Certain champions appear to do well only when the team is already winning. This is especially noticeable for the support class. Often times, when your team is down one or two levels across the board, the support champion just couldn't do anything to bring back the game. Whereas other times, the support can make one or two decisive plays to capitalize on enemy's mistake, and turn the game around for the team.
Certain piggyback supports that only appear useful when the team is already ahead include:
Bard - feels useless in teamfights or as initiator
Ivern - feels useless in teamfights or as initiator
Rakan - has an AoE knockup, though dependent on position of ally player, which means only useful when chasing a fleeing enemy
Rell - almost never see this support, maybe underpowered?
Contrast this with heavy hitters, effective initiators, or champions with high crowd control and relatively low cooldowns like:
Taric - AoE stun and ally heals are spammable in teamfights, when you can melee an enemy champion
Brand - High nuke damage guarantees the enemy will think twice before engaging your ally
Malphite - Effective initation using ultimate guarantees a capture or kill for the team
Sion - AoE crowd control using Q, which is almost like a spammable ultimate ability in teamfights
Soraka - rapid heals and AoE silence makes sure your AD carry stays alive, even when engaged by two enemies at one time
"Seek a righteous path, and wisdom will be yours" - Ram Bomjon
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