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  3. Tell High Voltage (The Conduit) to say NO to Friend Codes
fortunzfavor 16 years ago#1
The decision appears to already be made in favor of Friend Codes (though it isn't yet official).

http://www.wiihd.net/news:091308-conduit-fc

> If we have to use Friend Codes, which, you know we probably will, I will just say that and make that admission right now, but we're going to make it as streamlined and as fast as..

But that shouldn't stop us from trying to get through to High Voltage. Read the transcript above, and listen to them apologize for Nintendo. They get that we don't like FCs, but I'm not sure they get HOW MUCH we don't like them.

Don't harrass them or call them stupid or tell them they won't sell games, just tell them how much you don't want Friend Codes and WHY. Tell them you play shooters competitively and you've been looking forward to The Conduit as "the whole package" since it was first announced. Tell them you want to fall in love with The Conduit, and The Conduit is part of the reason you still own a Wii (assuming like me, that's true for you). Tell them serious players need a serious online system and you hope they'll do everything they can AND MORE to avoid Friend Codes. If you call them names, you're not going to win them over. Just use a little reason and explain how strongly you feel about those rationales.

There's not much of a chance at derailing this now, but however small, this chance may be the last one we have.

Email:
eric.nofsinger@high-voltage.com
info@high-voltage.com

Repost the info at your clan sites if you are so inclined, and anywhere else where people are interested Wii getting real games. Imagine how screwed up this platform would be if in 6 months MoHH2 was still the best online shooter on Wii??? We do NOT want that.
wiihd.net -- Core Wii
WiiUnite ~ October 1st, 2008
PigWave 16 years ago#2
fortunz how do u find all of this stuff?
[TKO] Pig Wave
tweet @bananasgomoo
fortunzfavor 16 years ago#3
majicks.

Did you email?
wiihd.net -- Core Wii
WiiUnite ~ October 1st, 2008
SMASHMASTER42 16 years ago#4
I'll do it. I just took Professional Writing this semester so it should be a snap.
81_LeBaron 16 years ago#5
Just sent mine. Standard persuasive essay format ; D
|||++||| NOG81 |||++||| Bravo Company |||++||| BC |||++||| www.bravoco.tk|||++|||
Your Mother Calls Me HOOPTY CLAN
fortunzfavor 16 years ago#6
This is the email I sent. Yours doesn't need to be quite so long, that's just my style.

-----------------------------
This email is in regards to the interview given by Rob Nichols and Tony Mecca with Nintendo Radio, and their comments that Friend Codes "probably will" have to be used.

I've been following The Conduit ever since you guys released the Quantum3 tech demo on IGN. I told all my friends, I posted on message boards, my clan site and my blog, because it appeared to be The Whole Package. For the first time on Wii, it appeared to be a solid shooter without unnecessary compromise. CoD3 Wii shipped without even an offline multiplayer mode. Vanguard added the 4 player splitscreen, but the controls were inferior. MP3C left the Metroid Prime trend started in Echoes and Hunters and it's develpers were suddenly claiming multiplayer was Un-Metroid and beneath them, so although it delivered a great shooter (and adventure game) with great graphics and the best available controls at the time it left a big itch unscratched.

Medal of Honor: Heroes 2 finally brought online multiplayer to the system, and despite lackluster graphics, a poor and generic storyline with bad AI and Very over-used genre, it got most of the fundamentals right, and made for a very competitive shooter around which the Wii's first core community of players grew up. We knew the flaws of that PSP port, but we hoped by supporting it new and better titles would quickly overshadow it and fill in the blanks.

The Conduit certainly appeared to be that game. But unlike the PSP port, Conduit developers are now starting to talk about Friend Codes as though they are inevitable. This is more than a small problem for gamers like myself. I know you guys know gamers like me don't like Friend Codes, but I'm not sure you realize JUST how much we don't like them. I don't use Friend Codes. I'm a fan of Wii, love the IR aiming mechanism and the ability to surpass dual analog naviation in 3d environments, and I love the potential Wii has to take traditional PC games, dependent on mouse controls, and bring them to the lean-back style of console gaming.

I will not get used to it. And I will not "be realistic". I will Beg you to go the extra mile to avoid these Friend Codes, and then one more for good measure. I know it isn't impossible because it's already been done. I also know you don't necessarily have the options EA had at their disposal. I also am very familiar with the many shortcomings of Nintendo's official stance towards online functionality, and the uphill battle you face. But please don't underestimate how damaging Friend Codes, even a streamlined, watered down friend code system, will have on a competitive shooter for core gamers. I've heard you talk about the improvements to the system generally, and in Mario Kart specifically, but that and any other tweaks along those lines aren't enough.

Maybe you've already decided to go after a less demanding market segment than gamers like me. Heaven knows there's money to be made with casuals and semi-casuals, and their standards really aren't that high. And if Nintendo publishes The Conduit, as I suspect you'll be announcing in a few weeks, you'll certainly have no trouble turning a huge profit no matter what crippled online system is instituted. But you will leave behind gamers like me, the ones you have been appealing to for months now, and the ones who have actively driven the hype behind The Conduit thus far. This may not be enough to dissuade you, but I really don't want to be left behind. I really want to Wii to rise to the occasion and demonstrate all the strengths I know it has, and there's no better game on the horizon to make that happen than The Conduit.

Respectfully,
----------------------------------------------------------
wiihd.net -- Core Wii
WiiUnite ~ October 1st, 2008
Joebear 16 years ago#7
sending them emails wont work, now sending them money or buying them servers to use would work
Brawl FC: 4339-2162-9268
COD FC: 2965- 3090- 9757
fortunzfavor 16 years ago#8
Tell you what, you buy them servers, I'll send them email.
wiihd.net -- Core Wii
WiiUnite ~ October 1st, 2008
Joebear 16 years ago#9
im just saying they arent using friend codes because they think people wont mind, its because to not use friend codes they would need thier own servers to host the game, which would be very expensive, they only way I see them not using friend codes is if EA publishes the game.
Brawl FC: 4339-2162-9268
COD FC: 2965- 3090- 9757
fortunzfavor 16 years ago#10
EA is the only publisher so far to use their own servers, it doesn't mean they're the only ones who can. Activision comes to mind. Given their other Wii projects,

On top of which, if Nintendo is the publisher, it may come down to whether HVS wants to keep fighting what seems to be a hopeless battle in convincing Nintendo that there needs to be an alternative system for certain types of games targeted at certain age groups, or just letting it go and going along with the madness.

One thing I know is that if we don't tell them how much we want them to fight, they have no reason to. And if they don't fight, they won't get a better gig. Things don't change because people lean back and say "oh well". They change because people yell loud enough.

Sit back and accept it all if you want to. While you're at it, sit back and accept that some of us want change badly enough to yell a little. That's another thing you should just shrug your shoulders at and say "oh well".
wiihd.net -- Core Wii
WiiUnite ~ October 1st, 2008
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