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OK... we get a watered down, dumbified rally game: No MT. No car adjustments.
In the DS version, you get MT or AT. You can also re-do races to earn more cash to spend on vehicle upgrades. You get some historical stat tracking (time raced, total $ earned, top speed, and a bunch of other stats). Graphically not so great, the DS version is better.
Sega Rally Revo on PSP is way better than this game imho.
R.I.P. to Mr. Mcrae and true rally experiences on PSP from Codeslackers.
this is what happens when you buy ports. Never buy ports that release the same day as the native version. Never ends well. ESPECIALLY portable ones.
If they get released on a seperate time line (Like Race Driver 2006) then go for it. Because that means they actually care, and arn't just using the port as a sponge since they never advertise anything but the native version of the game in cases like these.
WTF? A port of WHAT? This isn't a port of ANYTHING. The PS3 has tons more stuff. The DS version is waay better than PSP version in terms of "stuff".
The one thing this PSP game has going for it is the physics are actually pretty nice. It's all AT but you can feel diffs in the vehicles, terrain. There's just no stats. No incentive to re-race career races after you get the "gold". Not bad but for $29, not worth it.
It's a port of dirt 2.... the native versions, the ones that got the entire focus on development, are on PS3 and 360 the rest are just sponges for money when people hear how good the native version is, they go out and buy the other ports thinking they will be to.... not hard to figure out.
wrong. Midnight Club for PSP is an example of a true "port'... all features from the console version included in the PSP version. DIRT 2 on PSP is nothing like the console versions, therefore, it is not a port.