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Production values, blah. What do production values even have to do with how good a game is? All they measure is how much money the developers had on hand when they made a game. The menus in this game are perfect, seriously, why does it even matter how the slider bars look? You get ten difficulty levels, you can freely customize the button layout and you can turn each individual element of the HUD on or off. Most games fail to provide that, you get predefined button layouts as well as "full" and "light" HUDs that your choices are limited to. I prefer menus that offer functionality to menus that look fancy any day.
Welcome to the internet, where men are men, women are men and children are FBI agents.
Most game menu's offer both functionality and attractiveness (if thats the correct terminology). I can't see why this game couldn't do that. I mean look at the pictures on the menus. They look like a 6 year old has drawn them. There is no depth to the picture.