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In case you haven't been to the encyclopedia, it goes like this:
Chicken ribs are too good to throw away because they can be used to make a broth, but they will never satisfy your hunger. Cao Cao indirectly says this about Han Zhong before a battle with Liu Bei there (Poor Yang Xiu too haha).
How does this -not- apply to this game? The new renbu system, the enhanced AI, the more interesting maps and the music all come together to form an enjoyable experience. Yet at the same time the flaws within the game (I won't get into them, we all know them full well by now, though I will say that renbu punishes you for not attacking someone or getting hit -way- too fast) make it easily visible that this game won't satisfy your hunger for too long. It's fresh and it's definitely fun, but at the same time there's just too little to do or accomplish within it. It doesn't have enough to keep one occupied until the next warriors title for instance, something even DW4 had.
SW3, save us all.
"I should have learned to play the guitar. There's not much romance in Chords of Steel." - Apollo Justice