• Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.

User Info: VeghEsther

VeghEsther
10 years ago#21
Sadly I don't know if my PC works with RAR files since last time I tried to play demo's with RAR files the download failed completely.

User Info: SieKensou

SieKensou
10 years ago#22
hm.. ic...

==================================================

Costumes and skills/abilities/techniques at start.
I believe Master Skill means earned upon mastery of costume.

Dio: Swordsman, Ax-man, Hunter

Ax-man
Resistance: Wind
Weakness: Fire
Starting Rank: 7
Next CP: 120
Basic Skills: Dragon Conquer, Sleep Resistance, Critical Break, Attack Plus 1, Canceler 1, Canceler 2
Master Skill: Push Guard
Normal Techs (Futsuugi): Normal-Strike, Normal-Rising Overhead, Normal-Level Thrust
Special Techs (Tokugi): Baku-Majinken, Doryuushou, Chijinshou
Advanced Techs (Ougi): Ganzanmessaijin, Doryuushou-Gouken
Unique Techs (Tokushugi): Goushourai

Hunter
Resistance: Fire
Weakness: Lightning
Starting Rank: 5
Next CP: 60
Basic Skills: Sky Conquer, Darkness Resistance (Blind resist?), Head Hunter, Canceler 1, Attack Plus 1, Canceler 2
Master Skill: Magic Well Guard
Normal Techs (Futsuugi): Normal-Level Shot, Normal-Anti-air Shot, Normal-Downward Shot
Special Techs (Tokukgi): Shinten, Touga, Hayate, Guren
Advanced Techs (Ougi): Sitenmessatukyuu
Unique Techs (Tokushugi): Heal Shower

Swordsman
Resistance: Fire
Weakness: Lightning
Starting Rank: 9
Next CP: 220
Basic Skills: Aqua Conquer, Paralysis Resistance, Well Guard, Canceler 1, Attack Plus 1, Canceler 2
Master Skill: Vitality
Normal Techs (Futsuugi): Normal-Slice Downward, Normal-Slice Rising, Normal-Advancing Thrust
Special Techs (Tokugi): Sougazan, Kagetsurenzan, Kairenjin, Chirishigure, Kagetsurenzan-Ten
Advanced Techs (Ougi): Hyourouranga, Kairenzan-Shigure
Unique Techs (Tokushugi): -

User Info: MayuMiyuki

MayuMiyuki
10 years ago#23
Oh awesome! Hey SieKensou, can I use this info for the Aselia Wiki?

I found absolutely nothing so far regarding arte lists, costumes, equips, etc. on several JP blogs, and I've been waiting for someone to upload what they have discovered so far. Your post above will be credited, of course.

User Info: SieKensou

SieKensou
10 years ago#24
Mel: Sister, Little Witch, Knight

Sister (Nun)
Resistance: Fire
Weakness: Lightning
Starting Rank: 7
Next CP: 120
Basic Skills: Extend Spell, Silence Resistance, Well Guard, Attack Plus 1, Spirit Absorb
Master Skill: Luck Plus
Normal Techs (Futsuugi): Normal-Strike Downward, Normal-Rotating Strike, Normal-Thrust
Special Techs (Tokugi): -
Advanced Techs (Ougi): -
Unique Techs (Tokushugi): -
Spells: First Aid, Pikohan, Sharpness, Antidote, Barrier, Heal

Little Witch
Resistance: Fire
Weakness: Lightning
Starting Rank: 9
Next CP: 220
Basic Skills: Extend Spell, Paralysis Resistance, Parry, Attack Plus 1, Happiness Sing CP
Master Skill: Magic Well Guard
Normal Techs (Futsuugi): Normal-Kick!, Normal-Mel-bomb, Normal-Flying Thrust
Special Techs (Tokugi): Bomb Rain
Advanced Techs (Ougi): -
Unique Techs (Tokushugi): -
Spells: Fireball, Champagne, Stone Blast, Lightning, Storm

