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I would rather it not have FCs, but their not a game ruiner for me. I just want them to get it right, like they did for MKWii (IMO). I would at least want the ability to add a person who I faced in a previous game to my friend list.
From the same interview: "And you know, I know that there’s been one notable exception of a game that hasn’t had friend codes. As far as I know, at least from what’s been relayed to us, that exception was a one time thing."
From the entire quote, rather than the truncated one given by g4, it's clear that Eric is talking about making the Friend Code system better, tweaking it, as he has discussed before, rather than not using it. HVS is trying to make FCs less toxic, not trying to get rid of them.
The MKWii interface fails in comparison to the MoHH2 interface. MoHH2 was a substandard game, but by simply not having to screw around with Friend Codes, and having a sane lobby system, it blew MKWii out of the water. And that's without all kinds of crazy online features. Just the basics.
SEGA have online experience from the Dreamcast (which was actually very good). Nintendo are helping with the no-friend-codes/alternatives plan. SEGA have solid Wii Online support so far... Samba with DLC and Sonic Black Knight.
Some people actually claim that DLC is impossible without a hard drive... LOL!
Get, Play The Undersold Triforce: Courage (Z+W), Power (NMH), Wisdom (Okami)! Prime Minister of the SSR Board forever