Interesting. So the hopper decreases resistances, eh? That leads to a possible special assault strategy on the White Miracle. To wit, Hop over him with the hopper. Hopefully, that reduces its resistance from lolnope to "reasonable probability." Then bring in a thrower to kick it the heck off the board.
Of course, this does go a long way to explaining why the creature likes to huddle in a corner, where it can't be hopped over.