http://ps3.ign.com/articles/111/1119731p1.html
Some quotes:
- "the Dead Space 2 multiplayer really didn't click for me. It's not that it's broken or that I didn't have any fun playing it; it's just that it didn't feel like Dead Space. There was no suspense – no peril."
- "the gameplay feels decidedly un-Dead Space. I want the tension, horror and beauty of creeping through the Sprawl. I don't want the kill-die-respawn repetition of this. If they had to add multiplayer, I wish that the developers would've gone for a more straight-forward co-op mode like Uncharted 2: Among Thieves. Hopefully, there's an option like that in the final game."
- "Dead Space multiplayer is the complete opposite thinking to why I loved the first game"
- "I think the idea of having it be team-based objectives (instead of a deathmatch) is the right way to go."
- "I wasn't really feeling the actual experience"
- "
I'm one of the biggest Dead Space fans you're going to find, and I'm very excited for the sequel. But when Visceral announced it was working on a multiplayer mode for Dead Space 2, I was skeptical. What I liked about the first game was the feeling of dread it gave me as I slowly crept through its corridors, never sure when the next Necromorph surprise would come. I like moodiness of it; the isolation. Running around in the chaotic madness of an online multiplayer game killing and being killed by other people really isn't what I want to do in Dead Space. And you know what? My suspicions were justified.
I didn't have any fun playing multiplayer in Dead Space 2. It feels like an unnecessary feature tacked on to try and sell a few more copies. An elegant horror game is transformed into a clumsy mess."
Exactly. I saw this coming as soon as it was announced. This is
exactly what happened with Metroid Prime 2 and Bioshock 2.
1. These are sequels to unique high quality shooters that everyone played and loved for the single player
2. Developers announce multiplayer for the sequels to try and appeal to the casual shoot-em-up crowd
3. The core fanbase knows the casual shoot-em-up crowd already has shooting games made for multiplayer like Halo and Call of Duty and won't be interested, and they would much rather have the development effort put into single player
4. Suspicions are justified when games are released and mediocre multiplayer is bashed and abandoned almost immediately, single player suffers to some degree and could have been better, series image is harmed and sales are lower.
So frustrating.
BtT - 3:16.46 10MM - 3:02.95
http://members.lycos.co.uk/begandinterbtt/