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I'll mostly be playing this on my LCD HDTV, so like you it also won't be much of a problem (I wish I could fit a nice 16:9 Trinitron or the equivalent in here, my 26" 4:3 Trinitron for classic gaming was just about the limit for my Impala, a few spots in my house it would have to travel through, and my muscles).
But there's still something sad about seeing true support for 4:3 televisions going to the wayside. Wouldn't shock me with the Xbox 720 and Playstation 4 if everything will be letterboxed for 4:3 television owners from the get go like this release with nothing being able to be full screen 4:3 beyond perhaps DVD playback (Still too many sets out there not to support 4:3 SD/HD in some fashion though).
That Raster Line you see on Revenge of Shinobi is a genuine feature of the Megadrive it's self and yes would of been out of view on NTSC 60hz machines & Screens.
Glad to hear it's a quirk with the original game and hardware that is causing that. I don't mind things like this if it's accurate (And resist attempts to fix such things after the fact like trying to hide HMOVE lines which are those little lines you'd see on the left side of the screen on many Atari 2600 games on compilations).
It's all about accuracy in rereleases of classic content like this in my opinion.
All we need now is for SHO to be release of disc. It's too good to be just palmed off as an XBLA title. I would of paid 1200msp just for SHO alone!
I hope they decide to release some of these treasures on XBLA compilation disc in the future like they did with their first wave of Dreamcast ports. Would be ashame if things like this release, Daytona USA, Sega Rally Online Arcade, Afterburner Climax, and several others are left relegated to people's hard drives.
It's too late for Outrun Online Arcade sadly, but they still have an amazing XBLA catalog of classic and modern content that would make for an excellent release. So I hope they jump on that bandwagon someday like companies like Namco, Capcom, and Konami have done in the past.