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  2. Mega Man Zero Collection
  3. A list of minor changes, additions, etc.

User Info: rockmanEX

rockmanEX
11 years ago#1
Thought this would be interesting, a topic to keep track of all the minor stuff changed/removed/added in Zero Collection.

- Ceil has one extra frame of running animation in all four games
- all references to death in the dialogue have been removed:
Harpuia says "finish me" instead of "kill me."
Elpizo says "time to meet your end" instead of "time to die."
- Resistence base alarm in Zero 2 is of much deeper pitch
- BGM in all four games is a lot cleaner thanks to DS hardware


Anything else you guys noticed?

User Info: AshenREAPER

AshenREAPER
11 years ago#2
At the beginning of Zero 2, when Zero falls unconscious and Harpuia shows up, he says, "To live or Perish" instead of the original line, "To live or die"...

It's like... Why? Is there a ban on dying in Mega Man games now. >____>

User Info: ChiefDamonGant

ChiefDamonGant
11 years ago#3
-credits theme of Zero 4 uses lyrical version even in the English version
-In Easy Scenario, Alouette mentions in Z4 how Easy Scenario means rank won't be affected by Cyber-Elf levels.
-typo in Zero 2 was fixed with Ultimate Form. Originally the word "DEFEND" in the stats was typed as "DEFEMD" (none of the other styles had the typo in the original)

User Info: SuperSaiyajin9K

SuperSaiyajin9K
11 years ago#4
its funny how they omit all references to death when in a megaman game like this, thats what youre going to be seeing half the time.
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Currently playing: Pokemon Black, Hat Fortress 2, Super Meat Boy, Ghost Trick, 999

User Info: Rokador

Rokador
11 years ago#5

From: rockmanEX | #001
- Ceil has one extra frame of running animation in all four games


Huh,didn't know that. I was gonna post that Z4 credits had the lyrical version since I just beat it but that's already been posted. Don't know why they messed with the script referencing to death.

Although it falls under "cleaner BGM" the warning sirens during Transfers sound different as well.
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User Info: rockmanEX

rockmanEX
11 years ago#6
Wow, I didn't even notice the dialogue alterations. That's...that's unfortunate.

User Info: Delta123456789

Delta123456789
11 years ago#7
Perish still means die anyway. I guess they really are trying to make this game series family-friendly, which seems odd for a hardcore gamer game.
Not buying a single Activision Blizzard or Ubisoft game again until they've kicked out the abusers and execs who enabled them. No-one should suffer for my fun.

User Info: IcyWind14

IcyWind14
11 years ago#8

This is just a guess on my part, but it's possible the changes in dialogue were made to maintain the E rating. Since all of the games (except Zero 4, I believe) predate the E10 rating, they were able to get away with more stuff and still get an E, but now it might have landed an E10 instead.

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User Info: Burst_Stream

Burst_Stream
11 years ago#9
its funny how they omit all references to death when in a megaman game like this, thats what youre going to be seeing half the time.

LOL
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User Info: MarthRingman

MarthRingman
11 years ago#10
I was about to say, I started Zero 2 and the word "die" seems to be removed but someone beat me to it. Funny that they bothered to change the dialogue but didn't bother to fix the typos.
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