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  1. Boards
  2. Ni no Kuni: Wrath of the White Witch
  3. Difference between the DS and PS3 versions. *spoilers*

User Info: xdividebyzerox

xdividebyzerox
6 years ago#1
For anyone interested to see how the DS version (Jet-Black Mage) differs from the PS3 (Wrath of the White Witch) version, watch these four videos:

http://www.youtube.com/watch?v=qvnuMe1Huak
http://www.youtube.com/watch?v=vXwlglF9p68
http://www.youtube.com/watch?v=6JUIBkFD5iU
http://www.youtube.com/watch?v=-hyTZUAEV0Q

Basically, what differs from the DS and PS3 versions from studying these videos are:

- DS version features a pure turn-based battle system rather than a hybrid. You can also change the position of your characters so they take less damage from attacks (and deliver less dmg from your own attacks, in turn) akin to an old school RPG.

- An entire bonus dungeon called the Moya Tower, with 100 floors and tons of bonus bosses that became hunts in the PS3 version. You even fight Gallus at the very top, and he's much harder than in the PS3 version.

- Xanadu is alive and well in the DS version. You even meet Khulan and Kublai there. There is also a dungeon called Dragon's Lair that replaces Skull Mountain.

- You draw out all of your symbols for your spell rather than automatically choosing a spell and performing it. Obviously, this couldn't be done in the PS3 version.

- Extra cutscenes and an overall different story arc than in the PS3 version. Some cutscenes also play out differently, such as the scene on the boat with the Eye of the Storm.

- Apparently, you could trade familiars with other players. (?)

- The Conductor's sidequest is a bit different.

- Esther needs to play certain melodies in order to catch certain familiars.

- The Casino is different. It features a mini-game where you fight in the air on Cloud Sweepers. The Coliseum is also in the Casino, which means Solomon is probably not in the DS version.

There are probably much, much more but that's all I can gather from these videos and from different sources. This is probably old for all I know, but whatever.
Currently playing: Dark Souls and Tekken Tag 2 attempting platinum's

User Info: Semibatman

Semibatman
6 years ago#2
I think Level 5 should've stuck with turn based gameplay. Nothing wrong with it, and it's what they know. AI and pathing wouldn't be a problem. No surprise that DS version gets more content.

I like the touch with drawing out symbols for spells. That explains their significance in PS3 version.

User Info: PW360

PW360
6 years ago#3
DS version is sounding a bit better now. Sounds like they cut a lot of content in the PS3 version. =/
"High sales: "sales =/= quality"
Low sales: "game flops"" ~terry92126

User Info: SHMYazoo

SHMYazoo
6 years ago#4
PW360 posted...
DS version is sounding a bit better now. Sounds like they cut a lot of content in the PS3 version. =/


It's quite the opposite. The length of the campaign is practically doubled in the PS3 version.
Aion is just like all other WoW clones, I mean, the Mage in Aion has a Fireball spell and can make Portals. WoW ANYONE??? - Aion Boards
  1. Boards
  2. Ni no Kuni: Wrath of the White Witch
  3. Difference between the DS and PS3 versions. *spoilers*
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