INTERVIEW Part 6
Hunter Actions
--- What about changes in hunter actions?
T – Concerning the actions used when hunting monsters, you’ll feel a clear difference as soon as you play the game.
F – In TRI the status applied to each monster have been increased. Although it is impossible to see these status for yourself, maybe making it a little hard to realize right away, but the hunters have new actions that allow them to influence these new status.
--- You’ve rebuilt actions from zero too, then?
F – As some things didn’t need to be changed this aspect isn’t totally different. But we’ve added new elements of interaction between the hunter and monsters, and so the feeling of playing the game is quite different.
T – You can still hunt as you have until now, but stick solely to that you’ll run into a few things that will make you think “huh?”
F – That is the time to use the new actions and bring things back in your favor. There are other ways of hunting outside of simply whittling down monster’s health. With the elements we’ve talked about the monster’s status will then change in various ways.
--- What kind of changes?
T – Until now we’ve only seen three states – normal, angry and weakened. This time we have a lot more of these.
--- Like getting hungry?
F – That’s a possibility, these are living creatures after all (laugh). What we want to do is show these elements in real time during your hunt.
INTERVIEW Part 7
The Roles of Village and Town
--- The village and town will be used in the same way as until now?
F – Exactly the same. The village is the offline mode, during which you play alone. The town is the base for online operations. There are facilities here for playing online with other people.
--- What are the concepts for each?
F – “A town surrounded by desert” and “a village surrounded by the sea.”
--- And you can interact with the villagers in the village?
F – Yes. Offline the game progresses through your relationships with the villagers. Listening to their problems, things like that. In the town your interaction with other, real people is the focus.
--- Will the balance between offline and online be similar to previous games, too?
F – Yes. Offline only players still get a good slice of game. But if you have the ability to play online, we hope that you will do so.
Interview Sidebars –
1) The movements of the monsters have taken a big step up. T – “The overall motion of the monsters have really evolved. You should be able to clearly see the difference as soon as you see them moving.”
2) The new system also allows for monsters to now pursue the hunters from area to area. However, the staff are currently deciding whether or not to include this in the finished game.
3) Concerning controls. “The control system is pretty much decided now. We are taking advantage of the unique properties of the Wii Remote.” This means the control system will likely be very different from that which the series has used until now.
4) Among the items in the game there are some that will change the monster’s status. For example, the torch. Some monsters may flee when they see the light of a torch, while it may attract others toward you.
Development Status – 33%
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