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Right, just got back from london film and comic con., so here goes...
The demo was pretty much the E3 floor demo, so nothing new on that front. They didn't allow photography, but here’s some interesting things i picked up;
-The other members of Adams team are Maurice (plain white guy) James Pierce ( porno 'tach guy) K.G. Wong/Wang/ Hong (some thing asian) (short guy, glasses, teams engineer)
-The missile expansion only adds extra 1 missile
-The power bombs are not infinite, but there was only 1 available on the training mission, so i'm not sure how you pick them up.
-I think there is a bomb jump, but i didn't have time to master the timing.
-On the status screen, there is a character menu, where you can see their basic stats (Age, job on team, etc.)
-Also on the status screen, there are 2 odd things, top left says "energy parts=0", (not energy tanks!) top left says "Accel. units=0", not sure what they will turn out to be.
-Samus's thumbs down was kind of a "screw you" to Adam, part of her rebellious teen phase. She knew he would see it as such, and not be offended.
-I, like a lot of people, had concerns over the control method, but let me assure you they are very fluid, and it definitely works, and feels like the the classic metroid experience in 3D. The vids of people running around and being 'choppy' are just down to them being idiots.
-The bad news; there are a lot of cutscenes, and they can't be skipped (at least not on first play through)
-The textures are a bit dull and lifeless, but i was playing on a rubish, low res. LCD T.V ( I’m used to my 50'' plasma!)
Thats all that springs to mind at the 'mo. Overall, felt like a very solid game, and I walked away knowing it's gonna be awesome.
yeah i was at the london film and comic con today aswell and also had a go of metroid it was awsome , gameplay felt so easy to use and the graphics looked really good too cant wait to play the full game