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  3. Which ability would you re-work (if any): Master Yi
HOTJaVaLaVa 1 month ago#1
Which of these abilities would you re-work? - Results (74 votes)
Passive - Double Strike
1.35% (1 vote)
Q - Alpha Strike
32.43% (24 votes)
W - Meditate
12.16% (9 votes)
E - Wuju Style
36.49% (27 votes)
R - Highlander
12.16% (9 votes)
None - he is perfectly fine as he is
5.41% (4 votes)
This poll is now closed.
Past Topics:
Qiyana: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79785916
Vi: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79780853
Nidalee: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79775210
Heimerdinger: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79771106
Kha'Zix: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79767451
Sett: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79762466
Kai'Sa: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79757923
Rammus: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79749598
Karma: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79742197
Tristana: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79737950
Singed: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79729693
Lissandra (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79723285
Ziggs (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79720118
Lillia (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79714259
Teemo (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79703750
Sejuani (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79695730
Rakan (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79690926
Kalista (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79684801
Gragas (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79677736
Azir (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79670943
Taric (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79659579
Skarner (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79652138
Taliyah (closed): https://gamefaqs.gamespot.com/boards/954437-league-of-legends/79640553

Will do three more of these after this and take a break since participation seems to be trending in the wrong direction; will likely pick up when the next season starts.

Descriptions (as off of Mobafire) below:

Double Strike:
After landing 3 basic attacks, Master Yi's next attack within 4 seconds strikes twice, dealing 50% AD bonus physical damage which applies on-hit effects and can critically strike.
If Double Strike’s first hit kills a unit, the second strike now searches for a new target within 300 range (prioritizes killing blows).

Alpha Strike:
Master Yi becomes untargetable and marks to up to 4 nearby enemies before dealing 25 / 60 / 95 / 130 / 165 (+0.9 per attack damage) physical damage to them. This ability deals 75 / 100 / 125 / 150 / 175 bonus damage to monsters. If there are no unmarked enemies in range, Master Yi may strike the same enemies again, dealing 25% of the ability's damage instantly.
This skill can critically strike, dealing 60% of Master Yi's attack damage as bonus physical damage.
Basic attacks lower Alpha Strike's cooldown by 1 second.

Master Yi channels for 4 seconds, restoring 30 / 50 / 70 / 90 / 110 (+25% of ability power) health per second. This amount is increased by 1% per 1% of health that Master Yi is missing. While channeling, Master Yi gains 60 / 62.5 / 65 / 67.5 / 70% damage reduction. This amount is halved against turrets.
Channeling Meditate pauses the durations of Wuju Style and Highlander and grants 1 stack of Double Strike per second.

Wuju Style:
Master Yi's basic attacks deal 30 / 40 / 50 / 60 / 70 (+0.35 per bonus attack damage) bonus true damage for 5 seconds.

Passive: Champion kills and assists reduce the cooldowns of Master Yi's other abilities by 70%.
Active: For 7 seconds, Master Yi gains 35 / 45 / 55% bonus movement speed and 25 / 45 / 65% attack speed and becomes immune to any slows. Master Yi also ignores unit collision for the duration of this effect. While active, kills and assists extend the duration by 7 seconds.

"The eyes are the groin of the head."
-Dwight Schrute, from the TV show The Office
SpunkySix 1 month ago#2
He should be reworked to not make me want to die every time the enemy gets him in ARAM. So like, all of them.
They haven't stopped making pudding pops, have they?
typhone004 1 month ago#3
I'd probably call him my main jungle, but maybe 2nd. He should just get reworked to be able to function without getting resets so they can remove his resets.
"1/128 item on a first try. What are the odds?"
I flushed my fish down the toilet so he could die as he lived. With me treating him like s***.
AHRaven 1 month ago#4
I'm fine with either of the above answers
Not changing this until Mega Man Legends 3 is back in development.
Started: 07/29/2011
Valendale 1 month ago#5
Crazy idea that's been in my mind is to make Alpha Strike a skill shot.
(message deleted)
(message deleted)
-Hydreigon- 1 month ago#8
They should tie Wuju Style to his ult, reducing its uptime, and give him a different E to compensate. Wuju Style is extremely boring.
I hate video games
012yArthur0 1 month ago#9
His E shouldn't have such ridiculous buff on his damage.

Anethema chains was made to deal with these kind of champions and he is generally the ones that dodges the item the most thanks to this.
Some things are beautiful because they cannot be obtained. ~~ Gilgamesh
Skystrike70 1 month ago#10
W-Meditate needs to go. Master Yi had no business having any source of insane durability where he can just there and delay dying while his other cd's come back up. It allows Yi to "outplay" too many situations
Why is it called 'common sense' when it is so rare these days?
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