Knight
Resistance: Physical
Weakness: Light
Starting Rank: 5
Next CP: 60
Basic Skills: Animal Conquer, Guardian, Well Guard, Canceler 1, Attack Plus 1, Canceler 2
Master Skill: Vitality
Normal Techs (Futsuugi): Normal-Repeating Slice, Normal-Skyward Attack, Normal-Spiny Thrust Attack
Special Techs (Tokugi): Kuugashou, Fuujinken, Shugohoujin, Chirihisame, Higetsushousen
Advanced Techs (Ougi):Kuuhazeppuugeki
Unique Techs (Tokushugi): Holy Coat, Restoration

User Info: SieKensou

SieKensou
10 years ago#25
Kuruuru
Skills: Recovering, A Action, Chicken Run, Magic Guard, Lucky Item
Normal Techs (Futsuugi): Normal-Spinning Attack, Normal-Headbutt Attack
Special Techs (Tokugi): Kuuhatokkoudan, Pikohan..!
Advanced Techs (Ougi): -
Unique Techs (Tokushugi): Boyoyon Evasion Technique, Boyoyon Dance

Klarth
Skills: All Check, Magic Guard, Spirit Absorb, Extend Spell
Normal Techs (Futsuugi): Normal-Strike Downward, Normal-Skyward Attack, Normal-Advancing Attack
Special Techs (Tokugi): -
Advanced Techs (Ougi): -
Unique Techs (Tokushugi): -
Spells: Ifrit/Ifreet

Rodrinne/Lodrinne
Skills: Move CV, Cast CV, Canceler 1, Recovering, Step Away
Normal Techs (Futsuugi): Normal-Repeating Attack, Normal-Kiritsubame (Swallow Slice/Slicing Swallow, Normal-Wataridori (Bird of Passage/Migratory Bird/Migrating Bird)
Special Techs (Tokugi): Ensenga*, Tenshouyoku, Tsubamegaeshi, Entenshin
Advanced Techs (Ougi): -
Unique Techs (Tokushugi): Sensitive Eye
Spells: Fireball, Lightning, Storm, Grave, Ice Tornado, Tractor Beam, Little Cheer


*En in Rodrinne's attack names are different than the En in Yuri's attack name. In Yuri's Attack, the kanji used means circle. However, in Rodrinne's Attack names, the kanji used means Swallow as in the bird.

User Info: SieKensou

SieKensou
10 years ago#26
Narikirishi

Dio
Resistance: -
Weakness: -
Basic Skills: Magic Guard, Recovering
Master Skill: -
Normal Techs (Futsuugi): Normal-Punch

Mel
Resistance: -
Weakness: -
Basic Skills: Magic Guard, Recovering
Master Skill: -
Normal Techs (Futsuugi): Normal-Slap

User Info: SieKensou

SieKensou
10 years ago#27
Normal Techs

Normal-Strike Downward
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Skyward Attack
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Advancing Attack
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Spinning Attack
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Headbutt Attack
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Repeating Attack
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Kiritsubame (Swallow Slice/Slicing Swallow)
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Wataridori (Bird of Passage/Migratory Bird/Migrating Bird)
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Slap
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Punch
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Strike
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Rising Overhead
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Level Thrust
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Level Shot
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Anti-air Shot
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Downward Shot
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Slice Downward
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Slice Rising
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Advancing Thrust
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Repeating Slice
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Spiny Thrust Attack
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Rotating Strike
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Thrust
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Kick!
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Normal-Flying Thrust
Power: 25
Cost: 0
Element: Melee/Physical
Base Effect: -
Additional Effect: -

Normal-Mel-bomb
Power: 25
Cost: 0
Element: Fire
Base Effect: -
Additional Effect: -

==================
Extra notes on Normal Techs:

-Normal Techs have a Maximum Chain Count based on the character/costume.

