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1. There needs to be more options for bot settings like difficulty and how they play. Currently there is only 2 settings for difficulty and cadet is not as easy as it should be in multiplayer compared to the missions. I've played through all the missions and cadet in the missions was way easier than in the multiplayer modes. I'd like to see an easier setting below cadet and have at least 4 difficulties to choose from.
2. The games froze on me 4 times in single player on the same blimp fighting mission. I switched to coop and finally finished the rest of the game.
3. They need to add an option in multiplayer so nobody can use the towers with the big guns. The bots camp in those things and are hard to kill even on cadet.
4. They need to add a sensitivity setting for aiming.
I'm sure a decent turret gunner can kill any player before Comet Rocket spamming will destroy the turret. The Blunderbuss can work if the turret gunner doesn't notice you until you're too close for him to fire on him, but that'll require at least one other player to distract him, and it's not always easy to get other players to work with you unless it becomes apparent that this gunner has killed three or four of your guys in quick succession.
Come to think of it, the turrets respawn a little too quickly IMO. I've been able to get into the turret on the enemy's side, kill a few people, leave as the turret explodes, pull some maneuvers to stay alive, then fly right back into the turret to get some more kills. Maybe I was just incredibly lucky, but it felt a little cheap.