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Certain user-made mods can mess up KoN. There's a mod-loading manager around somewhere, I think you have to make sure KoN either loads first or last. I don't really remember the exact solution, but I'm sure you can Google it.
he only thing you miss is meeting one of your future knights unless you end at one of the specific shrines
Sounds like Sir Brellin and hes devoted [for want of a better word] to Akatosh so make sure you go to the Bruma one. Geimund and Gukimir might also be the ones and they are devoted to Mara and Dibella so it might be worth going to their specific wayshrines.
Sorry if answered but, I competed the KOTN quest and at the end the twins wanted to join the knights so (me being good) let them. Well one twin went changed and chilled, the other on the other hand stayed. SO I talked to him and he started to follow me and didn't change into the nine armor. So he's following me everywhere I go and won't die. HELP!?!?!?!?! He's annoying!
I don't NEED no instructions to know how to ROCK!!!!
I know this has already been discussed in an early thread, forgive me if I tread entirely too familiar waters.
In the quest "Stendarr's Mercy" you speak first to the elf who refers you to the unfortunate gentleman, Kellen. After speaking to Kellen and again speaking to the priest there is supposed to be another conversation thread that, at the conclusion, you are to pray at the alter of Stendarr and receive the power "Lay Hands". I have received no such conversation option.
I have repeated steps in an effort to ensure that I haven't missed anything.
Having spoken to both the pointy eared priest and Kellen on multiple occasion (receiving the "why the gloves are still here" line from Kellen and the "go speak to Kellen" shtick from the skinny blueberry) I am stumped.
Any help, or conversely a "setstage" deal as in the boots quest, would be greatly appreciated.
No "Lay Hands". And I am certain I was never given the option to take on Kellen's curse. I believe the fault may lie in the convo tree with Erildur(sp?). I am most certain he hasnt revealed anything about the curse, so the option at the alter has yet to engage.
In area 2 of Fort Bulwark while looking for the shield I set the 4 statues looking inwards to the sign and stood on it but the door to the south did not open. I notice that southern statue is not correctly aligned to look to the centre.
In area 1 there is a bridge going south that i do not have a handle to open.
Quite frustrating. Is there a cheat to bypass this [e.g. journal entry,etc.]