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A- Regular punch AA- Regular kick AAA- Whacks you with the shovel AAAA- Slams you with the shovel
>Tilt- Shovel jab ^Tilt- Swipes the butterfly net above him vTilt- Spin kick (Ala Mario's down smash)
>Smash- Charged up punch ^Smash- Swipes the ax above him vSmash- Swings ax at the ground
Grab- Lassos you with the fishing pole Pummel- Repeatedly punches you >Throw- Kicks you forward ^Throw- Tosses you upwards and slams you back on the ground with the fishing pole vThrow- Backdrops you
Air- Karate kick (like what Link does) >Air- Double punch ^Air- Jabs the shovel upwards vAir- Downward swipe with the butterlfy net
B- Horizontal ax swing BB- Vertical ax swing >B- Shoots you with the slingshot (chargeable) ^B- Spins upwards (Like Wario) vB- Buries a Pitfall in the ground vBAir- Throws a Pitfall at the ground
Final Smash (Golden Items)- Animal Crosser gets surrounded by a golden aura and after it dissipates, all of your items (besides the Pitfall) have turned into Golden Items. Golden Items do twice the damage of regular items and do 1.5 times the knockback. They go away after 15 seconds
So what do you think? Any suggestions or things you would change?
Yeah he even has his own galaxy for him called the Glitchy Gimmick Galaxy. Screech04 on "Sonic in SMG2"