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  2. X-Men Origins: Wolverine
  3. How can I use a gamepad?

User Info: Jus512

Jus512
11 years ago#1
I plugged mine in, but it doesnt let me use it
XLGT: Jus512---PSN: Jus512

User Info: boxxy27

boxxy27
11 years ago#2
pretty sure it supports the average gamepad...

BUT I plugged in my Ps3 controller....with the beta driver and all...didnt work. Then i used the xbox 360 controller emulator and works FINE, actually more on the PERFECT side lol.
when you buy a game before you beat another game
thats when you know....you shouldnt be buying this game

User Info: StarWarsKart

StarWarsKart
11 years ago#3
so wait boxxy, you said u got the PS3 Controller to work with this game???
ASUS P5W DH Deluxe Mobo | Core 2 Quad Q6600 3.0 Ghz CPU | Nvidia EVGA 260 GTX Core 216 896mb SC GDDR3 GPU | 4 GB 6400-800 DDR2 Ram

User Info: Wonderkik

Wonderkik
11 years ago#4
To use a Ps3 gamepad, first download this

http://www.filefactory.com/file/agfgedg/n/XinputEmu3_0_zip

Then unzip everything in the "Binaries" directory. then open xbox360cemu.ini and replace everything in it by the following:

[Options]
UseAutoPad=0 #use 0 to 1; automatically make other PAD to PAD1 after detecting movement
UseInitBeep=1 #use 0 to 1; default 1; beep on init

#Logitech Cordless Rumblepad 2 / Generic Rumble Controller
[PAD1]
Index=0 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=3 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=5 #button id; 0 to disable
D-pad Down=7 #button id; 0 to disable
D-pad Left=8 #button id; 0 to disable
D-pad Right=6 #button id; 0 to disable
A=15 #button id; 0 to disable
B=14 #button id; 0 to disable
X=16 #button id; 0 to disable
Y=13 #button id; 0 to disable
Left Shoulder=9 #button id; 0 to disable
Right Shoulder=10 #button id; 0 to disable
Back=1 #button id; 0 to disable
Start=4 #button id; 0 to disable
Left Thumb=2 #button id; 0 to disable
Right Thumb=3 #button id; 0 to disable
Left Trigger=11 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
Right Trigger=12 #button id; precede with 'a' for an axis; eg; a-6; for a slider precede with 's' eg; s-1
UseForceFeedback=1 #use 0 to 1; default 0
ForceLargeGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=0 #use 0 to 1; default 1
ForceLargeStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
ForceSmallGain=10000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100 default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=0 #use 0 to 1; default 1
ForceSmallStartMag=0 #use 0 to 10000; default 2000; effect will begin with this value
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=0 #use 0 to 1; enable for all wheel effects

User Info: Wonderkik

Wonderkik
11 years ago#5
#Logitech G25 Racing Wheel / Generic Wheel
[PAD2]
Index=-1 #controller index in game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=7 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=30 #-100 to +100 raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100 raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0 #button id; 0 to disable
Right Analog X- Button=0 #button id; 0 to disable
Right Analog Y+ Button=0 #button id; 0 to disable
Right Analog Y- Button=0 #button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=18 #button id; 0 to disable
B=19 #button id; 0 to disable
X=17 #button id; 0 to disable
Y=16 #button id; 0 to disable
Left Shoulder=6 #button id; 0 to disable
Right Shoulder=5 #button id; 0 to disable
Back=8 #button id; 0 to disable
Start=7 #button id; 0 to disable
Left Thumb=3 #button id; 0 to disable
Right Thumb=4 #button id; 0 to disable
Left Trigger=a-6 #button id; precede with 'a' for an axis; eg; a-6; precede with 's' for a slider eg; s-1
Right Trigger=a-2 #button id; precede with 'a' for an axis; eg; a-6; precede with 's' for a slider eg; s-1
UseForceFeedback=1 #use 0 to 1; default 0
ForceLargeGain=8000 #use 0 to 10000; default 10000; effect intensity
ForceLargePeriod=120000 #use 0 to 200000; default 120000; effect frequency; wheel only
ForceLargeFadeTime=10 #use 0 to 100; default 10
ForceLargeFadeIn=0 #use 0 to 1; default 1
ForceLargeFadeOut=1 #use 0 to 1; default 1
ForceLargeStartMag=1000 #use 0 to 10000; default 2000; effect will begin with this value and end with 10000
ForceSmallGain=8000 #use 0 to 10000; default 10000; effect intensity
ForceSmallPeriod=30000 #use 0 to 200000; default 30000; effect frequency; wheel only
ForceSmallFadeTime=10 #use 0 to 100; default 10
ForceSmallFadeIn=0 #use 0 to 1; default 1
ForceSmallFadeOut=1 #use 0 to 1; default 1
ForceSmallStartMag=1000 #use 0 to 10000; default 2000; effect will begin with this value and end with 10000
WheelInertiaGain=2500 #use 0 to 10000; default 2500; effect intensity; wheel only
WheelSpringGain=5000 #use 0 to 10000; default 5000; effect intensity; wheel only
SteeringWheel=1 #use 0 to 1; enable for all wheel effects



Tadan! Here it works ^^

User Info: BritishLobster

BritishLobster
11 years ago#6
From: Wonderkik | Posted: 5/19/2009 2:55:20 AM | #004
Then unzip everything in the "Binaries" directory. then open xbox360cemu.ini and replace everything in it by the following:

Where is that folder?
http://i486.photobucket.com/albums/rr222/SizzledChicken/lobster_2-2.jpg
Picture of me.

User Info: AL KATRAZZ

AL KATRAZZ
11 years ago#7
HADOKEN ME 2
PSN ID: ALKATRAZZ
Wii Number: 5498 1703 1947 6107

User Info: BritishLobster

BritishLobster
11 years ago#8
What? >_>
http://i486.photobucket.com/albums/rr222/SizzledChicken/lobster_2-2.jpg
Picture of me.

User Info: BritishLobster

BritishLobster
11 years ago#9
So... Any help here?
http://i486.photobucket.com/albums/rr222/SizzledChicken/lobster_2-2.jpg
Picture of me.

User Info: boxxy27

boxxy27
11 years ago#10
would be located wherever you installed the game....

by default it would set to

C:program files(x86- if you have 64-bit installed)\activision\x-men origins - Wolverine(TM)\binaries
when you buy a game before you beat another game
thats when you know....you shouldnt be buying this game
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  2. X-Men Origins: Wolverine
  3. How can I use a gamepad?
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