
Second phrase:          There's more on the way!!
Third phrase:           You can run, but you can't hide!!
Fourth phrase:          Bogies, I'm comin' through!!
You shoot one of his:   Hey!! That one was mine!!

(shield status)
100%:                   No sweat, Fox!!
 75%:                   It's looking good, Fox!!
 50%:                   Be a bit more careful, Fox!!
 25%:                   It's going pretty badly!!

------------------
[W-2] - Peppy Hare
------------------

(defensive)
In trouble:             Get lost, you fiend!!
First hit:              Hurry!!
Second hit:             Ouch!! Ouch!!
Lost:                   Aargh!!!! I'm a goner!!
Rescued:                Yeah!! Thanks!!
He rescues you:         Be careful, Fox!!
You hit him:            Watch your aim, Fox!!

(offensive)
Targeting enemies:      You're not getting away!!
First phrase:           Let's smash 'em!!
Second phrase:          I got one!! I got one!!!!
Third phrase:           Take this, enemy brute!!
Fourth phrase:          Out of my way!!
You shoot one of his:   Hey!! He was mine!!

(shield status)
100%:                   Ok, ok!! What's next?!!
 75%:                   We did it, let's go!!
 50%:                   Please tread carefully, Fox!!
 25%:                   I don't think I'm going to make it!!

-------------------
[W-3] - Slippy Toad
-------------------

(defensive)
In trouble:             Croak!!  Help me!!
First hit:              Hurry up, Fox!!  Croak!!
Second hit:             Ribbit!!  I'm hit!!!!
Lost:                   No!! No!! Crrooakk!!
Rescued:                Ribbit!!  Thanks fer the save!!
He rescues you:         This time, I saved you!!
You hit him:            Hey!! It's me, Slippy!!

(offensive)
Targeting enemies:      I'll get this one!! Ribbit!!
First phrase:           I'll get him -- ribbit!!
Second phrase:          Piece of c-c-cake!!
Third phrase:           Take this, j-j-junk heap!!
Fourth phrase:          C-c-clear out, astro-geeks!!
You shoot one of his:   Hey!! Don't be so g-g-greedy!!

(shield status)
100%:                   So far, so g-g-good!!
 75%:                   G-g-great!!
 50%:                   Remember not to shoot m-m-me!!*
 25%:                   My ship's falling apart... Ribbit!!

* - To be clear, there's nothing you can do with your Arwing (bomb, laser
blast, or collision - though that last item will hurt you!) to hurt your
wingmen. This doesn't stop them from complaining, however. ;-)

=====================================
IV - Pepper's Area Descriptions [P-0]
=====================================

PEPPER (as you begin each area): Good luck! *

* - A compelling case can be made for "Goodbye!" and there is a raging debate.
It's really difficult to tell. My present hypothesis is that the clip sounds
like "Good luh" because the sample ends before the speaker can enunciate the
"k" properly. If the sample were just a few tenths of a second longer, there'd
be no debate! One thing on the side of "Good luck!" is that it makes more sense
for him to say *that* at the start of every stage (and it's even transcribed
for two of the Corneria stages) - presumably he already said goodbye to the
Star Fox Team, perhaps before they boarded their ships. It's all business now,
you know?

You can listen to the clip over and over again on YouTube if it helps:
http://www.youtube.com/watch?v=v4ocQCKj_ls

---------------
[P-1] - Level 1
---------------

CORNERIA - THE BASE
Star Fox Team, our last resort is to counter attack Venom!!  Good luck!!

ASTEROID BELT
Andross's forces intend to build a base in this area!!  Destroy their rock
crusher!!

THE AWESOME BLACK HOLE
This space grave yard, created by Andross's experiments, is where your father
vanished, Fox!!

THE ANDROSS SPACE ARMADA
The Space Armada consists of powerful battleships!! Destroy their energy
cores!!

THE BATTLE BASE METEOR
Be sure to use your retros if you're going too fast!!  Be careful with my
Arwings!!

VENOM - THE FINAL GOAL
Andross is hiding on Venom!!  Fox, you must find his core brain and destroy
it!!

---------------
[P-2] - Level 2
---------------

CORNERIA - THE BASE
Star Fox Team, our last resort is to counter attack Venom!!  Good luck!!

SECTOR  X
Andross's forces intend to build a base in this area!!  Destroy their rock
crusher!!

THE PLANET TITANIA
Corneria's resource world has been overrun!!  You must re-take the weather
control unit!!