Maximum Chain Counts
1: Sister, Little Witch Girl, Narikiri (Mel)
2: Narikiri (Dio), Klarth, Kuruuru
3: Rodrinne, Swordsman, Axman, Hunter, Knight

User Info: SieKensou

SieKensou
10 years ago#28
Special Techs (Tokugi) - Females

Mel: Little Witch Girl
Bomb Rain
Power: 90
Cost: 7
Element: Fire
Base Effect: -
Additional Effect: -

Mel: Knight
Kuugashou
Power: 55
Cost: 4
Element: Melee/Physical
Base Effect: Aerial Able, Additional Technique [Kuuga Seikon]
Additional Effect: -

Fuujinken
Power: 60
Cost: 0
Element: Wind
Base Effect: Additional Technique [Fuujin Resshou? (Please correct if wrong)]
Additional Effect: -

Shugohoujin
Power: 120
Cost: 6
Element: Light
Base Effect: Aerial Able
Additional Effect: -

Chirihisame
Power: 90
Cost: 6
Element: Water
Base Effect: Aerial Able
Additional Effect: -

Higetsushousen
Power: 140
Cost: 8
Element: Water
Base Effect: Aerial Able
Additional Effect: -

Rodrinne
Ensenga
Power: 105
Cost: 3
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Tenshouyoku
Power: 130
Cost: 7
Element: Wind
Base Effect: Aerial Able
Additional Effect: -

Tsubamegaeshi
Power: 100
Cost: 6
Element: Darkness/Evil
Base Effect: Aerial Able
Additional Effect: -

Entenshin
Power: 110
Cost: 3
Element: Darkness/Evil
Base Effect: Aerial Able
Additional Effect: -

User Info: VeghEsther

VeghEsther
10 years ago#29
Btw to even use the basic/master skills via costumes do you need to equip them similar to Symphonia's ex skills or are the skills all passive skill types and are activated as soon as their learned?

Example as soon as Magic Guard is learned do you have to equip it first or can you still press down+ [ ] to trigger Magic Guard as soon as you learn it.

User Info: SieKensou

SieKensou
10 years ago#30
Special Techniques - Dio and Kuruuru

Dio: Ax-man
Baku-Majinken
Power: 110
Cost: 6
Element: Melee/Physical
Base Effect: -
Additional Effect: -

Doryuushou
Power: 110
Cost: 4
Element: Earth
Base Effect: -
Additional Effect: -

Chijinshou
Power: 40
Cost: 4
Element: Earth
Base Effect: Additional Technique [Chijin Senkou]
Additional Effect: Darkness/Blind

Dio: Hunter
Shinten
Power: 75
Cost: 10
Element: Melee/Physical
Base Effect: -
Additional Effect: -

Touga
Power: 105
Cost: 8
Element: Water
Base Effect: Aerial Able
Additional Effect: -

Hayate
Power: 60
Cost: 6
Element: Wind
Base Effect: Aerial Able
Additional Effect: -

Guren
Power: 75
Cost: 8
Element: Fire
Base Effect: Aerial Able
Additional Effect: -

Dio: Swordsman
Sougazan
Power: 60
Cost: 4
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Kagetsurenzan
Power: 110
Cost: 6
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Kairenjin
Power: 100
Cost: 4
Element: Water
Base Effect: Aerial Able
Additional Effect: -

Chirishigure
Power: 60
Cost: 8
Element: Water
Base Effect: Aerial Able
Additional Effect: -

Kagetsurenzan-Ten
Power: 110
Cost: 6
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: -

Kuruuru
Kuuhatokkoudan
Power: 100
Cost: 7
Element: Melee/Physical
Base Effect: Aerial Able

Pikohan..!
Power: 35
Cost: 6
Element: Melee/Physical
Base Effect: Aerial Able
Additional Effect: Stun
Extra: Imitates the technique Pikohan
  • Topic Archived

GameFAQs Q&A

How to unlock the brown chests? Side Quest3 Answers
Where can i get asuka's costume? Side Quest2 Answers
Remake or not ? Tech Support2 Answers
What is the best character class? Build1 Answer
How do you play as other Characters? General2 Answers