SECTOR  Y
How are the Arwings handling?  If an amoeba clings to your ship, use L or R to
get rid of it.

VENOM - THE FINAL GOAL
Is everyone all right, Fox?!!  You're on course to sneak into Venom's back
door!!

---------------
[P-3] - Level 3
---------------

CORNERIA - THE BASE
You've chosen Course Three...  A good choice to take Venom by surprise!!

ASTEROID BELT
Use the L or R button to escape the tractor beam of the enemy battleship!! You
can do it, Fox!!

OUT OF THIS DIMENSION
Come in, Arwings!!  Fox, where are you?!!  We need you to protect Corneria!!

THE PLANET FORTUNA
Andross has taken control of the huge creatures who live on Fortuna!!  Take
care, Fox!!

SECTOR  Z
Your team is doing well, Fox!!  I hope you're taking good care of my Arwings!!
Go for Macbeth!!

THE PLANET MACBETH
The hollow interior of Macbeth is ideal for a base!!  Prevent Andross from
building here!!

VENOM - THE FINAL GOAL
You've made it this far... it's your fate to destroy Andross!!  We're counting
on you, Fox!!

============================================
V - Enemy Force Commander Descriptions [Z-0]
============================================

(Note that you only see the enemies you encounter on a particular route, so if
you skip, say, the Space Armada and Meteor stages and go directly to Venom via
the Black Hole, you won't see the data or animations from those bosses in the
ending. The slot machine from the Out of this Dimension stage has no
description, though it has no energy bar so it may not count as a canonical
Enemy Force Commander. Your ship does, however, announce "Incoming enemy.")

---------------
[Z-1] - Level 1
---------------

Level 1
Corneria
Name   - Attack Carrier
Weapon - Missile Blaster
Size   - H70xW100xD150

Level 1
Asteroid
Name   - Rock Crusher
Weapon - Laser
Size   - H60xW86xD45

Level 1
Space Armada
Name   - Atomic Base
Weapon - Laser
Size   - H600xW850xD1200

Level 1
Meteor
Name   - Dancing Insector
Weapon - Fire Blaster
Size   - H120xW87xD72

Level 1
Venom
Name   - Phantron
Weapon - Laser
Size   - H25xW22xD31

Level 1
Venom
Name   - Phantron
Weapon - Laser
Size   - H25xW22xD31

Final Stage
Name   - Andross...
Weapon - Telekinesis
Size   - H100xW80xD30

---------------
[Z-2] - Level 2
---------------

Level 2
Corneria
Name   - Attack Carrier
Weapon - Missile Blaster
Size   - H70xW100xD150

Level 2
Sector X
Name   - Rock Crusher
Weapon - Laser
Size   - H60xW86xD45

Level 2
Titania
Name   - Professor Hanger
Weapon - Shadow Thruster
Size   - H25xW18xD30

Level 2
Sector Y
Name   - Plasma Hydra
Weapon - Plasma Spewer
Size   - H96xW280xD55

Level 2
Venom
Name   - Metal Smasher
Weapon - Crush Attack
Size   - H17xW20xD38

Level 2
Venom
Name   - Galactic Rider
Weapon - Air Bikers
Size   - H80xW61xD25

Final Stage
Name   - Andross...
Weapon - Telekinesis
Size   - H100xW80xD30

---------------
[Z-3] - Level 3
---------------

Level 3
Corneria
Name   - Destructor
Weapon - Plasma
Size   - H45xW150xD90

Level 3
Asteroid
Name   - Blade Barrier
Weapon - Web Attack
Size   - H90xW90xD65

Level 3
Fortuna
Name   - Monarch Dodora
Weapon - Fire Breath
Size   - H85xW160xD200

Level 3
Sector Z
Name   - Atomic Base II
Weapon - Laser
Size   - H92xW90xD1100

Level 3
Macbeth
Name   - Spinning Core
Weapon - Laser
Size   - H63xW52xD45

Level 3
Venom
Name   - Great Commander
Weapon - Laser
Size   - H73xW97xD250

Level 3
Venom
Name   - Great Commander
Weapon - Iron Balls
Size   - H73xW97xD250

Final Stage
Name   - Andross...
Weapon - Telekinesis
Size   - H100xW80xD30

* * *

Comments, suggestions, contributions... send all to me@willmatheson.com

"Star Fox Game Script" version 1.00 by William Matheson
Published July 8th, 2010

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